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Difference between revisions of "Winter 2016 Event"

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==Introduction==
 
==Introduction==
The Winter 2016 Event '''Sortie! Operation Rei-Go''' is planned to start on February 10th, 2016. It has been confirmed that the event will be inspired off of '''Operation Rei-Go''' which was a one day battle that took place along the '''Mindoro Island''' where an IJN counterattack was conducted in the winter on December 26th, 1944.  
+
The Winter 2016 Event '''Sortie! Operation Rei-Go''' is planned to start on February 10th, 2016 at 1900 JST. The event will be based off of '''Operation Rei-Go''', a one day battle that took place along '''Mindoro Island''' where the IJN counterattacked US forces staging a landing on December 26th, 1944.  
  
The Event is planned to be a small scale event, which will allow you to choose a difficulty much like previous events. It's been noted that hard level difficulty will be more difficult compare to usual event maps.
+
The Event is composed of only three maps, and allows for difficulty selection like in previous events. The Hard difficulty will be more difficult compared to usual event maps.
  
 +
The first two stages will be themed on Operation Rei-Go and the Final Stage will be an Extra Operation, a "What If" scenario focusing on an Interception Mission.
 +
 +
In addition, it will feature battles against land based air units and a new gimmick system in E-3 that will be different from the usual armor reduction gimmick.
 +
 +
It's also been noted that for the first two maps, fleet requirements will be flexible; this will vary depending on the difficulty setting.
  
 
==Information==
 
==Information==
  
===Known and Confirmed Ships===
+
===New Ships===
Currently, Kancolle_Staff Tweets have reported that there will be "more than one new kanmusu" introduced in this event. While the exact number is not known. It is speculated that it will be between 2-3 kanmusus this event. What has been revealed so far is:
+
<gallery>
 +
Hatsuzuki.png
 +
Hatsuzuki_dmg.png
 +
Okinami.png
 +
Okinami_dmg.png
 +
Zara.png
 +
Zara_dmg.png
 +
</gallery>
  
*An Akizuki Class Destroyer that bravely sacrificed herself to protect some members of the Ozawa fleet allowing them time to escape. She was commissioned and Struck from the list on the winter season. This suggests that the destroyer will be [[wikipedia:Japanese_destroyer_Hatsuzuki|Hatsuzuki]]
+
Currently, 3 new ships are slated to appear as part of the event. The ships we are aware of so far are:
  
*In addtion, it been confirmed from a series of tweets that ships from past events will appear in the event such as drops [[Graf Zeppelin]], [[Mizuho]], [[Akitsushima]] and [[Amagi]]
+
* Destroyer [[Hatsuzuki]]
 +
* Destroyer [[Okinami]]
 +
* Heavy Cruiser [[Zara]]
 +
 
 +
*In addition, a series of tweets confirmed that ships from past events will appear as drops, most likely [[Graf Zeppelin]], [[Mizuho]], [[Akitsushima]], and [[Amagi]].
 +
 
 +
===New Equipment===
 +
 
 +
*[[Zara]] comes with two new pieces of equipment:
 +
** The [[Ro.43 Recon Seaplane]]
 +
** The [[203mm / 53 Twin Gun Mount]]
 +
 
 +
===New Abyssals===
 +
<gallery>
 +
Abyssal Land Bomber 1.png
 +
Abyssal Land Bomber 2.png
 +
Supply Depot Hime.png
 +
Supply Depot Hime Corrupt.png
 +
Heavy Cruiser Hime.png
 +
Heavy Cruiser Hime dmg.png
 +
</gallery>
 +
New Abyssal Land Based planes: '''Abyssal Land Based Bomber''' and '''Abyssal Land Based Bomber Ace'''
 +
*The [[Supply Depot Princess]] is the E-2 boss.
 +
*The [[Heavy Cruiser Princess]] is the E-3 boss.
  
 
==Mechanics==
 
==Mechanics==
Line 24: Line 59:
 
# The difficulty system first used in [[Spring 2015 Event]] returns: you can choose between Operation A ({{lang|ja|甲}}, Hard), Operation B ({{lang|ja|乙}}, Medium) or Operation C ({{lang|ja|丙}}, Easy).
 
# The difficulty system first used in [[Spring 2015 Event]] returns: you can choose between Operation A ({{lang|ja|甲}}, Hard), Operation B ({{lang|ja|乙}}, Medium) or Operation C ({{lang|ja|丙}}, Easy).
 
#* Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
 
#* Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
 +
#It's been noted that the Extra Operation will involve a use a new gimmick that will not be related to the armor reduction gimmick.
 +
#There does not appear to be any shiplocking this event.
 +
 +
==Special Quests and Expeditions==
 +
 +
'''Sortie! Operation Rei-Go''' has a series of quests you need to complete as you play through the event. After completing the Operation Rei-Go maps, in order to gain access to the final map, you will need to complete two sets of quests along with a special expedition in order to unlock '''E-3: Operation Sho-Go 4'''
 +
 +
{{QuestsHeaderKai}}
 +
{{QuestsKai
 +
| cat= Sortie| type= One| ID= OR1| lim= True
 +
| namejp= 水上反撃作戦【礼号作戦】を完遂せよ!
 +
| nameen= Carry Out Counter-Attack Operation Operation Rei-Go!
 +
| text= Form an assault fleet at the Campan Gulf to carry out and launch a counterattack at Operation Rei-Go!
 +
| req= Clear [[Winter 2016 Event#E-2|E-2]].
 +
| fuel= 500
 +
| ammo= 500
 +
| main= {{QuestRewardItem|Instant Repair Material|qty=5}} {{QuestRewardItem|Present Box}}
 +
| notes= If you clear E2 without having this quest checked, the quest will show up as 80% done, but if you check the quest after clearing e2, the quest will show up as done.
 +
}}
 +
{{QuestsKai
 +
| cat= Expedition| type= One| ID= OR2| lim= True
 +
| qreq1= OR1
 +
| namejp= 親善艦参加観艦式を実施せよ!
 +
| nameen= Carry Out A Friendly Ship Naval Review!
 +
| text= Partake in a Naval Review in the limited time waters to help make contact with ships from overseas.
 +
| req= Complete the limited expedition '''"Friendly Ship Naval Review".'''
 +
| fuel= 100
 +
| ammo= 100
 +
| steel= 300
 +
| bauxite= 100
 +
| main= {{QuestRewardEquip|203mm/53 Twin Gun Mount}}<br>Unlocks [[Winter 2016 Event#E-3|E-3]]
 +
| notes= Any 6 ships can be used.
 +
}}
 +
|}
 +
 +
===Special Expediton===
 +
<tabber>Total yield=
 +
<div style="width:90%;margin-left:20px;">
 +
{| width=100%
 +
| style="width:50px;"|
 +
|
 +
|}
 +
</div>
 +
<div style="position:relative;color:navyblue;background:white;border:solid 1px lightgray;width:95%;border-radius:10px;padding:10px;margin:10px;margin-top:0px;">
 +
{| style="radius:10px;cellpadding:10px;width:100%;" align="center" height="35px" cellspacing=0
 +
! style="cellpadding:10px;width:4%;" |#
 +
! style="cellpadding:10px;width:24%;" |Name
 +
! style="cellpadding:10px;" |Time
 +
! style="cellpadding:10px;width:1px;" |
 +
! style="cellpadding:10px;width:7%;" |HQ
 +
! style="cellpadding:10px;width:7%;" |Ship
 +
! style="cellpadding:10px;width:1px;" |
 +
! style="cellpadding:10px;width:7%;" |[[File:Fuel.png|30px|link=]]
 +
! style="cellpadding:10px;width:7%;" |[[File:Ammunition.png|30px|link=]]
 +
! style="cellpadding:10px;width:7%;" |[[File:Steel.png|30px|link=]]
 +
! style="cellpadding:10px;width:7%;" |[[File:Bauxite.png|30px|link=]]
 +
! style="cellpadding:10px;width:1px;" |
 +
! style="cellpadding:10px;width:20%;" colspan="2" |Rewards
 +
|-
 +
| style="background:gray;" colspan="14" |
 +
|-
 +
| align="center" height="35px" style="background:#EDEDED;"|175
 +
| align="center" height="35px" style="background:#EDEDED;"|{{lang|ja|親善艦参加観艦式}}<br> '''Friendly Ship Naval Review'''
 +
| align="center" height="35px" style="background:#EDEDED;"|00:15
 +
| style="background:lightgray;" rowspan="8" |
 +
| align="center" height="35px" style="background:#EDEDED;"|40
 +
| align="center" height="35px" style="background:#EDEDED;"|40
 +
| style="background:lightgray;" rowspan="8" |
 +
| align="center" height="35px" style="background:#EDEDED;"|'''30'''
 +
| align="center" height="35px" style="background:#EDEDED; |'''50'''
 +
| align="center" height="35px" style="background:#EDEDED;"|
 +
| align="center" height="35px" style="background:#EDEDED;"|
 +
| style="background:lightgray;" rowspan="8" |
 +
| align="center" height="35px" style="background:#EDEDED;"|[[File:Furniture_box_small.png|35px|link=]]x1
 +
| align="center" height="35px" style="background:#EDEDED;"|
 +
|}</div>
 +
|-|Requirements=
 +
<div style="width:90%;margin-left:20px;">
 +
{| width=100%
 +
|
 +
|
 +
|}
 +
</div>
 +
<div style="position:relative;color:navyblue;background:white;border:solid 1px lightgray;width:95%;border-radius:10px;padding:10px;margin:10px;margin-top:0px;">
 +
{| style="radius:10px;cellpadding:10px;width:100%;" align="center" height="35px" cellspacing=0
 +
! style="cellpadding:10px;width:4%;" |#
 +
! style="cellpadding:10px;width:24%;" |Name
 +
! style="cellpadding:10px;" |Time
 +
! style="cellpadding:10px;width:1px;" |
 +
! style="cellpadding:10px;width:7%;" |Σ(Lv)
 +
! style="cellpadding:10px;width:7%;" |[[File:Flagship icon.png|link=]]
 +
! style="cellpadding:10px;width:1px;" |
 +
! style="cellpadding:10px;width:21%;" |Minimum Fleet Size
 +
! style="cellpadding:10px;width:7%;" |[[File:Drum.png|30px|link=]]
 +
! style="cellpadding:10px;width:1px;" |
 +
! style="cellpadding:10px;width:10%;" |[[File:Fuel.png|30px|link=]]
 +
! style="cellpadding:10px;width:10%;" |[[File:Ammunition.png|30px|link=]]
 +
|-
 +
| style="background:gray;" colspan="14" |
 +
|-
 +
| align="center" height="35px" style="background:#EDEDED;"|175
 +
| align="center" height="35px" style="background:#EDEDED;"|{{lang|ja|親善艦参加観艦式}}<br> '''Friendly Ship Naval Review'''
 +
| align="center" height="35px" style="background:#EDEDED;"|00:15
 +
| style="background:lightgray;" rowspan="8" |
 +
| align="center" height="35px" style="background:#D3D3D3;"|
 +
| align="center" height="35px" style="background:#EDEDED;"|'''Lv''' 6
 +
| style="background:lightgray;" rowspan="8" |
 +
| align="center" height="35px" style="background:#D3D3D3;"|6XX
 +
| align="center" height="35px" style="background:#EDEDED;"|
 +
| style="background:lightgray;" rowspan="8" |
 +
| align="center" height="35px" style="background:#EDEDED;"|
 +
| align="center" height="35px" style="background:#EDEDED;"|
 +
|}</div>
 +
</tabber>
  
