Difference between revisions of "World 1/1-4"

 
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{{World/Hub}}
 
==World 1-4: 南西諸島防衛線 Nansei Islands Defense Line==
 
==World 1-4: 南西諸島防衛線 Nansei Islands Defense Line==
 
{{LabSortieworld
 
{{LabSortieworld
| map = 1 04.png
+
| page = World 1/1-4
 
| difficulty = ☆ ☆ ☆
 
| difficulty = ☆ ☆ ☆
 
| item = {{Ammo}} {{Steel}} {{Bauxite}}
 
| item = {{Ammo}} {{Steel}} {{Bauxite}}
Line 16: Line 17:
 
}}
 
}}
 
}}
 
}}
 +
===Map Unlocking & Progression===
 +
'''1-4''' is unlocked after clearing [[1-3]].
 +
 +
To clear the map, the boss's flagship must be sunk once.
  
 
===Stage Guide===
 
===Stage Guide===
Line 59: Line 64:
 
# Bring a submarine-only fleet (likely from shipbuilding, as there is no submarine drop before [[1-5]]), as only enemy CL and DDs can attack submarines.
 
# Bring a submarine-only fleet (likely from shipbuilding, as there is no submarine drop before [[1-5]]), as only enemy CL and DDs can attack submarines.
 
# Bring your own carriers, which can be obtained through either remodeling [[Chitose]] and/or [[Chiyoda]] at Level 15 to CVL, or through shipbuilding.
 
# Bring your own carriers, which can be obtained through either remodeling [[Chitose]] and/or [[Chiyoda]] at Level 15 to CVL, or through shipbuilding.
*The third method will also help in completing the quest chain which rewards [[Akagi]]: [[Quests#A11|A11]] (have a CV(L) and 3 destroyers in your second fleet) and [[Quests#B10|B10]] (sink an enemy carrier).
+
*The third method will also help in completing the quest chain which rewards [[Akagi]]: {{Q|A11}} (have a CV(L) and 3 destroyers in your second fleet) and {{Q|B10}} (sink an enemy carrier).
*This map is also convenient for completing [[Quests#Bw2|Bw2]], preferably with a fleet of three subs. The echelon formations here hurt them far less than those in [[2-2]].
+
*This map is also convenient for completing {{Q|Bw2}}, preferably with a fleet of three subs. The echelon formations here hurt them far less than those in [[2-2]].
  
 
===Recommended Fleets===
 
===Recommended Fleets===
 +
*'''1AS, 5XX''' (avoids {{MapRoute|J|red}}, needs DD+DE ≥ 3 to avoid {{MapRoute|B|red}}{{MapRoute|D|red}} branching)
 
*'''1AV, 1CL, 2DD, 2XX'''
 
*'''1AV, 1CL, 2DD, 2XX'''
 
*'''4DD, 2XX''' (XX can't be SS(V))
 
*'''4DD, 2XX''' (XX can't be SS(V))
 
**Random routing.
 
**Random routing.
  
===Nodes and Enemy Encounters===
+
===Resource Nodes===
{{#invoke:EnemyEncounters2|encounterTemplate
+
{{MapRoute|C|green|E|green|G|green}} are "Normal Resource Nodes" rewarding respectively steel {{Steel}}, ammo {{Ammo}}, and bauxite {{Bauxite}}.
|A_label = '''<span style="color:blue">Battle Avoided</span>'''
+
*''See [[Resource Node|here]] for more details.
|A1_node_info = "Must be my imagination" (battle avoided)
+
 
|
+
{{Map/Footer|1-4|
|B_label = 敵偵察艦隊 <br> Enemy Scout Fleet
+
 
|B-1_node_info = ca_ri-class cl_he-class dd_i-class dd_i-class dd_i-class
+
|enemycompsnotes=
|B-1_form = double_line line_ahead
+
 
