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Difference between revisions of "Spring 2025 Event/E-1"
m (→Gimmick 1 - Unlock: Got a report of unlocking E with 2 S-rank + 1 A-rank.) |
(→Gimmick 1 - Unlock: Node E guide now reflects current branching rules.) |
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Line 150: | Line 150: | ||
{{FleetGuide | {{FleetGuide | ||
| Map = Node C | | Map = Node C | ||
− | | Fleet = '''1 CA, 1 CL, 3 DD, 1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] | + | | Fleet = '''1 CA, 1 CL, 3 DD, 1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]''' |
| Route = {{MapRoute|1||A|blue|B|blue|B2|pink|C|red}} | | Route = {{MapRoute|1||A|blue|B|blue|B2|pink|C|red}} | ||
− | | Speed = '''Slow | + | | Speed = '''Slow''' |
| ASC = 0 | | ASC = 0 | ||
| ASE = 0 | | ASE = 0 | ||
Line 166: | Line 166: | ||
{{FleetGuide | {{FleetGuide | ||
| Map = Node C2 | | Map = Node C2 | ||
− | | Fleet = '''1 CL, 3-6 DD, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] | + | | Fleet = '''1 CL, 3-6 DD, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]''' |
1 SS(V) [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] | 1 SS(V) [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] | ||
| Route = {{MapRoute|1||A|blue|B|blue|B2|pink|C1|red|C2|green}} | | Route = {{MapRoute|1||A|blue|B|blue|B2|pink|C1|red|C2|green}} | ||
− | | Speed = '''Fast | + | | Speed = '''Fast''' |
| ASC = 0 | | ASC = 0 | ||
| ASE = 0 | | ASE = 0 | ||
| ASM = 0 | | ASM = 0 | ||
| AS = 0 | | AS = 0 | ||
− | | Note = C2 is a resource node, therefore, it is possible to continue even when | + | | Note = C2 is a resource node, therefore, it is possible to continue even when taiha on node C1. |
− | For the gimmick, sortie with a single submarine equipped with a Damage Control will guarantee to reach the end node. | + | For the gimmick, sortie with a single submarine equipped with a {{Emergency Repair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage Control|link_category=Emergency Repair Personnel}} will guarantee to reach the end node. |
− | *The route will not consume the material when the node is reached, even if the submarine is | + | *The route will not consume the material when the node is reached, even if the submarine is taiha. |
*The 1 SS Fleet will route to 1 extra node at {{MapRoute|B1|red}} before going to {{MapRoute|B2|pink}} | *The 1 SS Fleet will route to 1 extra node at {{MapRoute|B1|red}} before going to {{MapRoute|B2|pink}} | ||
Else: | Else: | ||
*Bringing [[AACI]] is advised to reach it. | *Bringing [[AACI]] is advised to reach it. | ||
− | *This comp can also be used to | + | *This comp can also be used to farm for steel. |
| Range = Node {{MapRoute|C1|red}}: 4 | | Range = Node {{MapRoute|C1|red}}: 4 | ||
| LBASS = 0 /0 / 0 / 0 | | LBASS = 0 /0 / 0 / 0 | ||
Line 189: | Line 189: | ||
{{FleetGuide | {{FleetGuide | ||
| Map = Node E | | Map = Node E | ||
− | | Fleet = Fast: '''1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] | + | | Fleet = Fast: '''1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]''' |
− | Slow: '''1 CVL/CL, 0-1 DD, 3-4 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] | + | Slow: '''1 CVL/CL, 0-1 DD, 3-4 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]''' |
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red}} | | Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red}} | ||
− | | Speed = '''Fast / Slow | + | | Speed = '''Fast / Slow ''' |
| ASC = 0 | | ASC = 0 | ||
| ASE = 0 | | ASE = 0 | ||
Line 200: | Line 200: | ||
* Using [[OASW]] are recommended. | * Using [[OASW]] are recommended. | ||
