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Difference between revisions of "User:Grunilg/Major Changes"

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* Introduction of [[Tutorial:Leveling#Range|Long Range Dive Bombers]], allowing more range control of Carrier Shelling.
 
* Introduction of [[Tutorial:Leveling#Range|Long Range Dive Bombers]], allowing more range control of Carrier Shelling.
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* Certain Dive Bombers now no longer prevent Carriers from attacking Installations. Check [[Anti-Installation#General_Characteristics|this page]] for a list of them.
  
 
* Certain skilled and named Squadrons now enjoy [[Anti-Air_Fire#Shoot_Down_Resistance|Anti-Air Fire Evasion]].
 
* Certain skilled and named Squadrons now enjoy [[Anti-Air_Fire#Shoot_Down_Resistance|Anti-Air Fire Evasion]].

Revision as of 19:49, 30 May 2022

Changes since January 2018

This is an incomplete list and is only covering the most important changes a returning player might need to made aware of. Up to date as of the 29th of May 2022.

Remodels and Ships

  • Amagiri Kai Ni: A Destroyer with target priority and accuracy buff against PT Imps which also applies to the ships adjacent to her.
  • Atlanta: Highly Specialised AACI-Ship
  • Ise Kai Ni|Hyuuga Kai Ni: 5 slot Battlecarriers (count as BBV for routing) capable of equipping Carrier Fighters and Divebombers.

Equipment

  • Certain Dive Bombers now no longer prevent Carriers from attacking Installations. Check this page for a list of them.
  • Introduction of more stat bonuses for certain equipment on ships. Check the respective ship pages to see them.
  • ASW Fit Bonuses now contribute to damage, the synergy bonuses have been revised
  • The following can now be put into Reinforcement Expansions: AA Fire Directors, Submarine RADAR/Echolocators, Submarine Rear Torpedo Launcers, Skilled Lookouts, Elite Torpedo Squadron Command Facility

General Gameplay

  • Revamp of all existing maps except 3-5 and W6, introduction of World 7, located inbetween Worlds 3 and 4 in the sortie and expedition menus
    • As result Leveling Spots have changed, see the page for more details
  • Introduction of new expeditions, some of which are only to be completed once a month. See Expeditions for details
    • Introduction of combat expeditions, which are able to damage ships
  • Recource Hardcaps have been changed to 350.000 respectively.

Combat Mechanics

  • Damage caps got raised:
    • Support, ASW, Airstrike, LBAS - 170
    • Opening and closing torpedo - 180
    • Day shelling - 220
    • Night battle - 360
  • Destroyers CIs have been buffed. Take a look at the Night Battle Page to get an Idea of their effectivness.
  • Certain enemy Air Raids now feature Enemy ASW Patrol Aircraft, being capable of damaging submarines.

LBAS

  • Heavy Bomber Raids require execution of a QTE-like Event on the map to get optimal Interception