 
==Event Maps==
 
==Event Maps==
 
===Quick Info Table===
 
===Quick Info Table===
 +
 +
{| class="wikitable"
 +
! style="font-size:18px;"|Classification
 +
! style="font-size:18px;"|Map
 +
! style="font-size:18px;"|Name
 +
! style="font-size:18px;"|[[Combined Fleet]]?
 +
<!-- ! style="font-size:18px;"|Color of Tag -->
 +
! style="font-size:18px;"|Tag Condition & Deployment Restriction
 +
! style="font-size:18px;"|Difficulty Restrictions
 +
! style="font-size:18px;"|Notes
 +
|-
 +
| rowspan="2" style="text-align:center;"|Main Operation<br>''Operation Rei-Go''
 +
! scope="col" style="font-size:18px;"|''E-1''
 +
| style="text-align:center;"|Preparation for Operation Rei-Go
 +
| style="text-align:center;" rowspan="2" |No
 +
<!-- | rowspan="2" style="text-align:center;"| -->
 +
|rowspan="3" style="text-align:center;"|
 +
| style="text-align:center;"|'''No restrictions. All difficulties OK'''
 +
| style="text-align:center;"|FBBs, BBs, and CVs are not allowed on this map.
 +
|-
 +
! style="font-size:18px;"|''E-2''
 +
| style="text-align:center;"|Sortie! Operation Rei-Go!
 +
| rowspan="2" style="text-align:center;"|'''In order to play these maps on hard, you must complete the previous map on either normal or hard.'''<br/> ''(e.g., to do E-3 on hard, you must complete E-2 on normal or hard.)''
 +
| style="text-align:center;"|
 +
|-
 +
|style="text-align:center;"|Extra Operation
 +
! style="font-size:18px;"|''E-3''
 +
| style="text-align:center;"|Operation Shou-Go 4
 +
| style="text-align:center;"|Yes
 +
| style="text-align:center;"|
 +
|}
  
 
===E-1===
 
===E-1===
 +
[[File:OoyodoWinter2016E-1.png]]
  
 
{{EventMap1
 
{{EventMap1
|banner =  
+
|banner = [[File:E-1BannerWinter2016.png]]
|map_image =  
+
|map_image = [[File:E-1MapWinter2016.png|500px]]
|map_name =
+
|map_name = Campan Gulf "Operation Rei-Go!" Preperation
 
|map_japanese =
 
|map_japanese =
 
|information =  
 
|information =  
*Boss:  
+
*Boss: [[Submarine Princess]]
*x kills required on all difficulties
+
*6-7 kills required on all difficulties (800 HP on hard)
*''Ships tagged''
+
*FBBs, BBs, and CVs are not allowed on this map.
 +
*''Ships tagged: None''
 
   
 
   
*Rewards upon clearance:  
+
*Rewards upon clearance: Mamiya, Irako
** Clearing on Hard (甲):  
+
** Clearing on Hard (甲): [[Battle Rations]] x2, [[Repair Goddess]], [[16in Triple Gun Mount Mk.7]]
** Clearing on Medium (乙):  
+
** Clearing on Medium (乙): [[Battle Rations]] x2, [[Repair Goddess]]
** Clearing on Easy (丙):  
+
** Clearing on Easy (丙): [[Battle Rations]]
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
|start_to_A =  
+
|start_to_A =  2+ DD (random) or [[Kasumi]] flagship
|start_to_B =  
+
|start_to_B =  <2 DD
|B_to_C =
+
|D_to_C =  LoS check (fail)
|B_to_E =  
+
|D_to_J =  LoS check (pass)
|E_to_F =
+
|E_to_F =  Active Branching
|E_to_G =  
+
|E_to_G =   Active Branching
|E_to_H =
 
|F_to_H =  
 
|F_to_I =
 
|F_to_J =
 
 
}}
 
}}
 
|tips = <br />
 
|tips = <br />
 
*''Recommended fleet compositions:''  
 
*''Recommended fleet compositions:''  
 +
**1 BBV plus 4DD/CL plus either CVL/CL
 +
**4-slots cruisers ([[Ooyodo]], [[Yuubari]], [[Katori]], [[Kashima]]) are highly recommended.
 +
*You can use [[Kasumi]] as flagship to take the northeast route.
 +
**Note that node G and H are air raids: It is a single air battle phase, but you will not be able to inflict any damage. At these nodes, damage taken determines the victory rank (it is not an automatic loss). You will not be able to enter night battle at these nodes either.
  
 
<tabber>Hard=
 
<tabber>Hard=
 
{{#invoke:EnemyEncounters|encounterTemplate
 
{{#invoke:EnemyEncounters|encounterTemplate
 
|A_label=  
 
|A_label=  
|A1_node_info =  
+
|A1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class
|A1_form =  
+
|A1_form = line_abreast echelon
 +
|A1_xp = 60
 +
|A2_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class_elite
 +
|A2_form = echelon
 +
|A2_xp = 100
 +
|A3_node_info = ss_ka-class ss_ka-class ss_ka-class
 +
|A3_form = echelon
 +
|A3_xp = 50
 +
|A4_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite
 +
|A4_form = echelon
 +
|A4_xp = ?
 +
|
 +
|B_label=
 +
|B1_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite ss_ka-class_elite
 +
|B1_form = echelon
 +
|B1_xp = 140
 +
|B2_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class ss_ka-class
 +
|B2_form = echelon
 +
|B2_xp = 110
 +
|B3_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class ss_ka-class
 +
|B3_form = echelon
 +
|B3_xp = 95
 +
|
 +
|C_label =
 +
|C1_node_info = Must be my imagination. (No combat)
 +
|
 +
|D_label =
 +
|D1_node_info = cl_he-class_flagship dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|D1_form = double_line line_abreast
 +
|D1_xp = 140
 +
|D2_node_info = cl_he-class_flagship dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class
 +
|D2_form = line_ahead
 +
|D2_xp = 120
 +
|D3_node_info = cl_ho-class_flagship dd_i-class_late_model dd_i-class dd_i-class dd_i-class
 +
|D3_form = double_line
 +
|D3_xp = 100
 +
|
 +
|E_label =
 +
|E1_node_info = Active Branching
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info = cl_he-class_flagship cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class
 +
|F1_form = line_ahead double_line
 +
|F1_xp = 140
 +
|F2_node_info = cl_he-class_flagship cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class
 +
|F2_form = double_line
 +
|F2_xp = 120
 +
|F3_node_info = cl_he-class_flagship cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|F3_form = double_line
 +
|F3_xp = 160
 +
 
 +
|
 +
|G_label = Air Raid
 +
|G1_node_info = airfield_princess
 +
|G1_xp = 120
 +
|
 +
|H_label = Air Raid
 +
|H1_node_info = airfield_princess
 +
|H1_xp = 120
 +
|
 +
|I_label =
 +
|I1_node_info = seaplane_tender_princess transport_wa-class_flagship cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|I1_xp = 230
 +
|I1_form = line_ahead
 +
|I1_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info = submarine_princess ss_ka-class_elite ss_ka-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|J1_form = echelon
 +
|J1_xp = 200
 +
|J2_node_info = submarine_princess ss_ka-class ss_ka-class cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|J2_form = echelon
 +
|J2_xp = 200
 +
|J3_node_info = submarine_princess ss_ka-class cl_he-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|J3_form = echelon
 +
|J3_xp = 200
 +
|J4_node_info = submarine_princess ss_ka-class_elite ss_ka-class_elite cl_he-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|J4_form = echelon
 +
|J4_xp = 250
 +
|
 +
|final_form = J4
 +
|boss_node = J
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info = ss_ka-class ss_ka-class ss_ka-class
 +
|A1_form = line_abreast
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info = ss_ka-class ss_ka-class ss_ka-class ss_ka-class
 +
|B1_form = echelon
 +
|B1_xp =
 +
|B2_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class ss_ka-class
 +
|B2_form = echelon
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info = Must be my imagination. (No combat)
 +
|
 +
|D_label =
 +
|D1_node_info = cl_ho-class_flagship dd_i-class_late_model dd_i-class dd_i-class dd_i-class
 +
|D1_form = line_ahead
 +
|D1_xp =
 +
|D2_node_info = cl_ho-class_flagship dd_i-class dd_i-class dd_i-class dd_i-class
 +
|D2_form = double_line
 +
|D2_xp =
 +
|D3_node_info = cl_he-class_flagship dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class
 +
|D3_form = double_line
 +
|D3_xp =
 +
|
 +
|E_label =
 +
|E1_node_info = Active Branching
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info = cl_he-class_flagship cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class
 +
|F1_form = line_ahead
 +
|F1_xp =
 +
|F2_node_info = cl_he-class_flagship cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class
 +
|F2_form = double_line
 +
|F2_xp =
 +
|
 +
|G_label = Air Raid
 +
|G1_node_info = airfield_princess
 +
|G1_xp = 120
 +
|
 +
|H_label = Air Raid
 +
|H1_node_info = airfield_princess
 +
|H1_xp = 120
 +
|
 +
|I_label =
 +
|I1_node_info = seaplane_tender_princess transport_wa-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|I1_form = double_line
 +
|I1_enemy_air_power =
 +
|I1_xp =
 +
|
 +
|J_label =
 +
|J1_node_info = submarine_princess ss_ka-class ss_ka-class dd_i-class_late_model dd_i-class_late_model
 +
|J1_form = echelon
 +
|J1_xp =
 +
|J2_node_info = submarine_princess ss_ka-class cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|J2_form = echelon
 +
|J2_xp =
 +
|J3_node_info = submarine_princess ss_ka-class ss_ka-class cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model
 +
|J3_form = echelon
 +
|J3_xp =
 +
|
 +
|final_form = J3
 +
|boss_node = J
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info = ss_ka-class ss_ka-class
 +
|A1_form = echelon
 
