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Spring 2014 Event

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Revision as of 06:21, 28 April 2014 by >Taihou (→‎Drops)
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The Spring 2014 event started on April 23th and will last until May 9th 1100 JST

Official Twitter

Information from the official Twitter:

  1. Event Name "Recon planes, launching!"
    • High LOS will be the key to increase the chances of reaching the boss nodes.
    • To achieve a high value, use of seaplanes, recon aircraft and ships with high LOS is strongly recommended
    • A special animation plays showing your planes attempting to find the node when approaching. If there is a positive reaction from your fleet's leader, you will then proceed to fight the boss.
  2. Event lasts 2 weeks from April 23rd.
    • Boss health in this event does not regenerate so stay calm and don't rush. Take it easy.
  3. Requires at least 75% sortie win ratio to participate.
    • At least 5 free ship slots for new girls to join your fleet before sortie.
    • At least 20 free equipment slots before sortie.
  4. 4 new ships added: DD Amatsukaze, DD Tanikaze, repair ship Akashi, and CL Sakawa.
    • Amatsukaze is an E-3 Reward (Port Darwin Area).
    • Tanikaze can be obtained from drops (E2, E3, E4 boss nodes are confirmed to drop her).
    • Akashi is an E-2 Reward (Battle of Sunda Strait), she can repair ships mid sortie (down to moderate damage). A new item, Ship Repair Facility, allows her to repair 2 ships at the same time. The times where she is allowed to repair are limited, however, she will get more functionality in the future.
    • Sakawa is an E-5 reward.
  5. Tone, Chikuma and Bismarck received a second remodel, with Tone-class being reclassified as CAVs. This can be unlocked by using a special Blueprint item, obtainable by trading Extra Operation and Event maps badges.
  6. New BGM added.
  7. New Recon Plane functionality:
    • Increased effectiveness in the aerial combat phase from successful scouting with carrier-based scouts and seaplane scouts
      • Effect depends on whether air superiority or air supremacy is obtained
    • Special bonus in shelling phase from seaplane scouts
    • Achieving Air Superiority / Air Supremacy allows ships with Recon Planes to do Double Attacks and Cut-Ins during Day Battle
  8. Reward for clearing event maps:

Map details

E-1 - Southwest of Samewani Sea - Battle of Samewani Sea

File:6-1.jpg
E-1 Map
  • 100 exp
  • Node B contains 1 flagship and 1 elite Ka-class submarines
  • Rewards Furniture Fairy, Emergency Repair, Reppu Kai, and a Medal upon clear
  • Killing the boss 6 times will empty its HP gauge. Not being able to kill it by the end of boss battle will still do some damage to the gauge.
  • Boss is CA Ri-Class flagship Kai

Branching rules

  • A to B :Fleet with at least two standard carrier (Taihou included. Light carrier won't count). Fleet not meeting any rules goes random.
  • A to C, and E to G :Fleet with at least two heavy cruiser (not aviation) and two ships carrying total of 4 drums (E.g. first ship bring 3 drums, another ship bring 1 drum).
  • CLT-CLT-CAV-BB-CV-CV seems to be the best fleet composition so far.
  • Recon aircraft are required to get to the boss node. Bomber seaplanes such as the Zuiun and Seiran are not considered recon planes.

Tips

  • Use expedition 117 if you think you need more damage during sortie.
  • Easy grinding setup : 2CA, 1CAV, 1DD, 2CLT (or 1CLT+1BB/CVL). Must bring total 3 drums on 2 ships (e.g. 2 on DD, 1 on CAV) and a seaplane with AA to gain air superiority. There will be no LOS requirement for A C E G H route and only two battle on your way to boss - best of all, you won't encounter any enemy carrier at all and gain some steel in node G for your repairs.

Drops

Show/Hide table

Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Aircraft Carrier Submarine Battleship
A Akebono, Ikazuchi, Samidare, Ooshio, Arashio, Murasame, Michishio Jintsuu, Naka Myoukou, Nachi, Ashigara, Haguro Ryuujou, Jun'you Kongou
B Akebono, Ikazuchi, Samidare, Ooshio, Arashio, Murasame, Michishio Jintsuu, Naka Nachi, Ashigara, Haguro Ryuujou
C Nothing
D Akebono, Ikazuchi, Samidare, Ooshio, Arashio, Murasame, Michishio, Uzuki, Yukikaze Jintsuu, Naka, Abukuma Furutaka, Myoukou, Nachi, Ashigara, Haguro Ryuujou Fusou
E Akebono, Ikazuchi, Samidare, Ooshio, Arashio, Murasame, Michishio, Uzuki Naka Nachi, Ashigara, Haguro Ryuujou, Shouhou
F Nothing
G Steel
H Ikazuchi, Hatsukaze, Yukikaze

