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Difference between revisions of "World 3/3-3"
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{{World/Hub}} | {{World/Hub}} | ||
− | + | =World 3-3: アルフォンシーノ方面 - [[wikipedia:en:Aleutian Islands|Alfonsino Region]]= | |
{{LabSortieworld | {{LabSortieworld | ||
| page = World 3/3-3 | | page = World 3/3-3 | ||
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| item = {{FBmedium}} {{FBlarge}} | | item = {{FBmedium}} {{FBlarge}} | ||
| exp = 330 | | exp = 330 | ||
− | | code = アルフォンシーノ方面進出 | + | | code = アルフォンシーノ方面進出<br>Advance into Alfonsino Region |
| jptext = 空母2隻以上を擁する空母機動部隊などの有力な艦隊をもって北方海域に進出。同戦力により敵情の強行偵察を敢行せよ! | | jptext = 空母2隻以上を擁する空母機動部隊などの有力な艦隊をもって北方海域に進出。同戦力により敵情の強行偵察を敢行せよ! | ||
− | | entext = Use a strong fleet for example a carrier task force that two or more aircraft | + | | entext = Use a strong fleet for example a carrier task force that two or more aircraft carriers belong to, or other fleets, advance into the Northern Waters with it. With the same forces, conduct a forced reconnaissance for enemy movements! |
− | | aircon = | + | | aircon = |
− | {{ | + | {{AirConKai |
− | | | + | |AS=36 |
− | | | + | |ASr=108 |
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}} | }} | ||
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}} | }} | ||
+ | |||
+ | {{MapUnlock | ||
+ | | unlock= [[3-2]] | ||
+ | | clear= the boss's flagship must be sunk once | ||
}} | }} | ||
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===Stage Guide=== | ===Stage Guide=== | ||
Line 73: | Line 57: | ||
|G -> I/empty, M = | |G -> I/empty, M = | ||
* Meet '''ALL''' of the following requirements to go to M: | * Meet '''ALL''' of the following requirements to go to M: | ||
− | ** Amount of (F)BB(V)+CV(L | + | ** Amount of (F)BB(V)+CV(B/L) ≤ 3 |
** No SS(V) | ** No SS(V) | ||
* Otherwise, random routing. | * Otherwise, random routing. | ||
Line 95: | Line 79: | ||
===Recommended Fleets=== | ===Recommended Fleets=== | ||
− | + | {{FleetGuide | |
− | | | + | | Map = Light North Route |
− | + | | Fleet = '''1 (F)BB(V)/CVL, 1 CV(B), 2 CA(V)/CL(T)/AV, 2 DD | |
− | + | | Route = {{MapRoute|A|red|C|violet|G|red|M|red}} | |
− | + | | AS = 78 | |
+ | | Note = Quickest path in the north route. Most enemies won't be a threat, except for {{MapRoute|G|red}} which will have some carriers and Ru-class BBs, but having a properly trained fleet should help bypass this node with minimal issue. | ||
+ | | Quest = | ||
+ | }} | ||
− | + | {{FleetGuide | |
− | + | | Map = Heavy North Route | |
− | + | | Fleet = '''1 (F)BB(V)/CVL, 2 CV(B), 3 XX''' (XX = CA(V)/CL(T)/DD/AV) | |
+ | | Route = {{MapRoute|A|red|C|violet|E|red|G|red|M|red}} | ||
+ | | AS = 108 | ||
+ | | Note = Stronger fleet, but passes through an extra node. | ||
+ | | Quest = | ||
+ | }} | ||
− | | | + | {{FleetGuide |
− | + | | Map = Torpedo Squadron | |
− | + | | Fleet = '''{{color|red|"Torpedo Squadron"}}: 1 CL (flagship), 1 CLT, 4 DD | |
− | + | | Route = {{MapRoute|A|red|B|red|F|violet|J|blue|M|red}} | |
− | + | | AS = 36 | |
− | + | | Note = This solution requires more advanced gears, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{Command Facility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with: | |
− | + | *2 {{Med Gun}} [[Main Gun]]s, | |
− | + | *1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}}, | |
− | + | *'''And''' the {{IconText|{{Command Facility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]). | |
− | + | The best comp for farming boss node, having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged. | |
− | *''' | + | The [[Evacuation]] mechanic of the ETSCF should be used if needed, as long as the routing is maintained. |
− | + | *The boss routing is secured as long as '''4 DD remain in the fleet'''. | |
− | + | | Quest = | |
− | + | }} | |
− | + | ||
− | + | {{FleetGuide | |
