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Difference between revisions of "Special Attacks/Kongou-class Touch"

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On Kai Ni C, Kongou gains a '''Night Assault''' special attack that targets 2 enemies at random:  
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On Kai Ni B/C, [[Kongou]], [[Hiei]], and [[Haruna]] gain a '''"Night Assault"''' special attack:  
  
 
<tabber>
 
<tabber>
 
|-|Activation requirements=
 
|-|Activation requirements=
* '''Kongou Kai Ni C''' must be Flagship.
+
{|class="wikitable" style="float:right
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
+
!colspan=3|"Touch Helpers"
* {{Ship/Link|Hiei/Kai Ni C}}, {{Ship/Link|Haruna/Kai Ni}} or {{Ship/Link|Warspite}} are the second ship.
+
|-
** She must not be {{color|red|'''heavily damaged (大破)'''}}
+
!Kongou Flagship:
 +
!Hiei Flagship:
 +
!Haruna Flagship:
 +
|-
 +
|{{Ship/Banner|Hiei Kai Ni C|small=true}}<br>{{ItemStack|item={{Ship/Banner|Haruna Kai Ni|small=true}}|text=Kai Ni/B/C}}<br>{{ItemStack|item={{Ship/Banner|Warspite|small=true}}|text=Base/Kai}}
 +
|{{Ship/Banner|Kongou Kai Ni C|small=true}}<br>{{ItemStack|item={{Ship/Banner|Haruna Kai Ni B|small=true}}|text=B/C}}<br>{{Ship/Banner|Kirishima Kai Ni|small=true}}
 +
|{{Ship/Banner|Kongou Kai Ni C|small=true}}<br>{{Ship/Banner|Hiei Kai Ni C|small=true}}
 +
|}
 +
 
 +
* A '''{{Class|Kongou|Kai Ni B/C}}''' must be '''flagship'''.
 +
**'''Flagship''' of the 2nd fleet in combined fleets.
 +
* Another "Touch Helper" must be in the 2nd position.
 +
* Both must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
* It must be a '''[[Night Battle]]'''.
 
* It must be a '''[[Night Battle]]'''.
* {{ToolTip|[[Combat#Formation_Selection|Line Ahead]]|[[File:LineAhead.png]]}} or {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected for a single fleet.
+
 
* {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} or {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected for a combined fleet.
+
* In single fleet, {{ToolTip|[[Line Ahead]]|[[File:LineAhead.png]]}} or {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected.
* In combined fleet, it can only be triggered in the Escort fleet.
+
* In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} or {{ToolTip|[[Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected.
 +
** In a combined fleet, it can only be triggered in the Escort fleet.
 +
<references/>
  
 
|-|Multiplier=
 
|-|Multiplier=
{| class="wikitable"
+
If triggered:
 +
*The flagship will do '''a 1st attack''',
 +
*The 2nd battleship will do '''a 2nd attack''',
 +
*Each attack targets a ship at random,
 +
*If all enemies sunk, then touch stops early.
 +
 
 +
{|class="wikitable"
 
!  
 
!  
!Attack 1 (1st Ship)
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!Attack 1 & 2 [https://twitter.com/hedgehog_hasira/status/1653066005852360704]
!Attack 2 (2nd Ship)
 
 
|-
 
|-
 
|'''Base Multiplier'''
 
|'''Base Multiplier'''
|colspan="2" style="text-align:center;"|2.2x
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|style="text-align:center"| 2.4
 
|-
 
|-
 
|'''{{color|lime|Green T}} Engagement'''
 
|'''{{color|lime|Green T}} Engagement'''
|colspan="2" style="text-align:center;"| 1.25x ('''2.75x''')
+
|style="text-align:center"| {{ToolTip|3|2.4 x 1.25}}
 
|-
 
|-
 
|'''{{color|red|Red T}} Engagement'''
 
|'''{{color|red|Red T}} Engagement'''
|colspan="2" style="text-align:center;"| 0.8x ('''1.76x''')
+
|style="text-align:center"| {{ToolTip|1.92|2.4 x 0.8}}
 
|}
 
|}
 
+
*The modifiers are [[Damage Calculations|pre-cap]].
There is an additional flat {{Hit}} Accuracy bonus of '''x1.25'''.
+
*There is an additional flat {{Hit}} Accuracy bonus of '''x1.25'''.
  
 
|-|Cost=
 
|-|Cost=
* The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.2 of the original ammo consumption of those ships when the attack is triggered, hence:
+
* The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be '''x1.2''' of the original ammo consumption of those ships when the attack is triggered, hence:
 
** If it is triggered in a night battle in a normal node, it costs 6% extra ammo.
 
** If it is triggered in a night battle in a normal node, it costs 6% extra ammo.
 
** If it is triggered in a night battle node, it costs 2% extra ammo.
 
** If it is triggered in a night battle node, it costs 2% extra ammo.
  
 
|-|Trigger Rate=
 
|-|Trigger Rate=
During night battle only:<ref>https://docs.google.com/spreadsheets/d/1xO0krWBDnevmp0zrqDs1MKek7YD-ly3B6av5R2GRpho/edit#gid=0</ref>
+
The '''Night Assault''' can be:
<br><math>
+
* Activated in the same battle as another separate special attack.
 +
* Activated '''twice per sortie''', during night battle only:<ref>https://docs.google.com/spreadsheets/d/1xO0krWBDnevmp0zrqDs1MKek7YD-ly3B6av5R2GRpho/edit#gid=0</ref><ref>https://twitter.com/Divinity__123/status/1442866800392380417</ref><ref>https://twitter.com/KanColle_STAFF/status/1253259007843696640</ref><ref>https://twitter.com/kurosg/status/1667898872495243270?s=20</ref>
 +
 