AbukumaKinu, Yuubari

Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Choukai, Maya, Tone, Chikuma Chiyoda, Chitose

Zuihou, Jun'you, Hiryuu, HiyouRyuujouHoushou

I-168, Maruyu Ise, Hyuuga, Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro

E-2 - Southwest of Zunda Strait - Across The Zunda Strait

E-2
E-2 Map

Branching rules

  • 2 BB, 1 CLT, 1 CAV, 2 CV with BB and CAV equiped with Type 0 is really likely to reach boss node
  • 2 BB, 2 CV, 2 BBv with 300+ LOS and Type 0 will 85% getting to boss node (so far).

Tips

  • Expedition 117 can be use for extra damage during sortie.
  • If pre-boss night battle is too hard, bring in a submarine with Emergency Repair + Turbine/Boiler, you must reach night battle before your SS sustains heavy damage (red hp). Do not set SS as flagship. Or you could use a searchlight.
  • Using line abreast in the night battle node may help to lower damage from enemy attacks. (even though formation in night battle does not show up on screen)

Drops

Show/Hide table

Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Aircraft Carrier Submarine Battleship
A Fubuki, Fumizuki, Hatsuyuki, Shiratsuyu, Murakumo, Shirayuki, Yuudachi, Shikinami, Samidare, Nagatsuki Naka, Sendai, Natori MogamiAshigara I-58I-168
B Murakumo, Hatsuyuki Naka
C
D Shiratsuyu, Shirayuki, Murakumo, Fubuki, Hatsuyuki Mogami, Ashigara
E Bauxite
F Maelstrom
G Nothing 
H Fubuki, Shirayuki, Fumizuki NatoriAbukuma AkagiSoryuu
I Nothing
J FubukiShirayuki, Hatsukaze, Maikaze, Tanikaze, Hamakaze, Shikinami, Nagatsuki Kitakami, Naka, AganoOoi MikumaKako, Aoba, Tone, Maya, Atago, Mogami, Chikuma Chiyoda Kaga, Hiryuu, Souryuu, Zuihou, Hiyou, Ryuujou I-168 Haruna, Kirishima, Mutsu, Nagato

E-3 - Port Wine Area - Assault! Destroy Port Wine Operation

E-3
File:6-3.jpg
E-3 Map

Branching rules

  • Using 4 BB + 2 CV with 352+ LOS seems to give a 100% chance to reach the Boss node
  • From C to E:  2+ CVs (not CVL).  Other compositions are random between F and E.
  • Using all fast ships(?), and/or CVL will sometimes result in route C-F-I. There are no air battles here, but I node is a night battle.
  • A certain amount of LOS is required to reach the boss node L from preboss nodes H or I.

Tips

  • Ships without high health & armor are susceptable to taking high damage from the enemy submarines.
  • Avoiding the night battle node by bringing two CVs is recommended.
  • Using Sanshiki gives you a damage bonus against the Boss, especially at night.
  • Use expedition 118 if you think you need more damage in the boss node.

Drops

Show/Hide table

Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Aircraft Carrier Submarine Battleship
A Fumizuki, Arare, ShigureKasumiShikinami, Akebono, Michishio Natori
B
C
D
E ShiratsuyuShigureYuudachi, Arare, Arashio, Nagatsuki, Ooshio, Fumizuki Jintsuu, NatoriAbukuma Myoukou, Tone, Chikuma
F
G
H Hamakaze, Murasame, Shiratsuyu, Yuudachi, Kasumi, Samidare, Shigure, Hatsuyuki Abukuma Haguro, Ashigara, Tone, Nachi Akagi, KagaRyuujou, Hiryuu
I
J
K
L Naganami, Maikaze, Tanikaze, Hamakaze, Hatsuyuki, Makigumo SendaiAgano, IsuzuOoi, KitakamiYuubari, Abukuma KinugasaSuzuyaTone, Chikuma, TakaoMogami Zuikaku, ShoukakuZuihouSouryuu, HiryuuAkagiKagaJunyou, Hiyou I-58, Maruyu, I-168 Kongou, Haruna, Hyuuga, IseNagato, Mutsu, Fusou, YamashiroHiei

