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Difference between revisions of "User:Jigaraphale/Sandbox/13"
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=Resource Nodes Guide= | =Resource Nodes Guide= | ||
− | {| class="wikitable" style="text-align:center; | + | ==Nodes Behaviours== |
− | ! colspan= | + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" |
− | ! colspan= | + | ! colspan=4| DLC / Ship |
− | + | ! colspan=7| Gain Types (per DLC or Ship) | |
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− | | | + | ! rowspan=2 colspan=3| Type |
− | | | + | ! rowspan=2| Name |
− | | | + | ! rowspan=2| {{Fuel}}{{Ammo}}{{Steel}} |
+ | ! rowspan=2| {{Bauxite}} | ||
+ | ! rowspan=2| Consumables<br>& [[1-6]] N | ||
+ | ! rowspan=2| [[5-4]] & 5-5]] | ||
+ | ! colspan=2| [[7-4]] | ||
+ | ! rowspan=2| [[1-6]] G | ||
|- | |- | ||
− | + | ! {{Fuel}} | |
− | + | ! {{Bauxite}} | |
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− | | rowspan= | + | ! rowspan=7| {{LandingCraft}} |
− | | Toku | + | ! rowspan=8 style="color:black;background-color:#A9D08E"| A |
− | | rowspan= | + | ! 1 |
− | | rowspan= | + | ! {{EquipmentLink|Toku Daihatsu Landing Craft}} |
− | | rowspan= | + | | rowspan=8 style="color:black;background-color:#DDF5E8"| 3,0 |
− | | rowspan= | + | | rowspan=8 style="color:black;background-color:#E8F8F0"| 2,0 |
− | | rowspan= | + | | rowspan=8| 0,0 |
− | | | + | | rowspan=8 style="color:black;background-color:#8CDCB0"| 10,0 |
+ | | rowspan=8 style="color:black;background-color:#AEE6C8"| 7,0 | ||
+ | | rowspan=8 style="color:black;background-color:#8CDCB0"| 10,0 | ||
+ | | style="color:black;background-color:#BAEAD0"| 6,0 | ||
|- | |- | ||
− | | | + | ! 2 |
+ | ! {{EquipmentLink|Daihatsu Landing Craft}} | ||
+ | | style="color:black;background-color:#C6EED8"| 5,0 | ||
|- | |- | ||
− | | | + | ! 3 |
+ | ! {{EquipmentLink|Armed Daihatsu}} | ||
+ | | style="color:black;background-color:#E8F8F0"| 2,0 | ||
|- | |- | ||
− | | | + | ! rowspan=4| 4 |
+ | ! {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}} | ||
+ | | rowspan=4 style="color:black;background-color:#F4FCF8"| 1,0 | ||
|- | |- | ||
− | | | + | ! {{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}} |
|- | |- | ||
− | | | + | ! {{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}} |
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|- | |- | ||
− | + | ! {{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}} | |
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! {{Amphibious Tank}} | ! {{Amphibious Tank}} | ||
+ | ! 5 | ||
! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}} | ! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}} | ||
+ | | style="color:black;background-color:#F7FDFA"| 0,75 | ||
|- | |- | ||
! {{Drum}} | ! {{Drum}} | ||
+ | | style="color:black;background-color:#AEAAAA"| B | ||
+ | ! rowspan=2| 6 | ||
! {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} | ! {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} | ||
− | | | + | | style="color:black;background-color:#E8F8F0"| 2,0 |
− | + | | style="color:black;background-color:#EEFAF4"| 1,5 | |
− | + | | 0,0 | |
− | + | | style="color:black;background-color:#52CA88"| 15,0 | |
− | + | | style="color:black;background-color:#A3E3C0"| 8,0 | |
− | + | | style="color:black;background-color:#BAEAD0"| 6,0 | |
− | + | | rowspan=2| 0,0 | |
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|- | |- | ||
− | + | ! {{LandingCraft}} | |
− | + | ! style="color:black;background-color:#A9D08E"| C | |
− | + | ! {{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}} | |
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Line 649: | Line 74: | ||
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|- | |- | ||
− | + | ! rowspan=9 colspan=3| [[Ship]] | |
− | + | ! {{Ship/Link|Kinu Kai Ni}}<br>(only if type 1, 2, 3, or 4 are equipped in the fleet) | |
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Line 694: | Line 82: | ||
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+ | | style="color:black;background-color:#C6EED8"| 5,0 | ||
|- | |- | ||
− | | | + | ! {{Ship/Link|Souya (AGS)|Souya (AGL)|Souya (AGB)|text=Souya}} |
− | | | + | | rowspan=8| 0,0 |
− | | | + | | rowspan=8| 0,0 |
− | | | + | | rowspan=8| 0,0 |
− | + | | rowspan=8| 0,0 | |
− | + | | style="color:black;background-color:#00B050"| 22,0 | |
− | + | | style="color:black;background-color:#46C680"| 16,0 | |
− | + | | rowspan=8| 0,0 | |
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− | + | ! [[AO]] | |
− | + | | style="color:black;background-color:#52CA88"| 15,0 | |
− | + | | style="color:black;background-color:#8CDCB0"| 10,0 | |
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− | + | ! [[BBV]] | |
− | + | | style="color:black;background-color:#8CDCB0"| 10,0 | |
− | + | | style="color:black;background-color:#8CDCB0"| 10,0 | |
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− | + | ! [[LHA]] | |