|A1_xp =  
 
|A1_xp =  
 
|
 
|
 
|B_label=  
 
|B_label=  
|B1_node_info =  
+
|B1_node_info = ss_ka-class ss_ka-class ss_ka-class ss_ka-class
 +
|B1_form = echelon
 +
|B1_xp =  
 
|
 
|
 
|C_label =  
 
|C_label =  
|C1_node_info =  
+
|C1_node_info = Must be my imagination. (No combat)
 +
|
 +
|D_label =
 +
|D1_node_info = cl_ho-class dd_i-class dd_i-class dd_i-class dd_i-class
 +
|D1_form = double_line
 +
|D1_xp =
 +
|
 +
|E_label =
 +
|E1_node_info = Active Branching
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info = cl_he-class_flagship cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class
 +
|F1_form = double_line
 +
|F1_xp =
 +
|
 +
|G_label = Air Raid
 +
|G1_node_info = airfield_princess
 +
|G1_xp = 120
 +
|
 +
|H_label = Air Raid
 +
|H1_node_info = airfield_princess
 +
|H1_xp = 120
 +
|
 +
|I_label =
 +
|I1_node_info = seaplane_tender_princess transport_wa-class cl_ho-class dd_i-class_late_model dd_i-class_late_model
 +
|I1_form = double_line
 +
|I1_enemy_air_power =
 +
|I1_xp =
 +
|
 +
|J_label =
 +
|J1_node_info = submarine_princess cl_he-class_elite dd_i-class dd_i-class
 +
|J1_form = echelon
 +
|J1_xp =
 +
|J2_node_info = submarine_princess ss_ka-class cl_ho-class_elite dd_i-class dd_i-class
 +
|J2_form = echelon
 +
|J2_xp =
 +
|
 +
|final_form = J2
 +
|boss_node = J
 +
}}
 +
</tabber>
 +
 
 +
|dropsA =
 +
|dropsD = '''[[EliteDD|Destroyers]]''': [[Kiyoshimo]], [[Nagatsuki]], [[Akebono]], [[Uzuki]]
 +
<br>
 +
'''[[EliteCL|Light Cruisers]]''': [[Sendai]], [[Ooyodo]]
 +
<br/>
 +
'''[[EliteAV|Seaplane Tenders]]''':[[Mizuho|'''<span style="color:red">Mizuho</span>''']]
 +
<br/>
 +
'''[[EliteBB|Battleships]]''':  [[Haruna]]
 +
|dropsE =
 +
|dropsF = '''[[EliteDD|Destroyers]]''': [[Asashio]], [[Fumizuki]], [[Umikaze|'''<span style="color:red">Umikaze</span>''']], [[Kawakaze|'''<span style="color:red">Kawakaze</span>''']], [[Asashimo]], [[Kiyoshimo]]
 +
<br/>
 +
'''[[EliteCL|Light Cruisers]]''': [[Tama]], [[Ooyodo]]
 +
<br/>
 +
'''[[EliteCA|Heavy Cruisers]]''': [[Ashigara]]
 +
<br/>
 +
'''[[EliteAV|Seaplane Tenders]]''':[[Mizuho|'''<span style="color:red">Mizuho</span>''']]
 +
|dropsH =
 +
|dropsI = '''[[EliteDD|Destroyers]]''':  [[Kiyoshimo]]
 +
<br/>
 +
'''[[EliteCL|Light Cruiser]]''': [[Ooyodo]]
 +
<br/>
 +
'''[[EliteAV|Seaplane Tenders]]''':[[Mizuho|'''<span style="color:red">Mizuho</span>''']]
 +
|dropsJ = '''[[EliteDD|Destroyers]]''': [[Fubuki]], [[Umikaze|'''<span style="color:red">Umikaze</span>''']],  [[Kawakaze|'''<span style="color:red">Kawakaze</span>''']], [[Harusame]], [[Asashimo]], [[Kiyoshimo]]
 +
<br/>
 +
'''[[EliteCL|Light Cruisers]]''': [[Yahagi]], [[Ooyodo]], [[Yura]],  [[Sakawa|'''<span style="color:red">Sakawa</span>''']]
 +
<br/>
 +
'''[[EliteCA|Heavy Cruisers]]''': [[Mogami]], [[Chikuma]]
 +
<br/>
 +
'''[[EliteBB|Battleships]]''': [[Ise]]
 +
<br/>
 +
'''[[EliteCVL|Light Aircraft Carriers]]''': [[Ryuujou]], [[Jun'you]]
 +
<br/>
 +
'''[[EliteAV|Seaplane Tenders]]''':  [[Mizuho|'''<span style="color:red">Mizuho</span>''']]
 +
<br/>
 +
'''[[EliteSS|Submarines]]''': [[I-8]], [[I-19]], [[I-58]], [[I-168]]
 +
}}
 +
 
 +
===E-2===
 +
[[File:OoyodoWinter2016E-2.png]]
 +
{{EventMap1
 +
|banner = [[File:E-2BannerWinter2016.png]]
 +
|map_image = [[File:E-2MapWinter2016.png|500px]]
 +
|map_name = Otoro Island Marmalade Gulf "Operation Rei-go"
 +
|map_japanese =
 +
|information =
 +
*Boss: [[Supply Depot Princess]]
 +
*6 kills required on all difficulties (3000 HP)
 +
**On hard mode the boss formation becomes the final formation after 2400HP is dealt, but her final form has reduced HP (480), so map clear is not possible with only 5 runs.
 +
 +
*Rewards upon clearance: [[Hatsuzuki]], plus:
 +
** Clearing on Hard (甲): 8x Improvement materials, 2x [[Maritime Resupply]], Skilled Pilot, Medal
 +
** Clearing on Medium (乙): 3x Improvement materials, Medal
 +
** Clearing on Easy (丙): Medal
 +
|branching =
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_A =  Only 1 CA, CAV, or CL. 3+ DDs
 +
|start_to_C =  2+ CA, CAV, CL or any BB, CV(L), AX. <3 DDs
 +
|A_to_B =
 +
|A_to_E = 4 Rei-Go ships or 3 DD, 1 CL, 1CLT, 1 CA
 +
|C_to_D = 2 CV, CA, BB (?)
 +
|C_to_G =
 +
|E_to_F = Active Branching
 +
|E_to_I = Active Branching
 +
|H_to_J =  
 +
|H_to_L =  
 +
|K_to_L =   <2 DD
 +
|K_to_N =  2+ DD (?)
 +
}}
 +
|tips = <br />
 +
*[[Umikaze]] does not drop on Easy.
 +
*''Recommended fleet compositions:''
 +
**North, AEIJMO: Rei-Go Fleet ([[Kasumi]], [[Kiyoshimo]], [[Asashimo]], [[Ashigara]]) + 2 CAV.
 +
**3 DD, 1 CL, 1CLT, 1 CA goes to the North Route even without Rei-Go ships but has less firepower.
 +
*There are two different routes you can take depending on your fleet.
 +
**North Route cannot have CVs or BBs or else you will start at south.
 +
*[[Supply Depot Princess]] is an installation type boss, so Type 3 Shells and WG42 are highly recommended.
 +
*The southern route allows for much more firepower, and more type 3 shells.
 +
** 4BB 2CV or 2BB 2CA 2CV allows for maximum firepower, but takes a very roundabout route (CDGKLMO).
 +
** 1fBB 2CA(v) 2DD 1CV allows for the much shorter CGKN route. AACI is recommended for one of the DDs since Type 3 Shells is needed for the CAs and BBs
 +
*Nodes D and K in South Route and Nodes F, H, and I in North Route are Single Aerial battles. Consider using Diamond formation or bring an AACI setup.
 +
 
