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Difference between revisions of "Special Attacks/Kongou-class Touch"
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− | On Kai Ni C, Kongou gains a '''Night Assault''' | + | On Kai Ni B/C, the {{Class|Kongou}} gains a special attack called '''"Night Assault"''': |
<tabber> | <tabber> | ||
|-|Activation requirements= | |-|Activation requirements= | ||
− | * '''Kongou Kai Ni C''' must be Flagship. | + | * A '''{{Class|Kongou|Kai Ni B/C}}''' must be '''flagship'''. |
− | * | + | **'''Flagship''' of the 2nd fleet in combined fleets. |
+ | * Another "Touch Helper" must be in the 2nd position. | ||
* Both must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | * Both must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | ||
* It must be a '''[[Night Battle]]'''. | * It must be a '''[[Night Battle]]'''. | ||
− | * In single fleet, {{ToolTip|[[ | + | * There must be 5 or more surface ships in the fleet. |
− | * In a combined fleet, {{ToolTip|[[ | + | ** There must be no more than 1 submarine in 6-ship fleets. In 7-ship fleets, only 2 submarines are allowed. |
+ | ** There must be no more than 1 surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 5. Only ships in the escort fleet are counted for combined ones. | ||
+ | |||
+ | * In single fleet, {{ToolTip|[[Line Ahead]]|[[File:LineAhead.png]]}} or {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} need to be selected. | ||
+ | * In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} or {{ToolTip|[[Cruising Formation 4]]|[[File:Formation_4.png]]}} need to be selected. | ||
** In a combined fleet, it can only be triggered in the Escort fleet. | ** In a combined fleet, it can only be triggered in the Escort fleet. | ||
+ | |||
+ | {|class="wikitable" | ||
+ | !colspan=4|"Touch Helpers" | ||
+ | |- | ||
+ | !Kongou Flagship: | ||
+ | !Hiei Flagship: | ||
+ | !Haruna Flagship: | ||
+ | !Kirishima Flagship: | ||
+ | |- | ||
+ | |colspan=4 style="text-align:center"|Any other {{Class|Kongou|Kai Ni '''B/C'''}} | ||
+ | |- | ||
+ | |{{ItemStack|item={{Ship/Banner|Haruna Kai Ni|small=true}}|text=Kai Ni}}<br>{{ItemStack|item={{Ship/Banner|Warspite|small=true}}|text=Base/Kai}}<br>{{ItemStack|item={{Ship/Banner|Valiant|small=true}}|text=Base/Kai}} | ||
+ | |{{ItemStack|item={{Ship/Banner|Kirishima Kai Ni|small=true}}|text=Kai Ni}} | ||
+ | ! - | ||
+ | |{{Ship/Banner|South Dakota Kai|small=true}} | ||
+ | |} | ||
+ | <references/>{{clear}} | ||
|-|Multiplier= | |-|Multiplier= | ||
− | {| class="wikitable" | + | If triggered: |
− | ! | + | *The flagship will do '''a 1st attack''', |
− | ! | + | *The 2nd battleship will do '''a 2nd attack''', |
− | ! | + | *Each attack targets a ship at random, |
+ | *If all enemies sunk, then touch stops early. | ||
+ | |||
+ | {|class="wikitable" | ||
+ | ![https://x.com/Camellia_bb/status/1805918322061656272]Nb of<br>35.6 {{Equipment/Link|35.6cm Twin Gun Mount Kai 3 C|text=K3C}}/{{Equipment/Link|35.6cm Twin Gun Mount Kai 4|text=K4}}!!'''{{color|red|Red T}}'''!!'''Parallel<br>Head-on!!'''{{color|lime|Green T}}''' | ||
|- | |- | ||
− | | | + | !0 |
− | | | + | |{{ToolTip|1.92|0.8 x 2.4}} ||2.4 ||{{ToolTip|3|1.25 x 2.4}} |
|- | |- | ||
− | | | + | !1 |
− | | | + | |{{ToolTip|2.13|0.8 x 2.4 x 1.11}} ||{{ToolTip|2.66|2.4 x 1.11}} ||{{ToolTip|3.33|1.25 x 2.4 x 1.11}} |
|- | |- | ||
− | | | + | !2+ |
