- Welcome to the Kancolle Wiki!
- If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord
Difference between revisions of "Events"
Line 1: | Line 1: | ||
− | During events, qualified players gain access to special maps, which usually | + | During events, qualified players gain access to special a time-limited world with special maps, which usually reference historical operations; the only exception was a collaboration event with the Arpeggio franchise: [[Christmas 2013 Event|''Aoki Hagane no Arpeggio: Ars Nova'']]. Event maps stay up for an indeterminate amount of time, usually measured in weeks, which grew as the game progressed to be anywhere between 2 and 8 weeks. |
− | + | Event maps pose considerably higher challenge levels compared to normal maps, employing exclusive [[Enemy vessel#Bosses|special Abyssal Fleet bosses]] and mechanics, such as the [[Combined Fleet]]. | |
− | Starting [[Spring 2014 Event|Spring 2014]] event, [[Line of Sight|LoS]] {{LOS}}-based checks were implemented. A fleet's [[Line of Sight|total | + | Starting on [[Spring 2014 Event|Spring 2014]] event, [[Line of Sight|LoS]] {{LOS}}-based checks were implemented. A fleet's [[Line of Sight|total LoS]] affects movement through the map nodes and whether you reach the boss node. Since then, this mechanic has been implemented into many other maps, more prominently on [[World 2#2-5|World 2-5]]. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ==Past Event List== | ||
+ | The past events are listed bellow for reference. | ||
− | |||
<table style="margin-left: auto; margin-right: auto;"> | <table style="margin-left: auto; margin-right: auto;"> | ||
+ | <tr style="text-align: center"><td>'''Spring 2013 Event - Break into the Enemy Anchorage!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner01">[[File:2013SpringEventBannerAlt.jpg|Break into the Enemy Anchorage!|link=Spring 2013 Event|class=fadein]]</td> | <td class="eventBanner01">[[File:2013SpringEventBannerAlt.jpg|Break into the Enemy Anchorage!|link=Spring 2013 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Summer 2013 Event - Southern Waters Assault Reconnaissance!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner02">[[File:2013SummerEventBannerAlt.jpg|Southern Waters Assault Reconnaissance!|link=Summer 2013 Event|class=fadein]]</td> | <td class="eventBanner02">[[File:2013SummerEventBannerAlt.jpg|Southern Waters Assault Reconnaissance!|link=Summer 2013 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Fall 2013 Event - Final Battle! Iron Bottom Straits!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner03">[[File:2013AutumnEventBannerAlt.jpg|Final Battle! Iron Bottom Straits!|link=Fall 2013 Event|class=fadein]]</td> | <td class="eventBanner03">[[File:2013AutumnEventBannerAlt.jpg|Final Battle! Iron Bottom Straits!|link=Fall 2013 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Christmas 2013 Event - Final Battle! Iron Bottom Straits!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner04">[[File:2013ChristmasEventBannerAlt.jpg|Intercept! Fleet of Fog|link=Christmas 2013 Event|class=fadein]]</td> | <td class="eventBanner04">[[File:2013ChristmasEventBannerAlt.jpg|Intercept! Fleet of Fog|link=Christmas 2013 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Spring 2014 Event - Recon planes, launching!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner05">[[File:2014SpringEventBannerAlt.jpg|Recon planes, launching!|link=Spring 2014 Event|class=fadein]]</td> | <td class="eventBanner05">[[File:2014SpringEventBannerAlt.jpg|Recon planes, launching!|link=Spring 2014 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Summer 2014 Event - Operation AL/MI'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner06">[[File:2014SummerEventBannerAlt.jpg|Operation AL/MI|link=Summer 2014 Event|class=fadein]]</td> | <td class="eventBanner06">[[File:2014SummerEventBannerAlt.jpg|Operation AL/MI|link=Summer 2014 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Fall 2014 Event - Operation Kon'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner07">[[File:2014AutumnEventBannerAlt.jpg|Operation Kon|link=Fall 2014 Event|class=fadein]]</td> | <td class="eventBanner07">[[File:2014AutumnEventBannerAlt.jpg|Operation Kon|link=Fall 2014 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Winter 2015 