* 1 ship equipped with AACI is recommended for {{MapRoute|D3|pink}}. | * 1 ship equipped with AACI is recommended for {{MapRoute|D3|pink}}. | ||
− | Avoiding {{MapRoute|D2|red}} needs | + | Avoiding {{MapRoute|D1|blue}} needs 5 ships MAX. |
− | * | + | Avoiding {{MapRoute|D2|red}} needs either 0 DE (Fast) or 3+ DE (Slow). |
+ | * Therefore, the two major options are 1 CL/CT 3-4 DD Fast, or 1 CL/CT/CVL 0-1 DD 3-4 DE Slow. | ||
| Range = Node {{MapRoute|E|red}}: 3 | | Range = Node {{MapRoute|E|red}}: 3 | ||
| LBASS = 0 /0 / 0 / 0 | | LBASS = 0 /0 / 0 / 0 | ||
| LBASD = 102 / 123 / 153 / 204 | | LBASD = 102 / 123 / 153 / 204 | ||
− | | NoteLBAS = ASW LBAS should be used | + | | NoteLBAS = ASW LBAS should be used on {{MapRoute|E|red}}. |
}} | }} | ||
Revision as of 20:49, 9 March 2025
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
![]() ![]() Approximate time until the 1st FF release wave: [3]
1 day, 12 hours, 19 minutes and 43 seconds Approximate time until the end of the event: ([4][5][6] after KC 12th anniversary and Golden Week)
17 days, 12 hours, 19 minutes and 43 seconds
|
Information | ||||
---|---|---|---|---|
Event Tag | ![]() ![]() | |||
Boss Gauges | Hard (甲): 2400 HP | |||
Medium (乙): ? HP | ||||
Easy (丙): ? HP | ||||
Casual (丁): ? HP | ||||
Map Bosses | Transport Ship Wa-Class B (Landing) Flagship![]() | |||
Rewards[edit] | ||||
---|---|---|---|---|
Choice | 丁 Casual |
丙 Easy |
乙 Medium |
甲 Hard |
![]() Food Supply Ship Mamiya |
1 | 1 | 1 | 1 |
OR | ||||
![]() Medal |
1 | 1 | 1 | 1 |
THEN | ||||
![]() Equipment Slots |
3 | 4 | 5 | |
OR | ||||
![]() Development Material |
12 | 16 | 20 | |
THEN | ||||
![]() Fuel |
1600 | 2000 | 4000 | |
OR | ||||
![]() Emergency Repair Goddess |
1 | 1 | 2 | |
THEN | ||||
![]() Improvement Material |
5 | 5 | ||
OR | ||||
![]() Arctic Gear & Deck Personnel |
1 | 1 | ||
THEN | ||||
![]() Emergency Repair Goddess |
1 | |||
OR | ||||
![]() Arctic Camouflage (+ Arctic Equipment) |
1 | 1 (★7) | 1 (★8) | 1 (★9) |
Reward | 丁 Casual |
丙 Easy |
乙 Medium |
甲 Hard |
---|---|---|---|---|
![]() Food Supply Ship Irako |
1 | 1 | 2 | 3 |
![]() Medal |
1 | |||
![]() White Tasuki |
1 |
The event guides are to be constructed through the respective Event map page guide sandbox and reviewed by editors before being approved here.
- Do not update the guides through this page unless it is a minor fix. Please only update guides through their respective sandbox pages.
Branching Table
E-1 Branching Rules (Start Points) ▼/▲ |
---|
E-1 Branching Rules ▼/▲ |
---|
* = Rule under review
? = Ship type/amount under review
Branching compositions are reported over the course of the event.
- Please refer to KCNav for up to date map content (fleets used, LoS/speed requirements/drops/LBAS ranges, ...)
Historical Bonuses
Do note that several of the 5th fleet members will have historical significance in the "2nd Stage Operations"!
Ships [1] [Toggle Names] |
Map-wide | ![]() ![]() Nodes J/K/M/O Stacks with Map-wide | |
---|---|---|---|
Damage | Damage | ||
Coastal Defense Ships (DE) | 1.12x | - | |
Destroyers (DD) | 1.03x | ||
Light Cruisers (CL) NOT CLT |
1.04x | ||
Seaplane Tenders (AV) | 1.08x | ||
Submarine Tenders (AS) | 1.08x | ||
1.28x | - | ||
|
1.16x | ||
|
1.11x | ||
|
- | 1.16x |
Map Overview
E1 is a single fleet, two-phase map consisting of one transport and one boss phase.
- 2 LBAS are available on this map:
- Only 1 can be set on Sortie, the other being limited to Defense,
- This map uses 2 locks:
The use of AGDP AGDP
on CV(B/L), Ise-class Kai Ni, Akitsu Maru Kai, Kumano Maru, and Yamashio Maru, is required to sortie these ships on the map.
- Node C2 is a resource node.
