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− | == | + | ==Equipment Chosing== |
+ | While the above set-up guide recommends only types of equipment, this section gives the general rules on how to choose equipment within a given type. | ||
− | + | Equipment of a same type are mainly differentiated by their "[[Stats]]" ({{Firepower}}, {{Torpedo}}, {{AA}}, ...), as well as some more specific attributes, like: | |
+ | * [[Fit Bonuses]] (both visible and invisible), | ||
+ | * [[Improvement]] {{Star}} stats, | ||
+ | * Modifiers brought in certain mechanics, ranging from combat to routing, | ||
+ | * Special mechanics induced by certain equipment... | ||
+ | Equipment have a wide range of stats, however, not all stats are ranked the same way, some being more important than other, depending on the equipment type. | ||
− | + | Here, equipment stats are dispatched into 3 categories: | |
− | + | * '''Primary Stats''': stats that influence the effectiveness of the equipment in its main role, being the main choosing factor, | |
− | + | * '''Secondary Stats''': stats that can influence the effectiveness of the equipment for other purposes, helping to choose between equipment sharing the same "Primary Stats". | |
− | + | * '''Bonus Stats''': All the other stats. These stats do not influence the effectiveness of the equipment much, but are appreciable for the general stat stats of the equipping ship. | |
− | |||
− | |||
− | |||
− | * '''Primary | ||
− | * '''Secondary | ||
− | * '''Bonus | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{|class="wikitable" | {|class="wikitable" | ||
− | !colspan=6|Equipment | + | !colspan=6|Equipment Stats Category |
|- | |- | ||
− | !colspan=6|Main | + | !colspan=6|Main Armament |
|- | |- | ||
!Icon | !Icon | ||
− | !Equipment | + | !Equipment Types |
− | !Primary | + | !Primary Stats |
− | !Secondary | + | !Secondary Stats |
− | ! | + | !Notes |
|- | |- | ||
|{{RedGunLight}}{{RedGunMedium}}{{RedGunHeavy}}{{YellowGun}} | |{{RedGunLight}}{{RedGunMedium}}{{RedGunHeavy}}{{YellowGun}} | ||
Line 39: | Line 33: | ||
* for smal caliber [[Fit Bonus]] generaly are higher than base stats | * for smal caliber [[Fit Bonus]] generaly are higher than base stats | ||
* For Medium and Large caliber [[Hidden Fit Bonuses]] plays a major role when choosing a gun | * For Medium and Large caliber [[Hidden Fit Bonuses]] plays a major role when choosing a gun | ||
− | |||
|- | |- | ||
|{{GreenGunDP}} | |{{GreenGunDP}} | ||
Line 49: | Line 42: | ||
|- | |- | ||
|{{GreenGunMG}} | |{{GreenGunMG}} | ||
− | |[[AA Gun | + | |[[AA Gun]] |
|{{AA}} | |{{AA}} | ||
|{{Firepower}} {{Hit}} | |{{Firepower}} {{Hit}} | ||
| | | | ||
− | * Despite its stats the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} is '''the best''' on [[ | + | * Despite its stats the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} is '''the best''' on [[AARB|certain ships]] |
* Having an good [[AACI]] takes priority over stats | * Having an good [[AACI]] takes priority over stats | ||
|- | |- | ||
Line 61: | Line 54: | ||
|rowspan=2|{{Firepower}} {{Hit}} | |rowspan=2|{{Firepower}} {{Hit}} | ||
|rowspan=2| | |rowspan=2| | ||
− | * For [[:Category:Submarine Torpedoes|Sub torps]], [[:Category:Late Model Submarine Torpedoes|Late model]] ones unlock a better [[ | + | * For [[:Category:Submarine Torpedoes|Sub torps]], [[:Category:Late Model Submarine Torpedoes|Late model]] ones unlock a better [[Cut-in]] |
|- | |- | ||
|[[Midget Submarine]] | |[[Midget Submarine]] | ||
Line 68: | Line 61: | ||
|[[:Category:Anti-submarine Weaponry|Anti-submarine Weaponry]] | |[[:Category:Anti-submarine Weaponry|Anti-submarine Weaponry]] | ||
