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User:Fujihita

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Revision as of 05:05, 8 February 2015 by >Fujihita (→‎Ikazuchi's anchor: Winter 2015 Event E2)
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Combined fleet

We have a new Reppuu queen!

Cf c.png Highlight

In an amazing streak of luck, Carrier division 1, Fleet carrier Kaga has led the daily crafting team to unbelievable breakthrough, accomplishing a months worth of plane development in one morning.

Three Reppuu (Strong Gale) were finished within mere four attempts.

An honorable mention in the Combined Fleet board for the new Reppuu Queen is all but a small reward to the long list of achievements she had attained in crafting and in battle.

On an unrelated note, the previous title holder was Akagi.

Searchlight.png Hall of Fame

  • Akatsuki - excellent performance in E2, Fall 2014 Event E2

Destroyer division 6

Hibiki's bookshelf

FlareIcon.png
Exped Time Flag Fleet Drum Lvl
2 0:30 2 4XX
6 0:40 4 4XX
4 0:50 3 1CL 2DD
5 1:30 3 1CL 2DD 1XX
21 2:20 15 1CL 4DD Drum.png x3 30
37 2:45 50 1CL 5DD Drum.png x4 200
38 2:55 65 5DD 1XX Drum.png x8 250
11 5:00 6 2DD 2XX
35 7:00 40 2CV 1CA 1DD 2XX
12 8:00 4 2DD 2XX
36 9:00 30 2AV 1CL 1DD 2XX
15 12:00 8 2CV 2DD 2XX
16 15:00 10 1CL 2DD 3XX

Inazuma's diary

EmergencyRepair.png Craft
C o n s t r u c t i o n
  • Noshiro: Construction recipe 4000/6000/6000/2000/20 flagship Z1
  • Yamato: Construction recipe 4000/6000/6000/2000/20 flagship Z1
  • Yuubari: Construction recipe 30/30/30/30 flagship Hiryuu (8 weeks of default)
  • I-8: Construction recipe 250/30/200/30 flagship Ayanami
  • Yahagi: Construction recipe 1500/1500/2000/1000/1 flagship Hibiki
  • Maruyu x 3: Construction recipe 1500/1500/2000/1000/1 flagship Hibiki
D e v e l o p m e n t
LandingCraft.png Ship
RedGunLight.pngSortie
  • Elite Second Carrier Division sortie quest cleared (3 attempts - pure luck, nuff said)
  • Battleship Squadron in the Northern Waters sortie quest cleared
Coming soon
  • Sixth Squadron in the Southwestern Waters sortie quest cleared
Coming soon
  • World 5-3 cleared
Fleet used, one and only for all attempts. Kitakami: Double attack setup, Kongou: 2 main guns, radar and boiler, Nachi: same load out as Kongou, Haguro has Night scout instead of radar, Shigure: 5th slot has ASW gears, and Yuudachi double attack + radar/star shell setup for the last slot.

Searchlight was abandoned in favor of boilers because searchlight causes the bearer not only to be attacked more often but also to get hit more often as well (lowered evasion). It does not work well as we want everyone to survive till boss. Not to mention shenanigans from RnG seems to lead to more frequent Ri-class cut-in when searchlight was equipped. See four straight easy boss kills without seeing a single cut-in when the cursed searchlight was shoveled over board.

Echelon/Double Line formation pre-boss. Line Abreast boss node when 2/3 heavy ships had taken moderate damage, Double Line otherwise. Echelon appears to grant better cut-in resistance at the cost of accuracy. Support expedition in last dance. They killed the boss, they are the boss!

  • World 5-2 cleared
  • Second Carrier Division sortie quest cleared (1 attempt)
  • Destroyer Division 30 (1st Gen.) sortie quest cleared (2 attempts)
Straight up night double attack setup for elite DDs, damecon on Mutsuki and Kisaragi along with boilers. Flagship carries Searchlight. Kirasagi sank at boss and expended a damecon but they managed S-rank victory and quest clear. Sparkling is not necessary for weaker DDs but it is recommended for stronger ones
  • Fall 2014 Event is over
A long list of newcomers in this event: Suzuya, Akizuki, Akigumo, Prinz Eugen, Nowaki, Hayashimo, Harusame, Ooyodo, Naganami, Asagumo, Maikaze, Taigei, extra Maruyu and extra Mikuma.
In general, the event is one of the easier events—although, personally, not much can be said since it is our fleet's first major event. There are a lot of says go into the second, E2, and the fourth map, E4, since they gave us the most troubles. E1 was a give-away map and E3 could be cleared easily, but not quite as farmable as E2 or E1.
  • New Mikawa Fleet sortie quest cleared (11 tries)
Strategy involves a sacrificial ship carrying Type 0 Seaplanes, attempting to gain a successful recon check. Around 47-54 effective LoS is recommended.

The key point to achieve victory at boss node is to survive Wo-class's opening airstrike with minimal damage. A successful recon check significantly lessens the otherwise devastating bombing damage (with up to 3 ships in red) and gives bonus accuracy and in shelling phase. Cut-in setup with 2x main gun and 1x secondary gun on high luck ships to maximize night battle capability. Double attacks deal scratch damage to Ru-class and Wo-class.

Anti-air guns and radars do nothing against Wo-class's airstrike and the fleet doesn't have enough firepower to take care of boss this way.

