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Difference between revisions of "Tutorial:Leveling"

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''This map can be used for [[Ranking]].''
 
''This map can be used for [[Ranking]].''
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 4DD/DE
 
* 4DD/DE
 
* 2CL 2DD/DE
 
* 2CL 2DD/DE
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* 1BBV 1CVL 2DD/DE
 
* 1BBV 1CVL 2DD/DE
  
'''Equipment Setups'''
+
;Equipment Setups
 
 
 
''Reaching OASW for DD, DE, and CL overrides all equipment setup suggestions listed below.''
 
''Reaching OASW for DD, DE, and CL overrides all equipment setup suggestions listed below.''
 
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{|class="wikitable" width="100%"
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This map is not all that fantastic for experience, but it is the earliest map that is efficient for leveling heavier ships like BB, CA, CV, and CVL. Air power is nearly nonexistent which allows your fleet to have a powerful opening strike that reduces your bucket cost.
 
This map is not all that fantastic for experience, but it is the earliest map that is efficient for leveling heavier ships like BB, CA, CV, and CVL. Air power is nearly nonexistent which allows your fleet to have a powerful opening strike that reduces your bucket cost.
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 2CV(L) 1-2BB/CA 0-1CL/T 2DD
 
* 2CV(L) 1-2BB/CA 0-1CL/T 2DD
  
'''Equipment Setups'''
+
;Equipment Setups
 
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
 
!width="50px"| Ship Type
 
!width="50px"| Ship Type
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''This map can also be used for farming bauxite. See [[Help:Resource Farming#2-2|Resource Farming]] for more details.''
 
''This map can also be used for farming bauxite. See [[Help:Resource Farming#2-2|Resource Farming]] for more details.''
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 3CV(L) 3XX
 
* 3CV(L) 3XX
  
'''Equipment Setups'''
+
;Equipment Setups
 
 
 
''The equipment of the other ships do not matter. Taking barrels and Daihatsu along will increase your bauxite gain.''
 
''The equipment of the other ships do not matter. Taking barrels and Daihatsu along will increase your bauxite gain.''
  
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''This map can also be used for [[Ranking]].''
 
''This map can also be used for [[Ranking]].''
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 2CV 2CVL 1CL 1AV
 
* 2CV 2CVL 1CL 1AV
  
'''Equipment Setups'''
+
;Equipment Setups
 
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
 
!width="50px"| Ship Type
 
!width="50px"| Ship Type
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This map allows you to level any ship type as the flagship. '''You should retreat after node B'''. 3-4 enemies in the node will be forced to attack a submarine, allowing you to mitigate some damage taken. Note that those enemies have ASW equipment so the sub is unlikely to survive more than one battle. Because the airstrike will do most of the heavy lifting, it is possible to run this map with low morale ships. Beware that this will increase your bucket cost when the airstrike fails to take out enough enemy ships.
 
This map allows you to level any ship type as the flagship. '''You should retreat after node B'''. 3-4 enemies in the node will be forced to attack a submarine, allowing you to mitigate some damage taken. Note that those enemies have ASW equipment so the sub is unlikely to survive more than one battle. Because the airstrike will do most of the heavy lifting, it is possible to run this map with low morale ships. Beware that this will increase your bucket cost when the airstrike fails to take out enough enemy ships.
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 1XX 4CV(L) 1SS/V
 
* 1XX 4CV(L) 1SS/V
  
'''Equipment Setups'''
+
;Equipment Setups
 
 
 
''The flagship and submarine can be equipped with anything. You may use any of the standard [[Help:Equipment Setup|Equipment Setups]] for the flagship.''
 
''The flagship and submarine can be equipped with anything. You may use any of the standard [[Help:Equipment Setup|Equipment Setups]] for the flagship.''
  
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''This map can be used for [[Ranking]].''
 
''This map can be used for [[Ranking]].''
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 1CL 4DD
 
* 1CL 4DD
  
'''Equipment Setups'''
+
;Equipment Setups
 
 
 
''Reaching OASW for DD and CL overrides all equipment setup suggestions listed below.''
 
''Reaching OASW for DD and CL overrides all equipment setup suggestions listed below.''
 
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
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This section is for 7-2 phase 1 that terminates at node G. It is a decent map for leveling DE and CVL. The exp is lower than 1-5, but you can level 1 more girl. Ideally, you will want all your girls to be capable of [[OASW]]. This will allow them to eliminate the submarine threats and take no damage in return. Note that the boss node contains a mix of sub and surface ships.
 