|B-1_xp =
+
|shipdropnotes=  
|B-1_enemy_air_power =
+
 
|B-2_node_info = ca_ri-class cl_he-class dd_ro-class dd_ro-class
 
|B-2_form = line_ahead double_line
 
|B-2_xp =
 
|B-2_enemy_air_power =
 
|B-3_node_info = cl_he-class cl_he-class dd_ha-class dd_ha-class
 
|B-3_form = double_line line_ahead
 
|B-3_xp =
 
|B-3_enemy_air_power =
 
|
 
|C_label = '''<span style="color:green">Resource Node</span>'''
 
|C1_node_info = steel + 10 20
 
|
 
|D_label = 敵偵察艦隊 <br> Enemy Scout Fleet
 
|D-1_node_info = ca_ri-class cl_he-class dd_i-class dd_i-class dd_i-class
 
|D-1_form = double_line line_ahead
 
|D-1_xp =
 
|D-1_enemy_air_power =
 
|D-2_node_info = ca_ri-class cl_he-class dd_ro-class dd_ro-class
 
|D-2_form = double_line line_ahead
 
|D-2_xp =
 
|D-2_enemy_air_power =
 
|D-3_node_info = cl_he-class cl_he-class dd_ha-class dd_ha-class
 
|D-3_form = line_ahead double_line
 
|D-3_xp =
 
|D-3_enemy_air_power =
 
|
 
|E_label = '''<span style="color:green">Resource Node</span>'''
 
|E1_node_info = ammo + 15 20
 
|
 
|F_label = '''<span style="color:blue">Battle Avoided</span>'''
 
|F1_node_info = "Must be my imagination" (battle avoided)
 
|
 
|G_label = '''<span style="color:green">Resource Node</span>'''
 
|G1_node_info = bauxite + 10 15 20
 
|
 
|H_label = 敵前衛任務部隊 I群 <br> '''Enemy Vangaurd Task Force Group I'''
 
|H-1_node_info = cvl_nu-class cvl_nu-class ca_ri-class cl_he-class dd_ro-class dd_ro-class
 
|H-1_form = diamond
 
|H-1_xp =
 
|H-1_enemy_air_power = 16
 
|H-2_node_info = cvl_nu-class cvl_nu-class cl_he-class dd_ro-class dd_ro-class
 
|H-2_form = diamond
 
|H-2_xp =
 
|H-2_enemy_air_power = 16
 
|
 
|I_label = 敵前衛任務部隊 II群 <br> '''Enemy Vangaurd Task Force Group II'''
 
|I-1_node_info = cvl_nu-class ca_ri-class cl_ho-class dd_i-class dd_i-class
 
|I-1_form = diamond
 
|I-1_xp =
 
|I-1_enemy_air_power = 8
 
|I-2_node_info = cvl_nu-class cvl_nu-class cl_ho-class dd_i-class dd_i-class
 
|I-2_form = diamond
 
|I-2_xp =
 
|I-2_enemy_air_power = 16
 
|I-3_node_info = cvl_nu-class cvl_nu-class ca_ri-class cl_ho-class dd_i-class dd_i-class
 
|I-3_form = diamond
 
|I-3_xp =
 
|I-3_enemy_air_power = 16
 
|
 
|J_label = 敵支援打撃任務群 <br> Enemy Support Strike Force Group
 
|J-1_node_info = bb_ru-class cvl_nu-class cl_he-class cl_he-class dd_ro-class dd_ro-class
 
|J-1_form = double_line line_ahead
 
|J-1_xp =
 
|J-1_enemy_air_power = 8
 
|J-2_node_info = bb_ru-class cvl_nu-class cvl_nu-class cl_he-class dd_ro-class dd_ro-class
 
|J-2_form = line_ahead double_line
 
|J-2_xp =
 
|J-2_enemy_air_power = 16
 
|J-3_node_info = bb_ru-class clt_chi-class clt_chi-class cl_he-class dd_ro-class dd_ro-class
 
|J-3_form = line_ahead double_line
 
|J-3_xp =
 
|J-3_enemy_air_power =
 
|
 
|K_label = '''<span style="color:blue">Battle Avoided</span>'''
 
|K1_node_info = "Must be my imagination" (battle avoided)
 
|
 
|L_label = 敵機動部隊 <br> '''Enemy Mobile Task Force'''
 
