Difference between revisions of "World 2/2-2"

 
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===Map Unlocking===
+
 
 +
===Map Unlocking & Progression===
 
'''2-2''' is unlocked after clearing [[2-1]].
 
'''2-2''' is unlocked after clearing [[2-1]].
 +
 +
To clear the map, the boss's flagship must be sunk once.
  
 
===Stage Guide===
 
===Stage Guide===
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<tabber>
 
<tabber>
 
|-|Light fleet=
 
|-|Light fleet=
*'''1AV, 2DD, 3CLT/CA(V)/CL/AV'''  
+
*'''1AV, 2DD, 3CL(T)/CA(V)/AV'''  
 
*Route = {{MapRoute|C|blue|E|red|K|red}} or {{MapRoute|C|blue|E|red|F|green|H|blue|K|red}}
 
*Route = {{MapRoute|C|blue|E|red|K|red}} or {{MapRoute|C|blue|E|red|F|green|H|blue|K|red}}
 
**'''1AV, 4DD, 1CL''' (fast) guarantees the shortest route.
 
**'''1AV, 4DD, 1CL''' (fast) guarantees the shortest route.
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|-|Medium fleet=
 
|-|Medium fleet=
*1AV, 2CVL, 2DE, 1CL
+
*1AV, 2CVL, 2DD/DE, 1CL
 
*Route = {{MapRoute|C|blue|E|red|F|green|H|blue|K|red}}
 
*Route = {{MapRoute|C|blue|E|red|F|green|H|blue|K|red}}
 
**Takes a fixed route with 1 surface battle and a bauxite node {{MapRoute|F|green}} before routing to the boss.  
 
**Takes a fixed route with 1 surface battle and a bauxite node {{MapRoute|F|green}} before routing to the boss.  
Line 82: Line 85:
 
*'''3-6CV(L)/BBV, 0-3XX'''
 
*'''3-6CV(L)/BBV, 0-3XX'''
 
*Route = {{MapRoute|C|blue|B|red|A|green}}
 
*Route = {{MapRoute|C|blue|B|red|A|green}}
**Using 3 CL/CAV carrying {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} and [[Landing Craft]] alongside the carriers will create a strong opening, coupled with a higher resource gain.
+
**Using 3CL/CAV carrying a {{Minisub}} [[Midget Submarine]] and {{LandingCraft}} [[Landing Craft]] alongside the carriers will create a strong opening, coupled with a higher resource gain.
*Node {{MapRoute|A|green}} give '''bauxite''', and even with multiple carriers in the fleet, it is possible to break even on bauxite consumption and even make a net gain.
+
*Node {{MapRoute|A|green}} gives '''bauxite''', and even with multiple carriers in the fleet, it is possible to break even on bauxite consumption and even make a net gain.
 
*In addition, many medium ships (mostly CAs) will be dropped, that can be scrapped for a reasonable amount of '''steel'''.
 
*In addition, many medium ships (mostly CAs) will be dropped, that can be scrapped for a reasonable amount of '''steel'''.
  

Latest revision as of 12:01, 13 October 2024

World 2-2: バシー海峡 Bashi Channel

 
Strategy Name
柳輸送作戦 (Weeping Willow Transport Tactics)
Difficulty
☆ ☆ ☆ ☆
Item
Strategy Content
艦隊をバシー海峡に展開せよ!同方面の制海権を確保し、南方からの資源輸送の安全に務め、防衛体制を強化せよ!
Deploy the fleet to the Bashi Channel! Secure control of the sea in this area, secure the transportation of resources from the south, and strengthen the defenses!
2-2
Fleet 1AV, 2CVL, 2DE, 1CL
1AV, 2DD, 3CLT/CA(V)/CL/AV
Route Random.
C E K
C E F H K
Other Notes
AP AS AS+
19 41 82

Map Unlocking & Progression

2-2 is unlocked after clearing 2-1.

To clear the map, the boss's flagship must be sunk once.