− | | | + | |{{ToolTip|2.21|0.8 x 2.4 x 1.15}} ||{{ToolTip|2.76|2.4 x 1.15}} ||{{ToolTip|3.45|1.25 x 2.4 x 1.15}} |
|} | |} | ||
+ | ''Despite several devs' announcements, other equipment surch as the [[35.6cm Twin Gun Mount Kai 2]] and "advance [[Radar]]s" do not provide any bonus to the touch [https://x.com/CC_jabberwock/status/1842239909274534271?t=-JtQbGHpdcxKbnlbz_YPhQ&s=19]. | ||
− | There is an | + | *The modifiers are [[Damage Calculations|pre-cap]]. |
+ | *There is also an {{Hit}} Accuracy bonus of '''1.35~1.4''' [https://x.com/Xe_UCH/status/1666963884748709888?t=-ogv3926QWcRYxhoI8gC0Q&s=19]. | ||
|-|Cost= | |-|Cost= | ||
− | * The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.2 of the original ammo consumption of those ships when the attack is triggered, hence: | + | * The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be '''x1.2''' of the original ammo consumption of those ships when the attack is triggered, hence: |
− | ** If it is triggered in a night battle in a normal node, it costs 6% extra ammo. | + | ** If it is triggered in a night battle in a normal node, it costs 6 % extra ammo. |
− | ** If it is triggered in a night battle node, it costs 2% extra ammo. | + | ** If it is triggered in a night battle node, it costs 2 % extra ammo. |
|-|Trigger Rate= | |-|Trigger Rate= | ||
− | + | The '''Night Assault''' can be: | |
− | < | + | * Activated in the same battle as another separate special attack. |
− | \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor | + | * Activated '''twice per sortie''', during night battle only:<ref>https://docs.google.com/spreadsheets/d/1xO0krWBDnevmp0zrqDs1MKek7YD-ly3B6av5R2GRpho/edit#gid=0</ref><ref>https://twitter.com/Divinity__123/status/1442866800392380417</ref><ref>https://twitter.com/KanColle_STAFF/status/1253259007843696640</ref><ref>https://twitter.com/kurosg/status/1667898872495243270?s=20</ref><ref>https://x.com/Divinity_123/status/1820114427619709288</ref> |
+ | |||
+ | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
+ | |valign="center"| <math> | ||
+ | \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 3.5 \times \sum_\text{Ships} \sqrt{\text{Lv}} + 1.1 \times \sum_\text{Ships} \sqrt{\text{Luck}} + \text{A} + \text{B} - 33 \Biggr\rfloor | ||
</math> | </math> | ||
+ | |} | ||
− | + | ;With | |
− | *<math>\text{Lv | + | *<math>\text{Lv}</math> the Level of the participating ships, |
− | *<math>\text{Luck | + | *<math>\text{Luck}</math> the {{Luck}} Luck of the participating ships, |
− | *<math>\text{ | + | *<math>\text{A & B}</math> as follow: |
− | + | {|class="wikitable" | |
− | + | !rowspan=2|Bonus!!rowspan=2|Flagship Conditions!!colspan=5|Flagship | |
− | + | |- | |
− | + | !Kongou C!!Hiei C!!Haruna B!!Haruna C!!Kirishima C | |
− | + | |- | |
− | + | !<math>\text{A}</math> | |
+ | |{{Surface Radar}} [[Surface Radar]] with a base '''LoS {{LOS}} ≥ 8''' equipped, | ||
+ | *'''0''' otherwise | ||
+ | |30 | ||
+ | |10 | ||
+ | |15 | ||
+ | |20 | ||
+ | |? | ||
+ | |- | ||
+ | !<math>\text{B}</math> | ||
+ | |{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight}} equipped, | ||
+ | *'''0''' otherwise | ||
+ | |10 | ||
+ | |30 | ||
+ | |0 | ||
+ | |0 | ||
+ | |? | ||
+ | |} | ||
<references/> | <references/> | ||
</tabber> | </tabber> |
Latest revision as of 14:38, 7 October 2024
On Kai Ni B/C, the Kongou-class gains a special attack called "Night Assault":
- A Kongou-class Kai Ni B/C must be flagship.
