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Difference between revisions of "World 2/2-4"
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| jptext = 沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ! | | jptext = 沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ! | ||
| entext = A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them! | | entext = A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them! | ||
+ | | aircon = | ||
+ | {{AirConKai | ||
+ | |AS=0 | ||
+ | |ASr=84 | ||
+ | }} | ||
}} | }} | ||
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*{{MapRoute|J|blue|M|red}}, {{MapRoute|K|blue|L|red}}, and {{MapRoute|L|red|M|red}} branches should be guaranteed though. | *{{MapRoute|J|blue|M|red}}, {{MapRoute|K|blue|L|red}}, and {{MapRoute|L|red|M|red}} branches should be guaranteed though. | ||
*Having both CVL and CL will ensure 95% of not rolling dead-end {{MapRoute|I|red|E|red}} and {{MapRoute|F|red|A|green}} | *Having both CVL and CL will ensure 95% of not rolling dead-end {{MapRoute|I|red|E|red}} and {{MapRoute|F|red|A|green}} | ||
− | *Having an AV on the fleet introduces a chance to roll the dead-end {{MapRoute| | + | *Having an AV on the fleet introduces a chance to roll the dead-end {{MapRoute|K|blue|N|green}} |
| Quest = | | Quest = | ||
}} | }} | ||
Line 116: | Line 121: | ||
| Route = {{MapRoute|B|red|G|green|H|blue|L|red|P|red}} | | Route = {{MapRoute|B|red|G|green|H|blue|L|red|P|red}} | ||
| AS = 84 | | AS = 84 | ||
− | | Note = This solution requires more advanced equipment, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{ | + | | Note = This solution requires more advanced equipment, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{Command Facility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with: |
*2 {{Med Gun}} [[Main Gun]]s, | *2 {{Med Gun}} [[Main Gun]]s, | ||
*1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}}, | *1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}}, | ||
− | *'''And''' the {{IconText|{{ | + | *'''And''' the {{IconText|{{Command Facility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]). |
The best comp for farming boss node, having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged. | The best comp for farming boss node, having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged. | ||
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*Depending on the fleet used, it is possible to either focus the farming on both consumables, or only on DevMats. | *Depending on the fleet used, it is possible to either focus the farming on both consumables, or only on DevMats. | ||
*When focussing on DevMats, it is recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node. | *When focussing on DevMats, it is recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node. | ||
− | *When farming both, using 4+ {{ | + | *When farming both, using 4+ {{Landing Craft}}/{{Amphibious Tank}} is recommended to farm buckets, and {{Radar}} to pass the maelstrom. |
*See [[Resource Farming]] for more details. | *See [[Resource Farming]] for more details. | ||
Latest revision as of 08:42, 9 March 2025
World 2-4: 沖ノ島海域 - Okinoshima Island

Strategy Name | あ号艦隊決戦 Operation A-Go: The Fleet's Decisive Battle |
---|---|
Difficulty | ☆ ☆ ☆ ☆ ☆ ☆ |
Item | ![]() ![]() ![]() ![]() |
Strategy Content | 沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ! A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them! |
Boss Air Control | |||
---|---|---|---|
AD | AP | AS | AS+ |
0 | 0 | 0 | 0 |
Boss Route Air Control | |||
AD | AP | AS | AS+ |
25 | 38 | 84 | 168 |
2-4 Unlocking & Progression | ||||
---|---|---|---|---|
Unlock conditions | 2-4 is unlocked after clearing 2-3 | |||
Clear conditions | To clear the map: the boss's flagship must be sunk once |
Stage Guide
2-4 Branching Rules |
---|
Tips
This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between.
Recommended Fleets
ExpandHeavy Fleets |
---|
ExpandLight Fleet |
---|
ExpandTorpedo Squadron |
---|
Resource Nodes
D G N are "Normal Resource Nodes" rewarding respectively fuel , development materials
, and ammo
.
A is a "Special Resource Node" rewarding instant repair materials .
- See here for more details.
Bucket & DevMat Farming
It is possible to farm buckets or/and DevMats on nodes A and G respectively.
- Depending on the fleet used, it is possible to either focus the farming on both consumables, or only on DevMats.
- When focussing on DevMats, it is recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node.
- When farming both, using 4+
/
is recommended to farm buckets, and
to pass the maelstrom.
- See Resource Farming for more details.
Enemy CompositionsCollapse
Ship Drops
This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
☒ All drops (disabled, only rare drops)
ExpandShip drops |
---|
|