Line 42: |
Line 42: |
| |B/red/darkorange -> B2/pink = * Meet '''ANY''' of the following requirements: | | |B/red/darkorange -> B2/pink = * Meet '''ANY''' of the following requirements: |
| ** Fast fleet that does not meet the requirements to go to C | | ** Fast fleet that does not meet the requirements to go to C |
− | ** If slow, amount of (F)BB(V) + CA(V) = 0 | + | ** If slow, amount of (F)BB(V) + CV(B) + CA(V) = 0 |
| |B/red/darkorange -> C = * Meet '''ALL''' of the following requirements: | | |B/red/darkorange -> C = * Meet '''ALL''' of the following requirements: |
| ** Fast Fleet | | ** Fast Fleet |
Line 51: |
Line 51: |
| ** Amount of (F)BB(V) ≤ 1 | | ** Amount of (F)BB(V) ≤ 1 |
| ** Amount of DD ≥ 3 | | ** Amount of DD ≥ 3 |
− | ** If slow, amount of CVL ≤ 1 ? | + | ** If slow, amount of CVL ≤ 1 |
− | ???
| |
| |E -> E1/empty = Fail the LoS check | | |E -> E1/empty = Fail the LoS check |
− | |E -> E2 = * Meet '''ALL''' of the following requirements: | + | |E -> E2 = * Does not meet the requirements to go to G |
− | ** Amount of CV(B) ≥ 1
| + | * Pass the LoS check (Cn4=67~73 '''Hard''') |
− | ** Pass the LoS check
| |
− | ** ???
| |
| |E -> G = * Meet '''ALL''' of the following requirements: | | |E -> G = * Meet '''ALL''' of the following requirements: |
| ** Amount of CV(B) = 0 | | ** Amount of CV(B) = 0 |
− | ** Pass the LoS check | + | ** Amount of CL ≥ 1 or amount of DD ≥ 3 |
− | ** ???
| + | ** Pass the LoS check (Cn4=67~73 '''Hard''') |
− | |F/empty -> F1/pink,F2 = Active Branching | + | |F/empty -> F1/pink,F2/red/darkorange = Active Branching |
| |F2/red/darkorange -> H = *Meet '''ALL''' of the following requirements: | | |F2/red/darkorange -> H = *Meet '''ALL''' of the following requirements: |
| ** Amount of SS(V) = 0 | | ** Amount of SS(V) = 0 |
| ** ??? | | ** ??? |
| |F2/red/darkorange -> H1/pink = * Does not meet the requirements to go to H | | |F2/red/darkorange -> H1/pink = * Does not meet the requirements to go to H |
− | |H -> H2/empty = * Fail the LoS check ? | + | |H -> H2/empty = * Fail the LoS check |
| |H -> I = *Does not meet the requirements to go to J | | |H -> I = *Does not meet the requirements to go to J |
− | * Pass the LoS check ? | + | * Pass the LoS check |
| |H -> J = * Meet '''ALL''' of the following requirements: | | |H -> J = * Meet '''ALL''' of the following requirements: |
| ** Amount of (F)BB(V) ≤ 1 | | ** Amount of (F)BB(V) ≤ 1 |
| ** Amount of CL + DD ≥ 4 | | ** Amount of CL + DD ≥ 4 |
− | ** Pass the LoS check ? | + | ** Pass the LoS check |
| + | ** ??? |
| }} | | }} |
| | | |
Line 81: |
Line 79: |
| |order = 2,K,M,O,R,U | | |order = 2,K,M,O,R,U |
| |2 -> K = * Does not meet the requirements to go to M | | |2 -> K = * Does not meet the requirements to go to M |
− | |2 -> M = * Meet '''ALL''' of the following requirements: | + | |2 -> M/red/darkorange = * Meet '''ALL''' of the following requirements: |
| ** Fast Fleet | | ** Fast Fleet |
| ** Amount of (F)BB(V) + CV(B) ≤ 2 | | ** Amount of (F)BB(V) + CV(B) ≤ 2 |
Line 95: |
Line 93: |
| ** Fast Fleet ('''Hard''' only?) | | ** Fast Fleet ('''Hard''' only?) |
| ** Amount of (F)BB(V) ≤ 2 | | ** Amount of (F)BB(V) ≤ 2 |
| + | ** Amount of CVL ≤ 2 |
| ** Amount of SS(V) = 0 | | ** Amount of SS(V) = 0 |
| + | ** If slow, amount of BB ≤ 1 |
| |Q/empty -> R,U = Active Branching | | |Q/empty -> R,U = Active Branching |
| |R/pink -> S/empty = ??? | | |R/pink -> S/empty = ??? |
Line 108: |
Line 108: |
| }} | | }} |
| | | |
− | =Dark's Initial Guide= | + | =Dark + Jiga Initial Guide= |
| ==Map Overview== | | ==Map Overview== |
| + | E-2 consists of 3 main phases and requires the use of Single Fleets, Striking Forces, and Combined Fleets. |
