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|tips = <br />
 
* 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B.  From there you can choose E - H - I - G - J, avoiding F, which contains enemy BBs.
 
* 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B.  From there you can choose E - H - I - G - J, avoiding F, which contains enemy BBs.
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* Alternatively, you can use 1 BB + 1 CVL + 1 CAV +1 CL and 2DD to go through B - E - F - G - J. This method is is good for farming for [[Akizuki]] and [[Teruzuki]] but present a high risk to reach the boss node.
 
*You may swap one CAV for a CVL.
 
*You may swap one CAV for a CVL.
 
* [[WG42_(Wurfgerät_42)|WG42s]], [[Daihatsu-class_Landing_Craft_(Type_89_Medium_Tanks_%26_Marines)|Daihatsu with Marines]], and [[Type_2_Ka-Mi_Tank|Amphibious Tanks]] provide damage bonuses against Artillery Imps.
 
* [[WG42_(Wurfgerät_42)|WG42s]], [[Daihatsu-class_Landing_Craft_(Type_89_Medium_Tanks_%26_Marines)|Daihatsu with Marines]], and [[Type_2_Ka-Mi_Tank|Amphibious Tanks]] provide damage bonuses against Artillery Imps.
 
* A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle.
 
* A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle.
 
* A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack.
 
* A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack.
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* In-route Shelling support and Boss Shelling Support (for final kill) is '''highly recommended'''.
    
<tabber>Hard=
 
<tabber>Hard=
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