Stage Guide

2-2 Branching Rules
Nodes Rules
C
B
  • Meeting ANY of the following requirements forces you to B:
    • Amount of CV(L/B) ≥ 3
    • Amount of BBV ≥ 2
    • Fleet contains AO, but no SS(V).
  • Go to E if fleet contains AV/AS but no BBV
  • Random routing between B and E if fleet contains both BBV and AV
  • Random routing between B and D if fleet contains BBV but no AV
  • Otherwise, random routing between D and E.
D
E
E
F
  • Go to G if amount of CV(L/B)+(F)BB(V) ≥ 4
  • Meet ANY of the following to go to F
    • DE ≥ 2
    • AS ≥ 1, DD ≥ 3 and (F)BB(V)+CV(L/B) = 0
  • Random routing between G and K if fleet contains any CV(L/B)+(F)BB(V) or DD+DE ≤ 1
  • Go to K if fleet contains CL, DD ≥ 2 and the fleet is fast
  • Otherwise, random routing between F and K.
G
K
G
H
  • Meet ANY of the following to go to H
    • Fleet contains CV(L/B)
    • Fleet contains no DDs
  • Otherwise, random routing
K
H
I
  • Random between I and K if:
    • (F)BB(V)+CV(L/B) ≥ 4
    • Fleet contains SS(V)
  • Go to K if fleet contains CV(L/B) or AV
  • Otherwise, random between J and K if fleet contains CL and DD
  • Otherwise, random between I and K
J
K


Recommended Fleet

  • 1AV, 2DD, 3CL(T)/CA(V)/AV
  • Route = C E K or C E F H K
    • 1AV, 4DD, 1CL (fast) guarantees the shortest route.
    • Avoids node G, which contains Ru-class BBs
    • Be sure your AV and CAV (if used) bring enough Seaplane bombers and fighters to help overpower the boss composition's air power as there will be a Wo-class Elite  or Nu-class Elite  present at the boss node in all compositions.

  • 1AV, 2CVL, 2DD/DE, 1CL
  • Route = C E F H K
    • Takes a fixed route with 1 surface battle and a bauxite node F before routing to the boss.
    • Taking a CL that can carry Landing Craft 
       
      will allow you to increase the resource pickup.

Resource Nodes

A F J are "Normal Resource Nodes" rewarding respectively bauxite  , bauxite  , and instant construction materials  .

  • See here for more details.

Bauxite, Steel, and Transports Farming

This map is ideal for farming Transport kills for Bw3 and Bw4, as node B contains 2 Transports and can be reached consistently

  • 3-6CV(L)/BBV, 0-3XX
  • Route = C B A
  • Node A gives bauxite, and even with multiple carriers in the fleet, it is possible to break even on bauxite consumption and even make a net gain.
  • In addition, many medium ships (mostly CAs) will be dropped, that can be scrapped for a reasonable amount of steel.

Enemy Compositions

2-2 A
# Resource Node
A Gained 10~20  
# Resource Node
2-2 B: 敵上陸船団 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
B Double Line 150             
0/0
0/0
Diamond 150             
0/0
0/0
Diamond 150             
0/0
0/0
Double Line 180             
0/0
0/0
Double Line 200             
0/0
0/0
Diamond 200             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-2 C
# Empty Node
C 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-2 D: 敵上陸船団 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
D Double Line 170             
0/0
0/0
Diamond 170             
0/0
0/0
Double Line 200             
0/0
0/0
Diamond 200             
0/0
0/0
Double Line 220             
0/0
0/0
Diamond 220             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-2 E: 敵水雷戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
E Line Ahead
Double Line
100             
0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
130             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-2 F
# Resource Node
F Gained 15~35  
# Resource Node
2-2 G: 敵水上打撃部隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
G Line Ahead
Double Line
150             
0/0
0/0
Line Ahead
Double Line
160             
0/0
0/0
Line Ahead
Double Line
180             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-2 H
# Empty Node
H 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-2 I
# Empty Node
I 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-2 J
# Resource Node
J Gained 1  
# Resource Node
2-2 K: 敵通商破壊機動部隊 主力艦隊 (PoiDB)
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+
K Line Ahead 170             
0/0
0/0
Diamond 160             
9/17
36/72
Line Ahead
Diamond
180             
9/17
36/72
Line Ahead
Diamond
200             
10/19
41/81
Line Ahead
Diamond
220             
10/19
41/81
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+