| + | * This map uses 2 locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''2nd Torpedo Squadron''' (reused in E-3) for the 1st starting point |
| + | ** [[File:{{ROOTPAGENAME}} Tag 3.png]] '''Supporting Combined Fleet''' for the 2nd starting point |
| + | * 2 [[LBAS]] are available on this map: |
| + | ** Only 1 can be set on '''Sortie''', the other being limited to '''Defense'''. |
| + | ** After phase 1 ??, the LBAS is relocated closer to the final boss. |
| + | ** Be aware that [[Land-Based_Air_Squadron#High_Altitude_Air-Raid|High Altitude LBAS defense]] is required for the debuff. It is advised to check if the required AS values can be achieved with the planes available before starting the map on higher difficulties. |
| + | * '''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|F2|darkorange|M|darkorange|P|darkorange}} |
| + | {{imbox|type=content|textstyle=color:red|text='''''This map is extremely hard to clear on all difficulties.<br>Please wait for information regarding compositions, historical bonuses, and friendly fleets across the event before starting it.'''''}} |
| | | |
| ==Phase 1== | | ==Phase 1== |
| + | <tabber> |
| + | |-|Light Fleet= |
| + | * Striking Force: '''1CL, 0-2CLT, 3-6DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|darkorange|C|red|E|red|G|red}} |
| + | **The lightest fleet for this route. |
| + | **This fleet should utilize the {{IconText|{{CommandFacility}}|ETSCF}} {{Equipment/Link|Elite Torpedo Squadron Command Facility|text=ETSCF|link=Evacuation#Elite Torpedo Squadron Command Facility}}. |
| + | |
| + | |-|Heavy Fleet= |
| + | * Striking Force: '''0-1FBB, 0-1CVL, 1CAV, 0-1CLT, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|darkorange|C|red|E|red|G|red}} |
| + | |
| + | |-|Heaviest Fleet= |
| + | * Striking Force: '''1FBB, 3CVL, 3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|darkorange|C|red|E|red|G|red}} |
| + | **Heaviest fleet for this route. |
| + | |
| + | |-|Sub Fleet= |
| + | * Striking Force: '''1FBB, 1CVL, 1CAV/CLT, 3DD, 1SS(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|darkorange|C|red|E|red|G|red}} |
| + | **This use an SS(V) for Sub-Tanking. |
| + | **Highly recommend to use Repair Team/Goddess on Submarine for passing rate |
| + | </tabber> |
| + | * Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
| + | * Bringing an [[OASW]] capable ship is recommended to pass through the new node. |
| + | |
| + | *Striking Force fleets can utilize the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF|link=Evacuation#Striking Force Fleet Command Facility}}. |
| + | |
| ==Phase 2== | | ==Phase 2== |
− | ==Phase 2.5== | + | * Striking Force: '''1(F)BB(V), 1CVL, 0-1CAV, 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|orange|C|red|E|red|E2|red}} |
| + | ** The boss is an '''[[Installation]]''' and requires appropriate gear to be defeated, |
| + | ***She is especially weak to "Nuke" setups |
| + | ** The boss fleet includes one or two [[PT Imp Pack]]s, requiring appropriate gear to be defeated (these can be ignored as S-rank is optional): |
| + | {{Anti-PT Imp Setups}} |
| + | * Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
| + | |
| + | ==Phase 2.5 - Gimmicks== |
| + | The following steps have to be performed to unlock the final boss: |
| + | {|class="wikitable" |
| + | ! !! E2!! T!! V |
| + | |- |
| + | | Hard || S?|| S?|| S? |
| + | |- |
| + | | Medium|| S?|| S?|| ? |
| + | |- |
| + | | Easy || S?|| S?|| - |
| + | |- |
| + | | Casual|| S?|| S?||- |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node E2= |
| + | * Striking Force: '''1CV, 1CVL, 1CL, 0-1CLT, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|orange|C|red|E|red|E2|red}} |
| + | |
| + | |-|Node T= |