This section is for 7-2 phase 1 that terminates at node G. It is a decent map for leveling DE and CVL. The exp is lower than 1-5, but you can level 1 more girl. Ideally, you will want all your girls to be capable of [[OASW]]. This will allow them to eliminate the submarine threats and take no damage in return. Note that the boss node contains a mix of sub and surface ships.
  
'''Recommended Fleets
+
;Recommended Fleets
 
* 3DE, 2CVL
 
* 3DE, 2CVL
  
'''Equipment Setups
+
;Equipment Setups
 
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
 
!width="50px"| Ship Type
 
!width="50px"| Ship Type
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''This map can also be used for [[Ranking]].''
 
''This map can also be used for [[Ranking]].''
  
'''Recommended Fleets
+
;Recommended Fleets
 
* 1FBB, 2CV(L), 1CA/CL, 2DD
 
* 1FBB, 2CV(L), 1CA/CL, 2DD
 
* 1AV, 2CLT, 3DD
 
* 1AV, 2CLT, 3DD
  
'''Equipment Setups'''
+
;Equipment Setups
 
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
 
!width="50px"| Ship Type
 
!width="50px"| Ship Type
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*See [[World 7/7-4#Resources_and_LBAS_Farming|here]] for more detail.
 
*See [[World 7/7-4#Resources_and_LBAS_Farming|here]] for more detail.
  
'''Recommended Fleets:
+
;Recommended Fleets
 
* 1-6SS(V)
 
* 1-6SS(V)
 
* Route = {{MapRoute|C|red|D|pink|F|blue|J|red|K|red|M|pink|O|green}}
 
* Route = {{MapRoute|C|red|D|pink|F|blue|J|red|K|red|M|pink|O|green}}
Line 398: Line 394:
 
*''This map can also be used for [[Ranking]].
 
*''This map can also be used for [[Ranking]].
  
'''Recommended fleets:
+
;Recommended Fleets
 
* 1BB, 2CV(L), 1CA/CL, 2DD
 
* 1BB, 2CV(L), 1CA/CL, 2DD
  
'''Equipment Setups'''
+
;Equipment Setups
 
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
 
!width="50px"| Ship Type
 
!width="50px"| Ship Type
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Out of the 3 "1st node submarine" maps, 4-5 is the 2nd best in terms of experience. It also has the added advantage of not being limited by fleet composition. The objective is to '''retreat after node B or D'''. You will require some girls capable of [[OASW]] to reduce the bucket cost. Because your fleet only fights one node, morale can quickly become an issue.
 
Out of the 3 "1st node submarine" maps, 4-5 is the 2nd best in terms of experience. It also has the added advantage of not being limited by fleet composition. The objective is to '''retreat after node B or D'''. You will require some girls capable of [[OASW]] to reduce the bucket cost. Because your fleet only fights one node, morale can quickly become an issue.
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 3-4OASW 2-3XX
 
* 3-4OASW 2-3XX
  
'''Equipment Setups'''
+
;Equipment Setups
 
 
 
''Any girl not capable of ASW can just be equipped with anything. Bulges will help reduce the chances that opening torpedoes will damage them.''
 
''Any girl not capable of ASW can just be equipped with anything. Bulges will help reduce the chances that opening torpedoes will damage them.''
  
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|-|7-5 & 5-2=
 
|-|7-5 & 5-2=
This is the cheapest and fastest way to level any aviation ship (BBV, CAV, CV(L), and AV) as well as SS/SSV. The objective is to '''retreat after the air node'''. The [[12cm 30 Tube Rocket Launcher Kai 2]] is mandatory to get the most out of this map. This map is a waste of time and resources if you do not have the RLK2. How many girls you can field at once is determined by how many rockets you have. Because it is highly unlikely your girls will take damage, this map can be run non-stop with the flagship guaranteed MVP.
+
This is the cheapest and fastest way to level any aviation ship (BBV, CAV, CV(B/L), and AV) as well as SS/SSV. The objective is to '''retreat after the air node'''. The [[12cm 30 Tube Rocket Launcher Kai 2]] is mandatory to get the most out of this map. This map is a waste of time and resources if you do not have the RLK2. How many girls you can field at once is determined by how many rockets you have. Because it is highly unlikely your girls will take damage, this map can be run non-stop with the flagship guaranteed MVP.
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 1-6XX
 
* 1-6XX
  
'''Equipment Setups'''
+
;Equipment Setups
 
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
 
!width="50px"| Ship Type
 
!width="50px"| Ship Type
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! Notes
 