E-4 - Central Pacific Sea - Sweep Against Subs in the Frontline

E-4
File:6-4.jpg
E-4 Map

Branching rules

  • From C to D: Fleet with 5 DD or 4DD + 1CL
  • From C to E: Any other composition
  • E to D or G is random

Tips

  • Use double line formation for pre-boss node, and line abreast for the rest.
  • If you're feeling lazy, equip your DDs with damage control.
  • Recommended compositions:
    • 4 DD, 1 CL and 1 CV. Equip your CV with anti-air fighters and the rest of your fleet with ASW.  The CV's role is to prevent enemy air superiority, and thus reduce damage taken in the shelling phase.
    • DD BB DD DD DD CL.  Equip BB with three main guns and a good surface radar.  The BB's role is to damage enemy ships to reduce damage taken from them.  Using a BBV instead for anti-sub may not be necessary since it gives a second shelling phase for the DDs/CL.

Drops

Show/Hide table

Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Aircraft Carrier Submarine Battleship
A Shikinami, Akatsuki, Mutsuki, Kagerou, Isonami Kitakami, Kuma, Kiso, Yura, SendaiNaka, Tenryuu, Yuubari, Isuzu Myoukou, Nachi, MogamiKako, Atago I-168, I-58, I-8 Hyuuga, Ise
B
C Nothing
D Ayanami, Mutsuki, Kagerou Atago
E Uzuki TatsutaNatori Atago I-168 , I-19
F
G Kuroshio Yamashiro
H Shikinami, Makigumo, Naganami, Tanikaze, Shimakaze Ooi, Noshiro Mogami, Mikuma, KumanoSuzuyaTakao, Atago, Kinugasa Zuihou, Ryuujou I-8, I-58, I-19, I-168, Maruyu Ise, Kongou, Haruna, Kirishima

E-5 - North Pacific Sea - Capture Peacock Island Operation

E-5
E-5 Map

Branching rules

  • Starting point to A : Fleet contain 3 or more submarines.
  • B → C : Fleet with fast ship only.
  • B → D : Fleet with slow ship(s).
  • From F or G to J (boss node) : With a certain LOS, otherwise, send you to dead end (H or I)
  • From F to H or G to I : Low Fleet LoS or fleet contains submarine. 

Tips

  • Use at least one slow BB to avoid the fuel maelstrom at node C.
  • 4 BB and 2 CV. Fill your Carriers with Reppu (or better), put your best fighter in your carrier's largest slot, with this you can win air superiority in the boss node.
    • 3+ Fast BB sends you to south preboss node.
    • 3+ Slow BB (excluding BBV) sends you to south preboss node.
    • Other compositions seem to be random between north and south.
  • 3 BB and 3 CV. Equip at least 6 Reppu and 1 Reppu Kai.
    • In contrast to the previous composition, you have room to equip bombers that allow your carriers to attack.  
    • This composition gets an arguably easier preboss node (north) guaranteed as well.
    • 5 Reppu, 1 Reppu Kai, and a Type 62 Zero Fighter-bomber is also sufficient for air superiority at the boss (assuming the Reppu Kai is in Kaga's large slot), and provides slightly more firepower.
  • Equipment for battleships : Two 46cm, recon plane, Type 3 Shell (you will need type 3 to deal with the boss). Alternatively, you can add type 91 ammo or Type 32 radar instead of recon planes if you're not going for air superiority.
  • Choose line ahead in boss node to deliver highest firepower.
  • Both support expeditions are recommended to increase damage output at all nodes.
    • 2 DD 2 CVL is a cost-efficient fleet.
    • 2 DD 2 CV/CVL 2 BB gives maximum firepower.
    • Remember, support expeditions only require the ammo to be resupplied after each sortie.  Half of each ships remaining fuel is used for each expedition, giving 4-5 runs before needing to refuel.
  • Some (real life) luck is required to sink the boss Isolated Island Demon, since her node also contains a Battleship Princess that is hard to sink.

Drops

Show/Hide table

Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Aircraft Carrier Submarine Battleship
A
B MutsukiKisaragi, Yayoi Nagara, Tatsuta Kinugasa
C
D Nothing
E Kisaragi Yuubari Takao
F
G
H
I
J Tanikaze, Naganami Yuubari, Ooi, Tama Hiryuu I-58

More information

See also