| + | * STF: '''2FBB, 2CVL, 2CAV + 1CL, 0-1CLT, 0-1CA, 3-5DD''' (FAST) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| + | * Route: {{MapRoute|2||M|orange|N|pink|O|red|Q|blue|R|pink|T|red}} |
| + | ** {{MapRoute|Q|blue}} is a selection node. |
| + | |
| + | |-|Node V= |
| + | * Use the same fleet as {{MapRoute|T|red}} |
| + | * Route: {{MapRoute|2||M|orange|N|pink|O|red|Q|blue|U|red|V|blue}} |
| + | ** {{MapRoute|Q|blue}} is a selection node. |
| + | </tabber> |
| + | |
| ==Phase 3== | | ==Phase 3== |
− | =YY's Guide= | + | <tabber> |
| + | |-|STF/CTF BB= |
| + | * STF/CTF: '''2(F)BB, 2CVL, 2CAV + 0-1CA(V) 1CL, 1-2CLT, 2-3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| + | * Route: {{MapRoute|2||M|darkorange|O|red|Q|blue|U|red|W|red}} |
| + | **This fleet can be either an STF or a CTF, with no difference between both. |
| + | **This fleet can bring high Air Power. |
| + | **The (F)BB can potentially utilize a [[Special Attack]]. |
| + | |
| + | |-|CTF CV= |
| + | * CTF: '''1CV, 2CVL, 3CA(V) + 0-1CA(V) 1CL, 1-2CLT, 2-3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| + | * Route: {{MapRoute|2||M|darkorange|O|red|Q|blue|U|red|W|red}} |
| + | **This fleet can bring the highest Air Power for this route. |
| + | </tabber> |
| + | *LoS check: ?? |
| + | * Bringing an [[AACI]] capable ship is recommended against the boss. |
| + | * Bringing an [[OASW]] capable ship is recommended to pass through the new node. |
| + | |
| + | ==Debuff== |
| + | Once LD has been reached, the following steps have to be performed to debuff the boss |
| + | |
| + | {|class="wikitable" |
| + | ! !! G!! D!! J!! E2!! LBAS |
| + | |- |
| + | |Hard || S|| AS|| S|| S|| AS |
| + | |- |
| + | |Medium|| -|| AS|| S|| S|| AS |
| + | |- |
| + | |Easy || -|| -|| S|| S|| AS |
| + | |- |
| + | |Casual|| -|| -|| A+|| S|| AS? |
| + | |} |
| | | |
− | =Ship Bonuses= | + | <tabber> |
| + | |-|Node G= |
| + | * Refer to [[#Phase 1]]'s fleet for composition and routing. |
| + | |
| + | |-|Node D= |
| + | * CTF: '''1CV, 1CVL, 1-2CA, 1CL, 2DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|darkorange|C|red|D|pink}} |
| + | * Having less than 3 DD and 2 CV(L) will route to D. |
| + | |
| + | |-|Node J= |
| + | * Refer to [[#Phase 2]]'s fleet for composition and routing. |
| + | |
| + | |-|Node E2= |
| + | * Refer to [[#Phase 2.5 - Gimmicks]]'s fleet for composition and routing. |
| + | |
| + | |-|LBAS= |
| + | *This step can be accomplished by sending 1 SS(V) until the Air Raid is triggered. |
| + | {|class="wikitable" |
| + | ! !! AP !! AS |
| + | |- |
| + | |Hard || 461|| 1035 |
| + | |- |
| + | |Medium|| 417|| 938 |
| + | |- |
| + | |Easy || 375|| 842 |
| + | |- |
| + | |Casual|| 352|| 791 |
| + | |} |
| + | </tabber> |
| + | |
| + | Once Debuff is complete the CG will change to the following: |
| + | {|class="wikitable" |
| + | ![[European Armored Carrier Princess]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full European Armored Carrier Princess.png|Regular |
| + | Enemy Full European Armored Carrier Princess Damaged.png|Last Dance |
| + | Enemy Full European Armored Carrier Princess Debuffed.png|Debuffed |
| + | </gallery> |
| + | |} |
| + | |
| + | =Historical Bonuses= |
| {{color|red|'''DISCLAIMER:''' ''This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.''}} | | {{color|red|'''DISCLAIMER:''' ''This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.''}} |
| + | |
| + | ==Ship Bonuses== |
| {|class="wikitable" style="text-align:center" | | {|class="wikitable" style="text-align:center" |
− | ! colspan=1|Ships | + | ! colspan=3|Ships |
− | ! width=130px| Phase 1 | + | ! Mapwide |
− | ! width=130px| Phase 2
| |
− | ! width=130px| Phase 3
| |
| |- | | |- |
− | !{{Ship/Banner|Yamato/Kai Ni|small=true}} | + | ! colspan=3|All [[DD]] |
− | | 1.07~1.10x | + | | 1.03x |
− | | ??
