Equipment Bonuses

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One additional Firepower gained from equipping a 12.7cm Type C Gun Mount

Equipment Bonuses refer to specific ship-equipment combinations that trigger a modification in some specific Stats with values referred to as "Fit Bonuses".

  • These are displayed in the game by a ↑+ or ↓- symbol in front of each applicable stat.
  • Some of those bonuses may:
    • Synergize, being greater when being combined with other equipment,
    • Be affected by improvements, the number of stars Improved improving the bonuses.
  • These bonuses must not be confused with the "Hidden Fit Bonuses", to Accuracy and Firepower.
    • To differentiate with "hidden Fit Bonuses", they are also referred to as "Visible Fit Bonuses".

Fit Bonus Specifics

Although displayed in the game, some Fit Bonuses have an erroneous effect or outright do not work.

Visible fits will always work for raw stat requirements such as for Expeditions, but some may not work as intended in formulas used in sorties.

As of 28 April 2022, the following Fit Bonuses present issues.

Functional

These Fit Bonuses work in every scenario:

  •   Evasion.
  •   Armor.
  •   Speed.
  •   Range.
    • "Longest Range" is only displayed as "Very Long Range", but still works as intended.

Formulas

  •   Day Surface Shelling - All   Firepower fits work as intended.
  •    Night Surface Shelling - All fits work as intended.
  •     Carrier Shelling - All fit sources work as intended. The   Torpedo fit will now be included for shelling power calculation
  •    Airstrike - The fits given by the Skilled Deck Personnel + Aviation Maintenance Hands  works as intended.
  •   Torpedo Attacks - All   Torpedo fits work as intended.
    • This includes fits provided by sources that are not torpedoes, such as seaplanes and lookouts.

Partially functional

These Fit Bonuses have at least one situation in which they don't work as intended:

  •   LoS: Bonuses count as ship base LoS and not equipment, for routing purposes. No effect for artillery spotting.[1]

Formulas

  •   Anti-Submarine Shelling: All   ASW fits work as intended, both towards damage and OASW ship stat thresholds.
    • This includes fits provided by sources that don't count towards ASW damage, such as Reconnaissance Seaplanes & Carrier-Based Fighter Aircraft.
    • Does not count for the following cases:
  •   Anti-Air: Works for Air Defense Phase.
    • However bonus granted to aircraft does not contribute to Air Power[4].
  •    Airstrike - The fits given by aircraft affect only one plane and do not works in some situation.

Explanation

Fit Bonuses are not considered a part of an equipment's stat, and are instead added to the ship's actual stat directly. This is what leads to inconsistencies in the formulas.

The displayed value in a given stat is given by:

[math]\displaystyle{ \text{Final Value} = \text{Base Stat} + \text{Equipment Stat} + \text{Fit Bonus} }[/math]

Where:

  • Final Value is the displayed Value in the ship card.
  • Base Stat is the stat without any equipment.
  • Equipment Stat is the equipments displayed stat.
  • Fit Bonus is the added value to the stat by fits.

Some formulas, such as   Surface Shelling,  Opening/Closing Torpedo Salvos, and   Carrier Shelling use the Final Value. In those cases, the fit bonuses work as intended.

However, other formulas break down the stats for various reasons (mainly for applying different weighting to equipment, as in  ASW and  Anti-Air formulas, or using other parameters like the  Accuracy formula), and instead use Base Stat and the sum of Equipment Stats instead. In those cases, Fit Bonus is not used anywhere in the formula, and therefore does not work.

Airstrike

There are two completely independent systems for   torpedo and   dive bombing fit bonuses affecting airstrike damage:

  • The fits given by the SDP+ ,
  • The fits given by aircraft equipment.

As they are independent the effects of both systems stack.

Skilled Deck Personnel + Aviation Maintenance Hands

  •   fits affect equally all   equipped on the ship,
  •   fits affect equally all   and  Bomber equipped on the ship,

Planes

If one or multiple planes have   fits, only one is chosen based on a priority order. The fits given by this plane are then applied to the equipped attack plane with the highest  / .

  • Note that if the fit is +0  for the current ship it will still be chosen and then give 0 .

The priority list

Priority Planes
1  Recon Type 0 Small Reconnaissance Seaplane
 Recon Type 0 Small Reconnaissance Seaplane (Skilled)
2  Recon Type 0 Reconnaissance Seaplane Model 11B
 Recon Type 0 Reconnaissance Seaplane Model 11B (Skilled)
3  Recon Shiun (Skilled)
4  Recon Shiun
5  Bomber Swordfish Mk.III Kai (Seaplane Model)
6  Bomber Swordfish Mk.III Kai (Seaplane Model/Skilled)
7   Tenzan Model 12A
8   Tenzan Model 12A Kai (w/ Type 6 Airborne Radar Kai)
9   Tenzan Model 12A Kai (Skilled w/ Type 6 Airborne Radar Kai)
10   Barracuda Mk.III
11   Barracuda Mk.II
Notes
Example
  1. For a Shoukaku Kai Ni A equipped with:
  2. For a Gotland Andra equipped with:
  3. For a I-14 Kai equipped with:

Source: [4]

Fixed

Display Bugs

Some bonus preview values, as displayed with ↑+ on the equipment card, are inconsistent with the ship's stat totals after equipping the equipment. In such cases, the ship's stat totals reflect the actual correct values used in battle calculations[12], whereas the preview values are visual bugs.

 8cm High-angle Gun 
Ship Extra Requirement                 Note
Preview Values
Mogami Kai Ni /Toku 
 
- +1 +4 +3 (bug introduced 2024-01-25)
Mikuma Kai Ni /Toku 
 
- +2 +1
Noshiro Kai Ni 
Yahagi Kai Ni /B 
 
- 0 0
Actual Values
Mogami Kai Ni /Toku 
 

Mikuma Kai Ni /Toku 
 
- +1 +2 +2
Noshiro Kai Ni 
Yahagi Kai Ni /B 
 
- +2 +1
 8cm High-angle Gun Kai + Additional Machine Guns 
Ship Extra Requirement                 Note
Preview Values
Mogami Kai Ni /Toku 
 
- +2 +7 +5 (bug introduced 2024-01-25)
Mikuma Kai Ni /Toku 
 
- +1 +5 +3
Noshiro Kai Ni 
Yahagi Kai Ni /B 
 
- +1 +3 +2
Actual Values
Mogami Kai Ni /Toku 
 

Mikuma Kai Ni /Toku 
 
- +2 +5 +4
Noshiro Kai Ni 
Yahagi Kai Ni /B 
 
- +1 +5 +3
 Special Type 4 Amphibious Tank 
Ship Extra Requirement                 Note
Preview Values
All SS/SSV (★2+) + ★2+ Special Type 4 Amphibious Tank Kai  +1 (bug introduced 2024-02-29)
Additionally to other bonuses omitted from this table
(★4+) + ★4+ Special Type 4 Amphibious Tank Kai  +1
(★8+) + ★8+ Special Type 4 Amphibious Tank Kai  +1
Actual Values
All SS/SSV (★2+) + ★2+ Special Type 4 Amphibious Tank Kai  0
(★4+) + ★4+ Special Type 4 Amphibious Tank Kai  0 Unconfirmable in-game, but suspected based on ★2
(★8+) + ★8+ Special Type 4 Amphibious Tank Kai  0

References

See Also