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Difference between revisions of "Summer 2020 Event/E-4"
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|E -> H = | |E -> H = | ||
* Meet '''ALL''' of the following requirements: | * Meet '''ALL''' of the following requirements: | ||
− | ** Transport Combined Fleet | + | ** Single Fleet '''OR''' Transport Combined Fleet |
− | ** | + | ** If Transport Combined Fleet, no AV or LHA |
− | |||
** No SS(V) | ** No SS(V) | ||
+ | ** If Single Fleet, meet '''ALL''' of the following requirements: | ||
+ | *** Amount of DD ≥ 3 | ||
+ | *** Amount of (F)BB(V) = 1 | ||
+ | *** Amount of CVL = 1 | ||
|G -> F/empty = * Do not meet the requirements to go to I. | |G -> F/empty = * Do not meet the requirements to go to I. | ||
Line 99: | Line 102: | ||
|E -> H = | |E -> H = | ||
* Meet '''ALL''' of the following requirements: | * Meet '''ALL''' of the following requirements: | ||
− | ** | + | ** No Surface Task Force |
** If Transport Combined Fleet, no AV or LHA | ** If Transport Combined Fleet, no AV or LHA | ||
** If Carrier Task Force, amount of CV(B) ≤ 2 | ** If Carrier Task Force, amount of CV(B) ≤ 2 | ||
− | ** Amount of | + | ** If Single Fleet, meet '''ALL''' of the following requirements: |
− | ** | + | *** Amount of DD ≥ 3 |
+ | *** Amount of (F)BB(V) = 1 | ||
+ | *** Amount of CVL = 1 | ||
|G -> F/empty = * Do not meet the requirements to go to I. | |G -> F/empty = * Do not meet the requirements to go to I. | ||
Line 127: | Line 132: | ||
|E -> H = | |E -> H = | ||
* Meet '''ALL''' of the following requirements: | * Meet '''ALL''' of the following requirements: | ||
− | ** | + | ** No Surface Task Force |
** If Transport Combined Fleet, no AV or LHA | ** If Transport Combined Fleet, no AV or LHA | ||
** If Carrier Task Force, amount of CV(B) ≤ 2 | ** If Carrier Task Force, amount of CV(B) ≤ 2 | ||
− | ** | + | ** If Single Fleet, meet '''ANY''' of the following requirements: |
− | ** | + | *** Fleet contains exactly 1 (F)BB(V) and 1 CVL |
+ | *** Amount of CV(L/B) ≥ 4 | ||
+ | *** Amount of ships ≤ 5 | ||
|G -> F/empty = * Do not meet the requirements to go to either H or I. | |G -> F/empty = * Do not meet the requirements to go to either H or I. | ||
Line 153: | Line 160: | ||
|H -> S = | |H -> S = | ||
* Meet '''ALL''' of the following requirements: | * Meet '''ALL''' of the following requirements: | ||
− | ** Carrier Task Force | + | ** Carrier Task Force '''OR''' Single Fleet |
** Route to node S is unlocked. | ** Route to node S is unlocked. | ||
Line 194: | Line 201: | ||
Branching compositions were reported over the course of the event. | Branching compositions were reported over the course of the event. | ||
− | |tips = <br> | + | |tips = <br> '''Disclaimer: The following guide is a preliminary release for this event map, it contains information from early tests, do note that some things are subject to change as more information is gathered over the event and thus the guide is subject to change.''' |
The event guides are to be constructed through the respective [[Sandbox/Summer 2020 E-4|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages. | The event guides are to be constructed through the respective [[Sandbox/Summer 2020 E-4|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages. | ||
{{clear}} | {{clear}} | ||
+ | |||
+ | ===Preparation=== | ||
+ | |||
+ | '''The event is likely to have several shiplocks (E-1 to E-4 already contain 4 separate locks), please plan your locks carefully.''' | ||
+ | |||
+ | The following things should be considered for this map: | ||
+ | |||
+ | # Access to 931st Air Group Torpedo Bombers, and how many variants of them are available to the player | ||
+ | # Availability of CV(L/B)s, particularly [[Zuihou|Zuihou K2B]], taking into account possible locking for EOs | ||
+ | # Access to LBAS interceptors, especially jet/rocket interceptors for debuff requirements | ||
+ | # Bauxite cost (the final boss phase in particular has high shootdown rates) | ||
+ | # Access to good LBAS bombers to secure AD (again, for the final boss phase in particular) with fewer fighters | ||
+ | |||
+ | |||
+ | ===Bonuses (Tentative)=== | ||
+ | |||
+ | {{:{{BASEPAGENAME}}/E-4/historical_ships}} | ||
+ | |||
+ | ''Equipment Bonus'' | ||
+ | |||
+ | * [[Battleship Summer Princess]] | ||