Event - Counter-attack! Assault on Truk Anchorage'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner08">[[File:2015WinterEventBannerAlt.jpg|Counter-attack! Assault on Truk Anchorage|link=Winter 2015 Event|class=fadein]]</td> | <td class="eventBanner08">[[File:2015WinterEventBannerAlt.jpg|Counter-attack! Assault on Truk Anchorage|link=Winter 2015 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Spring 2015 Event - Order! Operation 11|'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner09">[[File:2015SpringEventBannerAlt.jpg|Order! Operation 11|link=Spring 2015 Event|class=fadein]]</td> | <td class="eventBanner09">[[File:2015SpringEventBannerAlt.jpg|Order! Operation 11|link=Spring 2015 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Summer 2015 Event - Counterattack! The Second Operation SN'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner10">[[File:2015SummerEventBannerAlt.png|Counterattack! The Second Operation SN|link=Summer 2015 Event|class=fadein]]</td> | <td class="eventBanner10">[[File:2015SummerEventBannerAlt.png|Counterattack! The Second Operation SN|link=Summer 2015 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Fall 2015 Event - Breakthrough! Maritime Transport Operation'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner11">[[File:2015AutumnEventBannerAlt.png|Breakthrough! Maritime Transport Operation|link=Fall 2015 Event|class=fadein]]</td> | <td class="eventBanner11">[[File:2015AutumnEventBannerAlt.png|Breakthrough! Maritime Transport Operation|link=Fall 2015 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Winter 2016 Event - Sortie! Operation Rei-Go!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner12">[[File:2016WinterEventBannerAlt.png|Sortie! Operation Rei-Go!|link=Winter 2016 Event|class=fadein]]</td> | <td class="eventBanner12">[[File:2016WinterEventBannerAlt.png|Sortie! Operation Rei-Go!|link=Winter 2016 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Spring 2016 Event - Deployment! Land-based Aerial Division!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner13">[[File:2016SpringEventBannerAlt.png|Deployment! Land-based Aerial Division!|link=Spring 2016 Event|class=fadein]]</td> | <td class="eventBanner13">[[File:2016SpringEventBannerAlt.png|Deployment! Land-based Aerial Division!|link=Spring 2016 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Summer 2016 Event - Counterattack! The Second Battle off Malay Peninsula'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner14">[[File:2016SummerEventBannerAlt.png|Counterattack! The Second Battle off Malay Peninsula|link=Summer 2016 Event|class=fadein]]</td> | <td class="eventBanner14">[[File:2016SummerEventBannerAlt.png|Counterattack! The Second Battle off Malay Peninsula|link=Summer 2016 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Fall 2016 Event - Announcement! The Third Fleet Operation Act'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner15">[[File:2016AutumnEventBannerAlt.png|Announcement! The Third Fleet Operation Act|link=Fall 2016 Event|class=fadein]]</td> | <td class="eventBanner15">[[File:2016AutumnEventBannerAlt.png|Announcement! The Third Fleet Operation Act|link=Fall 2016 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Winter 2017 Event - Reconnaissance Force Emergency Deployment! Operation "Hikari"'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner16">[[File:2017WinterEventBannerAlt.jpg|Reconnaissance Force Emergency Deployment! Operation "Hikari"|link=Winter 2017 Event|class=fadein]]</td> | <td class="eventBanner16">[[File:2017WinterEventBannerAlt.jpg|Reconnaissance Force Emergency Deployment! Operation "Hikari"|link=Winter 2017 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Spring 2017 Event - Sortie! Fifth Fleet To the North East!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner17">[[File:2017SpringEventBannerAlt.png|Sortie! Fifth Fleet To the North East!|link=Spring 2017 Event|class=fadein]]</td> | <td class="eventBanner17">[[File:2017SpringEventBannerAlt.png|Sortie! Fifth Fleet To the North East!|link=Spring 2017 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Summer 2017 Event - Crossing into the West Again! The European Rescue Operation!'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner18">[[File:2017SummerEventBannerAlt.png|Crossing into the West Again! The European Rescue Operation!