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Difference between revisions of "Fall 2015 Event"

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# According to this [https://twitter.com/KanColle_STAFF/status/663884408374452224 tweet], Operation A ({{lang|ja|甲}}, Hard) and Operation B ({{lang|ja|乙}}, Medium) will require you to have mutiple fleets ready, which suggests fleet locking.
 
# According to this [https://twitter.com/KanColle_STAFF/status/663884408374452224 tweet], Operation A ({{lang|ja|甲}}, Hard) and Operation B ({{lang|ja|乙}}, Medium) will require you to have mutiple fleets ready, which suggests fleet locking.
 
# The initial maps will focus on transport operations (Lighter ships, such as CLs and DDs likely), while the later maps will focus on heavy ships (CVs and BBs).
 
# The initial maps will focus on transport operations (Lighter ships, such as CLs and DDs likely), while the later maps will focus on heavy ships (CVs and BBs).
<!---
+
 
 
==Event Maps==
 
==Event Maps==
 
===Quick Info Table===
 
===Quick Info Table===
Line 122: Line 122:
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
| style="text-align:center;"|<span style="color:color">'''color'''</span>
 
| style="text-align:center;"|<span style="color:color">'''color'''</span>
| style="text-align:center;"|Requires E-4 completion and Quest [[#SN07|SN07]] completion to unlock
+
| style="text-align:center;"|
|}
 
 
===E-1===
 
===E-1===
  
Line 133: Line 132:
 
|information =  
 
|information =  
 
*Boss:  
 
*Boss:  
*(Kills required) 5 (All difficulties)
+
*(Kills required) X (All difficulties)
 
*'''Ship Restrictions'''
 
*'''Ship Restrictions'''
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
   
 
   
 
*Rewards upon clearance:  
 
*Rewards upon clearance:  
** Clearing on Hard (甲): Irako, 2x [[Reinforcement Expansions]], 4x [[Battle_Rations|Combat Rations]]
+
** Clearing on Hard (甲):  
** Clearing on Medium (乙): Irako, [[Reinforcement Expansions]], 3x [[Battle_Rations|Combat Rations]]
+
** Clearing on Medium (乙):  
** Clearing on Easy (丙): [[Reinforcement Expansions]], 2x [[Battle_Rations|Combat Rations]]
+
** Clearing on Easy (丙):  
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
Line 342: Line 341:
 
|information =  
 
|information =  
 
*Boss:  
 
*Boss:  
*(Kills required) 5 (All difficulties)
+
*(Kills required) X (All difficulties)
 
*'''Ship Restrictions'''
 
*'''Ship Restrictions'''
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
   
 
   
 
*Rewards upon clearance:  
 
*Rewards upon clearance:  
** Clearing on Hard (甲):  Irako, 2x [[Reinforcement Expansions]], 4x [[Battle_Rations|Combat Rations]]
+
** Clearing on Hard (甲):   
** Clearing on Medium (乙): Irako, [[Reinforcement Expansions]], 3x [[Battle_Rations|Combat Rations]]
+
** Clearing on Medium (乙):  
** Clearing on Easy (丙): [[Reinforcement Expansions]], 2x [[Battle_Rations|Combat Rations]]
+
** Clearing on Easy (丙):  
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
Line 551: Line 550:
 
|information =  
 
|information =  
 
*Boss:  
 
*Boss:  
*(Kills required) 5 (All difficulties)
+
*(Kills required) X (All difficulties)
 
*'''Ship Restrictions'''
 
*'''Ship Restrictions'''
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
   
 
   
 
*Rewards upon clearance:  
 
*Rewards upon clearance:  
** Clearing on Hard (甲): Irako, 2x [[Reinforcement Expansions]], 4x [[Battle_Rations|Combat Rations]]
+
** Clearing on Hard (甲):  
** Clearing on Medium (乙): Irako, [[Reinforcement Expansions]], 3x [[Battle_Rations|Combat Rations]]
+
** Clearing on Medium (乙):
** Clearing on Easy (丙): [[Reinforcement Expansions]], 2x [[Battle_Rations|Combat Rations]]
+
** Clearing on Easy (丙):  
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
Line 760: Line 759:
 
|information =  
 
|information =  
 
*Boss:  
 
*Boss:  
*(Kills required) 5 (All difficulties)
+
*(Kills required) X (All difficulties)
 
*'''Ship Restrictions'''
 
*'''Ship Restrictions'''
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
   
 
   
 
*Rewards upon clearance:  
 
