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| * Meet '''ALL''' of the following requirements: | | * Meet '''ALL''' of the following requirements: |
| ** Pass the LoS check. | | ** Pass the LoS check. |
− | ** Amount of ships ≤ 4 | + | ** Amount of ships ≤ 5 |
| + | ** If amount of ships = 5, fleet may only contain DD. |
| ** Amount of DD ≥ 2 | | ** Amount of DD ≥ 2 |
| ** No CAV | | ** No CAV |
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| Once the condition is met, a ding sound should occur once you return to homeport. | | Once the condition is met, a ding sound should occur once you return to homeport. |
| |-| Node V= | | |-| Node V= |
− | * '''Recommended Fleet: (Carrier Task Force) 2 CVL, 1 CA, (2SS(V) <Optional> ) + 1 CL,1 CA 3 DD''' ('''All Fast Fleet''') | + | * '''Recommended Fleet (Option 1): (Carrier Task Force) 2 CVL, 1 CA, + 1 CL,1 CA 3 DD''' ('''All Fast Fleet''') |
| + | * '''Recommended Fleet (Option 2): (Carrier Task Force) 2 CVL, 1 CA, 2SS(V)or 1 AO + 1 CL,1 CA 3 DD''' |
| * '''LBAS Recommendation: ''' | | * '''LBAS Recommendation: ''' |
| ** LBAS 1: 4 Bomber''' (Target Node J and P) (Distance of 4 and 5 needed) | | ** LBAS 1: 4 Bomber''' (Target Node J and P) (Distance of 4 and 5 needed) |
− | ** LBAS 2: 1 Fighter 2-3 Bomber 0-1 Range Extender''' (Target Node W) (Distance of 7) | + | ** LBAS 2: 1 Fighter 2-3 Bomber 0-1 Range Extender''' (Target Node V) (Distance of 7) |
| * '''Path: D-E-H-J-P-R-V''' | | * '''Path: D-E-H-J-P-R-V''' |
− | * Speed mod your slow CVLs and subs to make them fast | + | * If you bring 2 SS(V) or an AO, you can ignore speed moding your ships |
| + | * If you choose not to bring the above mentioned, speed mod your slow CVLs to make them fast to meed the requirement. |
| * You must only have 3 DD or less | | * You must only have 3 DD or less |
| * CVL should be armed with 2 Torpedo Bombers, 1 Dive Bombers, 1 Fighter to ensure higher chance at taking out ships and surviving the nodes. | | * CVL should be armed with 2 Torpedo Bombers, 1 Dive Bombers, 1 Fighter to ensure higher chance at taking out ships and surviving the nodes. |
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| * Ships in your fleet should be mainly armed for surface battle. | | * Ships in your fleet should be mainly armed for surface battle. |
| * At least one ship should be armed to OASW against the subs on Node H and I | | * At least one ship should be armed to OASW against the subs on Node H and I |
− | * Use Vanguard formation on Nodes H, M and Q and put your tankiest DD or Jintsuu in slot 4. | + | * Use Line Abrests on Nodes H and Vanguard on Noded M and Q and put your tankiest DD or Jintsuu in slot 4. |
| * If you go towards Node L, consider arming your fleet with high angle guns and someone that can AACI to minimize the potential damage the air attack could do. | | * If you go towards Node L, consider arming your fleet with high angle guns and someone that can AACI to minimize the potential damage the air attack could do. |
| * You calso avoid the Airstrike if you don't choose H at the start | | * You calso avoid the Airstrike if you don't choose H at the start |