Special Attacks/Kongou-class Touch

On Kai Ni B/C, the Kongou-class gains a special attack called "Night Assault":

  • A Kongou-class Kai Ni B/C must be flagship.
    • Flagship of the 2nd fleet in combined fleets.
  • Another "Touch Helper" must be in the 2nd position.
  • Both must not be more than lightly damaged (小破).
  • It must be a Night Battle.
  • There must be 5 or more surface ships in the fleet.
    • There must be no more than 1 submarine in 6-ship fleets. In 7-ship fleets, only 2 submarines are allowed.
    • There must be no more than 1 surface ship in the fleet sunk or evacuated via Command Facility FCFFleet Command Facility
      Striking Force Fleet Command Facility
      during a sortie, making the remaining total < 5. Only ships in the escort fleet are counted for combined ones.
"Touch Helpers"
Kongou Flagship: Hiei Flagship: Haruna Flagship: Kirishima Flagship:
Any other Kongou-class Kai Ni B/C
Ship Banner Haruna Kai Ni.pngKai Ni
Ship Banner Warspite.pngBase/Kai
Ship Banner Valiant.pngBase/Kai
Ship Banner Kirishima Kai Ni.pngKai Ni - Ship Banner South Dakota Kai.png

If triggered:

  • The flagship will do a 1st attack,
  • The 2nd battleship will do a 2nd attack,
  • Each attack targets a ship at random,
  • If all enemies sunk, then touch stops early.
[1]Nb of
35.6 K3C35.6cm Twin Gun Mount Kai 3 C/K435.6cm Twin Gun Mount Kai 4
Red T Parallel
Head-on
Green T
0 1.920.8 x 2.4 2.4 31.25 x 2.4
1 2.130.8 x 2.4 x 1.11 2.662.4 x 1.11 3.331.25 x 2.4 x 1.11
2+ 2.210.8 x 2.4 x 1.15 2.762.4 x 1.15 3.451.25 x 2.4 x 1.15

Despite several devs' announcements, other equipment surch as the 35.6cm Twin Gun Mount Kai 2 and "advance Radars" do not provide any bonus to the touch [2].

  • The modifiers are pre-cap.
  • There is also an Accuracy Accuracy bonus of 1.35~1.4 [3].

  • The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.2 of the original ammo consumption of those ships when the attack is triggered, hence:
    • If it is triggered in a night battle in a normal node, it costs 6 % extra ammo.
    • If it is triggered in a night battle node, it costs 2 % extra ammo.

The Night Assault can be:

  • Activated in the same battle as another separate special attack.
  • Activated twice per sortie, during night battle only:[1][2][3][4][5]
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 3.5 \times \sum_\text{Ships} \sqrt{\text{Lv}} + 1.1 \times \sum_\text{Ships} \sqrt{\text{Luck}} + \text{A} + \text{B} - 33 \Biggr\rfloor }[/math]
With
  • [math]\displaystyle{ \text{Lv} }[/math] the Level of the participating ships,
  • [math]\displaystyle{ \text{Luck} }[/math] the Luck Luck of the participating ships,
  • [math]\displaystyle{ \text{A & B} }[/math] as follow:
Bonus Flagship Conditions Flagship
Kongou C Hiei C Haruna B Haruna C Kirishima C
[math]\displaystyle{ \text{A} }[/math] Surface RADARSurface Surface Radar with a base LoS Line of Sight ≥ 8 equipped,
  • 0 otherwise
30 10 15 20 ?
[math]\displaystyle{ \text{B} }[/math] Large SearchlightLarge Type 96 150cm SearchlightType 96 150cm Searchlight equipped,
  • 0 otherwise
10 30 0 0 ?