Resource Nodes Guide

Regular Ressource Nodes

 
Resource Node

Upon entering, adds a specific amount of a specific resources (    ), consumables (   ), or coin boxes (   ) to the stockpile. Resource Nodes do not refill the fleet's current resource levels.

Note
  • The resources are added to the overall stockpile ONLY if either:
    • The node is a "dead-end".
    • The subsequent battle node must be completed.
  • Immediately refreshing the game after reaching such nodes does not provide resources.

Using   Drums, some   Landing Craft, and   Special Amphibious Tanks increases the resource gain up to a possible node-specific cap:

Resource Gain Bonuses
Type Name Base Bonus
         
   
  Daihatsu Landing Craft 
Toku Daihatsu Landing Craft 
DLC + T89 Tank 
Armed Daihatsu 
Soukoutei 
DLC + Panzer II 
Toku DLC + Ho-Ni Tank 
+3 +2 +??
  Ka-Mi Tank 
  Drums  +2 +1.5 +??
  Toku DLC + 11th Reg 
M4A1 DD 
Toku DLC + Panzer III 
Toku DLC + Chi-Ha 
Toku DLC + Chi-Ha Kai 
0 0 0
  • Those values will vary from map to map, being +10   for DLC on 5-5 for instance.

1-2

Node B

  • Ressource: 10~40  
  • DLC effect: Type ??

1-3

Node D

  • Ressource: 10~20  
  • DLC effect: Type ?? (+3/+2)

Node G

  • Ressource: 10~30  
  • DLC effect: Type ??

1-4

Node C

  • Ressource: 10~20  
  • DLC effect: Type ??

Node E

  • Ressource: 10~20  
  • DLC effect: Type ??

Node G

  • Ressource: 10~20  
  • DLC effect: Type ??

1-6

Node G

  • Ressource: 20~35  
  • DLC effect: Type ?? (+5)

Node M

  • Ressource: 20~35  
  • DLC effect: Type ?? (+10)

2-1

Node B

  • Ressource: 10~30  
  • DLC effect: Type ??

Node E

  • Ressource: 1~?  
  • DLC effect: Type ??

2-2

Node A

  • Ressource: 10~20  
  • DLC effect: Type ??

Node F

  • Ressource: 15~35  
  • DLC effect: Type ??

Node J

  • Ressource: 1~?  
  • DLC effect: Type ??

2-3

Node D

  • Ressource: 15~45  
  • DLC effect: Type ??

Node G

  • Ressource: 15~45  
  • DLC effect: Type ??

Node H

  • Ressource: 35-40  
  • DLC effect: Type ??

Node I

  • Ressource: 15~45  
  • DLC effect: Type ??

2-4

Node A

  • Ressource: 1~?  
  • DLC effect: Type ??

Node D

  • Ressource: ?~?  
  • DLC effect: Type ??

Node G

  • Ressource: 1~?  
  • DLC effect: Type ??

Node N

  • Ressource: ?~?  
  • DLC effect: Type ??

2-5

Node B

  • Ressource: 10~40  
  • DLC effect: Type ??

3-1

Node B

  • Ressource: 40~135  
  • DLC effect: Type ??

3-2

Node B

  • Ressource: 50~150  
  • DLC effect: Type ??

Node B

  • Ressource: 1~?  
  • DLC effect: Type ??

Special Ressource Nodes

 
Finish Line
Harbour Node


Is often considered an Ending node like Boss nodes.

  • It can reward none, one, or two resources at once, but no consumable so far.
  • In 1-6, the Finish Line has a pool of possible resources as rewards rather than a single one.
    • Unlike other Nodes, the resources here cannot be increased using any equipment.

1-6

7-4