+ | | Map = Light South Route | ||
+ | | Fleet = '''1 CA(V)/CLT/AV, 1 CL, 4 DD | ||
+ | | Route = {{MapRoute|A|red|B|red|F|violet|J|blue|M|red}} | ||
+ | | AS = 36 | ||
+ | | Note = Cheap light fleet with only 2 pre-boss battles | ||
+ | *High-level DD with good surface combat stats (FP, armor) are preferred. On pre-boss nodes, they need to disable enemy ships without a second round of shelling, or dodge/tank closing torpedoes. | ||
+ | *Needs minimum 2 radar-equipped ships as {{MapRoute|F|violet}} is a '''strong maelstrom''' node and has a 25% chance to deplete 100% of remaining fuel for fleets with 0-1 radars. | ||
+ | | Quest = | ||
+ | }} | ||
+ | |||
+ | {{FleetGuide | ||
+ | | Map = Heavy South Route | ||
+ | | Fleet = '''1 (F)BB(V)/CVL, 2 CA(V)/CLT, 1 CL, 2 DD | ||
+ | | Route = {{MapRoute|A|red|B|red|F|violet|J|blue|K|red|M|red}} | ||
+ | | AS = 36 | ||
+ | | Note = Going the bottom path to the boss, will save bauxite cost, but will cost more fuel and ammo along with possible buckets due to the number of encounters faced. | ||
+ | | Quest = | ||
+ | }} | ||
===Resource Nodes=== | ===Resource Nodes=== | ||
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====Furniture Box Farming==== | ====Furniture Box Farming==== | ||
Collecting furniture boxes in the South route requires a "light fleet": | Collecting furniture boxes in the South route requires a "light fleet": | ||
− | + | ||
+ | {{FleetGuide | ||
+ | | Map = Farming Fleet | ||
+ | | Fleet = '''3 CVL, 2 DD, 1 CA/CLT | ||
+ | | LOS = | ||
+ | | Speed = | ||
+ | | Route = Random: | ||
*Route = {{MapRoute|A|red|B|red|D|green}} | *Route = {{MapRoute|A|red|B|red|D|green}} | ||
*Route = {{MapRoute|A|red|B|red|F|violet|H|green}} | *Route = {{MapRoute|A|red|B|red|F|violet|H|green}} | ||
− | * | + | *Route = {{MapRoute|A|red|B|red|F|violet|J|blue}}+ |
− | + | | AS = 0 | |
+ | | Note = This fleet is strong enough to survive the battles on the way, however, there is a chance that both nodes are avoided. In this case, consider retreating once hitting Node {{MapRoute|K|red}}, or reset before it. | ||
+ | *Using a CAV makes node {{MapRoute|H|green}} out of reach. | ||
+ | | Quest = | ||
+ | }} | ||
{{Map/Footer|3-3| | {{Map/Footer|3-3| |
Latest revision as of 08:39, 9 March 2025
World 3-3: アルフォンシーノ方面 - Alfonsino Region

Boss Air Control | |||
---|---|---|---|
AD | AP | AS | AS+ |
11 | 16 | 36 | 72 |
Boss Route Air Control | |||
AD | AP | AS | AS+ |
32 | 48 | 108 | 216 |
3-3 Unlocking & Progression | ||||
---|---|---|---|---|
Unlock conditions | 3-3 is unlocked after clearing 3-2 | |||
Clear conditions | To clear the map: the boss's flagship must be sunk once |
Stage Guide
3-3 Branching Rules |
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Tips
On this map, all paths pass through a maelstrom node. It is recommended to have some radars equipped on 1 to 3 ships to minimize the loss of fuel here.
- This is also an excellent map to farm Mutsu for her 41 cm guns to upgrade equipment.
Recommended Fleets
ExpandLight North Route |
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ExpandHeavy North Route |
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ExpandTorpedo Squadron |
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ExpandLight South Route |
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ExpandHeavy South Route |
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Resource Nodes
D H are "Normal Resource Nodes" rewarding respectively medium furniture box , and large furniture box
.
- See here for more details.
Furniture Box Farming
Collecting furniture boxes in the South route requires a "light fleet":
ExpandFarming Fleet |
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Enemy CompositionsCollapse
Ship Drops
☒ All drops (disabled, only rare drops)
ExpandShip drops |
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