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>
 
\text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 4 \times \big( \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} \big) + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \text{A} + \text{B} - 45 \Biggr\rfloor
 
\text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 4 \times \big( \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} \big) + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \text{A} + \text{B} - 45 \Biggr\rfloor
 
</math>
 
</math>
 +
|}
  
*<math>\text{Lv}_\text{FS}</math> is Kongou's Level,
+
;With
*<math>\text{Lv}_\text{2nd}</math> is the 2nd ship's Level,
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*<math>\text{Lv}_\text{FS}</math> the flagship's Level,
*<math>\text{Luck}_\text{FS}</math> is Kongou's {{Luck}} Luck,
+
*<math>\text{Lv}_\text{2nd}</math> the 2nd ship's Level,
*<math>\text{Luck}_\text{2nd}</math> is the 2nd ship's {{Luck}} Luck,
+
*<math>\text{Luck}_\text{FS}</math> the flagship's {{Luck}} Luck,
*<math>\text{A} = 32</math> if a {{Radar}} [[:Category:Surface Radar|Surface Radar]] with '''LoS > 8''' is equipped on any of the 2 ships, '''0''' otherwise,
+
*<math>\text{Luck}_\text{2nd}</math> the 2nd ship's {{Luck}} Luck,
*<math>\text{B} = 10</math> if a {{Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight}} is equipped on any of the 2 ships, '''0''' otherwise.
 
  
The '''Night Assault''' can be:
+
{|class="wikitable"
* Activated '''twice per sortie'''.
+
!Bonus!!Condition
* Activated in the same battle as another separate special attack.
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!Kongou!!Hiei!!Haruna
 +
|-
 +
!<math>\text{A}</math>
 +
|{{Surface Radar}} [[Surface Radar]] with a base '''LoS {{LOS}} ≥ 8''' equipped on the flagship,
 +
*'''0''' otherwise
 +
|32
 +
|10
 +
|30?
 +
|-
 +
!<math>\text{B}</math>
 +
|{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight}} equipped on the flagship,
 +
*'''0''' otherwise
 +
|10
 +
|32
 +
|0?
 +
|}
 
<references/>
 
<references/>
 
</tabber>
 
</tabber>

Latest revision as of 09:15, 14 April 2024

On Kai Ni B/C, Kongou, Hiei, and Haruna gain a "Night Assault" special attack:

"Touch Helpers"
Kongou Flagship: Hiei Flagship: Haruna Flagship:
Ship Banner Hiei Kai Ni C.png
Ship Banner Haruna Kai Ni.pngKai Ni/B/C
Ship Banner Warspite.pngBase/Kai
Ship Banner Kongou Kai Ni C.png
Ship Banner Haruna Kai Ni B.pngB/C
Ship Banner Kirishima Kai Ni.png
Ship Banner Kongou Kai Ni C.png
Ship Banner Hiei Kai Ni C.png
  • A Kongou-class Kai Ni B/C must be flagship.
    • Flagship of the 2nd fleet in combined fleets.
  • Another "Touch Helper" must be in the 2nd position.
  • Both must not be more than lightly damaged (小破).
  • It must be a Night Battle.

If triggered:

  • The flagship will do a 1st attack,
  • The 2nd battleship will do a 2nd attack,
  • Each attack targets a ship at random,
  • If all enemies sunk, then touch stops early.
Attack 1 & 2 [1]
Base Multiplier 2.4
Green T Engagement 32.4 x 1.25
Red T Engagement 1.922.4 x 0.8
  • The modifiers are pre-cap.
  • There is an additional flat Accuracy Accuracy bonus of x1.25.

  • The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.2 of the original ammo consumption of those ships when the attack is triggered, hence:
    • If it is triggered in a night battle in a normal node, it costs 6% extra ammo.
    • If it is triggered in a night battle node, it costs 2% extra ammo.

The Night Assault can be:

  • Activated in the same battle as another separate special attack.
  • Activated twice per sortie, during night battle only:[1][2][3][4]
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 4 \times \big( \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} \big) + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \text{A} + \text{B} - 45 \Biggr\rfloor }[/math]
With
  • [math]\displaystyle{ \text{Lv}_\text{FS} }[/math] the flagship's Level,
  • [math]\displaystyle{ \text{Lv}_\text{2nd} }[/math] the 2nd ship's Level,
  • [math]\displaystyle{ \text{Luck}_\text{FS} }[/math] the flagship's Luck Luck,
  • [math]\displaystyle{ \text{Luck}_\text{2nd} }[/math] the 2nd ship's Luck Luck,
Bonus Condition Kongou Hiei Haruna
[math]\displaystyle{ \text{A} }[/math] Surface RADARSurface Surface Radar with a base LoS Line of Sight ≥ 8 equipped on the flagship,
  • 0 otherwise
32 10 30?
[math]\displaystyle{ \text{B} }[/math] Large SearchlightLarge Type 96 150cm SearchlightType 96 150cm Searchlight equipped on the flagship,
  • 0 otherwise
10 32 0?