! Notes
 
|-  
 
|-  
! All
+
! BBV, CAV, CV(B/L), AV
 
| {{Equipment/Card|12cm 30-tube Rocket Launcher Kai Ni|size=40px}} ( {{GreenGunMG}}{{GreenGunMG}}{{GreenGunMG}} )
 
| {{Equipment/Card|12cm 30-tube Rocket Launcher Kai Ni|size=40px}} ( {{GreenGunMG}}{{GreenGunMG}}{{GreenGunMG}} )
| You only need the [[12cm 30 Tube Rocket Launcher Kai 2]] equipped on your girls to do this map. The aim is to abuse the [[Aerial_Combat#Anti-Air Rocket Barrage|Rocket Barrage]] ability to take no damage from the airstrike. Most girls should be able to reach 100% trigger rate with just 2 RLK2, or with 1 RLK2 and AA guns.  
+
| You only need the [[12cm 30 Tube Rocket Launcher Kai 2]] equipped on your girls to do this map. The aim is to abuse the [[AARB|Rocket Barrage]] ability to take no damage from the airstrike. Most girls should be able to reach 100% trigger rate with just 2 RLK2, or with 1 RLK2 and AA guns.
 +
|-
 +
! SS/SSV
 +
| -
 +
|Submarines do not need any particular equipment.
 
|}
 
|}
  
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This map is the fastest way to level F/BB, CA/V, CL/T, DD and DE. Take note that BBV and CV(L) cannot be brought. The objective of this map is to '''target node P'''. This map is very costly bucket-wise. The two night battle nodes are more than capable of heavily damaging any ship girl in your fleet if they get lucky.
 
This map is the fastest way to level F/BB, CA/V, CL/T, DD and DE. Take note that BBV and CV(L) cannot be brought. The objective of this map is to '''target node P'''. This map is very costly bucket-wise. The two night battle nodes are more than capable of heavily damaging any ship girl in your fleet if they get lucky.
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 1XX 0-1CL 4-5DD
 
* 1XX 0-1CL 4-5DD
  
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Out of the 3 "1st node submarine" maps, 5-5 is the best in terms of experience. It's drawbacks are that you are limited to only 3DD and the enemy submarines are stronger, necessitating [[OASW]]. The objective is to '''retreat after node B'''. Like 4-5, morale quickly becomes an issue.
 
Out of the 3 "1st node submarine" maps, 5-5 is the best in terms of experience. It's drawbacks are that you are limited to only 3DD and the enemy submarines are stronger, necessitating [[OASW]]. The objective is to '''retreat after node B'''. Like 4-5, morale quickly becomes an issue.
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 4-5OASW 1-2XX
 
* 4-5OASW 1-2XX
  
'''Equipment Setups'''
+
;Equipment Setups
 
 
 
''Any girl not capable of ASW can just be equipped with anything. Bulges will help reduce the chances that opening torpedoes will damage them.''
 
''Any girl not capable of ASW can just be equipped with anything. Bulges will help reduce the chances that opening torpedoes will damage them.''
  
Line 561: Line 559:
 
''This map can be used for ranking [[LBAS]].''
 
''This map can be used for ranking [[LBAS]].''
  
'''Recommended Fleets'''
+
;Recommended Fleets
 
* 5OASW 1CL
 
* 5OASW 1CL
  
'''Equipment Setups'''
+
;Equipment Setups
 
{|class="wikitable" width="100%"
 
{|class="wikitable" width="100%"
 
!width="50px"| Ship Type
 
!width="50px"| Ship Type

Revision as of 09:20, 9 July 2024

Overview

This article aims to provide you with a list of the most efficient places to quickly level your ship girls. It will only cover sorties. Generally Exercises are the most efficient way to level but are severely limited.

Experience (XP) increases the level of ships, being crucial to many mechanics (see here). It also increases the Admiral HQ to some extent.

Map Bucket Usage Low Morale? Subtank? Target Types Notes
1-5 Low No No CL, DD, DE, CVL, BBV Enemy SS only
2-1 Low No Yes CV(L), (F)BB(V), CA(V), CL(T)
2-2 Low Yes Yes CV(L), DD, SS(V) Bauxite farm
3-4 High No No CV(L) Ranking map
3-5 Low Yes Yes Any + CV(L)
7-1 Medium No No CL, DD Ranking map
7-2 p1 Low No No CVL, DE Majority Submarines
7-2 p2 High No No FBB, CV(L), CA Ranking map.
7-4 Very low Yes N/A SS(V)
  • Resource farming,
  • LBAS proficiency farming.
7-5 None Yes N/A SS(V), CAV, BBV, CV(L), AV RLK212cm 30-tube Rocket Launcher Kai Ni required
4-4 Medium No No (F)BB(V), CV(L), CA Ranking map
4-5 Low No No Any Enemy SS only
5-2 None Yes N/A SS(V), CAV, BBV, CV(L), AV RLK212cm 30-tube Rocket Launcher Kai Ni required
5-3 High No No Any (except BBV and CV(L)) Night battle map
5-5 Low No No Any Enemy SS only
6-5 Low No No Any (except CV(L) and CLT) Enemy SS only
Map Bucket Usage Low Morale? Subtank? Target Types Notes

Alternatively, Expedition 32 can be used for leveling, but this method is unadvised, as it takes away one expedition for resource farming.