Ikazuchi's anchor

RedAmmo.png Fall 2014 Event

Agat c.png Winter 2015 Event
  • E1 Analyses and Strategies (Hard)
572.png

The calm before the storm, this is the easiest map (and possibly the only easy map) in this event. 1CL 5DD is the staple composition. Anti-submarine weapons will do the trick nicely. There's a LoS check pre-boss, it appears high LoS results in more ACDGI and low LoS results in more BEFHI. The LoS seems to be around 42-49 effective LoS (old formula).

It's recommended to have at least 4 sets of full ASW ships and 1-2 partial ASW ship for the final run. This leaves only two ships with radars/seaplanes to meet LoS requirement. In either cases, Ooyodo with 2x Type 0 Observation Seaplane and another DD with Type 33 Surface RADAR solved LoS issue.

To make matters worse, G node has surface ships. Our fleet relied on Yuudachi with surface equipment and Ayanami for surface damage. We went double line against G node during the first run. Afterwards, we adjusted the LoS (threw out a radar and put a surface gun in) and went north instead. Line ahead Yo-class's preemptive torp is bad but at least we were prepared for anti-sub warfare.

Another note: never, ever, go into night battle against a flagship submarine. Can't hit 'em at all.

A Echelon SS Ka Class2.pngSS Ka Class.pngSS Ka Class.png
D Echelon SS Ka Class2.pngSS Ka Class2.pngSS Ka Class.png
Echelon (F) SS Ka Class3.pngSS Ka Class2.pngSS Ka Class.png
E Echelon SS Ka Class2.pngSS Ka Class.pngSS Ka Class.pngSS Ka Class.png
G Line Ahead CL He Class3.pngWa flagship card.pngDD I Class 4.pngDD I Class 4.pngSS Yo Class.png
Line Ahead (F) CL He Class3.pngWa flagship card.pngDD I Class 4.pngDD I Class 4.pngSS Yo Class2.pngSS Yo Class.png
H Line Ahead SS Yo Class2.pngSS Yo Class.pngSS Yo Class.pngSS Ka Class.pngSS Ka Class.png
Line Ahead (F) SS Yo Class3.pngSS Yo Class.pngSS Yo Class.pngSS Ka Class.pngSS Ka Class.png
I Echelon SS So Class2.pngSS Ka Class2.pngSS Ka Class.pngSS Ka Class.png
Line Abreast (F) SS So Class3.pngSS Ka Class2.pngSS Ka Class2.pngSS Ka Class.png
  • E2 Analyses and Strategies (Hard)
Wo fk.png

This map is similar to World 3-3, but it's taken to 11. Possible compositions in this map are:

  • 2CV 2FBB 1CLT 1DD for BCFHI, with B node is a fuel maelstrom
  • 1CV 1CVL 2FBB 1CA 1CL for AFHI
  • 1CL 5DD for ADEFI (?)

There is a LoS check preboss which we were able to pass with 1x Saiun, 2x Type 0 Observation Seaplane and 1x FuMO25 Radar. Our fleet went with the first composition. For the first 6 kills, we followed this order: Hiryuu, Kongou, Kaga, Kirishima, Yuudachi, Kitakami.

Hiryuu was deployed with the following load out in slot order: Suisei (Egusa Squadron), Reppuu, Suisei Model 12A and Saiun. Kaga went into battle with Tenzan Model 12 (Tomonaga Squadron), Reppuu (601 Air Group), Reppuu, Suisei Model 12A Yuudachi had AA Cut-in setup and Kitakami has Torpedo cut-in setup.

This composition allowed our carriers to shell heavily in daytime and Kitakami to preemptively cripple a Wo-class at boss, taking into account of the ammo penalty. As air power is limited in this set up, we ran into a major risk at boss against the opening airstrike.

However, this set up allowed us to pass F node against double Ru-class flagship easily as we have up to 4 ships capable of crippling Ru-class in daytime and Kitakami can also one-shot a Ru-class with her torp. High opening damage wiped the floor with the light ships and focused our shelling damage on the heavy hitters.

Things changed at boss in final form because the number of heavy hitters on the enemy side increased to 4. We swapped positions and put our Fast Battleships in the first two position following by the Carriers. This gave us the first strike in night battle and second shelling should the carriers are crippled by Wo-class.

In total, we needed 3 more runs on the last kill. We retreated twice at F node and twice did we fail to hit boss. We did 13 runs in total and used up a measly 35 buckets. All the hard works in World 3-3 paid up!

A Line Ahead CL He Class3.pngDD I Class 4.pngDD I Class 4.pngDD I Class.pngDD I Class.png
C Line Ahead CL He Class3.pngCL Ho Class3.pngDD I Class 4.pngDD I Class 4.pngDD I Class.pngDD I Class.png
F Double Line BB Ru Class3.pngBB Ru Class3.pngCA Ri Class2.pngCL To Class2.pngDD I Class 4.pngDD I Class 4.png
H Diamond CVL Nu Class3.pngCVL Nu Class3.pngCA Ri Class2.pngCA Ri Class2.pngDD I Class 4.pngDD I Class 4.png
Diamond CVL Nu Class3.pngCVL Nu Class3.pngBB Ru Class3.pngCA Ri Class2.pngDD I Class 4.pngDD I Class 4.png
I Diamond CV Wo Class5.pngCV Wo Class5.pngBattleship Ta-ClassCL Tsu elite b.jpgDD I Class 4.pngDD I Class 4.png
Diamond (F) CV Wo Class4.pngCV Wo Class5.pngCV Wo Class5.pngBattleship Ta-ClassDD I Class 4.pngDD I Class 4.png

Akatsuki's shoebox

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147 3.png

Admiral, Верный is in charge today. I'm fine, Спасибо
A great battle is upon us. Comrade Haruna, is the camouflage ready?