Gimmick 1 - Unlock
To unlock the next part of the map, the following steps have to be performed:
C | E | C2 | |
---|---|---|---|
Hard | S x3 | A x3 | Reach x2 |
Medium | S x2 | A x2 | Reach x2 |
Easy | ? | ? | ? |
Casual | ? | ? | ? |
ExpandNode C |
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ExpandNode C2 |
---|
ExpandNode E |
---|
Gimmick 2 - Unlock
To unlock the boss, the following steps have to be performed:
H | G | C2 | |
---|---|---|---|
Hard | S x3 | S? x3 | Reach |
Medium | S x2 | S x2 | Reach |
Easy | ? | ? | ? |
Casual | ? | ? | ? |
ExpandNode H |
---|
ExpandNode G Tag 1 |
---|
ExpandNode G Tag 2 |
---|
- Node C2
- Refer to #Gimmick 1 - Unlock's fleet for composition and routing.
Phase 1 - Boss
ExpandHeavy Fleet |
---|
ExpandSuper Heavy Fleet |
---|
ExpandLight Fleet |
---|
AGDP is required for all carriers.
M includes the new Destroyer Ra-class α, which does oTorps and has good combat strength.
Boss Fleet will consist of the new Transport Ship Wa-Class B (Landing) Elite unit that has high AA strength and is armed with a Barrage Balloon to mitigate damage from carriers and LBAS.
- Be advised that if a land bases is sent to O, planes and rank loss will be significantly higher.
- Using Boss support is highly recommended.
- The Wa-class, while it has high HP, does however lack strong armor, it is possible to defeat it using double attacks.
Enemy Compositions
# | Selection Node | ||
---|---|---|---|
A | 艦隊の針路を選択できます。提督、どちらの針路をとられますか? You can decide the fleet's course. Admiral, which heading should we take? | ||
# | Selection Node |
# | Empty Node | ||
---|---|---|---|
B | 気のせいだった。 Must be my imagination. | ||
# | Empty Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
B1 | Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
B2 | Diamond (HA) |
![]() ![]() ![]() ![]() |
47/94 210/420 |
Diamond | ![]() ![]() ![]() ![]() |
23/45 99/198 | |
Diamond | ![]() ![]() ![]() ![]() ![]() |
27/54 120/240 | |
Diamond (HA) |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
51/101 227/453 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
C | Line Ahead Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
C1 | Line Ahead Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Resource Node | ||
---|---|---|---|
# | Resource Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
D | Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
D1 | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
D2 | Line Ahead Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead Vanguard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
D3 | Diamond (HA) |
![]() ![]() ![]() ![]() |
47/94 210/420 |
Diamond | ![]() ![]() ![]() ![]() |
23/45 99/198 | |
Diamond | ![]() ![]() ![]() ![]() ![]() |
27/54 120/240 | |
Diamond (HA) |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
51/101 227/453 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
E | Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
F | 気のせいだった。 Must be my imagination. | ||
# | Empty Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
G | Line Ahead Double Line |
![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead Double Line |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
H | Line Ahead Double Line Echelon |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
I | 気のせいだった。 Must be my imagination. | ||
# | Empty Node |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
J | Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
K | Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
Echelon Line Abreast |
![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
---|---|---|---|
L | Diamond (HA) |
![]() ![]() ![]() ![]() |
47/94 210/420 |
Diamond | ![]() ![]() ![]() ![]() |
23/45 99/198 | |
Diamond | ![]() ![]() ![]() ![]() ![]() |
27/54 120/240 | |
Diamond (HA) |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
51/101 227/453 | |
# | Formation | Air Defense Node | AD/AP AS/AS+ |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
---|---|---|---|
M | Line Ahead Double Line |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Line Ahead | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Normal Battle Node | AD/AP AS/AS+ |
# | Empty Node | ||
---|---|---|---|
N | 敵影を見ず。 No enemy spotted. | ||
# | Empty Node |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
---|---|---|---|
O | Double Line | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 |
Double Line | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
Double Line (Final)
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0/0 0/0 | |
# | Formation | Boss Battle Node | AD/AP AS/AS+ |
Ship Drops
ExpandShip drops |
---|
![]() ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|
![]() ![]() Approximate time until the 1st FF release wave: [7]
1 day, 12 hours, 19 minutes and 43 seconds Approximate time until the end of the event: ([8][9][10] after KC 12th anniversary and Golden Week)
17 days, 12 hours, 19 minutes and 43 seconds
|
Trivia
?