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Difference between revisions of "Construction/Common Recipes"
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;Notes | ;Notes | ||
− | *Based on [https://db.kcwiki.cn/construction/ Poi-Statistics] reports | + | *Based on [https://db.kcwiki.cn/construction/ Poi-Statistics] and UnlockACGWebPro reports. |
*Kancolle DB reports include all development materials and Secretary used. This is especially noticeable for BB recipes where the number of attempts with/without Z1/Z3 skew the results towards either Bismarck or ''Yamato''-class significantly. However, since the data sets are still significantly less biased than wikiwiki reports, it gives a better idea of what to expect. | *Kancolle DB reports include all development materials and Secretary used. This is especially noticeable for BB recipes where the number of attempts with/without Z1/Z3 skew the results towards either Bismarck or ''Yamato''-class significantly. However, since the data sets are still significantly less biased than wikiwiki reports, it gives a better idea of what to expect. | ||
* Bismarck and Musashi do not appear with 1 dev mat. I-401 chances are improved with 1 dev mat. Yamato appears with all dev mat inputs. Aiming for Bismarck before Musashi can help save both resources and devmats as Musashi can always appear from a Bismarck attempt, but not necessarily the other way around (if a German ship is not used). | * Bismarck and Musashi do not appear with 1 dev mat. I-401 chances are improved with 1 dev mat. Yamato appears with all dev mat inputs. Aiming for Bismarck before Musashi can help save both resources and devmats as Musashi can always appear from a Bismarck attempt, but not necessarily the other way around (if a German ship is not used). |
Revision as of 13:07, 9 February 2024
- Disclaimers
- These recipes are not guaranteed to give the exact ship wanted in any reasonable number of crafting attempts.
- Percentages listed are sourced from the drop databases and may not be representative of the real craft rates.
- Some ships require special Secretary to be crafted (see here).
Destroyer / Light Cruiser / Heavy cruiser / Submarine
Notes | ||||
---|---|---|---|---|
30 | 30 | 30 | 30 | Mainly common destroyers and light cruisers. No rare destroyers. Small chance of Akigumo, Yayoi, & Yuubari. |
250 | 30 | 200 | 30 | Heavy cruisers, submarines, rare light Cruisers, and rare destroyers. Small chance to yield training cruiser Katori.
Includes chance of rare destroyers (Shimakaze, Yukikaze) and submarines (I-168, I-58, I-8). |
Battleship
Notes | ||||
---|---|---|---|---|
400 | 100 | 600 | 30 | BB (32.01%), CA (57.93%), CL (7.38%). |
Standard Carrier / Light Carrier
Notes | ||||
---|---|---|---|---|
300 | 30 | 400 | 300 | Most common recipe. 7.9% chance for carriers. 32.3% light carrier [3] Minimum amount needed to possibly create a CV/CVL according to KC Kai data. |
350 | 30 | 400 | 350 | 8.5% < 500 entries |
300 | 30 | 600 | 400 | 14.3% < 500 entries |
350 | 30 | 600 | 350 | 11.9% carrier, 32.7% light carrier [4] |
Large Ship Construction Recipe
This section is outdated and needs updating. Some recipes and percentages are missing and outdated. Potential misinformation. Those recipes are still viable. |
Using any of the above mentioned Helper is either required or discouraged, depending on the targeted craft.
- When crafting a ship requiring a helper, then said helper is mandatory,
- However, when crafting any other ship, using those helpers will decrease the crafting rate of the targeted ship.