*Rewards upon clearance:  
** Clearing on Hard (甲):  Irako, 2x [[Reinforcement Expansions]], 4x [[Battle_Rations|Combat Rations]]
+
** Clearing on Hard (甲):   
** Clearing on Medium (乙): Irako, [[Reinforcement Expansions]], 3x [[Battle_Rations|Combat Rations]]
+
** Clearing on Medium (乙):  
** Clearing on Easy (丙): [[Reinforcement Expansions]], 2x [[Battle_Rations|Combat Rations]]
+
** Clearing on Easy (丙):
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
Line 969: Line 968:
 
|information =  
 
|information =  
 
*Boss:  
 
*Boss:  
*(Kills required) 5 (All difficulties)
+
*(Kills required) X (All difficulties)
 
*'''Ship Restrictions'''
 
*'''Ship Restrictions'''
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
   
 
   
 
*Rewards upon clearance:  
 
*Rewards upon clearance:  
** Clearing on Hard (甲): Irako, 2x [[Reinforcement Expansions]], 4x [[Battle_Rations|Combat Rations]]
+
** Clearing on Hard (甲):
** Clearing on Medium (乙): Irako, [[Reinforcement Expansions]], 3x [[Battle_Rations|Combat Rations]]
+
** Clearing on Medium (乙):  
** Clearing on Easy (丙): [[Reinforcement Expansions]], 2x [[Battle_Rations|Combat Rations]]
+
** Clearing on Easy (丙):  
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
Line 1,169: Line 1,168:
 
'''[[EliteAV|Seaplane Tenders]]''':  
 
'''[[EliteAV|Seaplane Tenders]]''':  
 
}}
 
}}
===E-6===
 
 
{{EventMap1
 
|banner = [[File:2015FallE-1Banner.png|450px]]
 
|map_image = [[File:Fall2015_E1Map.png|450px]]
 
|map_name =
 
|map_japanese =
 
|information =
 
*Boss:
 
*(Kills required) 5 (All difficulties)
 
*'''Ship Restrictions'''
 
*''Ships tagged <span style="color:color">'''COLOR'''</span>
 
 
*Rewards upon clearance:
 
** Clearing on Hard (甲):  Irako, 2x [[Reinforcement Expansions]], 4x [[Battle_Rations|Combat Rations]]
 
** Clearing on Medium (乙): Irako, [[Reinforcement Expansions]], 3x [[Battle_Rations|Combat Rations]]
 
** Clearing on Easy (丙): [[Reinforcement Expansions]], 2x [[Battle_Rations|Combat Rations]]
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
|A_to_B =
 
|A_to_C =
 
|A_to_D =
 
|A_to_F =
 
}}
 
|tips = <br />
 
 
 