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label= 陸上爆撃機隊 第3飛行中隊
 +
|A1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class
 +
|A1_form = echelon line_abreast
 +
|A1_xp =
 +
|
 +
|A2_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class_elite
 +
|A2_form = echelon
 +
|A2_xp = 100
 +
|
 +
|A3_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite
 +
|A3_form = echelon
 +
|A3_xp =
 +
|
 +
|B_label=
 +
|B1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class ss_ka-class
 +
|B1_form = echelon
 +
|B1_xp =
 +
|
 +
|B2_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class ss_ka-class
 +
|B2_form = echelon
 +
|B2_xp =
 +
|
 +
|B3_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite ss_ka-class_elite
 +
|B3_form = echelon
 +
|B3_xp =
 +
|
 +
|C_label = 潜水艦哨戒線 Cライン
 +
|C1_node_info = ss_ka-class_flagship ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite
 +
|C1_form = echelon
 +
|C1_xp = 180
 +
|C2_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite ss_ka-class
 +
|C2_form = echelon
 +
|C2_xp = 145
 +
|C3_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class ss_ka-class
 +
|C3_form = echelon
 +
|C3_xp =
 +
|
 +
|D_label = Air battle
 +
|D1_node_info = airfield_princess airfield_princess
 +
|D1_form = diamond
 +
|D1_xp = 175
 +
|
 +
|E_label =
 +
|E1_node_info = Active Branching
 +
|
 +
|F_label = Air Battle
 +
|F1_node_info = airfield_princess
 +
|F1_form = diamond
 +
|F1_xp =
 +
|
 +
|G_label =
 +
|G1_node_info = bb_ta-class_flagship bb_ta-class_flagship cl_tsu-class_elite cl_tsu-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|G1_form = line_ahead
 +
|G1_xp = 250
 +
|G2_node_info = cv_wo-class_flagship_kai bb_ta-class_flagship cl_tsu-class_elite cl_tsu-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|G2_form = diamond
 +
|G2_enemy_air_power = 132
 +
|G2_xp = 250
 +
|
 +
|H_label = Air Battle
 +
|H1_node_info = airfield_princess
 +
|H1_form = diamond
 +
|H1_xp =
 +
|
 +
|I_label = Air Battle
 +
|I1_node_info = airfield_princess
 +
|I1_form = diamond
 +
|I1_xp = 140
 +
|
 +
|J_label = 深海船団 間接護衛隊
 +
|J1_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_flagship dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
 +
|J1_form = line_ahead double_line
 +
|J1_xp =
 +
|J2_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_flagship dd_i-class_late_model dd_i-class dd_i-class
 +
|J2_form = line_ahead double_line
 +
|J2_xp = 180
 +
|
 +
|K_label = Air Battle
 +
|K1_node_info = airfield_princess airfield_princess
 +
|K1_form = diamond
 +
|K1_xp = 170
 +
|
 +
|L_Label
 +
|L1_node_info = cl_he-class_flagship cl_tsu-class_elite dd_i-class_late_model dd_i-class_late_model pt_imp pt_imp
 +
|L1_form = line_ahead
 +
|L1_xp = 220
 +
|
 +
|M_label = 警戒魚雷艇戦隊 I群
 +
|M1_node_info = pt_imp pt_imp pt_imp pt_imp pt_imp
 +
|M1_form = line_ahead line_abreast echelon
 +
|M1_xp =
 +
|
 +
|N_label =
 +
|N1_node_info = pt_imp pt_imp pt_imp pt_imp pt_imp pt_imp
 +
|N1_form = line_abreast echelon
 +
|
 +
|O_label = 戦略補給物資集積地
 +
|O1_node_info = supply_depot_princess transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite pt_imp pt_imp
 +
|O1_form = double_line
 +
|O1_xp =
 +
|O2_node_info = supply_depot_princess transport_wa-class_flagship transport_wa-class_flagship pt_imp pt_imp pt_imp
 +
|O2_form = double_line
 +
|O2_xp =
 +
|O3_node_info = supply_depot_princess transport_wa-class_flagship transport_wa-class_flagship pt_imp pt_imp pt_imp
 +
|O3_form = line_ahead
 +
|O3_xp = 500
 +
|
 +
|final_form = O3
 +
|boss_node = O
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label= 陸上爆撃機隊 第3飛行中隊
 +
|A1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class
 +
|A1_form = echelon line_ahead
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class ss_ka-class
 +
|B1_form = echelon
 +
|B1_xp =
 +
|
 +
|C_label = 潜水艦哨戒線 Cライン
 +
|C1_node_info = ss_ka-class_flagship ss_ka-class_elite ss_ka-class_elite ss_ka-class
 +
|C1_form = echelon
 +
|C1_xp =
 +
|C2_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class ss_ka-class
 +
|C2_form = echelon
 +
|C2_xp =
 +
|C3_node_info = ss_ka-class_elite ss_ka-class_elite ss_ka-class ss_ka-class
 +
|C3_form = echelon
 +
|C3_xp =
 +
|
 +
|D_label = Air battle
 +
|D1_node_info = airfield_princess airfield_princess
 +
|D1_form = diamond
 +
|D1_xp =
 +
|
 +
|E_label =
 +
|E1_node_info = Active Branching
 +
|
 +
|F_label = Air Battle
 +
|F1_node_info = airfield_princess
 +
|F1_form = diamond
 +
|F1_xp =
 +
|
 +
|G_label =
 +
|G1_node_info = bb_ta-class_flagship bb_ta-class_elite cl_tsu-class cl_tsu-class dd_i-class_late_model dd_i-class_late_model
 +
|G1_form = line_ahead
 +
|G1_xp =
 +
|G2_node_info = cv_wo-class_flagship_kai bb_ta-class_elite cl_tsu-class cl_tsu-class dd_i-class_late_model dd_i-class_late_model
 +
|G2_form = diamond
 +
|G2_enemy_air_power =
 +
|G2_xp =
 +
|
 +
|H_label = Air Battle
 +
|H1_node_info = airfield_princess
 +
|H1_form = diamond
 +
|H1_xp =
 +
|
 +
|I_label = Air Battle
 +
|I1_node_info = airfield_princess
 +
|I1_form = diamond
 +
|I1_xp =
 +
|
 +
|J_label = 深海船団 間接護衛隊
 +
|J1_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class
 +
|J1_form = line_ahead double_line
 +
|J1_xp =
 +
|
 +
|K_label = Air Battle
 +
|K1_node_info = airfield_princess airfield_princess
 +
|K1_form = diamond
 +
|K1_xp =
 +
|
 +
|L_Label
 +
|L1_node_info = cl_he-class_flagship cl_tsu-class dd_i-class_late_model dd_i-class_late_model pt_imp pt_imp
 +
|L1_form = line_ahead
 +
|L1_xp =
 +
|
 +
|M_label = 警戒魚雷艇戦隊 I群
 +
|M1_node_info = pt_imp pt_imp pt_imp pt_imp pt_imp
 +
|M1_form = line_ahead echelon line_abreast
 +
|M1_xp =
 +
|
 +
|N_label =
 +
|N1_node_info = pt_imp pt_imp pt_imp pt_imp pt_imp pt_imp
 +
|N1_form = line_abreast echelon
 +
|
 +
|O_label = 戦略補給物資集積地
 +
|O1_node_info = supply_depot_princess transport_wa-class_elite transport_wa-class transport_wa-class pt_imp pt_imp
 +
|O1_form = double_line
 +
|O1_xp =
 +
|O2_node_info = supply_depot_princess transport_wa-class_elite transport_wa-class_elite pt_imp pt_imp pt_imp
 +
|O2_form = double_line
 +
|O2_xp =
 +
|O3_node_info = supply_depot_princess transport_wa-class_elite transport_wa-class_elite pt_imp pt_imp pt_imp
 +
|O3_form = double_line
 +
|O3_xp =
 +
|
 +
|final_form = O3
 +
|boss_node = O
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label= 陸上爆撃機隊 第3飛行中隊
 +
|A1_node_info = ss_ka-class ss_ka-class ss_ka-class
 +
|A1_form = echelon line_ahead
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class
 +
|B1_form = echelon
 +
|B1_xp =
 +
|
 +
|C_label = 潜水艦哨戒線 Cライン
 +
|C1_node_info = ss_ka-class_elite ss_ka-class ss_ka-class
 +
|C1_form = echelon
 +
|C1_xp =
 +
|C2_node_info = ss_ka-class_elite ss_ka-class ss_ka-class ss_ka-class
 +
|C2_form = echelon
 +
|C2_xp =
 +
|
 +
|D_label = Air battle
 +
|D1_node_info = airfield_princess airfield_princess
 +
|D1_form = diamond
 +
|D1_xp =
 +
|
 +
|E_label =
 +
|E1_node_info = Active Branching
 +
|
 +
|F_label = Air Battle
 +
|F1_node_info = airfield_princess
 +
|F1_form = diamond
 +
|F1_xp =
 +
|
 +
|G_label =
 +
|G1_node_info = bb_ta-class_elite bb_ta-class_elite cl_tsu-class dd_i-class_late_model dd_i-class dd_i-class
 +
|G1_form = line_ahead
 +
|G1_xp =
 +
|G2_node_info = cv_wo-class_flagship_kai bb_ta-class_elite cl_tsu-class dd_i-class_late_model dd_i-class dd_i-class
 +
|G2_form = diamond
 +
|G2_enemy_air_power =
 +
|G2_xp =
 +
|
 +
|H_label = Air Battle
 +
|H1_node_info = airfield_princess
 +
|H1_form = diamond
 +
|H1_xp =
 +
|
 +
|I_label = Air Battle
 +
|I1_node_info = airfield_princess
 +
|I1_form = diamond
 +
|I1_xp =
 +
|
 +
|J_label = 深海船団 間接護衛隊
 +
|J1_node_info = ca_ri-class_flagship cl_ho-class_elite cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class
 +
|J1_form = line_ahead double_line
 +
|J1_xp =
 +
|
 +
|K_label = Air Battle
 +
|K1_node_info = airfield_princess airfield_princess
 +
|K1_form = diamond
 +
|K1_xp =
 +
|
 +
|L_Label
 +
|L1_node_info = cl_he-class_flagship cl_tsu-class dd_i-class dd_i-class pt_imp pt_imp
 +
|L1_form = line_ahead
 +
|L1_xp =
 +
|
 +
|M_label = 警戒魚雷艇戦隊 I群
 +
|M1_node_info = pt_imp pt_imp pt_imp pt_imp 
 +
|M1_form = line_ahead echelon line_abreast
 +
|M1_xp =
 +
|
 +
|N_label =
 +
|N1_node_info = pt_imp pt_imp pt_imp pt_imp pt_imp
 +
|N1_form = line_abreast echelon
 +
|
 +
|O_label = 戦略補給物資集積地
 +
|O1_node_info = supply_depot_princess transport_wa-class transport_wa-class transport_wa-class pt_imp pt_imp
 +
|O1_form = double_line
 +
|O1_xp =
 +
|O2_node_info = supply_depot_princess transport_wa-class transport_wa-class pt_imp pt_imp pt_imp
 +
|O2_form = double_line
 +
|O2_xp =
 +
|O3_node_info = supply_depot_princess transport_wa-class transport_wa-class pt_imp pt_imp pt_imp
 +
|O3_form = double_line
 +
|O3_xp =
 +
|
 +
|final_form = O3
 +
|boss_node = O
 +
}}
 +
</tabber>
 +
 