+ | ** 1.2x bonus w/ AP Shell | ||
+ | ** 1.1x bonus w/ Seaplane Fighter / Bomber | ||
+ | |||
+ | * [[Heavy Cruiser Summer Princess]] | ||
+ | ** 1.1x bonus w/ AP Shell | ||
+ | ** 1.15x bonus w/ Seaplane Fighter / Bomber | ||
+ | |||
+ | * All ships | ||
+ | ** 1.2x multiplier against the '''Final LD boss ONLY''' (does not include rest of her fleet) once debuff steps are complete. | ||
+ | |||
+ | Planes from the 931st Air Group also have a unique bonus on this map. Note that bonuses will '''not''' apply if the slots they are equipped in are completely wiped out: | ||
+ | |||
+ | * [[Type 97 Torpedo Bomber (931 Air Group)]] | ||
+ | * [[Type 97 Torpedo Bomber (931 Air Group / Skilled)]] | ||
+ | * [[Tenzan (931 Air Group)]] | ||
+ | |||
+ | To stack bonuses from equipment (see below), a carrier must be equipped with '''different variants''' of bombers. Below is a list of all the bonuses carrier provide depending on the nodes: | ||
+ | |||
+ | {{:{{BASEPAGENAME}}/E-4/931st_AG}} | ||
+ | |||
+ | '''Ships with a * also have bonuses in other maps!''' [[Yamashiro]], [[Kiso]], [[Kiyoshimo]], [[Hatakaze]], [[Nowaki]], [[Hatsuzuki]], [[Hatakaze]] and [[Tama]] are probably a safe choices to lock here, pending release of EOs. | ||
+ | |||
+ | [[Zuihou]] can stack multiple bonuses (historical bonuses, 931st Air Group bomber bonus[es], carrier bonuses, etc.) on this map, but is highly likely to be relevant in the EO maps, so take this into account before committing her to this map. | ||
+ | |||
+ | ===Introduction=== | ||
+ | |||
+ | As a heads up to all players reading this guide, as of current we will only include Single, TCF and CTF comps. '''Unlike other guides, we cannot in good faith recommend Nagato+Mutsu for this map due to the unknown factor that is the EO maps. While this makes clearing the map more difficult, it is still possible with a strong CTF comp and the appropriate equipment. If you lack equipment or ships, you should still wait until EOs are released before committing, as we will have a better sense of what EOs require by then.''' | ||
+ | |||
+ | This map consists of multiple phases: | ||
+ | |||
+ | # '''Transport Supplies to Chichi-jima (Node M)''' | ||
+ | # '''Unlock to path to Iwo-Jima''' | ||
+ | # '''Transport Supplies to Iwo-Jima (Node R)''' | ||
+ | # '''Unlock the path to the [[Destroyer Forest Princess]]''' | ||
+ | # '''Chip HP for the [[Destroyer Forest Princess]] (Node Z3)''' | ||
+ | # '''Debuff [[Destroyer Forest Princess]]''' | ||
+ | # '''Defeat the [[Destroyer Forest Princess]] on Last Dance''' | ||
+ | |||
+ | '''LBAS Defense''' | ||
+ | |||
+ | You have access to your third LBAS base, which cannot be sortied but can be used for defense throughout all phases. Despite the lack of high-altitude bombers listed in enemy air raid equipment, the attacks do still count as high-altitude air raids, so jet/rocket interceptors (ideally 2 or more) are necessary to assist with securing AS and shooting down enemy bombers. AS is also necessary for the Last Dance (LD) debuff, see below. | ||
+ | |||
+ | ===Transport Supplies to Chichi-jima (Node M)=== | ||
+ | |||
+ | This phase involves depleting an ~850 TP Bar (on Hard). A TCF comp is fairly consistent here; the route nodes consist of 1 sub node and 2 surface nodes. Support expeditions are not necessary, although boss support may help with consistent S ranks depending on LBAS deployment. | ||
+ | |||
+ | '''Transport Combined Fleet''' | ||
+ | *'''Composition: 1CVE, 1 CAV, 4DD + 1 CL, 0-2 CA, 3-4 DD''' | ||
+ | *'''Path: C-E-H-I-L-M''' | ||
+ | *'''LBAS Suggestion 1: Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node''' | ||
+ | *'''LBAS Suggestion 2:''' | ||
+ | **'''Land base #1: ASW Bombers (All on Node E)''' | ||
+ | **'''Land base #2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node | ||
+ | * Node E is a submarine fleet. | ||
+ | * Node H and I are surface fleets, but not especially dangerous. | ||
+ | * Main fleet should be equipped with transport equipment (Drums and/or Daihatsu), escort should be combat focused. | ||
+ | * CVE should be armed with 931st Air Group bombers if you possess any to maximize damage potential ([[Zuihou]] recommended, with caveats mentioned above). | ||
+ | |||