  
<tabber>Hard=
 
{{#invoke:EnemyEncounters|encounterTemplate
 
|A_label=
 
|A1_node_info =
 
|A1_form =
 
|A1_xp =
 
|
 
|B_label=
 
|B1_node_info =
 
|B1_form =
 
|B1_xp =
 
|B2_node_info =
 
|B2_form =
 
|B2_xp =
 
|
 
|C_label =
 
|C1_node_info =
 
|C1_form =
 
|C1_xp =
 
|C2_node_info =
 
|C2_form =
 
|C2_xp =
 
|
 
|D_label =
 
|D1_node_info =
 
|
 
|E_label =
 
|E1_node_info =
 
|E1_form =
 
|E1_xp =
 
|E2_node_info =
 
|E2_form =
 
|E2_xp =
 
|
 
|F_label =
 
|F1_node_info =
 
|F1_form = echelon
 
|F1_xp =
 
|
 
|G_label =
 
|G1_node_info =
 
|
 
|Z_label =
 
|Z1_node_info =
 
|Z1_form =
 
|Z1_xp =
 
|Z2_node_info =
 
|Z2_form =
 
|Z2_xp =
 
|
 
|final_form = Z2
 
|boss_node = Z
 
}}
 
|-|Medium=
 
{{#invoke:EnemyEncounters|encounterTemplate
 
|A_label=
 
|A1_node_info =
 
|A1_form =
 
|A1_xp =
 
|
 
|B_label=
 
|B1_node_info =
 
|B1_form =
 
|B1_xp =
 
|B2_node_info =
 
|B2_form =
 
|B2_xp =
 
|
 
|C_label =
 
|C1_node_info =
 
|C1_form =
 
|C1_xp =
 
|C2_node_info =
 
|C2_form =
 
|C2_xp =
 
|
 
|D_label =
 
|D1_node_info =
 
|
 
|E_label =
 
|E1_node_info =
 
|E1_form =
 
|E1_xp =
 
|E2_node_info =
 
|E2_form =
 
|E2_xp =
 
|
 
|F_label =
 
|F1_node_info =
 
|F1_form = echelon
 
|F1_xp =
 
|
 
|G_label =
 
|G1_node_info =
 
|
 
|Z_label =
 
|Z1_node_info =
 
|Z1_form =
 
|Z1_xp =
 
|Z2_node_info =
 
|Z2_form =
 
|Z2_xp =
 
|
 
|final_form = Z2
 
|boss_node = Z
 
}}
 
|-|Easy=
 
{{#invoke:EnemyEncounters|encounterTemplate
 
|A_label=
 
|A1_node_info =
 
|A1_form =
 
|A1_xp =
 
|
 
|B_label=
 
|B1_node_info =
 
|B1_form =
 
|B1_xp =
 
|B2_node_info =
 
|B2_form =
 
|B2_xp =
 
|
 
|C_label =
 
|C1_node_info =
 
|C1_form =
 
|C1_xp =
 
|C2_node_info =
 
|C2_form =
 
|C2_xp =
 
|
 
|D_label =
 
|D1_node_info =
 
|
 
|E_label =
 
|E1_node_info =
 
|E1_form =
 
|E1_xp =
 
|E2_node_info =
 
|E2_form =
 
|E2_xp =
 
|
 
|F_label =
 
|F1_node_info =
 
|F1_form = echelon
 
|F1_xp =
 
|
 
|G_label =
 
|G1_node_info =
 
|
 
|Z_label =
 
|Z1_node_info =
 
|Z1_form =
 
|Z1_xp =
 
|Z2_node_info =
 
|Z2_form =
 
|Z2_xp =
 
|
 
|final_form = Z2
 
|boss_node = Z
 
}}
 
</tabber>
 
 
|dropsA = '''[[EliteDD|Destroyers]]''':
 
|dropsB = '''[[EliteDD|Destroyers]]''':
 
|dropsC = '''[[EliteDD|Destroyers]]''':
 
|dropsD = '''[[EliteDD|Destroyers]]''':
 
|dropsE = '''[[EliteDD|Destroyers]]''':
 
|dropsF = '''[[EliteDD|Destroyers]]''':
 
|dropsZ = '''[[EliteDD|Destroyers]]''':
 
<br/>
 
'''[[EliteCL|Light Cruisers]]''':
 
<br/>
 
'''[[EliteCA|Heavy Cruisers]]''':
 
<br/>
 
'''[[EliteBB|Battleships]]''':
 
<br/>
 
'''[[EliteCV|Aircraft Carriers]]''':
 
<br/>
 
'''[[EliteCVL|Light Aircraft Carriers]]''':
 
<br/>
 
'''[[EliteAV|Seaplane Tenders]]''':
 
}}
 
--->
 
 
<!---
 
<!---
 
==Tweets==
 
==Tweets==

Revision as of 07:18, 18 November 2015


Introduction

File:Kolombangara NASA.jpg
Kolombangara as seen from an overhead view.

The Fall 2015 Event "Charge! Maritime Transport Operation" will be taking place staring November 18th,2015, will be medium-scaled and will feature combined fleets. The Kancolle dev team has hinted the event will be taking place in a "circular island" in the Southern Seas. Within that location, there will be several battles and "transportation operations". The event map will therefore likely be a series of battles that took place at Kolombangara.

If this is true, expect the majority of the events battles to consist of using smaller fleets to perform "Tokyo Express Runs." The dev team have hinted that well trained destoyers and light cruisers to form an elite torpedo squadron will be key to helping you win the event. Since most of the battles at Kolombongara were small engagements, the battles we will likely see during include the Battle of Kula Gulf, The Battle of Kolombangara and the Battle of Vella Gulf. For this reason, admirals are advised to train up their destroyers and light cruisers. Some maps may feature only night battles.

In addition, it has been mentioned that there will be some engagement that will involve larger fleets such as Battleships and Aircraft Carriers during part of the event. These will likely become combined fleet operations.

Update Info

New Ships

  • A total of 4 ship girls are confirmed for this event that include:
  • A new training cruiser has been announced.
    • The Comtiq article in December's magazine mentioned it would be the second ship of the Katori Class training cruisers, which suggests Kashima.
  • An article from Comtique Magazine's September issue made mention of a destroyer that worked alongside Kawakaze and engaged in a furious night battle. The Battle of Vella Gulf ties this connection together as both of them sunk during middle of the night.
    • November's issue hints that a destroyer that was sunk in the area the event will take place will appear.
    • This makes Kagerou-class destroyer Arashi a likely candidate.
  • In Comptiq's December issue, they revealed that a "foreign capital ship" will be appearing.
    • It's hinted in the very same magazine, that she will only have a "chance" to appear
    • Recent tweet images revealed the equipment of said forgien ship, analysis of the equipment leads many to belive that it is the German Aircraft Carrier Graf Zepplin
  • In addition, other foreign ships are expected to appear if you take a certain fleet with you.
  • One other ship girl is confirmed to appear.
  • Akizuki will be among the drops in this event, making this her first appearance since the Autumn 2014 Event.