 +
|dropsA =
 +
|dropsC =
 +
|dropsE =
 +
|dropsF =
 +
|dropsH =
 +
|dropsJ = '''[[EliteDD|Destroyers]]''': [[Uzuki]], [[Asashimo]], [[Urakaze]], [[Hamakaze]], [[Amatsukaze]]
 +
<br/>
 +
'''[[Auxiliary Ships|Auxiliary Ships]]''': [[Akashi|'''<span style="color:red">Akashi</span>''']]
 +
<br/>
 +
|dropsL = '''[[EliteDD|Destroyers]]''' : [[Shigure]], [[Uzuki]], [[Tanikaze]], [[Isokaze|'''<span style="color:red">Isokaze</span>''']]
 +
<br/>
 +
'''[[Auxiliary Ships|Auxiliary Ships]]''': [[Akashi|'''<span style="color:red">Akashi</span>''']]
 +
|dropsM = '''[[EliteDD|Destroyers]]''':[[Akizuki|'''<span style="color:red">Akizuki</span>''']], [[Asashimo]], [[Isokaze|'''<span style="color:red">Isokaze</span>''']], [[Amatsukaze]], [[Tokitsukaze]], [[Tanikaze]], [[Umikaze|'''<span style="color:red">Umikaze</span>''']]
 +
<br/>
 +
'''[[Auxiliary Ships|Auxiliary Ships]]''': [[Akashi|'''<span style="color:red">Akashi</span>''']]
 +
|dropsN = '''[[EliteDD|Destroyers]]''': [[Amatsukaze]], [[Akizuki|'''<span style="color:red">Akizuki</span>''']], [[Isokaze|'''<span style"color:red">Isokaze</span>''']], [[Umikaze|'''<span style="color:red">Umikaze</span>''']]
 +
|dropsO = '''[[EliteDD|Destroyers]]''': [[Uzuki]], [[Harusame]], [[Asashimo]], [[Nowaki|'''<span style"color:red">Nowaki</span>''']], [[Okinami|'''<span style"color:red">Okinami</span>''']]
 +
<br/>
 +
'''[[EliteCL|Light Cruisers]]''':  [[Agano]], [[Noshiro]], [[Abukuma]], [[Yuubari]], [[Ooyodo]]
 +
<br/>
 +
'''[[EliteCA|Heavy Cruisers]]''': [[Kumano]]
 +
<br/>
 +
'''[[EliteCV|Standard Carriers]]''': [[Amagi|'''<span style"color:red">Amagi</span>''']]
 +
<br/>
 +
'''[[Auxiliary Ships|Auxiliary Ships]]''': [[Akashi|'''<span style="color:red">Akashi</span>''']]
 +
}}
 +
 
 +
===E-3===
 +
[[File:OoyodoWinter2016E-3.png]]
 +
{{EventMap1
 +
|banner = [[File:E-3BannerWinter2016.png]]
 +
|map_image =  [[File:E-3MapWinter2016.png|500px]]
 +
|map_name = Operation Sho-Go 4
 +
|map_japanese =
 +
|information =
 +
*[[Combined Fleet]]
 +
*Boss: [[Heavy Cruiser Princess]]
 +
*Transport Gauge: 300 TP (Easy), 400 TP (Medium), 500 TP (Hard)
 +
*x kills required on all difficulties (Hard: 2100 HP)
 +
 +
*Rewards upon clearance: [[Zara]]
 +
** Clearing on Hard (甲): Medal x2, [[Ro.43 Recon Seaplane]], Hard Medal
 +
** Clearing on Medium (乙):
 +
** Clearing on Easy (丙):
 +
|branching =
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_A = Transport Escort Fleet
 +
|start_to_E =  
 +
|start_to_F =  
 +
|start_to_J = Surface Task Force
 +
|B_to_C =  
 +
|B_to_D =   
 +
|J_to_K = Active Branching
 +
|J_to_M = Active Branching
 +
|L_to_O =   
 +
|L_to_T =    
 +
|N_to_Q =   
 +
|N_to_T =    
 +
|P_to_N =  LOS check
 +
|P_to_R =   LOS check (Fail)
 +
}}
 +
|tips = <br />
 +
'''Transport Phase'''
 +
*''Recommended fleet compositions:'' 
 +
** Transport Fleet: 2BBV and 4DD (1st Fleet) and 1CL (Abukuma Kai Ni preferred), 2CA(V), and 3DD (2nd Fleet)
 +
***While this will take you to the Airfield Hime node, this in turn will give your fleet a better chance at S-ranking to boss node to maximize the TP gained upon completing the run.
 +
*DD in the first fleet should be fully equipped with [[Drum Canister|drums]]. Abukuma and Kasumi at Kai Ni can use 1-2 [[Daihatsu]]. If you use a CAV consider bringing 1 drum for them. Everyone else needs to be armed to battle.
 +
*Transport Boss is the Destroyer Princess
 +
*Set up mentioned above should easily make short work of the enemy fleet with little issue.
 +
 
 +
'''Battle Phase'''
 +
*''Recommended fleet compositions:'' 
 +
** Surface Task Force: 4BB and 2 CVL (1st Fleet) and  1CL (Abukuma Kai Ni preferred), 2-3 CLT, 0-1 FBB, 2DD (2nd Fleet).
 +
***Fleet has the option to go east or south at first intersection. It's recommended to go south as it is easier to reach the boss node and you will do so with more fuel. The east route will have you fight So-class submarines who are very dangerous to your escort fleet.
 +
*Heavy Cruiser Princess will always have a pair of Battleship Princesses with her. However the Aircraft Carrier Princess will occasionally be replaced by Tsu-Class Elite (on Hard mode).
 +
*Boss Fleet Support is highly recommended
 +
**In-Route Support is recommended if you have trouble making your way on the final kill.
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label= 通商破壊潜水艦隊 A群<br />sub node
 +
|A1_node_info = ss_so-class_flagship ss_ka-class_elite ss_ka-class_elite ss_ka-class ss_ka-class
 +
|A1_form = echelon line_abreast
 +
|A1_xp = 150
 +
|A2_node_info = ss_so-class_flagship ss_ka-class_elite ss_ka-class ss_ka-class ss_ka-class
 +
|A2_form = echelon line_abreast
 +
|A2_xp = 150
 +
|
 +
|B_label= 先行侵入 通商破壊部隊
 +
|B1_node_info = cl_he-class_flagship ca_ri-class_flagship ca_ri-class_flagship cl_tsu-class_elite dd_i-class_late_model_elite dd_i-class_late_model_elite
 +
|B1_form = line_ahead double_line
 +
|B1_xp = 180
 +
|B2_node_info = cl_he-class_flagship ca_ri-class_flagship ca_ri-class_flagship cl_tsu-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|B2_form = double_line
 +
|B2_xp = 180
 +
|
 +
|C_label = Air Battle
 +
|C1_node_info = airfield_princess airfield_princess
 
|C1_form =
 
|C1_form =
|C1_xp =  
+
|C1_xp = 155
|C2_node_info =  
+
|C2_node_info = airfield_princess
|C2_form =  
+
|C2 form =  
|C2_xp =
+
|C2_xp = 140
 
|
 
|
|D_label =  
+
|D_label = 通商破壊潜水艦隊 B群<br />sub node
|D1_node_info =  
+
|D1_node_info = ss_so-class_flagship ss_so-class_elite ss_so-class_elite ss_ka-class ss_ka-class
 +
|D1_form = echelon line_abreast
 +
|D1_xp =
 +
|D2_node_info = ss_so-class_flagship ss_so-class_elite ss_ka-class ss_ka-class ss_ka-class
 +
|D2_form = echelon
 +
|D2_xp = 170
 
|
 
|
 
|E_label =  
 
|E_label =  
Line 95: Line 961:
 
|F1_xp =
 
|F1_xp =
 
|
 
|
|G_label =  
+
|G_label = Supply
|G1_node_info =
+
|G1_node_info = Supply Node
 
|
 
|
 
|H_label =  
 
|H_label =  
Line 111: Line 977:
 
|I1_node_info =
 
|I1_node_info =
 
|
 
|
|J_label =
+
|J_label =  
|J1_node_info =  
+
|J1_node_info = Active Branching
 
|J1_form =  
 
|J1_form =  
 
|J1_xp =  
 
|J1_xp =  
|J2_node_info =
 
|J2_form =
 
|J2_xp =
 
 
|
 
|
|final_form =  
+
|K_label = 陸上爆撃機隊 戦爆連合
|boss_node =  
+
|K1_node_info = battleship_princess battleship_princess cl_he-class_flagship cl_tsu-class_elite dd_ro-class_late_model_elite dd_ro-class_late_model_elite
 +
|K1_form = line_ahead
 +
|K1_xp =
 +
|K2_node_info = battleship_princess bb_ru-class_flagship bb_ru-class_flagship cl_tsu-class_elite dd_i-class_late_model_elite dd_i-class_late_model_elite
 +
|K2_form = line_ahead double_line
 +
|K2_xp =
 +
|
 +
|L_label = 侵攻部隊 攻略部隊
 +
|L1_node_info = bb_ru-class_flagship_kai bb_ru-class_flagship transport_wa-class_flagship transport_wa-class_flagship dd_ro-class_late_model_elite dd_ro-class_late_model_elite
 +
|L1_form = double_line
 +
|L2_node_info = bb_ru-class_flagship bb_ru-class_flagship transport_wa-class_flagship transport_wa-class_flagship dd_ro-class_late_model_elite dd_ro-class_late_model_elite
 +
|L2_form = double_line
 +
|L2_xp =
 +
|L3_node_info = bb_ru-class_flagship_kai bb_ru-class_flagship_kai transport_wa-class_flagship transport_wa-class_flagship dd_ro-class_late_model_elite dd_ro-class_late_model_elite
 +
|L3_form = double_line
 +
|L3_xp =
 +
|L4_node_info = bb_ru-class_flagship bb_ru-class_flagship transport_wa-class_flagship transport_wa-class_flagship dd_i-class_late_model_elite dd_i-class_late_model_elite
 +
|L4_form = double_line
 +
|L4_xp =
 +
|
 +
|M_label =
 +
|M1_node_info = cl_he-class_flagship ca_ne-class_elite ca_ne-class_elite cl_tsu-class_elite dd_i-class_late_model dd_i-class_late_model
 +
|M1_form = line_ahead
 +
|M1_xp = 190
 +
|
 +
|N_label =
 +
|N1_node_info = battleship_princess ca_ri-class_flagship ca_ri-class_flagship cl_tsu-class_elite dd_ro-class_late_model_elite dd_ro-class_late_model_elite
 +
|N1_form = line_ahead
 +
|N1_xp = 300
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|
 +
|P_label = Sub Node
 +
|P1_node_info = ss_so-class_flagship ss_so-class_elite ss_yo-class_elite ss_yo-class_elite
 +
|P1_form = echelon
 +
|P1_xp = 190
 +
|P2_node_info = ss_so-class_flagship ss_so-class_elite ss_so-class_elite ss_so-class_elite
 +
|P2_form = echelon
 +
|P2_xp = 190
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|R1_form =
 +
|R1_xp =
 +
|
 +
|S_label = 侵攻先遣部隊 本隊
 +
|S1_node_info = destroyer_princess clt_chi-class_flagship clt_chi-class_flagship cvl_nu-class_flagship dd_ha-class_late_model_elite dd_ha-class_late_model_elite
 +
|S1_form = line_ahead
 +
|S1_xp = 280
 +
|S2_node_info = destroyer_princess clt_chi-class_flagship clt_chi-class_flagship cvl_nu-class_flagship dd_ro-class_late_model_elite dd_ro-class_late_model_elite
 +
|S2_form = line_ahead
 +
|S2_xp = 280
 +
|
 +
|T_label = 侵攻部隊 旗艦艦隊
 +
|T1_node_info = heavy_cruiser_princess battleship_princess battleship_princess aircraft_carrier_princess dd_ha-class_late_model_elite dd_ha-class_late_model_elite
 +
|T1_form = line_ahead
 +
|T1_xp =
 +
|T2_node_info = heavy_cruiser_princess battleship_princess battleship_princess cl_tsu-class_elite dd_ha-class_late_model_elite dd_ha-class_late_model_elite
 +
|T2_form = line_ahead
 +
|T2_xp =
 +
|T3_node_info = heavy_cruiser_princess battleship_princess battleship_princess aircraft_carrier_princess dd_ni-class_late_model_elite dd_ni-class_late_model_elite
 +
|T3_form = line_ahead
 +
|T3_xp =
 +
|
 +
|final_form = T3
 +
|boss_node = T
 