+ | The route is not especially dangerous, and the boss is an [[Aircraft Carrier Princess]] in a single fleet; the rest of her fleet is not a significant threat, even during LD. 1-2 LBAS squadrons and your fleet should be more than enough to secure an S rank. Repeat the process until TP gauge is depleted. | ||
+ | |||
+ | ===Unlock to path to Iwo-Jima=== | ||
+ | |||
+ | For this phase you will need to clear two nodes that are needed to unlock the path to R and depending on the difficulty the following will be needed: | ||
+ | |||
+ | # '''Get AS on Node A''' (Hard Only) | ||
+ | #''' Get S rank on Node D''' (Normal+) | ||
+ | # '''Get AS on Node G''' (Easy +) | ||
+ | |||
+ | |||
+ | This can be completed with a single fleet, or with a combined fleet (note that TCF routes E->H and can probably only reach Node A, however). Only lock ships here that you know will be used during later phases of the map, or reuse existing locked ships. | ||
+ | <tabber> | ||
+ | |-|Get AS on Node A= | ||
+ | |||
+ | '''Single Fleet Method''' | ||
+ | *'''Composition: 2 CV(L), 4DD''' | ||
+ | *'''Path: C-B-A''' | ||
+ | *'''LBAS: Land base #1: 2-4 Fighters or both LB Rest''' | ||
+ | * Bring AACI DD | ||
+ | * Bring good air power (up to 216+ for AS) | ||
+ | * Node B has subs, bring ASW if necessary. | ||
+ | |||
+ | Secure AS during the Node A air battle and you'll hear a ding upon returning to base. | ||
+ | |||
+ | |-|Get AS on Node G= | ||
+ | |||
+ | '''Single Fleet Method''' | ||
+ | *'''Composition: 2 CV(L), 1CA(V), 3DD''' | ||
+ | *'''Path: C-E-G''' | ||
+ | *'''LBAS: N/A or both set to Node D (see next section''' | ||
+ | * Bring AACI DD | ||
+ | * Bring good air power (up to 216+ for AS) | ||
+ | * Node E has subs, bring ASW if necessary. | ||
+ | * This requirement can be cleared while en route to Node D | ||
+ | |||
+ | Secure AS during the Node G air battle and you'll hear a ding upon returning to base. | ||
+ | |||
+ | |-|Get S Rank on Node D = | ||
+ | |||
+ | '''Single Fleet Method''' | ||
+ | *'''Composition: 0-1 BBV, 2 CV(L), 0- 1CA(V), 3DD''' | ||
+ | *'''Path: C-E-G-F-D''' | ||
+ | *'''LBAS: N/A or Land base #1-2: 1 Fighter, 3 Bombers (Both set to Node D)''' | ||
+ | |||
+ | Enemy fleet is a normal surface fleet of light cruisers and destroyers, and does not pose a serious threat. | ||
+ | |||
+ | Achieve an S rank on this node and you'll hear a ding upon returning to base. | ||
+ | |-| | ||
+ | </tabber> | ||
+ | |||
+ | Once all conditions are complete, the path to node R will be open. | ||
+ | |||
+ | ===Transport Supplies to Iwo-Jima (Node R)=== | ||
+ | |||
+ | This phase requires you to deplete a ~900 TP bar (on Hard). Depending on what combined fleet you use, the routing may take additional nodes. Below is a list of all the methods commonly used for this phase. Support expeditions are not necessary, although boss support may help with consistent S ranks depending on LBAS deployment. | ||
+ | |||
+ | <tabber> | ||
+ | |-|Transport Combined Fleet Method = | ||
+ | *'''Composition: 1CVE, 1 CAV, 4DD + 1 CL, 0-2 CA, 3-4 DD''' | ||
+ | *'''Path: C-B-N-A-O-Q-R''' | ||
+ | *'''LBAS : Land base #1-2: 1 Fighter, 3 Bombers (Distance of 2 Required); all to R node''' | ||
+ | * Node B and N are submarine nodes; ~2 OASW ships should suffice for pass rate | ||
+ | * A is an Air Battle Node, 1 AACI ship & 216 FP should suffice (boss AS requirement is ~198) | ||
+ | * Node O is a surface battle with a light carrier included among the fleet, which can affect a TCF's pass rate. | ||
+ | **FCF may help with pass rate. | ||
+ | * Boss node will consist of a Heavy Cruiser Summer Princess along with a Light carrier, Ne-class (up to Kai version), a Tsu-class and DDs. | ||
+ | * Overall, TCF can potentially deplete greater TP values, but may not S-Rank as consistently. | ||
+ | |-|Carrier Task Force Method = | ||
+ | *'''Composition: 3 CV(L), 3DD + 1 CL, 0-2 CA, 3-4 DD''' | ||
+ | *'''Path: C-B-N-A-D-O-Q-R''' | ||
+ | *'''LBAS : Land base #1-2: 1 Fighter, 3 Bombers (Distance of 2 Required); all to R node''' | ||
+ | * Node B and N are submarine nodes; ~2 OASW ships should suffice for pass rate | ||
+ | * A is an Air Battle Node, 1 AACI ship & 216 FP should suffice (boss AS requirement is ~198) | ||
+ | * Nodes D & O are surface nodes, but pass rate should be better than with TCF; the extra node D is not particularly challenging, and the stronger opening air strike will help with pass rate. | ||