Leveling Locations

This map is a good starting point for leveling DD, DE, and CL. OASW is required to get the most out of this map. At higher HQ levels, the boss node contains a flagship submarine that can be difficult to sink in just 1 round of shelling. Furthermore, the submarines present will have opening torpedoes in the later nodes. Not having OASW means higher bucket usage. BBV and CVL also have some use in this map. BBVs allow a 2nd round of shelling that can help weaker ASW ships secure S rank. CVLs can carry a Saiun to prevent RedT engagements from hampering your fleet's combat ability. This map can be used for Ranking.

Recommended Fleets
  • 4DD/DE
  • 2CL 2DD/DE
  • 1BBV 3DD/DE
  • 1BBV 2CL 1DD/DE
  • 1CVL 3DD/DE
  • 1CVL 2CL 1DD/DE
  • 1BBV 1CVL 2DD/DE
Equipment Setups
Reaching OASW for DD, DE, and CL overrides all equipment setup suggestions listed below.
Ship Type Equipment Notes
DD SONARSONARDepth Charges/SONAR This balances accuracy and damage for DDs. The SONARS add accuracy and the Type 94 Depth Charge or Type 3 Depth Charge provides them with ASW synergy damage. An extra SONAR can be added for Tashkent.
DE SONARDepth ChargesDepth Charges Similar to the DD setup with one SONAR swapped out for a Type 95 Depth Charge or Type 2 Depth Charge. These DCs have extra armor penetration when equipped on DEs. The extra ASW synergy damage also helps overcome their low base ASW.
CL SONARSONARDepth Charges/SONAR Similar to the DD setup, it aims to balance accuracy and damage.
BBV RotorcraftLiaison AircraftSeaplane A BBV isn't going to be contributing much to combat aside from enabling a 2nd shelling phase. Hyuuga Kai Ni is an exception since she has respectable ASW and is capable of OASW. Just equip the BBV with the best ASW equipment she can carry.
CVL Torpedo BomberRotorcraftLiaison AircraftReconnaissance Aircraft Aside from the Saiun, CVLs should just have whatever your best ASW planes are. Ideally you should take one of the CVLs that are capable of OASW.

General Tips

  • Maps heavily reward clearing them in full with the boss node being worth a significant portion of the map's exp. Unless otherwise noted, always clear the map.
  • For details on how exp works, see Experience and Rank.
    • The flagship receives a 50% exp bonus. Have the girl to level the fastest in that slot.
    • MVP gives double XP. Can be set as flagship for a total of 3x bonus.
    • S-ranks give 20% more exp. Losses have an exp penalty.
    • It is good to proceed into night battle for boss nodes to attempt to turn a loss into a victory or A/B rank into S-rank.
      • Do not bother fighting SS in NB.
  • Certain maps like 5-3 allow some control over who gets the MVP. Take full advantage of that to maximize efficiency by manipulating the flagship to get MVP.
  • Unless otherwise noted, girls' morale must be watched. Low morale will affect their combat ability and lower the pass rate.
  • Leveling speed can be increased slightly by sortieing with full ship and/or equipment slots. This saves precious time not waiting for the drop animation to play out.
  • Be sure to check the Event section when there is an event running for the latest leveling spot. Events generally allow to level using a combined fleet.
  • Do not be afraid to sortie girls at moderate damage (中破). Unless they are severely underleveled and not modernized, they should be able to last a few runs before heavy damage.
    • A general rule of thumb is to leave a buffer of 10% max HP from heavy damage (大破).
  • Submarine, PT Imp, Airstrike, and Night Battle nodes consume considerably less fuel and ammo than regular surface battle nodes
  • Modernization: Improves the primary four stats of ships. AA tends to be difficult to modernize but is generally the least important for farming XP. Firepower and armor can help the most. Stats gained during modernization are lost upon remodel, so typically modernization is used after the first remodel.