Focused Ship | Crafting rate | Sample size | Helper? | Notes | |||||
---|---|---|---|---|---|---|---|---|---|
Any | Any | Any | Any | Any | Maruyu | 14.9% with 1.5/1.5/2/1 6.2% with 4/6/6/2 |
- | ❌ | Using fewer resources increases the rate |
1500 | 1500 | 2000 | 1000 | 1 | Nagato-class Mogami-class Agano-class |
3.2% Nagato; 6.2% Mutsu 2.1% Mikuma; 3.0% Suzuya; 3.2% Kumano 3.2% Agano; 2.1% Noshiro; 1.7% Yahagi |
25 000 | ❌ | |
4000 | 2000 | 5000 | 7000 | 20 | Taihou | 5.5% | 7 062 | ❌ | |
4000 | 2000 | 5000 | 6000 | 20 | Taihou | 5.7% | 4 721 | ❌ | |
4000 | 2000 | 5000 | 5200 | 20 | Taihou | 5.0% | 15 165 | ❌ | |
3600 | 2000 | 5300 | 5200 | 20 | Taihou | 4.6% | 717 | ❌ | |
3600 | 2000 | 5300 | 5200 | 1 | Akitsu Maru | 7.0% | 717 | ❌ | |
4000 | 2000 | 5000 | 5500 | 20 | Taihou Akitsu Maru |
6.0% Taihou 8.6% Akitsu Maru |
909 | ❌ | |
4000 | 6000 | 6000 | 3000 | 20 | Yamato-class Yamato focus |
2.7% Yamato 2.9% Musashi |
23 902 | ❌ | |
Bismarck | 2.4% | 4 064 | ✔️ | Yamato-class possible | |||||
4000 | 7000 | 7000 | 2000 | 20 | Yamato-class Musashi focus |
2.7% Yamato 5.8% Musashi |
10 117 | ❌ | |
Bismarck | 1.1% | 4 628 | ✔️ | Yamato-class possible | |||||
4000 | 7000 | 7000 | 2000 | 1 | I-401 Yamato |
4.1% I-401 3.2% Yamato |
4 547 | ❌ | |
6000 | 7000 | 7000 | 2000 | 20 | Yamato-class Musashi focus |
2.7% Yamato 7.2% Musashi |
9 975 | ❌ | |
4000 | 6000 | 7000 | 2000 | 20 | Yamato-class Bismarck focus |
1.9% Yamato 3.5% Musashi |
17 498 | ❌ | Should uses Bismarck's helpers |
6.9% Bismarck | 11 683 | ✔️ | |||||||
4000 | 6000 | 6000 | 2000 | 20 | Yamato-class | 2.4% Yamato 2.6% Musashi 1.3% I-401 |
57 104 | ❌ | Most Reported |
Bismarck | 2.5% | 19 000 | ✔️ | ||||||
4000 | 6000 | 6000 | 2000 | 1 | I-401 Yamato |
4.3% I-401 2.5% Yamato |
30 200 | ❌ | |
4000 | 5900 | 6000 | 2000 | 1 | I-401 | 4.3% | 1 324 | ❌ | |
4000 | 7000 | 7000 | 3000 | 1 | I-401 | 6.9% | 306 | ❌ | |
3000 | 4000 | 4000 | 2000 | 1 | Zara | ? % | N/A | ✔️ | Lacking data |
3500 | 3500 | 6000 | 6000 | 20 | Kamoi | ? % | N/A | ❌ | Lacking data |
4000 | 2000 | 5000 | 6000 7000 |
20 | Kamoi Saratoga |
? % | N/A | ✔️ | Lacking data |
7000 | 7000 | 7000 | 3000 | 20 | Warspite | ? % | N/A | ✔️ | Lacking data |
4000 | 2000 | 5000 | 5200 | 20 | Ark Royal | ? % | N/A | ✔️ | Lacking data |
- Notes
- Based on Poi-Statistics and UnlockACGWebPro reports.
- Kancolle DB reports include all development materials and Secretary used. This is especially noticeable for BB recipes where the number of attempts with/without Z1/Z3 skew the results towards either Bismarck or Yamato-class significantly. However, since the data sets are still significantly less biased than wikiwiki reports, it gives a better idea of what to expect.
- Bismarck and Musashi do not appear with 1 dev mat. I-401 chances are improved with 1 dev mat. Yamato appears with all dev mat inputs. Aiming for Bismarck before Musashi can help save both resources and devmats as Musashi can always appear from a Bismarck attempt, but not necessarily the other way around (if a German ship is not used).