New Enemy Vessels

  • The December issue of Comtiq hinted there will be a new enemy vessel. As a new boss-type is a staple in every event, a new standard enemy ship-type may appear.

Mechanics

Participation requirements

  • Must have a 75% sortie win ratio.
  • Must have 5 empty ship slots for new ships.
  • Must have 20 free equipment slots.

Special Mechanics

  1. The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (, Hard), Operation B (, Medium) or Operation C (, Easy).
    • Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
  2. The armor-reducing system of the Summer 2015 Event's final map, where certain nodes had to be killed to reduce boss armor, is likely to return, but in a simplified version.
  3. According to this tweet, Operation A (, Hard) and Operation B (, Medium) will require you to have mutiple fleets ready, which suggests fleet locking.
  4. The initial maps will focus on transport operations (Lighter ships, such as CLs and DDs likely), while the later maps will focus on heavy ships (CVs and BBs).

Event Maps

Quick Info Table

Classification Map Name Combined Fleet? Color of Tag Tag Condition & Deployment Restriction Difficulty Restrictions Notes
Main Operation E-1 BLUE Tagging:
Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.
Deployment Restriction:
Normal or Hard: Must have either the same-colored tag or no tag.
Easy: No restrictions.
No restrictions. All difficulties OK
E-2 Color In order to play these maps on hard, you must complete the previous map on either normal or hard.
(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
E-3
E-4 'Color
Extra Operation E-5 color

E-1

No map name yet

Information

  • Boss:
  • (Kills required) X (All difficulties)
  • Ship Restrictions
  • Ships tagged COLOR
  • Rewards upon clearance:
    • Clearing on Hard (甲):
    • Clearing on Medium (乙):
    • Clearing on Easy (丙):
2015FallE-1Banner.png
Fall2015 E1Map.png

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
AB
C
D
F

Tips


Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
Pattern 2
C
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Pattern 2
D
Pattern 1
E
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Show/Hide Nodes and Enemy Encounters
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Final Form

E-2

No map name yet

Information

  • Boss:
  • (Kills required) X (All difficulties)
  • Ship Restrictions
  • Ships tagged COLOR
  • Rewards upon clearance:
    • Clearing on Hard (甲):
    • Clearing on Medium (乙):
    • Clearing on Easy (丙):
2015FallE-1Banner.png
Fall2015 E1Map.png

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
AB
C
D
F

Tips


Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
Pattern 2
C
Pattern 1
Pattern 2
D
Pattern 1
E
Pattern 1
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F
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G
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Final Form

E-3

No map name yet

Information

  • Boss:
  • (Kills required) X (All difficulties)
  • Ship Restrictions
  • Ships tagged COLOR
  • Rewards upon clearance:
    • Clearing on Hard (甲):
    • Clearing on Medium (乙):
    • Clearing on Easy (丙):
2015FallE-1Banner.png
Fall2015 E1Map.png

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
AB
C
D
F

Tips


Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
Pattern 2
C
Pattern 1
Pattern 2
D
Pattern 1
E
Pattern 1
Pattern 2
F
Pattern 1
G
Pattern 1
Z
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Final Form

Show/Hide Nodes and Enemy Encounters
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Final Form

E-4

No map name yet

Information

  • Boss:
  • (Kills required) X (All difficulties)
  • Ship Restrictions
  • Ships tagged COLOR
  • Rewards upon clearance:
    • Clearing on Hard (甲):
    • Clearing on Medium (乙):
    • Clearing on Easy (丙):
2015FallE-1Banner.png
Fall2015 E1Map.png

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
AB
C
D
F

Tips


Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
Pattern 2
C
Pattern 1
Pattern 2
D
Pattern 1
E
Pattern 1
Pattern 2
F
Pattern 1
G
Pattern 1
Z
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Pattern 2
Final Form

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
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Final Form

E-5

No map name yet

Information

  • Boss:
  • (Kills required) X (All difficulties)
  • Ship Restrictions
  • Ships tagged COLOR
  • Rewards upon clearance:
    • Clearing on Hard (甲):
    • Clearing on Medium (乙):
    • Clearing on Easy (丙):
2015FallE-1Banner.png
Fall2015 E1Map.png

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
AB
C
D
F

Tips


Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
Pattern 2
C
Pattern 1
Pattern 2
D
Pattern 1
E
Pattern 1
Pattern 2
F
Pattern 1
G
Pattern 1
Z
Pattern 1
Pattern 2
Final Form

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
A
Pattern 1
B
Pattern 1
Pattern 2
C
Pattern 1
Pattern 2
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Pattern 1
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Z
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Final Form

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoForm
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See Also

References

Tools

Discussions

Player Live Streams

zh:2015年秋季活动