World 2/2-3

World 2-3: 東部オリョール海 Eastern Orel Bay

 
Strategy Name
オリョール哨戒 (Orel Patrol)
Difficulty
☆ ☆ ☆ ☆ ☆
Item
Strategy Content
オリョール海に進出、同海域を哨戒。敵通商破壊艦隊を排除、我が方り海上輸送ラインの防衛に努めよ!
Enter Orel Bay and conduct a patrol. Destroy the enemy transport fleet while protecting our own supply lines!
2-3
Fleet Light: 1CL, 4DD, 1XX, / 1CL, 5CA
Heavy: 2CV, 1AV, 1CL, 2DD
Route Random (Heavy can off-route)
Other Notes 1/8 of boss comps will have this airpower
AP AS AS+
36 81 162

Map Unlocking & Progression

2-3 is unlocked after clearing 2-2.

To clear the map, the boss's flagship must be sunk once.

Stage Guide

2-3 Branching Rules
Nodes Rules
Start
A
  • Go to C if fleet contains only SS(V) and AS
  • Random between A & B otherwise.
B
C
C
D
  • Random routing
F
D
F
  • Go to G if fleet contains AV and DD+DE ≥ 2
  • Otherwise, random routing
    • The more (F)BB(V)/CV(L) you have, the higher chance you will go to node F
G
F
H
  • Random between J & G if the fleet contains any AV, CV(B/L), or CL
    • (Higher chance for J)
  • Random between H, J, and G otherwise.
J
G
G
I
  • Go to K if fleet contains any (F)BB(V) or CV(L/B) and CL+DD+DE ≤ 1
  • Otherwise, random routing
K
J
L
  • Go to L if (F)BB(V) + CV(L/B) = 6
  • Meet ANY of the following to go to N
    • CL ≥ 1 and DD ≥ 4
    • CL ≥ 1 and CA = 5
  • Random between M and N if fleet contains only SS(V)
  • Random between L, M, and N if fleet contains any SS(V)
  • Otherwise, random between L and N
    • The heavier the fleet (as in more BB/CV(L)), the more likely you will go to L
M
N


Tips

Regarding the branching rules, 1XX, 1CL, 4DD or 1CL, 5CA are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as CL+DD ≥ 4.

  • Bring at least one AV, CV(L), or CL to avoid the chance of off-routing from F to H.
  • Bring at least 1AV and 2DD/DE to avoid the chance of off-routing from F to H when rolling the north route, and avoid off-routing entirely when rolling the south route.
  • Bringing more heavy ships ((F)BB(V)/CV(L/B)) will reduce the chances of reaching the boss.
  • Fleets that contains SS(V) have a chance of reaching dead-end nodes H L M.

Recommended Fleets

  • 2(F)BB(V)/CV(L), 1AV, 1CL(T), 2DD
    • Standard comps used for farming the boss node or clearing daily.
    • Starting at node B, there is around 10% off-route chance near the end (J L route).
    • Starting at node A, boss reach is guaranteed.

  • 1CL, 4DD, 1XX
  • 1CL, 5CA
    • Weaker fleets with 100% boss routing, but may cause some issues reaching the boss.

Resource Nodes

D G H I are "Normal Resource Nodes" rewarding respectively fuel  , ammo  , ammo  , and fuel  .

  • See here for more details.

Enemy Compositions

2-3 A: 敵前衛警戒部隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
A Line Ahead 70          0/0
0/0
Line Ahead
Double Line
80          0/0
0/0
Line Ahead
Double Line
90            0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
120             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 B
# Empty Node
B 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-3 C
# Empty Node
C 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-3 D
# Resource Node
D Gained 15~45  
# Resource Node
2-3 E: 敵前衛警戒部隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
E Line Ahead 70          0/0
0/0
Line Ahead
Double Line
80          0/0
0/0
Line Ahead
Double Line
90            0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
120             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 F: 敵水雷戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
F Line Ahead
Double Line
100             
0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
130             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 G
# Resource Node
G Gained 15~45  
# Resource Node
2-3 H
# Resource Node
H Gained 20~40  
# Resource Node
2-3 I
# Resource Node
I Gained 15~45  
# Resource Node
2-3 J: 敵巡洋艦戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
J Line Ahead 100             
0/0
0/0
Line Ahead
Double Line
100             
0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
120             
0/0
0/0
Line Ahead
Double Line
140             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 K: 敵巡洋艦戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
K Line Ahead 100             
0/0
0/0
Line Ahead
Double Line
100             
0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Diamond
120             
0/0
0/0
Line Ahead
Double Line
140             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 L
# Empty Node
L 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-3 M: 敵揚陸艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
M Double Line 200             
0/0
0/0
Double Line 210             
0/0
0/0
Double Line 220             
0/0
0/0
Double Line 230             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 N: 敵主力打撃群 (PoiDB)
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+
N Line Ahead 220             
7/13
27/54
Line Ahead 230             
12/24
53/105
Line Ahead 240             
18/35
77/153
Line Ahead 250             
18/35
77/153
Line Ahead 260             
18/35
77/153
Line Ahead 270             
18/35
77/153
Line Ahead 280             
18/35
77/153
Line Ahead 290             
19/37
81/162
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+

Ship Drops

This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
Ship drops
Type Ship? A E F J K M N
DD Makigumo ✔️
CL Kitakami ✔️
CL Ooi ✔️
CL Nagara ✔️
CL Sendai ✔️ ✔️ ✔️ ✔️
CA Myoukou ✔️ ✔️ ✔️ ✔️ ✔️
CA Takao ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Atago ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Mogami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Tone ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Chikuma ✔️ ✔️ ✔️ ✔️ ✔️
CVL Ryuujou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CVL Shouhou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CVL Hiyou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CVL Junyou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
FBB Kongou ✔️
FBB Hiei ✔️
FBB Haruna ✔️
FBB Kirishima ✔️
BB Fusou ✔️ ✔️ ✔️
BB Yamashiro ✔️ ✔️ ✔️
CV Akagi ✔️
CV Kaga ✔️
CV Souryuu ✔️
CV Hiryuu ✔️
DD Mutsuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kisaragi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Satsuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Fumizuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shirayuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Hatsuyuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Miyuki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Murakumo ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Isonami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Ayanami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shikinami ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Hibiki ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Ikazuchi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Inazuma ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Hatsuharu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Nenohi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Wakaba ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Hatsushimo ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shigure ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Murasame ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Yuudachi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Samidare ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Suzukaze ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Ooshio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Michishio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Arashio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Arare ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kasumi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kagerou ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Shiranui ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
DD Kuroshio ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Tenryuu ✔️ ✔️ ✔️ ✔️ ✔️
CL Tatsuta ✔️
CL Kuma ✔️
CL Tama ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Kiso ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Isuzu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Natori ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Yura ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Jintsuu ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CL Naka ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Furutaka ✔️
CA Kako ✔️
CA Aoba ✔️
CA Nachi ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Ashigara ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Haguro ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Maya ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
CA Choukai ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
SS I-168 ✔️
AV Chitose ✔️
AV Chiyoda ✔️