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E-2 consists of 3 main phases and requires the use of Single Fleets, Striking Forces, and Combined Fleets.
 
E-2 consists of 3 main phases and requires the use of Single Fleets, Striking Forces, and Combined Fleets.
 
* This map uses 2 locks:
 
* This map uses 2 locks:
** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''2nd Torpedo Squadron''' (reused in E-3), 1st starting point,
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** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''2nd Torpedo Squadron''' (reused in E-3) for the 1st starting point
** [[File:{{ROOTPAGENAME}} Tag 3.png]] '''Supporting Combined Fleet''', 2nd starting point,
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** [[File:{{ROOTPAGENAME}} Tag 3.png]] '''Supporting Combined Fleet''' for the 2nd starting point
* 2 [[LBAS]] are available to sortie into this map.
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* 2 [[LBAS]] are available on this map:
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** Only 1 can be set on '''Sortie''', the other being limited to '''Defense'''.  
 
** After phase 1 ??, the LBAS is relocated closer to the final boss.
 
** After phase 1 ??, the LBAS is relocated closer to the final boss.
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** Be aware that [[Land-Based_Air_Squadron#High_Altitude_Air-Raid|High Altitude LBAS defense]] is required for the debuff. It is advised to check if the required AS values can be achieved with the planes available before starting the map on higher difficulties.
 
* '''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|F2|darkorange|M|darkorange|P|darkorange}}
 
* '''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|F2|darkorange|M|darkorange|P|darkorange}}
{{imbox|type=content|textstyle = color:red; font-weight:bold; font-style:italic|text='''This map is extremely hard to clear in all difficulties.<br>Please wait for information regarding compositions, historical bonuses, and friendly fleets across the event before starting it.'''}}
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{{imbox|type=content|textstyle=color:red|text='''''This map is extremely hard to clear on all difficulties.<br>Please wait for information regarding compositions, historical bonuses, and friendly fleets across the event before starting it.'''''}}
    
==Phase 1==
 
==Phase 1==
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* Striking Force: '''1(F)BB(V), 1CVL, 0-1CAV, 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 
* Striking Force: '''1(F)BB(V), 1CVL, 0-1CAV, 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 
* Route: {{MapRoute|1||A|pink|B|orange|C|red|E|red|E2|red}}
 
* Route: {{MapRoute|1||A|pink|B|orange|C|red|E|red|E2|red}}
** The boss is an '''"[[Installation]]"''' and requires appropriate gears to be defeated,
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** The boss is an '''[[Installation]]''' and requires appropriate gear to be defeated,
 
***She is especially weak to "Nuke" setups  
 
***She is especially weak to "Nuke" setups  
** The boss fleet includes one or two [[PT Imp Pack]]s, requiring appropriate gears to be defeated (these can be ignored as S-rank is optional):
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** The boss fleet includes one or two [[PT Imp Pack]]s, requiring appropriate gear to be defeated (these can be ignored as S-rank is optional):
 
{{Anti-PT Imp Setups}}
 
{{Anti-PT Imp Setups}}
 
* Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 
* Bringing an [[AACI]] capable ship is recommended to pass through the air node.
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<tabber>
 
<tabber>
 
|-|STF/CTF BB=
 
|-|STF/CTF BB=
* STF/CTF: '''2F(BB), 2CVL, 2CAV + 0-1CA(V) 1CL, 1-2CLT, 2-3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
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* STF/CTF: '''2(F)BB, 2CVL, 2CAV + 0-1CA(V) 1CL, 1-2CLT, 2-3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
* Route: {{MapRoute|2||M|darkorange|O|red|Q|blue|U|red|W|red}}
 
* Route: {{MapRoute|2||M|darkorange|O|red|Q|blue|U|red|W|red}}
 
**This fleet can be either an STF or a CTF, with no difference between both.
 
**This fleet can be either an STF or a CTF, with no difference between both.
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<tabber>
 
<tabber>
 
|-|Node G=
 
|-|Node G=
* Refer to Phase 1 fleet for composition and routing
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* Refer to [[#Phase 1]]'s fleet for composition and routing.
    
|-|Node D=
 
|-|Node D=
* CTF: '''1 CV, 1 CVL, 1-2 CA, 1 CL, 2 DD'''  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
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* CTF: '''1CV, 1CVL, 1-2CA, 1CL, 2DD'''  [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 
* Route: {{MapRoute|1||A|pink|B|darkorange|C|red|D|pink}}
 
* Route: {{MapRoute|1||A|pink|B|darkorange|C|red|D|pink}}
* Having DD less than 3 and 2 CV(L) will route to D
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* Having less than 3 DD and 2 CV(L) will route to D.
    
|-|Node J=
 
|-|Node J=
* Refer to Phase 2 fleet for composition and routing
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* Refer to [[#Phase 2]]'s fleet for composition and routing.
    
|-|Node E2=
 
|-|Node E2=
*It's the same fleet for Phase 2.5 Gimmick
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* Refer to [[#Phase 2.5 - Gimmicks]]'s fleet for composition and routing.
    
|-|LBAS=
 
|-|LBAS=
*Can be accomplished by sending 1 sub until the Air raid is triggered
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*This step can be accomplished by sending 1 SS(V) until the Air Raid is triggered.
 
{|class="wikitable"  
 
{|class="wikitable"  
 
!      !! AP !! AS
 
!      !! AP !! AS
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|}
 
|}
 
</tabber>
 
</tabber>
      
Once Debuff is complete the CG will change to the following:
 
Once Debuff is complete the CG will change to the following:
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