+ | **FCF is not really necessary compared to TCF. | ||
+ | * Boss node will consist of a Heavy Cruiser Summer Princess along with a Light carrier, Ne-class (up to Kai version), a Tsu-class and DDs. | ||
+ | **Remember to equip 1 or more 931st Air Group torpedo bombers per CV(L/B) for bonus multipliers. | ||
+ | * Will deplete lower TP values, but can S-rank more consistently, and probably has better pass rate overall. | ||
+ | |-| | ||
+ | </tabber> | ||
+ | |||
+ | The boss node is slightly more difficult than the previous boss, but A/S-Ranks should still be manageable, even on LD. Repeat the process until TP gauge is depleted. | ||
+ | |||
+ | ===Unlock the path to the [[Destroyer Forest Princess]]=== | ||
+ | |||
+ | For this segment, all you will need to do is S-rank Node M, which requires use of a TCF. If you are on '''Medium''' difficulty or higher you will need to complete this step. Otherwise, the next phase should automatically unlock. | ||
+ | |||
+ | '''Transport Combined Fleet''' | ||
+ | *'''Composition: 1CVE, 1 CAV, 4DD + 1 CL, 0-2 CA, 3-4 DD''' | ||
+ | *'''Path: C-E-H-I-L-M''' | ||
+ | *'''LBAS Suggestion 1: Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node''' | ||
+ | *'''LBAS Suggestion 2:''' | ||
+ | ***'''Land base #1: ASW Bombers (All on Node C)''' | ||
+ | **'''Land base #2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node | ||
+ | |||
+ | The next phase will unlock upon completion. | ||
+ | |||
+ | ===Chip HP for the [[Destroyer Forest Princess]] (Node Z3)=== | ||
+ | |||
+ | The boss HP bar has ~5000 points (on Hard), and assuming the boss is sunk each run, requires ~8 runs (on Hard) to clear. The route to the boss is not particularly long, and only the preboss and boss nodes should really pose any threat to your fleet. Node support is optional but may help with pass rate at the preboss; boss support is recommended. | ||
+ | |||
+ | The following fleet should be considered for this segment: | ||
+ | |||
+ | '''Carrier Task Force Fleet''' | ||
+ | *'''Composition: 2 CV, 2CVL, 1 BBV, 1 CAV + 1 CL, 2 CA, 0-1 CLT,2-3 DD''' | ||
+ | **Note that whatever your preferred comp, you '''cannot''' bring >2 CV(B), and you '''cannot''' bring >5 (F)BB(V)+CV(L/B)+[[Akitsu Maru]] for the route described below. | ||
+ | ***[[Shinshuu Maru]] does not count for the >5 large ships types listed above. | ||
+ | *'''Path: C-E-H-S-V-X-Z3''' | ||
+ | *''' Land base #1-2: 1 Fighter, 2 Bombers, 1 Recon/Range Extender (Distance of 8 Required) All target Z3 node''' | ||
+ | **You may be able to run 1 more bomber on the second LBAS depending on quality of LBAS bombers (and proficiency); use an FP calculator to check if this is possible. | ||
+ | * At least 1 OASW ship is recommended for pass rate at Nodes E & X. | ||
+ | **Running Zuihou in escort and moving a CA to main fleet is another possibility, assuming FP requirements can still be met; if not, a CAV or [[Shinshuu Maru]] may be necessary. | ||
+ | ***This has the additional advantage of giving the escort another powerful night attack at the cost of one less CVL in the main fleet, and helping with preboss pass rate. | ||
+ | *Remember to equip 1 or more 931st Air Group torpedo bombers per CV(L/B) for bonus multipliers. | ||
+ | * BBV should have an AP shell, and a seaplane bomber. | ||
+ | * CAV will likely need to mule SPFs. | ||
+ | * 1 AACI DD will help with pass rate, pre-LD. | ||
+ | * 1-2 historical TCIs are recommended, depending on whether Zuihou is in the escort or not. | ||
+ | **Ideally, players should wait for EOs before committing TCI ships here, as it remains unclear what EOs might require in terms of ships and shiplocks. | ||
+ | * Pre-LD, the highest FP required is ~482 FP at node S; accounting for attrition, about 520-530 FP should be safe to consistently AS(+) all nodes along the route. | ||
+ | * Preboss Node X is a mixed node that includes 1 submarine. Zuihou has a bonus, so positioning her in the escort may help with pass rate (escort attacks first in CTF, and she has OASW ability). | ||
+ | * Boss fleet has fairly high AA, so it is not uncommon for LBAS and bomber slots to be wiped out. | ||
+ | |||