|link=Summer 2017 Event|class=fadein]]</td> | <td class="eventBanner18">[[File:2017SummerEventBannerAlt.png|Crossing into the West Again! The European Rescue Operation!|link=Summer 2017 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Fall 2017 Event - Showdown at Operation Shou-gou! Battle of Leyte Gulf (Part 1)'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner19">[[File:2017FallEventBannerAlt.png|Showdown at Operation Shou-gou! Battle of Leyte Gulf (Part 1)|link=Fall 2017 Event|class=fadein]]</td> | <td class="eventBanner19">[[File:2017FallEventBannerAlt.png|Showdown at Operation Shou-gou! Battle of Leyte Gulf (Part 1)|link=Fall 2017 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Winter 2018 Event - Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 2)'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner20">[[File:2018WinterEventBannerAlt.png|Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 2)|link=Winter 2018 Event|class=fadein]]</td> | <td class="eventBanner20">[[File:2018WinterEventBannerAlt.png|Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 2)|link=Winter 2018 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Fall 2018 Event - Set Sail! Combined Fleet, to the West'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner21">[[File:2018EarlyAutumnEventBannerAlt.png|Set Sail! Combined Fleet, to the West|link=Early Fall 2018 Event|class=fadein]]</td> | <td class="eventBanner21">[[File:2018EarlyAutumnEventBannerAlt.png|Set Sail! Combined Fleet, to the West|link=Early Fall 2018 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Winter 2019 Event - Interception! Operation Buin Defense'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner22">[[File:Winter2019EventBannerAlt.jpg|Interception! Operation Buin Defense|link=Winter 2019 Event|class=fadein]]</td> | <td class="eventBanner22">[[File:Winter2019EventBannerAlt.jpg|Interception! Operation Buin Defense|link=Winter 2019 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Spring 2019 Event - Commence Allied Relief! "The 2nd Hawaii Operation"'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner23">[[File:Spring2019EventBannerAlt.png|Commence Allied Relief! "The 2nd Hawaii Operation"|link=Spring 2019 Event|class=fadein]]</td> | <td class="eventBanner23">[[File:Spring2019EventBannerAlt.png|Commence Allied Relief! "The 2nd Hawaii Operation"|link=Spring 2019 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Summer 2019 Event - European Counterattack Operation! Commence "Operation Shingle"'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner24">[[File:Summer2019EventBannerAlt.png|European Counterattack Operation! Commence "Operation Shingle"|link=Summer 2019 Event|class=fadein]]</td> | <td class="eventBanner24">[[File:Summer2019EventBannerAlt.png|European Counterattack Operation! Commence "Operation Shingle"|link=Summer 2019 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Fall 2019 Event - Advance! The 2nd Southern Operation'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner25">[[File:Fall2019EventBanneralt.png|Advance! The 2nd Southern Operation|link=Fall 2019 Event|class=fadein]]</td> | <td class="eventBanner25">[[File:Fall2019EventBanneralt.png|Advance! The 2nd Southern Operation|link=Fall 2019 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Hinamatsuri 2020 Mini-Event - Peach Festival! Offshore Waves'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner26">[[File:2020HinamatsuriEventBannerAlt.png|Peach Festival! Offshore Waves|link=Hinamatsuri 2020 Mini-Event|class=fadein]]</td> | <td class="eventBanner26">[[File:2020HinamatsuriEventBannerAlt.png|Peach Festival! Offshore Waves|link=Hinamatsuri 2020 Mini-Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Summer 2020 Event - Stop the Invasion! Island Defense Fortification Operation'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner27">[[File:Summer2020EventBannerAlt.png|Stop the Invasion! Island Defense Fortification Operation|link=Summer 2020 Event|class=fadein]]</td> | <td class="eventBanner27">[[File:Summer2020EventBannerAlt.png|Stop the Invasion! Island Defense Fortification Operation|link=Summer 2020 Event|class=fadein]]</td> | ||
</tr> | </tr> | ||
+ | <tr style="text-align: center"><td>'''Fall 2020 Event - Escort! Fleet Transport Operation'''</td></tr> | ||