}}
 
}}
 
|-|Medium=
 
|-|Medium=
Line 156: Line 1,092:
 
|F1_xp =  
 
|F1_xp =  
 
|
 
|
|G_label =  
+
|G_label = Supply
|G1_node_info =
+
|G1_node_info = Supply Node
 
|
 
|
 
|H_label =  
 
|H_label =  
Line 177: Line 1,113:
 
|J2_form =  
 
|J2_form =  
 
|J2_xp =  
 
|J2_xp =  
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|P1_form =
 +
|P1_xp =
 +
|
 +
|Q_label = Air Battle
 +
|Q1_node_info = airfield_princess airfield_princess
 +
|Q1_form =
 +
|Q1_xp = 155
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|R1_form =
 +
|R1_xp =
 +
|
 +
|S_label =
 +
|S1_node_info =
 +
|S1_form =
 +
|S1_xp =
 +
|
 +
|T_label =
 +
|T1_node_info =
 +
|T1_form =
 +
|T1_xp =
 
|
 
|
 
|final_form =  
 
|final_form =  
|boss_node =  
+
|boss_node = T
 
}}
 
}}
 
|-|Easy=
 
|-|Easy=
Line 220: Line 1,206:
 
|F2_xp =  
 
|F2_xp =  
 
|
 
|
|G_label =  
+
|G_label = Supply
|G1_node_info =
+
|G1_node_info = Supply Node
 
|
 
|
 
|H_label =  
 
|H_label =  
Line 239: Line 1,225:
 
|J2_form =  
 
|J2_form =  
 
|J2_xp =  
 
|J2_xp =  
 +
|
 +
|K_label =
 +
|K1_node_info =
 +
|K1_form =
 +
|K1_xp =
 +
|
 +
|L_label =
 +
|L1_node_info =
 +
|L1_form =
 +
|L1_xp =
 +
|
 +
|M_label =
 +
|M1_node_info =
 +
|M1_form =
 +
|M1_xp =
 +
|
 +
|N_label =
 +
|N1_node_info =
 +
|N1_form =
 +
|N1_xp =
 +
|
 +
|O_label =
 +
|O1_node_info =
 +
|O1_form =
 +
|O1_xp =
 +
|
 +
|P_label =
 +
|P1_node_info =
 +
|P1_form =
 +
|P1_xp =
 +
|
 +
|Q_label =
 +
|Q1_node_info =
 +
|Q1_form =
 +
|Q1_xp =
 +
|
 +
|R_label =
 +
|R1_node_info =
 +
|R1_form =
 +
|R1_xp =
 +
|
 +
|S_label =
 +
|S1_node_info =
 +
|S1_form =
 +
|S1_xp =
 +
|
 +
|T_label =
 +
|T1_node_info =
 +
|T1_form =
 +
|T1_xp =
 
|
 
|
 
|final_form =  
 
|final_form =  
|boss_node =
+
|boss_node = T
 
}}
 
}}
 
</tabber>
 
</tabber>
Line 248: Line 1,284:
 
|dropsC =  
 
|dropsC =  
 
|dropsE =  
 
|dropsE =  
|dropsF = '
+
|dropsF =  
 
|dropsH =  
 
|dropsH =  
 
|dropsJ =  
 
|dropsJ =  
 +
|dropsL = '''[[EliteDD|Destroyers]]''': [[Libeccio|'''<span style="color:red">Libeccio</span>''']]
 +
<br/>
 +
'''[[EliteSS|Submarines]]''': [[Maruyu|'''<span style="color:red">Maruyu</span>''']]
 +
<br/>
 +
'''[[EliteCV|Aircraft Carriers]]''': [[Graf Zeppelin|'''<span style="color:red">Graf Zeppelin</span>''']]
 +
<br/>
 +
'''Others''':'''[[Taigei|<span style="color:red">Taigei</span>''']]
 +
<br/>
 +
|dropsS = '''[[EliteDD|Destroyers]]''': [[Asagumo]],  [[Nowaki|'''<span style="color:red">Nowaki</span>''']], [[Hatsukaze]], [[Akizuki|'''<span style="color:red">Akizuki</span>''']], [[Okinami|'''<span style="color:red">Okinami</span>''']]
 +
<br/>
 +
'''[[EliteCA|Heavy Cruisers]]''': [[Prinz Eugen|'''<span style="color:red">Prinz Eugen</span>''']] (All Difficulty)
 +
<br/>
 +
'''[[EliteAV|Seaplane Tenders]]''': [[Akitsushima|'''<span style="color:red">Akitsushima</span>''']]
 +
<br/>
 +
'''[[EliteSS|Submarines]]''': [[Maruyu|'''<span style="color:red">Maruyu</span>''']]
 +
<br/>
 +
'''[[EliteCV|Aircraft Carriers]]''': [[Souryuu]], [[Hiryuu]], [[Zuikaku]]
 +
 +
|dropsT ='''[[EliteDD|Destroyers]]''': [[Asagumo]],  [[Nowaki|'''<span style="color:red">Nowaki</span>''']], [[Hatsukaze]], [[Akizuki|'''<span style="color:red">Akizuki</span>''']], [[Okinami|'''<span style="color:red">Okinami</span>''']]
 +
<br/>
 +
'''[[EliteCA|Heavy Cruisers]]''': [[Prinz Eugen|'''<span style="color:red">Prinz Eugen</span>''']]?
 +
<br/>
 +
'''[[EliteAV|Seaplane Tenders]]''': [[Akitsushima|'''<span style="color:red">Akitsushima</span>''']]
 +
<br/>
 +
'''[[EliteSS|Submarines]]''': [[Maruyu|'''<span style="color:red">Maruyu</span>''']]
 
}}
 
}}
 +
  
 
{{EventsPortal}}
 
{{EventsPortal}}

Latest revision as of 22:21, 24 October 2023

Introduction

The Winter 2016 Event Sortie! Operation Rei-Go is planned to start on February 10th, 2016 at 1900 JST. The event will be based off of Operation Rei-Go, a one day battle that took place along Mindoro Island where the IJN counterattacked US forces staging a landing on December 26th, 1944.

The Event is composed of only three maps, and allows for difficulty selection like in previous events. The Hard difficulty will be more difficult compared to usual event maps.

The first two stages will be themed on Operation Rei-Go and the Final Stage will be an Extra Operation, a "What If" scenario focusing on an Interception Mission.

In addition, it will feature battles against land based air units and a new gimmick system in E-3 that will be different from the usual armor reduction gimmick.

It's also been noted that for the first two maps, fleet requirements will be flexible; this will vary depending on the difficulty setting.

Information

New Ships

Currently, 3 new ships are slated to appear as part of the event. The ships we are aware of so far are:

New Equipment

New Abyssals

New Abyssal Land Based planes: Abyssal Land Based Bomber and Abyssal Land Based Bomber Ace

Mechanics

Participation requirements

  • Must have a 75% sortie win ratio.
  • Must have 5 empty ship slots for new ships.
  • Must have 20 free equipment slots.

Special Mechanics

  1. The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (, Hard), Operation B (, Medium) or Operation C (, Easy).
    • Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
  2. It's been noted that the Extra Operation will involve a use a new gimmick that will not be related to the armor reduction gimmick.
  3. There does not appear to be any shiplocking this event.

Special Quests and Expeditions

Sortie! Operation Rei-Go has a series of quests you need to complete as you play through the event. After completing the Operation Rei-Go maps, in order to gain access to the final map, you will need to complete two sets of quests along with a special expedition in order to unlock E-3: Operation Sho-Go 4

Quest info Rewards
OR1
One-Time Quest One-Time
水上反撃作戦【礼号作戦】を完遂せよ!
Carry Out Counter-Attack Operation Operation Rei-Go!
Fuel
500
Ammunition
500
Steel
0
Bauxite
0
Form an assault fleet at the Campan Gulf to carry out and launch a counterattack at Operation Rei-Go!
Item Icon Instant Repair Material.png
Instant Repair Material
5x
Item Icon Present Box.png
Present Box
Clear E-2.
Prerequisites
Notes Limited Time Quest
If you clear E2 without having this quest checked, the quest will show up as 80% done, but if you check the quest after clearing e2, the quest will show up as done.
OR2
One-Time Quest One-Time
親善艦参加観艦式を実施せよ!
Carry Out A Friendly Ship Naval Review!
Fuel
100
Ammunition
100
Steel
300
Bauxite
100
Partake in a Naval Review in the limited time waters to help make contact with ships from overseas.
Equipment Card 203mm 53 Twin Gun Mount.png
203mm/53 Twin Gun Mount

Unlocks E-3
Complete the limited expedition "Friendly Ship Naval Review".
Prerequisites OR1
Notes Limited Time Quest
Any 6 ships can be used.