+ | Pre-LD, the boss is not particularly challenging as there is only one other major target capable of soaking up large amounts of damage (BB Hime Kai). However, do note that the new Na-Class variant has opening torpedo capability. Once the HP bar has been chipped to <700 HP, you will enter LD and the debuff can be unlocked. | ||
+ | |||
+ | ===Debuff [[Destroyer Forest Princess]]=== | ||
+ | |||
+ | Once you get the princess down to the final kill, you will then need to achieve the following to debuff the boss: | ||
+ | |||
+ | # '''S Rank Node M''' | ||
+ | # '''S Rank Node R''' | ||
+ | # '''A Rank Node X''' | ||
+ | # '''Get AS on Land Base Air Raid (Twice on Hard, Once on Medium)''' | ||
+ | |||
+ | Below are the steps needed clear the requirements: | ||
+ | |||
+ | |||
+ | <tabber> | ||
+ | |-|Node M = | ||
+ | '''Transport Combined Fleet''' | ||
+ | *'''Composition: 1CVE, 1 CAV, 4DD + 1 CL, 0-2 CA, 3-4 DD''' | ||
+ | *'''Path: C-E-H-I-L-M''' | ||
+ | *'''LBAS Suggestion 1: Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node''' | ||
+ | *'''LBAS Suggestion 2:''' | ||
+ | **'''Land base #1: ASW Bombers (All on Node C)''' | ||
+ | **'''Land base #2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node | ||
+ | |||
+ | Same process as with the initial unlocking for the final boss. After completion, you'll hear a ding upon returning to base. | ||
+ | |-|Node R = | ||
+ | '''Single Fleet''' | ||
+ | *'''Composition: 2 CV, 2 CVL, 1 BBV, 1 CAV ''' | ||
+ | *'''Path: C-E-G-F-D-O-Q-R''' | ||
+ | *'''LBAS : Land base #1-2: 1 Fighter, 3 Bombers (Distance of 2 Required) All target R node''' | ||
+ | |||
+ | After completion, you'll hear a ding upon returning to base. | ||
+ | |-|Node X = | ||
+ | '''Carrier Task Force Fleet''' | ||
+ | *'''Composition: 2 CV, 2CVL, 1 BBV, 1 CAV + 1 CL, 2 CA, 0-1 CLT,2-3 DD''' | ||
+ | *'''Path: C-E-H-S-V-X-Z3''' | ||
+ | *''' Land base #1-2: 1 Fighter, 2 Bombers, 1 Recon/Range Extender (Distance of 8 Required) All target Z3 node''' | ||
+ | **You may be able to run 1 more bomber on the second LBAS depending on quality of LBAS bombers (and proficiency); use an FP calculator to check if this is possible. | ||
+ | |||
+ | This can be done in conjunction to deliver the final blow assuming all other requirements on the list are met first before this one. | ||
+ | |||
+ | After completion, you'll hear a ding upon returning to base. | ||
+ | |-|AS on Land Base Air Raid = | ||
+ | |||
+ | '''Single Fleet''' | ||
+ | *'''Composition: 1 SS ''' | ||
+ | *'''LBAS : Land base #1 & #2: Rest or 4 Fighters''' | ||
+ | |||
+ | Depending on how strong your 3rd Land Base is, you may be able to clear this while fulfilling the other requirements (as your 3rd base will be defending against attacks throughout this time). If not, you may need to set additional bases to defense and sortie a single submarine to trigger the air attacks on LBAS. After completion, you'll hear a ding upon returning to base. | ||
+ | |-| | ||
+ | </tabber> | ||
+ | |||
+ | Once all conditions are met the princess will be debuffed on LD. All ships will get a 1.2x bonus modifier for the final kill segment against [[Destroyer Forest Princess]] '''ONLY'''. | ||
+ | |||
+ | ===Defeat the [[Destroyer Forest Princess]] on Last Dance=== | ||
+ | |||
+ | Both support expeditions and sparkling for Last Dance are recommended. | ||
+ | |||
+ | The fleet used should be similar to pre-LD, with the following caveats: | ||
+ | |||
+ | *527 FP is now required to achieve AS at Node S. Adjust FP accordingly. | ||
+ | *It may be necessary to remove the AACI DD (if any) from the escort fleet in order to slot in more damage-dealers (e.g. TCIs and/or CAs). | ||
+ | **This will hurt pass rate at Nodes S & X, but help with the night battle phase at the boss node. | ||
+ | *The BBV has much less utility in the main fleet compared to pre-LD, as even if it is a bonus ship (i.e. [[Yamashiro]]), she cannot damage or disable the boss' main fleet as reliably compared to CV(L/B)s, as the LD fleet has 2 additional ships with high armor and HP (1 more BB Hime Kai and the Ne Kai). | ||
+ | **A BBV will also interfere with shelling order as the CV(L/B)s need to get their attacks off as quickly as possible, as they are likely to be disabled if hit. | ||
+ | *Taking into account the above, Zuihou may be better off in the main fleet compared to the escort, or alternatively another CVL can be slotted into the main fleet. | ||