<tr> | <tr> | ||
<td class="eventBanner28">[[File:Fall2020EventBannerAlt.png|Escort! Fleet Transport Operation|link=Fall 2020 Event|class=fadein]]</td> | <td class="eventBanner28">[[File:Fall2020EventBannerAlt.png|Escort! Fleet Transport Operation|link=Fall 2020 Event|class=fadein]]</td> | ||
Line 146: | Line 123: | ||
</table> | </table> | ||
+ | =Event Preparation= | ||
+ | The requirements to sortie to event maps are: | ||
+ | * At least a '''75% sortie win-rate'''. This is shown in the [[Tutorial: FAQ#What_does_the_admiral_stats_page_show.3F|Fleet HQ Stats page]]. | ||
+ | * At least '''5 free ship slots''' for new kanmusu to join before sortieing. | ||
+ | * At least '''20 free equipment slots''' before sortieing. | ||
+ | * Some maps might require specific conditions, such as not using a specific ship type, or using a specific fleet type. | ||
+ | |||
+ | ==Stockpiling== | ||
+ | * Accumulating a stockpile of resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) and Buckets([[File:Irepair.png|18px|link=]]) prior the event start or during the weeks that lead up to an event is extremely recommended. | ||
+ | ** Using the softcap mechanic to your advantage might be benefic should the situation demand for it. For each resource under the softcap, it is generated up to 1440 for {{Fuel}}{{Ammo}}{{Steel}} and 480 for {{Bauxite}}, per day. | ||
+ | *** For reference, expedition 5 being run non-stop will bring in a gross 3850 fuel and ammo, and 257 steel and bauxite per day. | ||
+ | *** As buckets do not regen over time, focusing on stocking buckets might be preferrable on a higher priority. Expedition 2 might be preferred for it's very high efficiency and low maintenance. | ||
+ | *** Fuel and ammo are the most used resources and also the most easily obtained resources through expedition. Steel is used in a much smaller scale in comparison, but is substantially harder to stockpile in a shorter period of time. Bauxite uses will vary depending on each particular map. | ||
+ | |||
+ | ===Event Mechanics=== | ||
+ | |||
+ | ====Ship Locking==== | ||
+ | |||
+ | ''[[Ship_Locking|Full Article: Ship Locking]]'' | ||
+ | |||
+ | Ship locking is a system that restricts to which maps a certain ship may be sortied. When a ship is sortied to an event map for the first time, it will have a tag applied to it. The Tag System prevents any fleet with ships that have a tag different from the one that the map accepts from sortieing to said map. In Easy and Casual difficulties, tags are still applied, but are not checked, meaning you may still sortie fleets with ships with different tags, however the map's tags will still be applied to ships without any. Ships that already tagged cannot lose it through any means. | ||
+ | Furthermore, a map might accept any or multiple tags, and as well not issue any tags. | ||
+ | |||
+ | ===Difficulty=== | ||
+ | Exclusive to event maps, a difficulty can be selected. The difficulties are referred to as "classes". Classes go from D (丁) to A (甲), with the western standard for difficulty being Casual (丁), Easy (丙), Normal (乙) and Hard (甲). | ||
+ | Difficulty changes the enemy compositions, routing rules and map rewards accordingly, as well as ship drops tables with both their rates and availability being affected. | ||
{{EventsPortal}} | {{EventsPortal}} |
Revision as of 02:00, 25 April 2021
During events, qualified players gain access to special a time-limited world with special maps, which usually reference historical operations; the only exception was a collaboration event with the Arpeggio franchise: Aoki Hagane no Arpeggio: Ars Nova. Event maps stay up for an indeterminate amount of time, usually measured in weeks, which grew as the game progressed to be anywhere between 2 and 8 weeks.
Event maps pose considerably higher challenge levels compared to normal maps, employing exclusive special Abyssal Fleet bosses and mechanics, such as the Combined Fleet.
Starting on Spring 2014 event, LoS -based checks were implemented. A fleet's total LoS affects movement through the map nodes and whether you reach the boss node. Since then, this mechanic has been implemented into many other maps, more prominently on World 2-5.
Past Event List
The past events are listed bellow for reference.