|L-1_node_info = cv_wo-class cvl_nu-class ca_ri-class cl_he-class dd_ha-class dd_ha-class
 
|L-1_form = diamond
 
|L-1_xp =
 
|L-1_enemy_air_power = 18
 
|L-2_node_info = cv_wo-class cvl_nu-class ca_ri-class cl_he-class dd_ro-class dd_ro-class
 
|L-2_form = diamond
 
|L-2_xp =
 
|L-2_enemy_air_power = 18
 
|L-3_node_info = cv_wo-class ca_ri-class cl_he-class dd_ro-class dd_ro-class dd_ro-class
 
|L-3_form = diamond
 
|L-3_xp =
 
|L-3_enemy_air_power = 10
 
|L-4_node_info = cv_wo-class ca_ri-class cl_he-class dd_ha-class dd_ha-class dd_ha-class
 
|L-4_form = diamond
 
|L-4_xp =
 
|L-4_enemy_air_power = 10
 
|L-5_node_info = cv_wo-class cv_wo-class ca_ri-class cl_he-class dd_ni-class dd_ni-class
 
|L-5_form = diamond
 
|L-5_xp =
 
|L-5_enemy_air_power = 20
 
|L-6_node_info = cv_wo-class cv_wo-class ca_ri-class cl_he-class dd_ha-class dd_ha-class
 
|L-6_form = diamond
 
|L-6_xp =
 
|L-6_enemy_air_power = 20
 
|
 
|final_form =  
 
|boss_node = L
 
 
}}
 
}}
 
{{:{{BASEPAGENAME}}/1-4/Drop list}}
 

Latest revision as of 15:51, 18 May 2024

World 1-4: 南西諸島防衛線 Nansei Islands Defense Line

 
Strategy Name
南1号作戦 (First Southern Operation)
Difficulty
☆ ☆ ☆
Item
Strategy Content
南西諸島の防衛ライン上の敵侵攻艦隊を捕捉、全力出撃でこれを撃滅せよ!
An enemy invasion fleet is pressing on the defensive line in the Nansei Islands. Sail out in full force and destroy them!
1-4
Fleet AV CL 2DD 2XX
Route Random
Other Notes Strongest Boss Node Comp
AP AS AS+
14 30 60

Map Unlocking & Progression

1-4 is unlocked after clearing 1-3.

To clear the map, the boss's flagship must be sunk once.

Stage Guide

1-4 Branching Rules
Nodes Rules
Start
A
  • Random routing
B
B
C
  • Meet ANY of the following to FORCE D
    • Fleet contains no DD and DE
    • CV(B/L) ≥ 3
    • (F)BB(V) ≥ 3
  • Go to C if DD+DE ≥ 3
  • Otherwise, random routing
    • If fleet contains CL, 80% to C
    • Otherwise, 65% to C
D
D
E
  • Go to E if fleet contains AS
  • Go to G if fleet contains AV
  • Otherwise, random routing
G
F
E
  • Meet ANY of the following to go to E
    • DD+DE ≥ 4
    • Fleet contains AV and DD+DE ≥ 2
    • BBV ≥ 2 and DD+DE ≥ 2
  • Random between E and H if DD+DE ≥ 2
  • Otherwise, random routing between H and I.
H
I
J
K
  • Meet ANY of the following to go to L
    • DD ≥ 4 and SS(V) = 0
    • Fleet contains both AV and CL, with DD+DE ≥ 2
  • Otherwise, random routing
L


Tips

This is the first map in which the enemy fleets possess carriers (with at least one node of carriers in every route). If you do not bring your own carriers, your ships must deal with aerial bombing prior to being able to counter-attack during the shelling phase(s). You have a few ways to deal with enemy carriers:

  1. Ignore the enemy carriers' bombing, which is possible with durable ships (at least CLs, preferably CAs or higher).
  2. Bring a submarine-only fleet (likely from shipbuilding, as there is no submarine drop before 1-5), as only enemy CL and DDs can attack submarines.
  3. Bring your own carriers, which can be obtained through either remodeling Chitose and/or Chiyoda at Level 15 to CVL, or through shipbuilding.
  • The third method will also help in completing the quest chain which rewards Akagi: A11 (have a CV(L) and 3 destroyers in your second fleet) and B10 (sink an enemy carrier).
  • This map is also convenient for completing Bw2, preferably with a fleet of three subs. The echelon formations here hurt them far less than those in 2-2.