- Flagship of the 2nd fleet in combined fleets.
- Another "Touch Helper" must be in the 2nd position.
- Both must not be more than lightly damaged (小破).
- It must be a Night Battle.
- There must be 5 or more surface ships in the fleet.
- In single fleet, Line Ahead or Echelon need to be selected.
- In a combined fleet, Cruising Formation 2 or Cruising Formation 4 need to be selected.
- In a combined fleet, it can only be triggered in the Escort fleet.
"Touch Helpers" | |||
---|---|---|---|
Kongou Flagship: | Hiei Flagship: | Haruna Flagship: | Kirishima Flagship: |
Any other Kongou-class Kai Ni B/C | |||
Kai Ni Base/Kai Base/Kai |
Kai Ni | - |
If triggered:
- The flagship will do a 1st attack,
- The 2nd battleship will do a 2nd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
[1]Nb of 35.6 K3C/K4 |
Red T | Parallel Head-on |
Green T |
---|---|---|---|
0 | 1.920.8 x 2.4 | 2.4 | 31.25 x 2.4 |
1 | 2.130.8 x 2.4 x 1.11 | 2.662.4 x 1.11 | 3.331.25 x 2.4 x 1.11 |
2+ | 2.210.8 x 2.4 x 1.15 | 2.762.4 x 1.15 | 3.451.25 x 2.4 x 1.15 |
Despite several devs' announcements, other equipment surch as the 35.6cm Twin Gun Mount Kai 2 and "advance Radars" do not provide any bonus to the touch [2].
- The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.2 of the original ammo consumption of those ships when the attack is triggered, hence:
- If it is triggered in a night battle in a normal node, it costs 6 % extra ammo.
- If it is triggered in a night battle node, it costs 2 % extra ammo.
The Night Assault can be:
- Activated in the same battle as another separate special attack.
- Activated twice per sortie, during night battle only:[1][2][3][4][5]
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 3.5 \times \sum_\text{Ships} \sqrt{\text{Lv}} + 1.1 \times \sum_\text{Ships} \sqrt{\text{Luck}} + \text{A} + \text{B} - 33 \Biggr\rfloor }[/math] |
- With
- [math]\displaystyle{ \text{Lv} }[/math] the Level of the participating ships,
- [math]\displaystyle{ \text{Luck} }[/math] the Luck of the participating ships,
- [math]\displaystyle{ \text{A & B} }[/math] as follow:
Bonus | Flagship Conditions | Flagship | ||||
---|---|---|---|---|---|---|
Kongou C | Hiei C | Haruna B | Haruna C | Kirishima C | ||
[math]\displaystyle{ \text{A} }[/math] | Surface Surface Radar with a base LoS ≥ 8 equipped,
|
30 | 10 | 15 | 20 | ? |
[math]\displaystyle{ \text{B} }[/math] | Large Type 96 150cm Searchlight equipped,
|
10 | 30 | 0 | 0 | ? |
- ↑ https://docs.google.com/spreadsheets/d/1xO0krWBDnevmp0zrqDs1MKek7YD-ly3B6av5R2GRpho/edit#gid=0
- ↑ https://twitter.com/Divinity__123/status/1442866800392380417
- ↑ https://twitter.com/KanColle_STAFF/status/1253259007843696640
- ↑ https://twitter.com/kurosg/status/1667898872495243270?s=20
- ↑ https://x.com/Divinity_123/status/1820114427619709288