|{{ASW}} | |{{ASW}} | ||
− | |{{Hit}} [[ | + | |{{Hit}} [[ASW Synergy|Armor Penetration]] |
| | | | ||
− | * Having [[OASW]] takes priority over stats | + | * Having [[OASW]] takes priority over stats |
− | * When already having [[OASW]], then [[ | + | * When already having [[OASW]], then [[ASW Synergy]] takes priority over stats |
|- | |- | ||
!colspan=6|Aircraft | !colspan=6|Aircraft | ||
Line 84: | Line 77: | ||
|[[Dive Bomber]] | |[[Dive Bomber]] | ||
|{{Dive}} | |{{Dive}} | ||
− | |[[ | + | |[[AAR]] {{Double Chevron}} {{Firepower}} |
|rowspan=2| | |rowspan=2| | ||
− | * If the main purpose of | + | * If the main purpose of the ship is [[ASW]] then naturaly {{ASW}} becomes a primary stat |
|- | |- | ||
|[[Fighter-Bomber]] and [[Jets]] | |[[Fighter-Bomber]] and [[Jets]] | ||
|{{AA}} | |{{AA}} | ||
− | |{{Dive}} [[ | + | |{{Dive}} [[AAR]] {{Double Chevron}} {{Firepower}} |
|- | |- | ||
|{{BluePlane}} {{Night Torpedo Bomber}} | |{{BluePlane}} {{Night Torpedo Bomber}} | ||
|[[Torpedo Bomber]] | |[[Torpedo Bomber]] | ||
|{{Torpedo}} | |{{Torpedo}} | ||
− | |[[ | + | |[[AAR]] {{Double Chevron}} {{Firepower}} |
| | | | ||
− | * If the main purpose of | + | *If the main purpose of the ship is [[ASW]] then naturaly {{ASW}} becomes a primary stat |
|- | |- | ||
|{{GreenPlane}} {{Night Fighter Aircraft}} | |{{GreenPlane}} {{Night Fighter Aircraft}} | ||
Line 106: | Line 99: | ||
|- | |- | ||
|{{YellowPlane}} | |{{YellowPlane}} | ||
− | |[[ | + | |[[Carrier Recon]] |
|{{LOS}} {{Hit}} | |{{LOS}} {{Hit}} | ||
|{{Firepower}} | |{{Firepower}} | ||
| | | | ||
− | * Equipping a {{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}} will override {{color|red|'''Red T'''}} engagements and turn them into '''Head-on''', see ''[[Combat/Day Battle#Engagement|here]]'' | + | *Equipping a {{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}} will override {{color|red|'''Red T'''}} engagements and turn them into '''Head-on''', see ''[[Combat/Day Battle#Engagement|here]]'' |
|- | |- | ||
|{{Seaplane}} {{Night Recon}} | |{{Seaplane}} {{Night Recon}} | ||
− | |[[SPR| | + | |[[SPR|Seaplane Recon]] |
|rowpsna=2|{{LOS}} {{Hit}} | |rowpsna=2|{{LOS}} {{Hit}} | ||
|{{Firepower}} | |{{Firepower}} | ||
Line 119: | Line 112: | ||
|- | |- | ||
|{{SPB}} | |{{SPB}} | ||
− | |[[SPB|Seaplane | + | |[[SPB|Seaplane Bomber]] |
− | | {{LOS}} {{Dive}} | + | |{{LOS}} {{Dive}} |
− | |{{Double Chevron}} [[ | + | |{{Double Chevron}} [[AAR]] |
|- | |- | ||
|{{SeaplaneFighter}} | |{{SeaplaneFighter}} | ||
− | |[[SPF|Seaplane | + | |[[SPF|Seaplane Fighter]] |
− | | {{AA}} | + | |{{AA}} |
− | | {{Double Chevron}} | + | |{{Double Chevron}} |
| | | | ||
|- | |- | ||
|{{Autogyro}} {{ASWPlane}} | |{{Autogyro}} {{ASWPlane}} | ||
− | | [[ | + | |[[ASW Aircraft]] |
− | | {{ASW}} | + | |{{ASW}} |
| | | | ||
| | | | ||
Line 145: | Line 138: | ||
|Rowspan=2|{{Radar}} | |Rowspan=2|{{Radar}} | ||
|[[Surface Radar]] | |[[Surface Radar]] | ||
− | | {{LOS}} | + | |{{LOS}} |
− | | {{Hit}} {{AA}} {{Firepower}} | + | |{{Hit}} {{AA}} {{Firepower}} |
| | | | ||
− | * Because of [[AACI]] priority, | + | *Because of [[AACI]] priority, radar without {{AA}} may be choosed |
|- | |- | ||
|[[Air Radar]] | |[[Air Radar]] | ||
− | | {{AA}} | + | |{{AA}} |
|{{Hit}} {{LOS}} | |{{Hit}} {{LOS}} | ||
| | | | ||
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|{{LandingCraft}} {{Amphibious Tank}} {{AntiGroundArtillery}} ... | |{{LandingCraft}} {{Amphibious Tank}} {{AntiGroundArtillery}} ... | ||
|[[:Category:Equipment with Anti-Installation Mechanics|Anti-intallation Equipment]] | |[[:Category:Equipment with Anti-Installation Mechanics|Anti-intallation Equipment]] | ||
