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Fall 2019 Event/E-4
E-4
Information (Phase 1 - Transport Phase):
Phase 2 - Batavia Princess):
Key Rewards:
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Branching rules
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Tips
Note: The Following Guide is an early version of the event guide and is subject for possible changes over time as more information from the events are released. As such information of subject to change as more discoveries are made. Preparation For this map, you will be utilizing ships from the battle of Sunda for this map which will consist of a large group of ships, most which are not all relevant to the Solomon Sea Operations and can be safely used here. You may want to carefully weigh up your options before sending them into this map. In addition to this, you will be using all 3 combined fleets to complete the task this map will challenge you with. Do note that you can also take advantage of special routing on this map to possibly save on using some Heavy Cruisers (CA) in favor of bringing a Fast Battleship (FBB) and a second Light Carrier (CVL) if you consider using Akashi or Akitsushima. Before partaking in the map, consider the following questions:
If you agreed to the first option, you can consider taking advantage of a route and a way to conserve your CAs toward the EO segment of the event. If you have other FBBs besides the Kongous, consider using one of them to save the Kongou-class for the Solomon campaign. If you have a CVL you can use in place of Ryuujou, consider them over of Ryuujou so you can conserve for a possible historical ship for EOs. Otherwise, if you really need her then consider using her in this map. Finally, if you have a lower amount of CAs than what is listed, you might want to weigh your options very carefully as you might be forced to lower the difficulty due to your lack of ships. Having a lack of historical ships for certain EO segments may hinder your progress on certain difficulty levels. Plan carefully and decide when it's a good time to drop difficulty. Finally, if you have a lower amount of CAs than what is listed, you may want to consider weighing your options carefully as you may be forced to lower the difficulty at some point due to lack of ships you may have to EO and more importantly the possible chance that you may lack in historical ships for certain EO segments. Plan your attack carefully and decide when it is a good time to drop in difficulty. If you do not have rocket interceptors, and can still achieve AS through other means. You can attempt the difficulty level you desire, but if you are struggling, you may need to weigh your options and drop down in difficulty in order to successfully complete the operation. This applies to players especially on Hard mode. Historical Bonus Within this operation, many ships associated with the battle of the Sudan Strait will be vital towards completing this operation. However, at the same time many of these ships are also relevant to the Solomon Campaign. While it'll be safe to select some, be careful how many you bring in as they may be relevant to the EOs. Below are the known bonuses that exist on this map: 1.1x Bonus
1.2x Bonus 1.2x Bonus for P and S node (after clearing first gauge) Out of all the ships present with historical buff, the safest ones you can consider for E-4 include Murakumo, Mogami, Mikuma , Shikinami, Natori, Fumizuki, Satsuki, and Asakaze as they have no connection to the Solomons after this map. However you can add in some of the other ships mentioned above in the list as needed or use alternatives, just keep in mind that you need to plan carefully who to bring in order to prevent a forced drop in difficulty. Step 1: Successfully Complete the Transport Operation The first phase will consist of a transport Operation which you'll need to deplete the transport gauge to complete said operation. You will be using a Transport Combined Fleet to complete the Objective. For this comp, you will be using a majority of CA(V)/ CLs and DDs. This composition can be summarized in one single comp. Fleet Recommendation Transport Combined Fleet: 1 CAV, 1CL/CA(V), 4 DD + 1 CL, 3-4 DD, 1-2 CA(V) Path: K-L-M-N-P
Most of the battles should be easy to clear if you remember all the mentioned info above. Outside of Node M which may require additional help the rest of the path should be easy. If the map presents some difficulty, in-route support may help, but isn't entirely necessary. Recommended LBAS
The Boss will consist of a Heavy Cruiser Ne-class Kai along with CLs and DDs. Any Land Base Air Squadron sent there can help wipe out most of the enemy ships here to help you secure an A rank at the very least. The rest should be achievable through your ships and depending on how much transport equips you bring can help you clear the Transport phase more quickly. Remember that you will only need an A Rank at minimum to deplete the TP gauge. Once the TP gauge is depleted, this part of the operation will be complete and the path for the Batativa Princess will be open. Step 2: Battle the Batavia Princess until the final kill In this phase, you will be using a Surface Task Force to fight against the Batavia Princess in Node S. For this phase there are a number of compositions that can come in very handy for how you want to path your way to the boss. Most of these compositions will involve the use of CAs and CLs, unless you decide to use Akashi or Akitsushima on this map to take a slightly different route while being able to bring in Fast Battleship and an extra light carrier in your fleet. Below is a list of the composition that players have used that are among the most commonly referred to in this map: In the list below all comps will face a total of 1 Submarine Node, 2 Surface Battle, and 1 Air Attack.