Using Fodder Ships

If maps require passing a dangerous node (like 5-3 I) first to get to the leveling spot, it is possible to exploit disposable escort ships that can be sunk during the sortie to save on buckets and time. Be aware that sinking Ships intentionally can generate quite a bit of hostility from other admirals. It is generally not recommended to utilize these strategies, but are included here for sake of completion of the guide. Be aware of the following:

  • Equipment from sunk ships is permanently lost, do not use anything but the most basic equipment on them
  • Losing Ships can affect Battle Ranks
  • Unmodernized Level 1 ships with disposable equipment will struggle to make any meaningful contribution to the battle, which will also affect Battle Ranks
  • Sinking Ships can also lead to failure to fulfill certain branching rules later on in the same map

Submarine Tanks

Also known as "Sub Tanks". This strategy is using SS(V) to draw fire from enemy DD, CL, CVL, and, BBV. This can help preserve the rest of the fleet as they will be taking less fire. SS(V) have low sortie costs and are quick to repair when under level 40 and unremodeled. Do note that any enemy with ASW gears will make short work of low level SS(V).

Range

It may be interesting to control which girl strikes first to better manage who gets the MVP.

It is impossible to reduce the base Range of a ship, but certain equipment can extend it.

Range Range Equipment Notes
Short All Small Caliber Main Gun Small Caliber Main High-angle GunSmall Small Caliber Main Guns, all Secondary High-angle GunSec Large Secondary High-angle GunSp_Sec High-Angle Secondary Guns, all Torpedoes Submarine TorpedoesSubTorpedoes, and Anti-Ground Rocket WG42WG42 (Wurfgerät 42) Cannot increase the range of any ship.
Medium Small Caliber Main High-angle GunSmall 5" Single Gun Mk.30 + GFCS5inch Single Gun Mount Mk.30 Kai + GFCS Mk.37
Small RADARSmall GFCS Mk.37GFCS Mk.37
Large RADARLarge SK + SG RadarSK + SG Radar, Type 274 Fire Control RadarType 274 Fire Control Radar
Small RADARSmall SG Radar (Initial Model)SG Radar (Initial Model) / (Late Model)SG Radar (Late Model) Addtional +1 Range on USN DDs, Dan Yang, and Yukikaze Kai Ni.
Lookout Torpedo Squadron Skilled LookoutsTorpedo Squadron Skilled Lookouts Equipable in the RE
All Secondary Gun Secondary Guns (Yellow)
All Medium Caliber Main Gun Medium Main Caliber High-angle GunMedium Medium Caliber Main Guns (but Long range ones)
Large Caliber Main Gun 38cm Quadruple Gun Mount Kai38cm Quadruple Gun Mount Kai / Deux38cm Quadruple Gun Mount Kai Deux Cannot increase the range of any ship.
Aviation Personnel NOAPNight Operation Aviation Personnel
Long Large Caliber Main Gun 203mm/53 Twin Gun Mount203mm/53 Twin Gun Mount
All Large Caliber Main Gun Large Caliber Main Guns (but Medium and Very Long range ones)
Aviation Personnel SCAMPSkilled Carrier-based Aircraft Maintenance Personnel, NOAP + Skilled DeckhandsNight Operation Aviation Personnel + Skilled Deckhands
Dive Bomber Suisei Model 22 (634 Air Group)Suisei Model 22 (634 Air Group) / SkilledSuisei Model 22 (634 Air Group/Skilled), Ju 87C Kai Ni (w/ KMX/Skilled)Ju 87C Kai Ni (w/ KMX/Skilled)
JetFighterBomber2.png Kikka KaiKikka Kai, JetFighterBomber1.png Jet Keiun KaiJet Keiun Kai
Very Long Large Caliber Main Gun 381mm/50 Triple Gun Mount381mm/50 Triple Gun Mount / Kai381mm/50 Triple Gun Mount Kai, PrototypePrototype 46cm Twin Gun Mount / 46cm Triple Gun Mount46cm Triple Gun Mount / Kai46cm Triple Gun Mount Kai
All Very Large Caliber Main GunSp Very Large Caliber Main GunsPrototype 51cm Twin Gun Mount
51cm Twin Gun Mount
Prototype 51cm Triple Gun Mount
Aviation Personnel SDP + Aviation Maintenance HandsSkilled Deck Personnel + Aviation Maintenance Hands Equipable in the RE of CV(L/B)
+1 Reconnaissance Aircraft Type 2 Reconnaissance AircraftType 2 Reconnaissance Aircraft +1 Range on Souryuu Kai Ni, Hiryuu Kai Ni, and Ise-class Kai Ni

Event

On some event maps, it may be possible to farm for resources or for leveling, please refer to the current Event page for up-to-date data.

  • This section may be updated for relevant events.

See Also