− | | [[Combat/Anti-Installation#Bonuses|Anti-installation modifiers]] | + | |[[Combat/Anti-Installation#Bonuses|Anti-installation modifiers]] |
| | | | ||
| | | | ||
− | * The best equipment can change depending on the | + | * The best equipment can change depending on the enemy installation |
|- | |- | ||
|{{ArmorEquipment}} | |{{ArmorEquipment}} | ||
Line 167: | Line 160: | ||
| | | | ||
| | | | ||
− | * The Evasion {{Evasion}} malus is | + | * The Evasion {{Evasion}} malus is negligible and can be ignored |
|- | |- | ||
|{{Turbine}} | |{{Turbine}} | ||
− | |[[ | + | |[[Engine Improvement]] |
|{{Speed}} | |{{Speed}} | ||
| | | | ||
| | | | ||
− | * The {{Evasion}} of {{Turbine}} is | + | * The {{Evasion}} of {{Turbine}} is negligible and shouldn't be the main purpose of equipping it |
|- | |- | ||
|colspan=2|All Other Equipment | |colspan=2|All Other Equipment | ||
− | |colspan=4| | + | |colspan=4|Are chosen on a case-by-case basis, being often bounded to some specific mechanics |
|} | |} | ||
+ | |||
+ | ;Notes | ||
+ | *{{Range}} [[Range]] gained from certain equipment can either be advantageous or detrimental, depending on the situation, like for [[Special Attacks]] or when [[Leveling]]. |
Revision as of 13:18, 28 January 2023
Equipment Chosing
While the above set-up guide recommends only types of equipment, this section gives the general rules on how to choose equipment within a given type.
Equipment of a same type are mainly differentiated by their "Stats" (, , , ...), as well as some more specific attributes, like:
- Fit Bonuses (both visible and invisible),
- Improvement stats,
- Modifiers brought in certain mechanics, ranging from combat to routing,
- Special mechanics induced by certain equipment...
Equipment have a wide range of stats, however, not all stats are ranked the same way, some being more important than other, depending on the equipment type.
Here, equipment stats are dispatched into 3 categories:
- Primary Stats: stats that influence the effectiveness of the equipment in its main role, being the main choosing factor,
- Secondary Stats: stats that can influence the effectiveness of the equipment for other purposes, helping to choose between equipment sharing the same "Primary Stats".
- Bonus Stats: All the other stats. These stats do not influence the effectiveness of the equipment much, but are appreciable for the general stat stats of the equipping ship.
Equipment Stats Category | |||||
---|---|---|---|---|---|
Main Armament | |||||
Icon | Equipment Types | Primary Stats | Secondary Stats | Notes | |
Main Gun & Secondary Gun |
| ||||
High-Angle Gun |
| ||||
AA Gun |
| ||||
Torpedo |
| ||||
Midget Submarine | |||||
Anti-submarine Weaponry | Armor Penetration |
| |||
Aircraft | |||||
Icon | Equipment types | Primary stats | Secondary stats | Note | |
Dive Bomber | AAR ❱❱ |
| |||
Fighter-Bomber and Jets | AAR ❱❱ | ||||
Torpedo Bomber | AAR ❱❱ |
| |||
Fighter | ❱❱ | ||||
Carrier Recon | |||||
Seaplane Recon | |||||
Bomber | Seaplane Bomber | ❱❱ AAR | |||
Seaplane Fighter | ❱❱ | ||||
ASW Aircraft | |||||
Other Equipment | |||||
Icon | Equipment types | Primary stats | Secondary stats | Note | |
Surface Radar |
| ||||
Air Radar | |||||
... | Anti-intallation Equipment | Anti-installation modifiers |
| ||
Extra Armor | |||||
Engine Improvement | |||||
All Other Equipment | Are chosen on a case-by-case basis, being often bounded to some specific mechanics |
- Notes
- Range gained from certain equipment can either be advantageous or detrimental, depending on the situation, like for Special Attacks or when Leveling.