+ | **However, again, '''one should ideally wait for EOs to be released before committing an additional CVL here. | ||
+ | *Preboss Node X has a stronger Yo-class variant (Flagship), stronger DDs, and is locked to Line Ahead. | ||
+ | *At Boss Node Z3, there are now two Na-class ships with opening torpedoes as compared to one pre-LD; as above, the main fleet is also much stronger/tankier compared to pre-LD. | ||
+ | |||
|comps = | |comps = |
Latest revision as of 16:10, 25 July 2020
E-4
Information (Phase 1 - Transport Phase):
(Phase 2 - Transport Phase):
(Phase 3 - Boss Phase):
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Branching rules
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Tips
The event guides are to be constructed through the respective Event map page guide and reviewed by editor staff / collaboration committee before being approved here. Do not under any circumstance update the guides through this page or attempt to fix them through this page. Please only update guides through their respective sandbox pages. PreparationThe event is likely to have several shiplocks (E-1 to E-4 already contain 4 separate locks), please plan your locks carefully. The following things should be considered for this map:
Bonuses (Tentative)
Equipment Bonus
Planes from the 931st Air Group also have a unique bonus on this map. Note that bonuses will not apply if the slots they are equipped in are completely wiped out:
To stack bonuses from equipment (see below), a carrier must be equipped with different variants of bombers. Below is a list of all the bonuses carrier provide depending on the nodes:
Ships with a * also have bonuses in other maps! Yamashiro, Kiso, Kiyoshimo, Hatakaze, Nowaki, Hatsuzuki, Hatakaze and Tama are probably a safe choices to lock here, pending release of EOs. Zuihou can stack multiple bonuses (historical bonuses, 931st Air Group bomber bonus[es], carrier bonuses, etc.) on this map, but is highly likely to be relevant in the EO maps, so take this into account before committing her to this map. IntroductionAs a heads up to all players reading this guide, as of current we will only include Single, TCF and CTF comps. Unlike other guides, we cannot in good faith recommend Nagato+Mutsu for this map due to the unknown factor that is the EO maps. While this makes clearing the map more difficult, it is still possible with a strong CTF comp and the appropriate equipment. If you lack equipment or ships, you should still wait until EOs are released before committing, as we will have a better sense of what EOs require by then. This map consists of multiple phases:
LBAS Defense You have access to your third LBAS base, which cannot be sortied but can be used for defense throughout all phases. Despite the lack of high-altitude bombers listed in enemy air raid equipment, the attacks do still count as high-altitude air raids, so jet/rocket interceptors (ideally 2 or more) are necessary to assist with securing AS and shooting down enemy bombers. AS is also necessary for the Last Dance (LD) debuff, see below. Transport Supplies to Chichi-jima (Node M)This phase involves depleting an ~850 TP Bar (on Hard). A TCF comp is fairly consistent here; the route nodes consist of 1 sub node and 2 surface nodes. Support expeditions are not necessary, although boss support may help with consistent S ranks depending on LBAS deployment. Transport Combined Fleet
The route is not especially dangerous, and the boss is an Aircraft Carrier Princess in a single fleet; the rest of her fleet is not a significant threat, even during LD. 1-2 LBAS squadrons and your fleet should be more than enough to secure an S rank. Repeat the process until TP gauge is depleted. Unlock to path to Iwo-JimaFor this phase you will need to clear two nodes that are needed to unlock the path to R and depending on the difficulty the following will be needed:
Single Fleet Method
Single Fleet Method
Single Fleet Method
Once all conditions are complete, the path to node R will be open. Transport Supplies to Iwo-Jima (Node R)This phase requires you to deplete a ~900 TP bar (on Hard). Depending on what combined fleet you use, the routing may take additional nodes. Below is a list of all the methods commonly used for this phase. Support expeditions are not necessary, although boss support may help with consistent S ranks depending on LBAS deployment.