Recommended Fleets

  • 1AS, 5XX (avoids J, needs DD+DE ≥ 3 to avoid BD branching)
  • 1AV, 1CL, 2DD, 2XX
  • 4DD, 2XX (XX can't be SS(V))
    • Random routing.

Resource Nodes

C E G are "Normal Resource Nodes" rewarding respectively steel  , ammo  , and bauxite  .

  • See here for more details.

Enemy Compositions

1-4 A
# Empty Node
A 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
1-4 B: 敵偵察艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
B Line Ahead
Double Line
90          0/0
0/0
Line Ahead
Double Line
90          0/0
0/0
Line Ahead
Double Line
90            0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
1-4 C
# Resource Node
C Gained 10~20  
# Resource Node
1-4 D: 敵偵察艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
D Line Ahead
Double Line
90          0/0
0/0
Line Ahead
Double Line
90          0/0
0/0
Line Ahead
Double Line
90            0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
1-4 E
# Resource Node
E Gained 10~20  
# Resource Node
1-4 F
# Empty Node
F 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
1-4 G
# Resource Node
G Gained 10~20  
# Resource Node
1-4 H: 敵前衛任務部隊I軍 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
H Diamond 100            6/11
24/48
Diamond 120             
6/11
24/48
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
1-4 I: 敵前衛任務部隊II群 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
I Diamond 90            3/6
12/24
Diamond 100            6/11
24/48
Diamond 110             
6/11
24/48
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
1-4 J: 敵支援打撃任務群 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
J Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
120             
3/6
12/24
Line Ahead
Double Line
130             
6/11
24/48
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
1-4 K
# Empty Node
K 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
1-4 L: 敵機動部隊 (PoiDB)
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+
L Diamond 120             
4/7
15/30
Diamond 125             
4/7
15/30
Diamond 130             
7/13
27/54
Diamond 135             
7/13
27/54
Diamond 140             
7/14
30/60
Diamond 150             
7/14
30/60
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+

Ship Drops

This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
Ship drops
Type Ship? B D H I J L
DD Makigumo ✔️
CL Nagara ✔️ ✔️ ✔️ ✔️ ✔️
CL Sendai ✔️
CA Kinugasa ✔️
CA Myoukou ✔️ ✔️ ✔️
CVL Ryuujou ✔️
CVL Shouhou ✔️
DD Mutsuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kisaragi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Satsuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Fumizuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Nagatsuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kikuzuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Mikazuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Mochizuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Fubuki ✔️ ✔️ ✔️ ✔️ ✔️
DD Shirayuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Hatsuyuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Miyuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Murakumo ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Isonami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Ayanami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shikinami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Akatsuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Hibiki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Ikazuchi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Inazuma ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Hatsuharu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Nenohi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Wakaba ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Hatsushimo ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shiratsuyu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shigure ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Murasame ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Yuudachi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Samidare ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Suzukaze ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Ooshio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Michishio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Arashio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Arare ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kasumi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kagerou ✔️ ✔️ ✔️ ✔️ ✔️
DD Shiranui ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kuroshio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Tenryuu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Tatsuta ✔️ ✔️ ✔️ ✔️ ✔️
CL Kuma ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Tama ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Kiso ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Isuzu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Natori ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Yura ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Jintsuu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Naka ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Furutaka ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Kako ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Aoba ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Nachi ✔️ ✔️ ✔️
CA Ashigara ✔️ ✔️ ✔️ ✔️
CA Haguro ✔️ ✔️ ✔️ ✔️
CA Maya ✔️
CA Choukai ✔️
CVL Houshou ✔️ ✔️ ✔️ ✔️ ✔️
AV Chitose ✔️ ✔️ ✔️ ✔️
AV Chiyoda ✔️ ✔️ ✔️ ✔️