Help:Akashi Upgrades

Revision as of 04:37, 6 March 2020 by Leyana (talk | contribs) (→‎High)

Introduction

This article aims to provide a rough guide to help you decide on what to spend your screws on. Because of the way most improvement bonuses are square rooted, the first upgrade provides you with the largest gain. Therefore it is critical to get important equipment to ★+1 before working on others.

Please refer to Akashi-List or Improvement for more details on the process.

The Breakpoint Myth

Breakpoints refer to points where upgrade bonuses reach whole numbers. These points are stressed because of the way the game rounds down the results of most formulas. The misconception is that a 1.99 bonus is just as good as a 1.00 bonus because of rounding. While there is a slight grain of truth to the myth, things get a little complex in practice. Due to how many multipliers and other bonuses are involved, trying to hit equipment upgrade breakpoints doesn't affect very much in the grand scheme of things.

The most important thing to do is to upgrade your equipment to certain critical points:

  • ★+1 - Provides the biggest power increase. Only applies to equipment with square rooted bonus curves.
  • ★+6 - The point when failures start to kick in and costs take a large jump.
  • ★MAX - The final step to maximise upgrade bonuses.

Upgrade Priority

Very High

  • Get at least 8 10cm Twin High-angle Mount + Anti-Aircraft Fire Director to max.
  • Ideally you should have around 14 20.3cm(no.3) Twin Gun Mount but 8 is a good number to start off with. You can round out the numbers of 20.3cm guns with 8inch Triple Gun Mount Mk.9 and 8inch Triple Gun Mount Mk.9 mod.2 if you have them.
  • The 35.6 and 41 prototypes are not the best battleship guns but they are cheap and useful across many different battleships. Upgrade about 4 each but you can lower their priority as you get other, better guns.
  • You can use a maximum of 9 12cm 30 Tube Rocket Launcher Kai 2 at one time. You can get away with 2 to start off with.
  • Start off with upgrading 4 Quad torpedoes then focus on Quintuples as you get them. You'll want at least 12 torpedoes.
  • The Iwamoto is currently the best fighter in the game. You should upgrade it at your earliest opportunity.
  • It is important to have at least 8 seaplane fighters.
  • The SONAR upgrades aren't that important from an ASW standpoint, but upgraded sonars give some torpedo evasion which can be helpful.
  • AP Shells are incredibly important for your battleships and you should be aiming to get 4.
  • The Ka-Mi tank is the best all rounder against installations. While it's best that you match the number of special landing craft (T89, 11th Division, M4A1), getting 4 to start will be good.
  • Upgrading the searchlight will decrease enemy CI chance and give bonus firepower. Important for night battle.
Summary
Equipment Type Name
Main Gun Small 10cm Twin High-angle Mount + Anti-Aircraft Fire Director
Medium 20.3cm(no.3) Twin Gun Mount
Large Prototype 35.6cm Triple Gun Mount · Prototype 41cm Triple Gun Mount
Anti-Air Gun 12cm 30-tube Rocket Launcher[1]
Torpedo 61cm Quad (Oxygen) Torpedo Mount · 61cm Quint (Oxygen) Torpedo Mount · Prototype 61cm Sextuple (Oxygen) Torpedo Mount
Carrier Plane Fighter Zero Fighter Type 52 Model A (Iwamoto Squadron)
Seaplane Recon Type 0 Recon Seaplane[2]
SONAR Type 4 SONAR
Shell Type 91 Armor-Piercing (AP) Shell · Type 1 Armor-Piercing (AP) Shell
Landing Craft Type 2 Ka-Mi Tank
Misc Equipment Searchlight

High

Summary
Equipment Type Name
Main Gun Small 12.7cm Twin Mount Type-C Kai 2 · 12.7cm Twin Mount Type-B Kai 4 (Wartime Modifications) + Anti-Aircraft Fire Director
Medium 8inch Triple Gun Mount Mk.9 · 8inch Triple Gun Mount Mk.9 mod.2
Large 46cm Triple Gun Mount[1] · 16in Triple Gun Mount Mk.7[2] · 41cm Triple Gun Mount Kai Ni · 46cm Triple Gun Mount Kai
Torpedo 61cm Triple (Oxygen) Torpedo Mount Late Model · 61cm Quad (Oxygen) Torpedo Mount Late Model
Carrier Plane Fighter Zero Fighter Type 21 (Skilled) · Zero Fighter Type 52 Model C (601 Air Group)[3] · F4F-3[4] · F4F-4[4] · F6F-3[4] · F6F-5[4]
Dive Bomber Zero Fighter Type 62 (Fighter-bomber/Iwai Squadron)
Seaplane Recon Type 98 Recon Seaplane (Night Scout)
Fighter Type 2 Seaplane Fighter Kai · Kyoufuu Kai
Other Aircraft Type 1 Fighter Hayabusa Model III A
Landing Craft Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)
Misc Equipment Type 96 150cm Searchlight
  1. To upgrade to 46cm Triple Gun Mount Kai.
  2. To upgrade to 16in Triple Gun Mount Mk.7 + GFCS.
  3. For conversion into Reppuu (601 Air Group).
  4. 4.0 4.1 4.2 4.3 For night fighter quest chain.

Medium

Equipment Type Name
Main Gun Small 12.7cm Twin Mount Type-D Kai 2 · 12.7cm Twin Mount Type-A Kai 3 (Wartime Modifications) + Anti-Aircraft Fire Director
Shell Type 3 Shell[1]
Misc Equipment Shipborne Model Type 4 20cm Anti-ground Rocket Launcher[2]

Low

Equipment Type Name
Main Gun Large 16in Triple Gun Mount Mk.7 + GFCS · Prototype 51cm Twin Gun Mount · 51cm Twin Gun Mount
Carrier Plane Torpedo Bomber Type 97 Torpedo Bomber · Type 97 Torpedo Bomber (931 Air Group) · Prototype Type 97 Torpedo Bomber Kai No. 3 Model E (w/ Type 6 Airborne Radar Kai)
Seaplane Bomber Zuiun Model 12 (634 Air Group)[1] · Zuiun Kai Ni (634 Air Group)[1]
Other Aircraft Prototype Keiun[2]
Depth Charge Type 3 Depth Charge

Very Low

Equipment Type Name
Secondary Gun Small OTO 152mm Triple Rapid Gun Mount ·
Seaplane Recon Type 0 Observation Seaplane
Other Aircraft Ka-type Observation Autogyro · O Type Observation Autogyro Kai · O Type Observation Autogyro Kai Ni · S-51J · S-51J Kai
SONAR
Depth Charge Type 2 Depth Charge · Type 2 12cm Mortar Kai · Type 2 12cm Mortar Kai (Concentrated Deployment)

See Also

  1. 1.0 1.1 For conversion into skilled version.
  2. To convert into Jet Keiun Kai.