The boss node is slightly more difficult than the previous boss, but A/S-Ranks should still be manageable, even on LD. Repeat the process until TP gauge is depleted. Unlock the path to the Destroyer Forest PrincessFor this segment, all you will need to do is S-rank Node M, which requires use of a TCF. If you are on Medium difficulty or higher you will need to complete this step. Otherwise, the next phase should automatically unlock. Transport Combined Fleet
The next phase will unlock upon completion. Chip HP for the Destroyer Forest Princess (Node Z3)The boss HP bar has ~5000 points (on Hard), and assuming the boss is sunk each run, requires ~8 runs (on Hard) to clear. The route to the boss is not particularly long, and only the preboss and boss nodes should really pose any threat to your fleet. Node support is optional but may help with pass rate at the preboss; boss support is recommended. The following fleet should be considered for this segment: Carrier Task Force Fleet
Pre-LD, the boss is not particularly challenging as there is only one other major target capable of soaking up large amounts of damage (BB Hime Kai). However, do note that the new Na-Class variant has opening torpedo capability. Once the HP bar has been chipped to <700 HP, you will enter LD and the debuff can be unlocked. Debuff Destroyer Forest PrincessOnce you get the princess down to the final kill, you will then need to achieve the following to debuff the boss:
Below are the steps needed clear the requirements:
Transport Combined Fleet
Single Fleet
Carrier Task Force Fleet
Single Fleet
Once all conditions are met the princess will be debuffed on LD. All ships will get a 1.2x bonus modifier for the final kill segment against Destroyer Forest Princess ONLY. Defeat the Destroyer Forest Princess on Last DanceBoth support expeditions and sparkling for Last Dance are recommended. The fleet used should be similar to pre-LD, with the following caveats:
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Enemy comps
E-4 AB
E-4 A: 深海中部太平洋 基地航空隊 (PoiDB)
E-4 B: 深海任務部隊 掃除人潜水艦II群 (PoiDB)
E-4 C
E-4 D: 深海任務部隊 掃除人前衛哨戒群 (PoiDB)
E-4 E: 深海任務部隊 掃除人潜水艦I群 (PoiDB)
E-4 F
E-4 G: 深海中部太平洋 基地航空隊 (PoiDB)
E-4 H: 深海任務部隊 掃除人第2戦隊 (PoiDB)
E-4 I: 深海任務部隊 掃除人第1戦隊 (PoiDB)
E-4 J: 深海任務部隊 掃除人巡洋艦戦隊 (PoiDB)
E-4 K: 深海任務部隊 掃除人火力支援群 (PoiDB)
E-4 L
E-4 M: 深海任務部隊 父島諸島空襲群 (PoiDB)
E-4 N: 深海任務部隊 掃除人先遣潜水艦 (PoiDB)
E-4 O: 深海任務部隊 掃除人偵察空母群 (PoiDB)
E-4 P
E-4 Q
E-4 R: 深海任務部隊 硫黄島攻撃群 (PoiDB)
E-4 S: 深海任務部隊 艦載機群 (PoiDB)
E-4 T
E-4 U
E-4 V
E-4 W: 深海任務部隊 艦載機群 (PoiDB)
E-4 X: 深海任務部隊 掃除人水上打撃群 (PoiDB)
E-4 Y: 深海任務部隊 艦載機群 (PoiDB)
E-4 Z: 深海任務部隊 掃除人増援潜水艦 (PoiDB)
E-4 Z1: 深海任務部隊 艦載機群 (PoiDB)
E-4 Z2
E-4 Z3: 小笠原諸島沖 深海駆逐林棲姫群 (PoiDB)
E-4 AB
E-4 A: 深海中部太平洋 基地航空隊 (PoiDB)
E-4 B: 深海任務部隊 掃除人潜水艦II群 (PoiDB)
E-4 C
E-4 D: 深海任務部隊 掃除人前衛哨戒群 (PoiDB)
E-4 E: 深海任務部隊 掃除人潜水艦I群 (PoiDB)
E-4 F
E-4 G: 深海中部太平洋 基地航空隊 (PoiDB)
E-4 H: 深海任務部隊 掃除人第2戦隊 (PoiDB)
E-4 I: 深海任務部隊 掃除人第1戦隊 (PoiDB)
E-4 J: 深海任務部隊 掃除人巡洋艦戦隊 (PoiDB)
E-4 K: 深海任務部隊 掃除人火力支援群 (PoiDB)
E-4 L