− | + | | style="color:black;background-color:#A3E3C0"| 8,0 | |
− | + | | style="color:black;background-color:#AEE6C8"| 7,0 | |
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− | + | ! [[CVL]] | |
− | + | | style="color:black;background-color:#AEE6C8"| 7,0 | |
− | + | | style="color:black;background-color:#D1F1E0"| 4,0 | |
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− | + | ! [[AV]] | |
− | | style="background-color:# | + | | style="color:black;background-color:#BAEAD0"| 6,0 |
− | + | | style="color:black;background-color:#C6EED8"| 5,0 | |
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− | + | ! [[AS]] | |
− | + | | style="color:black;background-color:#C6EED8"| 5,0 | |
− | | style="background-color:# | + | | style="color:black;background-color:#C6EED8"| 5,0 |
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|} | |} | ||
− | ==Special Ressource Nodes== | + | ===Regular Ressource Nodes=== |
− | [[File:FinishLineNode.png|right| | + | [[File:ResourceNode.png|right|50px|Resource Node]] |
+ | |||
+ | Upon entering, adds a specific amount of a specific resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), consumables ({{IR}}{{IC}}{{DM}}), or coin boxes ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels. | ||
+ | |||
+ | ;Note | ||
+ | *The resources are added to the overall stockpile ONLY if either: | ||
+ | **The node is a "dead-end". | ||
+ | **The subsequent '''battle''' node must be completed. | ||
+ | *Immediately refreshing the game after reaching such nodes '''does not''' provide resources. | ||
+ | |||
+ | Using {{Drum}} [[Drum]]s, some {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} [[Special Amphibious Tank]]s increases the resource gain up to a possible node-specific cap: | ||
+ | |||
+ | |||
+ | ===Special Ressource Nodes=== | ||
+ | [[File:FinishLineNode.png|right|50px|Finish Line<br>Harbour Node]] | ||
Is often considered an Ending node like Boss nodes. | Is often considered an Ending node like Boss nodes. | ||
Line 1,439: | Line 144: | ||
*In [[1-6]], the Finish Line has a pool of possible resources as rewards rather than a single one. | *In [[1-6]], the Finish Line has a pool of possible resources as rewards rather than a single one. | ||
**Unlike other Nodes, the resources here cannot be increased using any equipment. | **Unlike other Nodes, the resources here cannot be increased using any equipment. | ||
− | |||
− | |||
+ | ==Resource Gains== | ||
+ | ===Main Resources=== | ||
+ | The main resources {{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}: | ||
− | === | + | ===Consumables=== |
+ | Consumables includes the main ones ({{IR}}{{IC}}{{DM}}), and the coin boxes ({{FBsmall}}{{FBmedium}}{{FBlarge}}): |
Revision as of 22:04, 29 April 2023
Resource Nodes Guide
Nodes Behaviours
DLC / Ship | Gain Types (per DLC or Ship) | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Type | Name | Consumables & 1-6 N |
5-4 & 5-5]] | 7-4 | 1-6 G | |||||
A | 1 | Toku Daihatsu Landing Craft | 3,0 | 2,0 | 0,0 | 10,0 | 7,0 | 10,0 | 6,0 | |
2 | Daihatsu Landing Craft | 5,0 | ||||||||
3 | Armed Daihatsu | 2,0 | ||||||||
4 | DLC + T89 Tank | 1,0 | ||||||||
Soukoutei | ||||||||||
DLC + Panzer II | ||||||||||
Toku DLC + Ho-Ni Tank | ||||||||||
5 | Ka-Mi Tank | 0,75 | ||||||||
B | 6 | Drums | 2,0 | 1,5 | 0,0 | 15,0 | 8,0 | 6,0 | 0,0 | |
C | Toku DLC + 11th Reg M4A1 DD Toku DLC + Panzer III Toku DLC + Chi-Ha Toku DLC + Chi-Ha Kai |
0,0 | 0,0 | 0,0 | 0,0 | 0,0 | 0,0 | |||
Ship | Kinu Kai Ni (only if type 1, 2, 3, or 4 are equipped in the fleet) |
0,0 | 0,0 | 0,0 | 0,0 | 0,0 | 0,0 | 5,0 | ||
Souya |
0,0 | 0,0 | 0,0 | 0,0 | 22,0 | 16,0 | 0,0 | |||
AO | 15,0 | 10,0 | ||||||||
BBV | 10,0 | 10,0 | ||||||||
LHA | 8,0 | 7,0 | ||||||||
CVL | 7,0 | 4,0 | ||||||||
AV | 6,0 | 5,0 | ||||||||
AS | 5,0 | 5,0 | ||||||||
Other Types | 0,0 | 0,0 |
Regular Ressource Nodes
Upon entering, adds a specific amount of a specific resources (), consumables (), or coin boxes () to the stockpile. Resource Nodes do not refill the fleet's current resource levels.
- Note
- The resources are added to the overall stockpile ONLY if either:
- The node is a "dead-end".
- The subsequent battle node must be completed.
- Immediately refreshing the game after reaching such nodes does not provide resources.
Using Drums, some Landing Craft, and Special Amphibious Tanks increases the resource gain up to a possible node-specific cap:
Special Ressource Nodes
Is often considered an Ending node like Boss nodes.
- It can reward none, one, or two resources at once, but no consumable so far.
- Like Resources nodes, using Drums, Landing Craft, and Tanks increases the resource gain, but equipment effectiveness may vary.
- In 1-6, the Finish Line has a pool of possible resources as rewards rather than a single one.
- Unlike other Nodes, the resources here cannot be increased using any equipment.
Resource Gains
Main Resources
Consumables
Consumables includes the main ones (), and the coin boxes ():