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Special Attacks/Nagato-class Touch
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Revision as of 06:32, 6 April 2024 by Jigaraphale (talk | contribs)
At Kai Ni, Nagato and Mutsu are able to perform a special attack:
- A Nagato-class Kai Ni must be the flagship.
- Secretary for combined fleets.
- She must not be more than lightly damaged (小破).
- The 2nd ship in the fleet must be FBB/BB/BBV.
- She must not be heavily damaged (大破).
- There must be 6 or more surface ships in the fleet.
- In single fleet, Echelon needs to be selected.
- In a combined fleet, Cruising Formation 2 needs to be selected.
If triggered:
- The flagship will do a 1st & 2nd attack,
- The 2nd battleship will do a 3rd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
Attack Multipliers | |||||||
---|---|---|---|---|---|---|---|
Equipment | Ship in 2nd position | ||||||
Nagato-class Kai Ni |
(Nagato Flagship only) | Other BB | |||||
Mutsu Kai |
Nelson Kai | ||||||
Attacks 1, 2, & 3 | Attacks 1 & 2 | Attack 3 | Attacks 1 & 2 | Attack 3 | Attacks 1 & 2 | Attack 3 | |
No Bonus Equipment | 1.68 | 1.61 | 1.62 | 1.54 | 1.50 | 1.40 | 1.20 |
Surface Radar Only | 1.93 | 1.85 | 1.86 | 1.77 | 1.73 | 1.61 | 1.38 |
AP Shells Only |
2.27 | 2.17 | 2.18 | 2.08 | 2.02 | 1.89 | 1.62 |
AP + Radar |
2.61 | 2.50 | 2.52 | 2.39 | 2.33 | 2.17 | 1.86 |
- The modifiers are post-cap.
- The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
- Only ships equipped with those equipment will get a bonus for their attack(s).
- Both ships involved consume additional ammunition when triggered:
Fleet type | Triggering type | Additional ammo consumption |
---|---|---|
Single | Day battle (no night battle) | 10% |
Day battle (with night battle) | 15% | |
Night battle (after day battle) | 15% | |
Night battle Node | 5% | |
Combined | Day battle (no night battle) | 0% |
Day battle (with night battle) | 10% | |
Night battle (after day battle) | 10% |
- Trigger rate is affected by the Level and luck stat of the participating ships.
- Can be triggered even if artillery spotting fails to activate.
- Can only be activated once per sortie.
- Has a chance to trigger every time the flagship takes a turn at shelling.
- In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
Ship | Japanese/English | Notes |
---|---|---|
Nagato Special Attack Play |
Let's do this! Main guns, full broadside! FIRE!!!!!!! | Special Attack Line |
行くぞ!主砲、一斉射!うってぇ!!!!!! | ||
Nagato Special Attack Play |
Mutsu, leave it all to me! FIRE! | Special Attack Line with Mutsu |
陸奥よ、この長門に任せておけ!うってぇ! | ||
Nagato Special Attack Play |
Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! | Special Attack Line with Mutsu |
陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!うってぇ! | ||
Nagato Special Attack Play |
Nelson? Interesting. Let's do this! FIRE! | Special Attack Line with Nelson |
Nelsonか?面白い。行くぞ。うってぇ! |
Ship | Japanese/English | Notes |
---|---|---|
Mutsu Special Attack 1 Play |
Battleship Mutsu, beginning the attack! Full broadside, FIRE! | Special Attack Line |
戦艦陸奥、突撃するわ。一斉射、うてぇ! | ||
Mutsu Special Attack 2 Play |
Nagato, leave it to me! FIRE! | Special Attack Line with Nagato |
長門、任せて!うてぇ! | ||
Mutsu Special Attack 3 Play |
Nagato, ready? Here we go! First Fleet, full broadside, FIRE! | Special Attack Line with Nagato |
長門、いい?いくはよ!第一戦隊、一斉射、うてぇ! |