Recommended LBAS
This will be good up until the final kill which if you're playing on normal or higher, you may need to switch your LBAS around a bit for final kill. The Batavia Princess will come in a combined fleet with some Heavy Cruisers, Light Cruisers and Destroyers mixed within the fleet. Hard mode will especially challenge players by having a Ne-class Heavy Cruiser Kai as part of the main fleet. Using the combination of your LBAS full of bombers and historical ships in your fleet you can wipe out most of the enemy ships without issue leaving only the Princess (and Ne-class Kai on Hard) to be the only main threats in the fleet. Since there is no air power to content with you can take out with your fleet under AS+ with the exception of the final kill on normal and hard. (Please refer to Step 4 of the guide for further explanation). Once you get the Batavia Princess down to final kill, you will need to make a decision on if you'll complete the debuff process, or proceed to continue attacking the boss until you defeat her as her armor and the threat of her fleet will increase for the final kill. If your playing on Easy or lower, it's quite possible to complete the fight without doing the debuff.
Step 3: Complete the Debuff Process Once the Batavia Princess is down to her final kill phase you can complete the debuffing phase which will further buff your fleet and weaken the Princess further making it easier to defeat her. To complete this step you will need to complete a series of steps depending on the difficulty listed below.
Depending on the difficulty, you will likely need to complete these step to get the Debuff to make the princess weaker. At lower difficulties, you can possibly skip the debuff step entirely and just kill the princess from the final step. Once the debuff is complete, all ships will get a 1.1x additional buff if they attack the Batavia Princess. Step 3a: Return with a Transport Combined Fleet Heavy Cruiser Ne-Class Kai (Node P) for an A rank Recommended Fleet: Transport Combined Fleet: Same as Step 1's composition LBAS Setup: Same as Step 1's set up for both LBAS
The process of completing this step is the same as doing Step 1. The only difference is that the enemy fleets along the way along with the boss will have improved enemy ships that will make things slightly harder, but otherwise winning these battles should still be about the same way. Remember that you only need to take out 4 enemy ships at the boss node to count as an A rank. Once the process is completed a chime will play once you return to port and game sounds (SFX) are enabled. Step 3b: Defeat the Carrier fleet (Node E) with a Carrier Task Force For this step you will be using your a Carrier Task Force which will require you to make some changes to your comp along with starting from the starting point from the far east. This part of the debuff requirement will be simple to do and will only need you to reach Node E and eliminate a carrier fleet. Below is the recommended composition: Recommended Composition: Carrier Task Force - 2 CVL, 2-4 CA(V), 0-2 CL + 1 CL, 3-4 DD, 1-2CA(V) Path: A-C-E Recommended LBAS
Overall, this step requires you to simply eliminate the enemies on node E. Spreading out your LBAS along C and E is the most effective method. Using this set up and sending LBAS 1 to E and LBAS 2 to C should get you the desired results easily. Once you complete this step, you will hear a chime upon returning to port if game sounds (SFX) are enabled. Step 3c: Successfully Protect your Landbase during an enemy Air Raid (Achieve AS) Recommended LBAS
This step can be done at any time during or after Steps 3a and 3b. To be able to get AS you will need most of the stronger incerceptors or well modified interceptors in your land base. If you obtained rocket interceptors from the last event, you can use those to improve your AA vs. the Abyssal Sky Fortresses to make AA more achievable. You should only need 1-2 rocket interceptors minimum. If for some reason you do not have your rocket interceptors, you can resort to Saiuns to help edge your land base's AA performance towards reaching AS. Although on Hard mode, the only way to achieve AS if you lack in rocket interceptors is to hope you can reach 512+ Air Power and replay the Map until you roll the 3 Airfield Princess composition on Hard to see if you can get AS. It's also important to remember your air power will be cut in half without rocket interceptors, so if you for one reason or another you cannot achieve 512 Air power, you will need to consider dropping in difficulty unless you want to gamble on trying to defeat the Batavia Princess without debuffing her which is definitely not recommended on harder difficulties. On Medium difficulty, AS should be achievable with all interceptors / fighters in your land base with at least 188 Air Power. Once you complete this step, you will hear a chime upon returning to port if game sounds (SFX) are enabled. Step 4: Finish the Batavia Princess If you have completed all of step 3's requirements, then at this point it is time to proceed with the final kill. If for some reason you chose to skip that, you are still welcome to take the Princess out if you know what your doing or are on a lower difficulty. This part of the guide will focus more on the higher difficulties as most of easy mode can be summarized in the step 2 process since the Princess doesn't change her composition drastically in the final kill. As before, here are the following comps you can consider along with one additional one:
Recommended LBAS
In the final phase, the Batavia Princess will now have more powerful ships along side of her which will include a Light Carrier on higher difficulties. If you carefully planned your fleet out and bring some good historical ship members in this map then you can easily turn the tides in this battle without resorting to more drastic measures. Using ships like Mogami and Mikuma are recommended since this will be the only map they'll be viable for. If you manage to save Atago and Takao to use here they can also assist efficiently (but could be relevant for later [TBD]). Ryuujou (who might also be relevant to EO maps) can also be a possible heavy damage dealer if you arm her with a Night Carrier set up and use her in escort. Other members suchs as Natori,Shikinami or Fubuki can also effectively work here (though penitating the princess's armor on final kill on hard may be difficult to achive compared to historical CAs). Using your combination of historical ships along with the debuff should easily make short work of the princess. But do note that if you play on Hard difficulty, there might be a slight struggle due to the Heavy Cruiser Ne-Class Kai being a strong meat shield and protecting the Batavia Princess from most hits. However if the Princess is weak enough a well placed double attack from your CAs is all you'll probably need to win. It's highly recommended to have a boss support fleet to tackle the boss's other ships so you can concentrate more on the Princess herself. Once the princess has been defeated, the operation will be considered complete.