E-4 M: 深海任務部隊 父島諸島空襲群 (PoiDB)
E-4 N: 深海任務部隊 掃除人先遣潜水艦 (PoiDB)
E-4 O: 深海任務部隊 掃除人偵察空母群 (PoiDB)
E-4 P
E-4 Q
E-4 R: 深海任務部隊 硫黄島攻撃群 (PoiDB)
E-4 S: 深海任務部隊 艦載機群 (PoiDB)
E-4 T
E-4 U
E-4 V
E-4 W: 深海任務部隊 艦載機群 (PoiDB)
E-4 X: 深海任務部隊 掃除人水上打撃群 (PoiDB)
E-4 Y: 深海任務部隊 艦載機群 (PoiDB)
E-4 Z: 深海任務部隊 掃除人増援潜水艦 (PoiDB)
E-4 Z1: 深海任務部隊 艦載機群 (PoiDB)
E-4 Z2
E-4 Z3: 小笠原諸島沖 深海駆逐林棲姫群 (PoiDB)
E-4 AB
E-4 A: 深海中部太平洋 基地航空隊 (PoiDB)
E-4 B: 深海任務部隊 掃除人潜水艦II群 (PoiDB)
E-4 C
E-4 D: 深海任務部隊 掃除人前衛哨戒群 (PoiDB)
E-4 E: 深海任務部隊 掃除人潜水艦I群 (PoiDB)
E-4 F
E-4 G: 深海中部太平洋 基地航空隊 (PoiDB)
E-4 H: 深海任務部隊 掃除人第2戦隊 (PoiDB)
E-4 I: 深海任務部隊 掃除人第1戦隊 (PoiDB)
E-4 J: 深海任務部隊 掃除人巡洋艦戦隊 (PoiDB)
E-4 K: 深海任務部隊 掃除人火力支援群 (PoiDB)
E-4 L
E-4 M: 深海任務部隊 父島諸島空襲群 (PoiDB)
E-4 N: 深海任務部隊 掃除人先遣潜水艦 (PoiDB)
E-4 O: 深海任務部隊 掃除人偵察空母群 (PoiDB)
E-4 P
E-4 Q
E-4 R: 深海任務部隊 硫黄島攻撃群 (PoiDB)
E-4 S: 深海任務部隊 艦載機群 (PoiDB)
E-4 T
E-4 U
E-4 V
E-4 W: 深海任務部隊 艦載機群 (PoiDB)
E-4 X: 深海任務部隊 掃除人水上打撃群 (PoiDB)
E-4 Y: 深海任務部隊 艦載機群 (PoiDB)
E-4 Z: 深海任務部隊 掃除人増援潜水艦 (PoiDB)
E-4 Z1: 深海任務部隊 艦載機群 (PoiDB)
E-4 Z2
E-4 Z3: 小笠原諸島沖 深海駆逐林棲姫群 (PoiDB)
E-4 AB
E-4 A: 深海中部太平洋 基地航空隊 (PoiDB)
E-4 B: 深海任務部隊 掃除人潜水艦II群 (PoiDB)
E-4 C
E-4 D: 深海任務部隊 掃除人前衛哨戒群 (PoiDB)
E-4 E: 深海任務部隊 掃除人潜水艦I群 (PoiDB)
E-4 F
E-4 G: 深海中部太平洋 基地航空隊 (PoiDB)
E-4 H: 深海任務部隊 掃除人第2戦隊 (PoiDB)
E-4 I: 深海任務部隊 掃除人第1戦隊 (PoiDB)
E-4 J: 深海任務部隊 掃除人巡洋艦戦隊 (PoiDB)
E-4 K: 深海任務部隊 掃除人火力支援群 (PoiDB)
E-4 L
E-4 M: 深海任務部隊 父島諸島空襲群 (PoiDB)
E-4 N: 深海任務部隊 掃除人先遣潜水艦 (PoiDB)
E-4 O: 深海任務部隊 掃除人偵察空母群 (PoiDB)
E-4 P
E-4 Q
E-4 R: 深海任務部隊 硫黄島攻撃群 (PoiDB)
E-4 S: 深海任務部隊 艦載機群 (PoiDB)
E-4 T
E-4 U
E-4 V
E-4 W: 深海任務部隊 艦載機群 (PoiDB)
E-4 X: 深海任務部隊 掃除人水上打撃群 (PoiDB)
E-4 Y: 深海任務部隊 艦載機群 (PoiDB)
E-4 Z: 深海任務部隊 掃除人増援潜水艦 (PoiDB)
E-4 Z1: 深海任務部隊 艦載機群 (PoiDB)
E-4 Z2
E-4 Z3: 小笠原諸島沖 深海駆逐林棲姫群 (PoiDB)
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Ship drops
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E-4 Clear Message |
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Successfully Strengthened the Defenses of the Ogasawara Archipelago, enemy fleet destroyed!
Our transport unit has covered our land-based air corps deployed at the Iwojima Base, has carried out a transport Operation to Chichijima and Iwojima ans has also came out victorious in an engagement against the enemy task force, which had planned to annihilate the friendly forces stationed at the Ogasawara Islands! |
Main Operation Clear Message |
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Admiral, Congratulations!
Thanks to the skill of out combined fleet, and our land-based air corps, we have strengthened the supply lines to the islands around the mainland area, and destroyed the invading enemy main task force! The Island Defense Fortification Operation was successful! This is our Fleet and land-based air corp's victory! The Fleet and the land-based air corps led by the admiral have successfully fortified the defenses of the surrounding islands, and destroyed the main enemy task force! Once the latter operations begin, it will become possible to advance torward the defenses in Rabaul. |