Ship Drops

This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
Ship drops
Type Ship? B D E G K
DD Yayoi ✔️
DD Hamakaze ✔️
CL Kitakami ✔️
CL Sendai ✔️ ✔️ ✔️ ✔️ ✔️
CA Myoukou ✔️ ✔️ ✔️ ✔️
CA Takao ✔️ ✔️ ✔️ ✔️ ✔️
CA Atago ✔️ ✔️ ✔️ ✔️ ✔️
CA Mogami ✔️ ✔️ ✔️ ✔️ ✔️
CA Tone ✔️ ✔️ ✔️ ✔️
CA Chikuma ✔️ ✔️ ✔️ ✔️
CVL Ryuujou ✔️ ✔️ ✔️ ✔️
CVL Shouhou ✔️ ✔️ ✔️ ✔️ ✔️
CVL Hiyou ✔️
CVL Junyou ✔️ ✔️ ✔️
FBB Kongou ✔️
FBB Hiei ✔️
FBB Kirishima ✔️
BB Fusou ✔️
BB Yamashiro ✔️
BB Ise ✔️
CV Kaga ✔️
CV Souryuu ✔️
DD Kisaragi ✔️ ✔️ ✔️ ✔️
DD Satsuki ✔️ ✔️ ✔️ ✔️
DD Fumizuki ✔️ ✔️ ✔️ ✔️
DD Nagatsuki ✔️ ✔️ ✔️ ✔️
DD Kikuzuki ✔️ ✔️ ✔️ ✔️
DD Mikazuki ✔️ ✔️ ✔️ ✔️
DD Mochizuki ✔️ ✔️ ✔️ ✔️
DD Fubuki ✔️ ✔️ ✔️
DD Shirayuki ✔️ ✔️ ✔️ ✔️
DD Hatsuyuki ✔️ ✔️ ✔️ ✔️
DD Miyuki ✔️ ✔️ ✔️ ✔️
DD Murakumo ✔️ ✔️ ✔️ ✔️
DD Isonami ✔️ ✔️ ✔️ ✔️
DD Shikinami ✔️ ✔️ ✔️ ✔️
DD Akatsuki ✔️ ✔️ ✔️ ✔️
DD Hibiki ✔️ ✔️ ✔️ ✔️
DD Ikazuchi ✔️ ✔️ ✔️ ✔️
DD Inazuma ✔️ ✔️ ✔️ ✔️
DD Hatsuharu ✔️ ✔️ ✔️ ✔️
DD Nenohi ✔️ ✔️ ✔️ ✔️
DD Wakaba ✔️ ✔️ ✔️ ✔️
DD Hatsushimo ✔️ ✔️ ✔️ ✔️
DD Shigure ✔️ ✔️ ✔️ ✔️
DD Murasame ✔️ ✔️ ✔️ ✔️
DD Yuudachi ✔️ ✔️ ✔️ ✔️
DD Samidare ✔️ ✔️ ✔️ ✔️
DD Ooshio ✔️ ✔️ ✔️ ✔️
DD Michishio ✔️ ✔️ ✔️ ✔️
DD Arashio ✔️ ✔️ ✔️ ✔️
DD Arare ✔️ ✔️ ✔️ ✔️
DD Kasumi ✔️ ✔️ ✔️ ✔️
DD Kagerou ✔️ ✔️ ✔️ ✔️
DD Shiranui ✔️ ✔️ ✔️ ✔️
DD Kuroshio ✔️ ✔️ ✔️ ✔️
CL Tenryuu ✔️ ✔️ ✔️ ✔️
CL Tatsuta ✔️ ✔️ ✔️ ✔️
CL Kuma ✔️
CL Tama ✔️
CL Kiso ✔️
CL Isuzu ✔️ ✔️ ✔️ ✔️ ✔️
CL Natori ✔️ ✔️ ✔️ ✔️ ✔️
CL Yura ✔️ ✔️ ✔️ ✔️ ✔️
CL Jintsuu ✔️ ✔️ ✔️ ✔️ ✔️
CL Naka ✔️ ✔️ ✔️ ✔️ ✔️
CA Furutaka ✔️ ✔️ ✔️ ✔️ ✔️
CA Kako ✔️ ✔️ ✔️ ✔️ ✔️
CA Aoba ✔️ ✔️ ✔️ ✔️ ✔️
CA Nachi ✔️ ✔️ ✔️ ✔️ ✔️
CA Ashigara ✔️ ✔️ ✔️ ✔️ ✔️
CA Haguro ✔️ ✔️ ✔️ ✔️ ✔️
CA Maya ✔️ ✔️ ✔️ ✔️ ✔️
CA Choukai ✔️ ✔️ ✔️ ✔️ ✔️
AV Chitose ✔️
AV Chiyoda ✔️