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Enemy comps
E-4 AB
E-4 A
E-4 B: 深海潜水艦隊 増援部隊IV群 (PoiDB)
E-4 C: 深海スラバヤ緊急増派 水雷戦隊 (PoiDB)
E-4 D: 深海基地航空隊 (PoiDB)
E-4 E: 深海東方艦隊 緊急増派部隊II群 (PoiDB)
E-4 F: 深海潜水艦隊 増援部隊II群 (PoiDB)
E-4 G: 深海合同艦隊 巡洋艦戦隊II群 (PoiDB)
E-4 H
E-4 I
E-4 J
E-4 K: 深海潜水艦隊 増援部隊I群 (PoiDB)
E-4 L: 深海バタビア哨戒線 (PoiDB)
E-4 M: 深海合同艦隊 巡洋艦戦隊I群 (PoiDB)
E-4 N
E-4 O
E-4 P: 深海バタビア方面緊急増派艦隊 (PoiDB)
E-4 Q: 深海潜水艦隊 増援部隊III群 (PoiDB)
E-4 R: 深海艦載機群 (PoiDB)
E-4 S: 深海バタビア合同艦隊 旗艦艦隊 (PoiDB)
E-4 AB
E-4 A
E-4 B: 深海潜水艦隊 増援部隊IV群 (PoiDB)
E-4 C: 深海スラバヤ緊急増派 水雷戦隊 (PoiDB)
E-4 D (PoiDB)
E-4 E: 深海東方艦隊 緊急増派部隊II群 (PoiDB)
E-4 F: 深海潜水艦隊 増援部隊II群 (PoiDB)
E-4 G: 深海合同艦隊 巡洋艦戦隊II群 (PoiDB)
E-4 H
E-4 I
E-4 J
E-4 K: 深海潜水艦隊 増援部隊I群 (PoiDB)
E-4 L: 深海バタビア哨戒線 (PoiDB)
E-4 M: 深海合同艦隊 巡洋艦戦隊I群 (PoiDB)
E-4 N
E-4 O
E-4 P: 深海バタビア方面緊急増派艦隊 (PoiDB)
E-4 Q: 深海潜水艦隊 増援部隊III群 (PoiDB)
E-4 R: 深海艦載機群 (PoiDB)
E-4 S: 深海バタビア合同艦隊 旗艦艦隊 (PoiDB)
E-4 AB
E-4 A
E-4 B: 深海潜水艦隊 増援部隊IV群 (PoiDB)
E-4 C: 深海スラバヤ緊急増派 水雷戦隊 (PoiDB)
E-4 D: 深海基地航空隊 (PoiDB)
E-4 E: 深海東方艦隊 緊急増派部隊II群 (PoiDB)
E-4 F: 深海潜水艦隊 増援部隊II群 (PoiDB)
E-4 G: 深海合同艦隊 巡洋艦戦隊II群 (PoiDB)
E-4 H
E-4 I
E-4 J
E-4 K: 深海潜水艦隊 増援部隊I群 (PoiDB)
E-4 L: 深海バタビア哨戒線 (PoiDB)
E-4 M: 深海合同艦隊 巡洋艦戦隊I群 (PoiDB)
E-4 N
E-4 O
E-4 P: 深海バタビア方面緊急増派艦隊 (PoiDB)
E-4 Q: 深海潜水艦隊 増援部隊III群 (PoiDB)
E-4 R: 深海艦載機群 (PoiDB)
E-4 S: 深海バタビア合同艦隊 旗艦艦隊 (PoiDB)
E-4 AB
E-4 A
E-4 B (PoiDB)
E-4 C: 深海スラバヤ緊急増派 水雷戦隊 (PoiDB)
E-4 D (PoiDB)
E-4 E: 深海東方艦隊 緊急増派部隊II群 (PoiDB)
E-4 F: 深海潜水艦隊 増援部隊II群 (PoiDB)
E-4 G: 深海合同艦隊 巡洋艦戦隊II群 (PoiDB)
E-4 H
E-4 I
E-4 J
E-4 K: 深海潜水艦隊 増援部隊I群 (PoiDB)
E-4 L: 深海バタビア哨戒線 (PoiDB)
E-4 M: 深海合同艦隊 巡洋艦戦隊I群 (PoiDB)
E-4 N
E-4 O
E-4 P: 深海バタビア方面緊急増派艦隊 (PoiDB)
E-4 Q: 深海潜水艦隊 増援部隊III群 (PoiDB)
E-4 R: 深海艦載機群 (PoiDB)
E-4 S: 深海バタビア合同艦隊 旗艦艦隊 (PoiDB)
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Ship drops
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