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User:Jigaraphale/Sandbox/3
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Revision as of 22:28, 20 December 2022 by Jigaraphale (talk | contribs)
Cap
Introduction
Resources encompass everything needed to run the base. They can be categorized into:
Resource type | Icon | Name | Cap |
---|---|---|---|
Primary | Fuel | 350000 | |
Ammunition | 350000 | ||
350000 | |||
Bauxite | 350000 | ||
Secondary | Instant Repairs | 3000 | |
Instant Construction | 3000 | ||
Development Materials | 3000 | ||
Improvement Materials | 3000 | ||
Furniture Coins | 300000 | ||
Special | Medals | 3000 | |
BP | 3000 | ||
AR | 3000 | ||
SCM | 3000 | ||
ProtoPult | 3000 | ||
GunMat | 3000 | ||
AvMat | 3000 | ||
RocketMat | 3000 | ||
ArmMat | 3000 | ||
Construction Corps | 99 | ||
Saury | 99 | ||
Sardine | 99 | ||
99 | |||
99 | |||
99 | |||
99 | |||
99 | |||
99 | |||
99 | |||
99 | |||
99
|
Primary resources, development material, and instant repair counts can be viewed on the home screen. Improvement material counts can also be viewed on the home screen depending on the UI selection. Please see Home Port for more details.
The count of other resources can be viewed in the inventory menu. Please see Inventory for more details.
An ample amount of primary and secondary resources is required for day-to-day operations. Special resources are required for remodeling ship girls and upgrading equipment. Note that some secondary resources are required for the two functions as well.