- Welcome to the Kancolle Wiki!
- If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord
Difference between revisions of "User:Jigaraphale/Sandbox/13"
Jump to navigation
Jump to search
Jigaraphale (talk | contribs) ([[]]) |
Jigaraphale (talk | contribs) |
||
Line 1: | Line 1: | ||
=Resource Nodes Guide= | =Resource Nodes Guide= | ||
==Regular Ressource Nodes== | ==Regular Ressource Nodes== | ||
− | [[File:ResourceNode.png]] | + | [[File:ResourceNode.png|thumb|right|Resource Node]] |
+ | Upon entering, adds a specific amount of a specific resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), consumables ({{IR}}{{IC}}{{DM}}), or coin boxes ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels. | ||
+ | ;Note | ||
+ | *The resources are added to the overall stockpile ONLY if either: | ||
+ | **The node is a "dead-end". | ||
+ | **The subsequent '''battle''' node must be completed. | ||
+ | *Immediately refreshing the game after reaching such nodes '''does not''' provide resources. | ||
− | + | Using {{Drum}} [[Drum]]s, some {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} [[Special Amphibious Tank]]s increases the resource gain up to a possible node-specific cap: | |
− | |||
− | |||
− | |||
− | Using {{Drum}} [[Drum]]s, {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} | ||
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" |
Revision as of 17:27, 10 April 2023
Resource Nodes Guide
Regular Ressource Nodes
Upon entering, adds a specific amount of a specific resources (), consumables (), or coin boxes () to the stockpile. Resource Nodes do not refill the fleet's current resource levels.
- Note
- The resources are added to the overall stockpile ONLY if either:
- The node is a "dead-end".
- The subsequent battle node must be completed.
- Immediately refreshing the game after reaching such nodes does not provide resources.
Using Drums, some Landing Craft, and Special Amphibious Tanks increases the resource gain up to a possible node-specific cap:
Resource Gain Bonuses | ||||
---|---|---|---|---|
Type | Name | Base Bonus | ||
Daihatsu Landing Craft Toku Daihatsu Landing Craft DLC + T89 Tank Armed Daihatsu Soukoutei DLC + Panzer II Toku DLC + Ho-Ni Tank |
+3 | +2 | +?? | |
Ka-Mi Tank | ||||
Drums | +2 | +1.5 | +?? | |
Toku DLC + 11th Reg M4A1 DD Toku DLC + Panzer III Toku DLC + Chi-Ha Toku DLC + Chi-Ha Kai |
0 | 0 | 0 |
1-2
Node B
1-3
Node D
Node G
1-4
Node C
Node E
Node G
1-6
Node G
Node M
[[]]
Node B
[[]]
Node B
[[]]
Node B
[[]]
Node B
[[]]
Node B
[[]]
Node B
[[]]
Node B
Special Ressource Nodes
Is often considered an Ending node like Boss nodes.
- It can reward none, one, or two resources at once, but no consumable so far.
- Like Resources nodes, using Drums, Landing Craft, and Tanks increases the resource gain, but equipment effectiveness may vary.
- In 1-6, the Finish Line has a pool of possible resources as rewards rather than a single one.
- Unlike other Nodes, the resources here cannot be increased using any equipment.