| |
− | | ??
| |
| |- | | |- |
− | !{{Ship/Banner|Ryuuhou/Kai Ni|small=true}} | + | ! colspan=3|All [[DE]] |
− | | ?? | + | | 1.12x |
− | | ?? | |
− | | 1.07~1.42x
| |
| |- | | |- |
− | !{{Ship/Banner|Mogami/Kai Ni|small=true}} | + | !{{Ship/Banner|Yahagi/Kai Ni|small=true}}!!{{Ship/Banner|Ushio/Kai Ni|small=true}}!!{{Ship/Banner|Hibiki|small=true}} |
− | | 1.07~1.11x | + | | rowspan=4| 1.15x |
− | | ??
| |
− | | ??
| |
| |- | | |- |
− | !{{Ship/Banner|Kitakami/Kai Ni|small=true}} | + | !{{Ship/Banner|Hatsushimo/Kai Ni|small=true}}!!{{Ship/Banner|Shigure/Kai Ni|small=true}}!!{{Ship/Banner|Kasumi|small=true}} |
− | | 1.07~1.24x | |
− | | ?? | |
− | | 1.05~1.11x | |
| |- | | |- |
− | !{{Ship/Banner|Yahagi/Kai Ni|small=true}} | + | !{{Ship/Banner|Isokaze/B Kai|small=true}}!!{{Ship/Banner|Hamakaze/B Kai|small=true}}!!{{Ship/Banner|Yukikaze|small=true}} |
− | | 1.12~1.33x | |
− | | ?? | |
− | | 1.14~1.24x | |
| |- | | |- |
− | !{{Ship/Banner|Yukikaze/Kai Ni|small=true}} | + | !{{Ship/Banner|Asashimo/Kai Ni|small=true}}!!{{Ship/Banner|Suzutsuki/Kai|small=true}}!!{{Ship/Banner|Fuyutsuki/Kai|small=true}} |
− | | 1.17~1.43x | |
− | | ?? | |
− | | ?? | |
| |- | | |- |
− | !{{Ship/Banner|Asashimo/Kai Ni|small=true}} | + | !{{Ship/Banner|Yamato/Kai Ni|small=true}}!!{{Ship/Banner|Kongou/Kai Ni C|small=true}}!!{{Ship/Banner|Haruna/Kai Ni|small=true}} |
− | | 1.15~1.20x | + | | rowspan=3| 1.08x |
− | | ??
| |
− | | ??
| |
| |- | | |- |
− | !{{Ship/Banner|Ayanami/Kai Ni|small=true}} | + | !{{Ship/Banner|Ryuuhou/Kai Ni|small=true}}!!{{Ship/Banner|Junyou/Kai Ni|small=true}}!!{{Ship/Banner|Mogami/Kai Ni|small=true}} |
− | | ?? | |
− | | ?? | |
− | | 1.01~1.32x | |
| |- | | |- |
− | !{{Ship/Banner|Kasumi/Kai Ni|small=true}} | + | !{{Ship/Banner|Kitakami/Kai Ni|small=true}}!!{{Ship/Banner|Take/Kai|small=true}}!!{{Ship/Banner|Urakaze/D Kai|small=true}} |
− | | ?? | + | |} |
− | | ?? | + | |
− | | 1.13~1.20x
| + | ==[[Debuff]]== |
| + | {|class="wikitable" style="text-align:center" |
| + | ! Ships |
| + | ! Node W |
| |- | | |- |
− | !{{Ship/Banner|Johnston/Kai|small=true}} | + | !{{Enemy/Banner|European Armored Carrier Princess Debuffed|small=true}}<br>{{Enemy/Banner|Aircraft Carrier Princess B|small=true}}<br>{{Enemy/Banner|Battleship Princess|small=true}} |
− | | ?? | + | | -48 {{Armor}} |
− | | ?? | |
− | | 1.01~1.42x | |
− | | |
| |} | | |} |