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Difference between revisions of "User:Grunilg/Major Changes"
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* The following can now be put into Reinforcement Expansions: AA Fire Directors, Submarine RADAR/Echolocators, Submarine Rear Torpedo Launcers, Skilled Lookouts, Elite Torpedo Squadron Command Facility | * The following can now be put into Reinforcement Expansions: AA Fire Directors, Submarine RADAR/Echolocators, Submarine Rear Torpedo Launcers, Skilled Lookouts, Elite Torpedo Squadron Command Facility | ||
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* [[Daihatsu-class Landing Craft]] are now craftable | * [[Daihatsu-class Landing Craft]] are now craftable |
Revision as of 19:48, 30 May 2022
Changes since January 2018
This is an incomplete list and is only covering the most important changes a returning player might need to made aware of. Up to date as of the 29th of May 2022.
Remodels and Ships
- Amagiri Kai Ni: A Destroyer with target priority and accuracy buff against PT Imps which also applies to the ships adjacent to her.
- Tashkent kai: 4 slot Destroyer
- Atlanta: Highly Specialised AACI-Ship
- Yuubari Kai Ni Toku, Yahagi Kai Ni B: "cheat CLT" like Yura and Abukuma
- Mogami Kai Ni Toku: CAV capable of equipping minisubs and DLC/Tanks
- Musashi Kai Ni: A costly 5 slot Battleship
- Nagato Kai Ni|Mutsu Kai Ni|Nelson: Gain Access to a very powerful special attack (see below)
- Ise Kai Ni|Hyuuga Kai Ni: 5 slot Battlecarriers (count as BBV for routing) capable of equipping Carrier Fighters and Divebombers.
- Gambier Bay Mk.II|Unyou Kai: DLC-Capable CVE
- Akagi Kai Ni (E): 5 slot (night) Carrier
- Kaga Kai Ni (E/Go): 5 slot (night/ASW) Carrier
- Victorious: A CVB
Equipment
- Introduction of Long Range Dive Bombers, allowing more range control of Carrier Shelling.
- Certain skilled and named Squadrons now enjoy Anti-Air Fire Evasion.
- Introduction of more stat bonuses for certain equipment on ships. Check the respective ship pages to see them.
- The following can now be put into Reinforcement Expansions: AA Fire Directors, Submarine RADAR/Echolocators, Submarine Rear Torpedo Launcers, Skilled Lookouts, Elite Torpedo Squadron Command Facility
- Daihatsu-class Landing Craft are now craftable
General Gameplay
- Revamp of all existing maps except 3-5 and W6, introduction of World 7, located inbetween Worlds 3 and 4 in the sortie and expedition menus
- As result Leveling Spots have changed, see the page for more details
- Introduction of new expeditions, some of which are only to be completed once a month. See Expeditions for details
- Introduction of combat expeditions, which are able to damage ships
- Introduction of Underway Repairs and more special Routing on Event Maps featuring Akashi Kai and Akitsushima Kai
- The Elite Torpedo Squadron Command Facility can be used in regular maps and placed in Reinforcement Expansions. See its page to see the rules of how its retreat mechanics work.
- Recource Hardcaps have been changed to 350.000 respectively.
Combat Mechanics
- Damage caps got raised:
- Support, ASW, Airstrike, LBAS - 170
- Opening and closing torpedo - 180
- Day shelling - 220
- Night battle - 360
- Introduction of very powerful Special Attacks with Nelson, Nagato Kai Ni and Mutsu Kai Ni. Read their respective pages to get an idea of how they work
- Introduction of AA Rocket Barrage
- Destroyers CIs have been buffed. Take a look at the Night Battle Page to get an Idea of their effectivness.
- ASW Fit Bonuses now contribute to damage, the synergy bonuses have been revised
- Certain enemy Air Raids now feature Enemy ASW Patrol Aircraft, being capable of damaging submarines.
LBAS
- Introduction of High-Altitude Interceptors and High-Altitude Air Raids
- Heavy Bomber Raids require execution of a QTE-like Event on the map to get optimal Interception
- Introduction of Type 2 Land Based Reconnaissance Aircraft (skilled), increasing LBAS Range alongside Bombing and Fighterpower. Look at the Land-Based Air Squadron page for more details