Special Expediton

# Name Time HQ Ship Fuel.png Ammunition.png Steel.png Bauxite.png Rewards
175 親善艦参加観艦式
Friendly Ship Naval Review
00:15 40 40 30 50 Item Icon Furniture Box (Small).pngx1

# Name Time Σ(Lv) Flagship icon.png Minimum Fleet Size Drum.png Fuel.png Ammunition.png
175 親善艦参加観艦式
Friendly Ship Naval Review
00:15 Lv 6 6XX

Event Maps

Quick Info Table

Classification Map Name Combined Fleet? Tag Condition & Deployment Restriction Difficulty Restrictions Notes
Main Operation
Operation Rei-Go
E-1 Preparation for Operation Rei-Go No No restrictions. All difficulties OK FBBs, BBs, and CVs are not allowed on this map.
E-2 Sortie! Operation Rei-Go! In order to play these maps on hard, you must complete the previous map on either normal or hard.
(e.g., to do E-3 on hard, you must complete E-2 on normal or hard.)
Extra Operation E-3 Operation Shou-Go 4 Yes

E-1

OoyodoWinter2016E-1.png

Campan Gulf "Operation Rei-Go!" Preperation
No map name yet

Information

  • Boss: Submarine Princess
  • 6-7 kills required on all difficulties (800 HP on hard)
  • FBBs, BBs, and CVs are not allowed on this map.
  • Ships tagged: None
E-1BannerWinter2016.png
E-1MapWinter2016.png

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
STARTA 2+ DD (random) or Kasumi flagship
B <2 DD
DC LoS check (fail)
J LoS check (pass)
EF Active Branching
GActive Branching

Tips

  • Recommended fleet compositions:
  • You can use Kasumi as flagship to take the northeast route.
    • Note that node G and H are air raids: It is a single air battle phase, but you will not be able to inflict any damage. At these nodes, damage taken determines the victory rank (it is not an automatic loss). You will not be able to enter night battle at these nodes either.

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Pattern 160 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Pattern 2100 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-Class elite
Pattern 350 Submarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Pattern 4? Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class elite
B
Pattern 1140 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-Class elite
Pattern 2110 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Pattern 395 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
C
Pattern 1 Must be my imagination. (No combat)
D
Pattern 1140 Light Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 2120 Light Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Pattern 3100 Light Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
E
Pattern 1 Active Branching
F
Pattern 1140 Light Cruiser He-Class flagshipLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Pattern 2120 Light Cruiser He-Class flagshipLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Pattern 3160 Light Cruiser He-Class flagshipLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
G
Air Raid
Pattern 1120 Airfield Princess
H
Air Raid
Pattern 1120 Airfield Princess
I
Pattern 1230 Seaplane Tender PrincessTransport Ship Wa-Class flagshipLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late Model
J
Pattern 1200 Submarine PrincessSubmarine Ka-Class eliteSubmarine Ka-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 2200 Submarine PrincessSubmarine Ka-ClassSubmarine Ka-ClassLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 3200 Submarine PrincessSubmarine Ka-ClassLight Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 4
Final Form
250 Submarine PrincessSubmarine Ka-Class eliteSubmarine Ka-Class eliteLight Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late Model

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Pattern 1 Submarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
B
Pattern 1 Submarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Pattern 2 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
C
Pattern 1 Must be my imagination. (No combat)
D
Pattern 1 Light Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Pattern 2 Light Cruiser Ho-Class flagshipDestroyer I-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Pattern 3 Light Cruiser He-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
E
Pattern 1 Active Branching
F
Pattern 1 Light Cruiser He-Class flagshipLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Pattern 2 Light Cruiser He-Class flagshipLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
G
Air Raid
Pattern 1120 Airfield Princess
H
Air Raid
Pattern 1120 Airfield Princess
I
Pattern 1 Seaplane Tender PrincessTransport Ship Wa-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
J
Pattern 1 Submarine PrincessSubmarine Ka-ClassSubmarine Ka-ClassDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 2 Submarine PrincessSubmarine Ka-ClassLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 3
Final Form
Submarine PrincessSubmarine Ka-ClassSubmarine Ka-ClassLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late Model

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Pattern 1 Submarine Ka-ClassSubmarine Ka-Class
B
Pattern 1 Submarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
C
Pattern 1 Must be my imagination. (No combat)
D
Pattern 1 Light Cruiser Ho-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
E
Pattern 1 Active Branching
F
Pattern 1 Light Cruiser He-Class flagshipLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
G
Air Raid
Pattern 1120 Airfield Princess
H
Air Raid
Pattern 1120 Airfield Princess
I
Pattern 1 Seaplane Tender PrincessTransport Ship Wa-ClassLight Cruiser Ho-ClassDestroyer I-Class Late ModelDestroyer I-Class Late Model
J
Pattern 1 Submarine PrincessLight Cruiser He-Class eliteDestroyer I-ClassDestroyer I-Class
Pattern 2
Final Form
Submarine PrincessSubmarine Ka-ClassLight Cruiser Ho-Class eliteDestroyer I-ClassDestroyer I-Class


E-2

OoyodoWinter2016E-2.png

Otoro Island Marmalade Gulf "Operation Rei-go"
No map name yet

Information

  • Boss: Supply Depot Princess
  • 6 kills required on all difficulties (3000 HP)
    • On hard mode the boss formation becomes the final formation after 2400HP is dealt, but her final form has reduced HP (480), so map clear is not possible with only 5 runs.
  • Rewards upon clearance: Hatsuzuki, plus:
    • Clearing on Hard (甲): 8x Improvement materials, 2x Maritime Resupply, Skilled Pilot, Medal
    • Clearing on Medium (乙): 3x Improvement materials, Medal
    • Clearing on Easy (丙): Medal
E-2BannerWinter2016.png
E-2MapWinter2016.png

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
STARTA Only 1 CA, CAV, or CL. 3+ DDs
C 2+ CA, CAV, CL or any BB, CV(L), AX. <3 DDs
AB
E4 Rei-Go ships or 3 DD, 1 CL, 1CLT, 1 CA
CD2 CV, CA, BB (?)
G
EFActive Branching
IActive Branching
HJ 
L 
KL  <2 DD
N 2+ DD (?)

Tips

  • Umikaze does not drop on Easy.
  • Recommended fleet compositions:
    • North, AEIJMO: Rei-Go Fleet (Kasumi, Kiyoshimo, Asashimo, Ashigara) + 2 CAV.
    • 3 DD, 1 CL, 1CLT, 1 CA goes to the North Route even without Rei-Go ships but has less firepower.
  • There are two different routes you can take depending on your fleet.
    • North Route cannot have CVs or BBs or else you will start at south.
  • Supply Depot Princess is an installation type boss, so Type 3 Shells and WG42 are highly recommended.
  • The southern route allows for much more firepower, and more type 3 shells.
    • 4BB 2CV or 2BB 2CA 2CV allows for maximum firepower, but takes a very roundabout route (CDGKLMO).
    • 1fBB 2CA(v) 2DD 1CV allows for the much shorter CGKN route. AACI is recommended for one of the DDs since Type 3 Shells is needed for the CAs and BBs
  • Nodes D and K in South Route and Nodes F, H, and I in North Route are Single Aerial battles. Consider using Diamond formation or bring an AACI setup.

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
陸上爆撃機隊 第3飛行中隊
Pattern 1 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Pattern 2100 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-Class elite
Pattern 3 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class elite
B
Pattern 1 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
Pattern 2 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Pattern 3 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-Class elite
C
潜水艦哨戒線 Cライン
Pattern 1180 Submarine Ka-Class flagshipSubmarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class elite
Pattern 2145 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-Class
Pattern 3 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
D
Air battle
Pattern 1175 Airfield PrincessAirfield Princess
E
Pattern 1 Active Branching
F
Air Battle
Pattern 1 Airfield Princess
G
Pattern 1250 Battleship Ta-Class flagshipBattleship Ta-Class flagshipLight Cruiser Tsu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 2250 Standard Carrier Wo-Class Kai flagshipBattleship Ta-Class flagshipLight Cruiser Tsu-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
AS:198
AS+:396
H
Air Battle
Pattern 1 Airfield Princess
I
Air Battle
Pattern 1140 Airfield Princess
J
深海船団 間接護衛隊
Pattern 1 Heavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class flagshipLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 2180 Heavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class flagshipLight Cruiser Ho-Class flagshipDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
K
Air Battle
Pattern 1170 Airfield PrincessAirfield Princess
LPattern 1220 Light Cruiser He-Class flagshipLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late ModelPT Imp GroupPT Imp Group
M
警戒魚雷艇戦隊 I群
Pattern 1 PT Imp GroupPT Imp GroupPT Imp GroupPT Imp GroupPT Imp Group
N
Pattern 1 PT Imp GroupPT Imp GroupPT Imp GroupPT Imp GroupPT Imp GroupPT Imp Group
O
戦略補給物資集積地
Pattern 1 Supply Depot PrincessTransport Ship Wa-Class flagshipTransport Ship Wa-Class eliteTransport Ship Wa-Class elitePT Imp GroupPT Imp Group
Pattern 2 Supply Depot PrincessTransport Ship Wa-Class flagshipTransport Ship Wa-Class flagshipPT Imp GroupPT Imp GroupPT Imp Group
Pattern 3
Final Form
500 Supply Depot PrincessTransport Ship Wa-Class flagshipTransport Ship Wa-Class flagshipPT Imp GroupPT Imp GroupPT Imp Group

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
陸上爆撃機隊 第3飛行中隊
Pattern 1 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
B
Pattern 1 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
C
潜水艦哨戒線 Cライン
Pattern 1 Submarine Ka-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-Class
Pattern 2 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Pattern 3 Submarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
D
Air battle
Pattern 1 Airfield PrincessAirfield Princess
E
Pattern 1 Active Branching
F
Air Battle
Pattern 1 Airfield Princess
G
Pattern 1 Battleship Ta-Class flagshipBattleship Ta-Class eliteLight Cruiser Tsu-ClassLight Cruiser Tsu-ClassDestroyer I-Class Late ModelDestroyer I-Class Late Model
Pattern 2 Standard Carrier Wo-Class Kai flagshipBattleship Ta-Class eliteLight Cruiser Tsu-ClassLight Cruiser Tsu-ClassDestroyer I-Class Late ModelDestroyer I-Class Late Model
H
Air Battle
Pattern 1 Airfield Princess
I
Air Battle
Pattern 1 Airfield Princess
J
深海船団 間接護衛隊
Pattern 1 Heavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class flagshipLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
K
Air Battle
Pattern 1 Airfield PrincessAirfield Princess
LPattern 1 Light Cruiser He-Class flagshipLight Cruiser Tsu-ClassDestroyer I-Class Late ModelDestroyer I-Class Late ModelPT Imp GroupPT Imp Group
M
警戒魚雷艇戦隊 I群
Pattern 1 PT Imp GroupPT Imp GroupPT Imp GroupPT Imp GroupPT Imp Group
N
Pattern 1 PT Imp GroupPT Imp GroupPT Imp GroupPT Imp GroupPT Imp GroupPT Imp Group
O
戦略補給物資集積地
Pattern 1 Supply Depot PrincessTransport Ship Wa-Class eliteTransport Ship Wa-ClassTransport Ship Wa-ClassPT Imp GroupPT Imp Group
Pattern 2 Supply Depot PrincessTransport Ship Wa-Class eliteTransport Ship Wa-Class elitePT Imp GroupPT Imp GroupPT Imp Group
Pattern 3
Final Form
Supply Depot PrincessTransport Ship Wa-Class eliteTransport Ship Wa-Class elitePT Imp GroupPT Imp GroupPT Imp Group