Spring 2013 Event - Break into the Enemy Anchorage! |
Summer 2013 Event - Southern Waters Assault Reconnaissance! |
Fall 2013 Event - Final Battle! Iron Bottom Straits! |
Christmas 2013 Event - Final Battle! Iron Bottom Straits! |
Spring 2014 Event - Recon planes, launching! |
Summer 2014 Event - Operation AL/MI |
Fall 2014 Event - Operation Kon |
Winter 2015 Event - Counter-attack! Assault on Truk Anchorage |
Spring 2015 Event - Order! Operation 11| |
Summer 2015 Event - Counterattack! The Second Operation SN |
Fall 2015 Event - Breakthrough! Maritime Transport Operation |
Winter 2016 Event - Sortie! Operation Rei-Go! |
Spring 2016 Event - Deployment! Land-based Aerial Division! |
Summer 2016 Event - Counterattack! The Second Battle off Malay Peninsula |
Fall 2016 Event - Announcement! The Third Fleet Operation Act |
Winter 2017 Event - Reconnaissance Force Emergency Deployment! Operation "Hikari" |
Spring 2017 Event - Sortie! Fifth Fleet To the North East! |
Summer 2017 Event - Crossing into the West Again! The European Rescue Operation! |
Fall 2017 Event - Showdown at Operation Shou-gou! Battle of Leyte Gulf (Part 1) |
Winter 2018 Event - Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 2) |
Fall 2018 Event - Set Sail! Combined Fleet, to the West |
Winter 2019 Event - Interception! Operation Buin Defense |
Interception! Operation Buin Defense |
Spring 2019 Event - Commence Allied Relief! "The 2nd Hawaii Operation" |
Summer 2019 Event - European Counterattack Operation! Commence "Operation Shingle" |
Fall 2019 Event - Advance! The 2nd Southern Operation |
Hinamatsuri 2020 Mini-Event - Peach Festival! Offshore Waves |
Summer 2020 Event - Stop the Invasion! Island Defense Fortification Operation |
Fall 2020 Event - Escort! Fleet Transport Operation |
Event Preparation
The requirements to sortie to event maps are:
- At least a 75% sortie win-rate. This is shown in the Fleet HQ Stats page.
- At least 5 free ship slots for new kanmusu to join before sortieing.
- At least 20 free equipment slots before sortieing.
- Some maps might require specific conditions, such as not using a specific ship type, or using a specific fleet type.
Stockpiling
- Accumulating a stockpile of resources () and Buckets() prior the event start or during the weeks that lead up to an event is extremely recommended.
- Using the softcap mechanic to your advantage might be benefic should the situation demand for it. For each resource under the softcap, it is generated up to 1440 for and 480 for , per day.
- For reference, expedition 5 being run non-stop will bring in a gross 3850 fuel and ammo, and 257 steel and bauxite per day.
- As buckets do not regen over time, focusing on stocking buckets might be preferrable on a higher priority. Expedition 2 might be preferred for it's very high efficiency and low maintenance.
- Fuel and ammo are the most used resources and also the most easily obtained resources through expedition. Steel is used in a much smaller scale in comparison, but is substantially harder to stockpile in a shorter period of time. Bauxite uses will vary depending on each particular map.
- Using the softcap mechanic to your advantage might be benefic should the situation demand for it. For each resource under the softcap, it is generated up to 1440 for and 480 for , per day.
Event Mechanics
Ship Locking
Ship locking is a system that restricts to which maps a certain ship may be sortied. When a ship is sortied to an event map for the first time, it will have a tag applied to it. The Tag System prevents any fleet with ships that have a tag different from the one that the map accepts from sortieing to said map. In Easy and Casual difficulties, tags are still applied, but are not checked, meaning you may still sortie fleets with ships with different tags, however the map's tags will still be applied to ships without any. Ships that already tagged cannot lose it through any means. Furthermore, a map might accept any or multiple tags, and as well not issue any tags.
Difficulty
Exclusive to event maps, a difficulty can be selected. The difficulties are referred to as "classes". Classes go from D (丁) to A (甲), with the western standard for difficulty being Casual (丁), Easy (丙), Normal (乙) and Hard (甲). Difficulty changes the enemy compositions, routing rules and map rewards accordingly, as well as ship drops tables with both their rates and availability being affected.
|