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
陸上爆撃機隊 第3飛行中隊
Pattern 1 Submarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
B
Pattern 1 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
C
潜水艦哨戒線 Cライン
Pattern 1 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Pattern 2 Submarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
D
Air battle
Pattern 1 Airfield PrincessAirfield Princess
E
Pattern 1 Active Branching
F
Air Battle
Pattern 1 Airfield Princess
G
Pattern 1 Battleship Ta-Class eliteBattleship Ta-Class eliteLight Cruiser Tsu-ClassDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Pattern 2 Standard Carrier Wo-Class Kai flagshipBattleship Ta-Class eliteLight Cruiser Tsu-ClassDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
H
Air Battle
Pattern 1 Airfield Princess
I
Air Battle
Pattern 1 Airfield Princess
J
深海船団 間接護衛隊
Pattern 1 Heavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class eliteLight Cruiser Ho-Class eliteDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
K
Air Battle
Pattern 1 Airfield PrincessAirfield Princess
LPattern 1 Light Cruiser He-Class flagshipLight Cruiser Tsu-ClassDestroyer I-ClassDestroyer I-ClassPT Imp GroupPT Imp Group
M
警戒魚雷艇戦隊 I群
Pattern 1 PT Imp GroupPT Imp GroupPT Imp GroupPT Imp Group
N
Pattern 1 PT Imp GroupPT Imp GroupPT Imp GroupPT Imp GroupPT Imp Group
O
戦略補給物資集積地
Pattern 1 Supply Depot PrincessTransport Ship Wa-ClassTransport Ship Wa-ClassTransport Ship Wa-ClassPT Imp GroupPT Imp Group
Pattern 2 Supply Depot PrincessTransport Ship Wa-ClassTransport Ship Wa-ClassPT Imp GroupPT Imp GroupPT Imp Group
Pattern 3
Final Form
Supply Depot PrincessTransport Ship Wa-ClassTransport Ship Wa-ClassPT Imp GroupPT Imp GroupPT Imp Group


E-3

OoyodoWinter2016E-3.png

Operation Sho-Go 4
No map name yet

Information

  • Rewards upon clearance: Zara
    • Clearing on Hard (甲): Medal x2, Ro.43 Recon Seaplane, Hard Medal
    • Clearing on Medium (乙):
    • Clearing on Easy (丙):
E-3BannerWinter2016.png
E-3MapWinter2016.png

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
STARTATransport Escort Fleet
E 
F 
JSurface Task Force
BC 
D 
JKActive Branching
MActive Branching
LO 
T   
NQ 
T   
PN LOS check
R LOS check (Fail)

Tips
Transport Phase

  • Recommended fleet compositions:
    • Transport Fleet: 2BBV and 4DD (1st Fleet) and 1CL (Abukuma Kai Ni preferred), 2CA(V), and 3DD (2nd Fleet)
      • While this will take you to the Airfield Hime node, this in turn will give your fleet a better chance at S-ranking to boss node to maximize the TP gained upon completing the run.
  • DD in the first fleet should be fully equipped with drums. Abukuma and Kasumi at Kai Ni can use 1-2 Daihatsu. If you use a CAV consider bringing 1 drum for them. Everyone else needs to be armed to battle.
  • Transport Boss is the Destroyer Princess
  • Set up mentioned above should easily make short work of the enemy fleet with little issue.

Battle Phase

  • Recommended fleet compositions:
    • Surface Task Force: 4BB and 2 CVL (1st Fleet) and 1CL (Abukuma Kai Ni preferred), 2-3 CLT, 0-1 FBB, 2DD (2nd Fleet).
      • Fleet has the option to go east or south at first intersection. It's recommended to go south as it is easier to reach the boss node and you will do so with more fuel. The east route will have you fight So-class submarines who are very dangerous to your escort fleet.
  • Heavy Cruiser Princess will always have a pair of Battleship Princesses with her. However the Aircraft Carrier Princess will occasionally be replaced by Tsu-Class Elite (on Hard mode).
  • Boss Fleet Support is highly recommended
    • In-Route Support is recommended if you have trouble making your way on the final kill.

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
通商破壊潜水艦隊 A群
sub node
Pattern 1150 Submarine So-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Pattern 2150 Submarine So-Class flagshipSubmarine Ka-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
B
先行侵入 通商破壊部隊
Pattern 1180 Light Cruiser He-Class flagshipHeavy Cruiser Ri-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Tsu-Class eliteDestroyer I-Class Late Model eliteDestroyer I-Class Late Model elite
Pattern 2180 Light Cruiser He-Class flagshipHeavy Cruiser Ri-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
C
Air Battle
Pattern 1155 Airfield PrincessAirfield Princess
Pattern 2140 Airfield Princess
D
通商破壊潜水艦隊 B群
sub node
Pattern 1 Submarine So-Class flagshipSubmarine So-Class eliteSubmarine So-Class eliteSubmarine Ka-ClassSubmarine Ka-Class
Pattern 2170 Submarine So-Class flagshipSubmarine So-Class eliteSubmarine Ka-ClassSubmarine Ka-ClassSubmarine Ka-Class
E
Pattern 1
Pattern 2
F
Pattern 1
G
Supply
Pattern 1 Supply Node
H
Pattern 1
Pattern 2
I
Pattern 1
J
Pattern 1 Active Branching
K
陸上爆撃機隊 戦爆連合
Pattern 1 Battleship PrincessBattleship PrincessLight Cruiser He-Class flagshipLight Cruiser Tsu-Class eliteDestroyer Ro-Class Late Model eliteDestroyer Ro-Class Late Model elite
Pattern 2 Battleship PrincessBattleship Ru-Class flagshipBattleship Ru-Class flagshipLight Cruiser Tsu-Class eliteDestroyer I-Class Late Model eliteDestroyer I-Class Late Model elite
L
侵攻部隊 攻略部隊
Pattern 1 Battleship Ru-Class Kai flagshipBattleship Ru-Class flagshipTransport Ship Wa-Class flagshipTransport Ship Wa-Class flagshipDestroyer Ro-Class Late Model eliteDestroyer Ro-Class Late Model elite
Pattern 2 Battleship Ru-Class flagshipBattleship Ru-Class flagshipTransport Ship Wa-Class flagshipTransport Ship Wa-Class flagshipDestroyer Ro-Class Late Model eliteDestroyer Ro-Class Late Model elite
Pattern 3 Battleship Ru-Class Kai flagshipBattleship Ru-Class Kai flagshipTransport Ship Wa-Class flagshipTransport Ship Wa-Class flagshipDestroyer Ro-Class Late Model eliteDestroyer Ro-Class Late Model elite
Pattern 4 Battleship Ru-Class flagshipBattleship Ru-Class flagshipTransport Ship Wa-Class flagshipTransport Ship Wa-Class flagshipDestroyer I-Class Late Model eliteDestroyer I-Class Late Model elite
M
Pattern 1190 Light Cruiser He-Class flagshipHeavy Cruiser Ne-Class eliteHeavy Cruiser Ne-Class eliteLight Cruiser Tsu-Class eliteDestroyer I-Class Late ModelDestroyer I-Class Late Model
N
Pattern 1300 Battleship PrincessHeavy Cruiser Ri-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Tsu-Class eliteDestroyer Ro-Class Late Model eliteDestroyer Ro-Class Late Model elite
O
Pattern 1
P
Sub Node
Pattern 1190 Submarine So-Class flagshipSubmarine So-Class eliteSubmarine Yo-Class eliteSubmarine Yo-Class elite
Pattern 2190 Submarine So-Class flagshipSubmarine So-Class eliteSubmarine So-Class eliteSubmarine So-Class elite
Q
Pattern 1
R
Pattern 1
S
侵攻先遣部隊 本隊
Pattern 1280 Destroyer PrincessTorpedo Cruiser Chi-Class flagshipTorpedo Cruiser Chi-Class flagshipLight Carrier Nu-Class flagshipDestroyer Ha-Class Late Model eliteDestroyer Ha-Class Late Model elite
Pattern 2280 Destroyer PrincessTorpedo Cruiser Chi-Class flagshipTorpedo Cruiser Chi-Class flagshipLight Carrier Nu-Class flagshipDestroyer Ro-Class Late Model eliteDestroyer Ro-Class Late Model elite
T
侵攻部隊 旗艦艦隊
Pattern 1 Heavy Cruiser PrincessBattleship PrincessBattleship PrincessAircraft Carrier PrincessDestroyer Ha-Class Late Model eliteDestroyer Ha-Class Late Model elite
Pattern 2 Heavy Cruiser PrincessBattleship PrincessBattleship PrincessLight Cruiser Tsu-Class eliteDestroyer Ha-Class Late Model eliteDestroyer Ha-Class Late Model elite
Pattern 3
Final Form
Heavy Cruiser PrincessBattleship PrincessBattleship PrincessAircraft Carrier PrincessDestroyer Ni-Class Late Model eliteDestroyer Ni-Class Late Model elite

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
C
Pattern 1
Pattern 2
D
Pattern 1
E
Pattern 1
Pattern 2
F
Pattern 1
G
Supply
Pattern 1 Supply Node
H
Pattern 1
Pattern 2
I
Pattern 1
J
Pattern 1
Pattern 2
K
Pattern 1
L
Pattern 1
M
Pattern 1
N
Pattern 1
O
Pattern 1
P
Pattern 1
Q
Air Battle
Pattern 1155 Airfield PrincessAirfield Princess
R
Pattern 1
S
Pattern 1
T
Pattern 1

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Pattern 1
B
Pattern 1
C
Pattern 1100
Pattern 2
D
Pattern 1
E
Pattern 1
Pattern 2
F
Pattern 1
Pattern 2
G
Supply
Pattern 1 Supply Node
H
Pattern 1
I
Pattern 1
J
Pattern 1
Pattern 2
K
Pattern 1
L
Pattern 1
M
Pattern 1
N
Pattern 1
O
Pattern 1
P
Pattern 1
Q
Pattern 1
R
Pattern 1
S
Pattern 1
T
Pattern 1