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Difference between revisions of "Early Fall 2018 Event"

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| style="text-align:center;"|  
 
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|}
 +
 +
===Event Maps===
 +
<!---
 +
===E-1===
 +
[[File:OoyodoE-1Summer2018.png]]
 +
{{EventMap1
 +
|banner = [[File:Summer2018E-1Banner.png]]
 +
|map_image =[[File:Summer2018E-1Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
'''Boss:
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Very Easy ({{lang|ja|丁}}):
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
* Clearing on Very Easy ({{lang|ja|丁}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules
 +
|1 -> A =
 +
|1 -> D/empty =
 +
|B -> C/empty =
 +
|B -> E/empty =
 +
|D -> E/empty,G =
 +
|E/empty -> F, H =
 +
|G -> J =
 +
|G -> K =
 +
|I -> O =
 +
|I -> L/empty =
 +
|J -> M/empty =
 +
|J -> K =
 +
|K -> M/empty =
 +
|K -> N =
 +
}}
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips = <br>
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Very Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| F_DD =
 +
| F_CL =
 +
| F_AUX =
 +
| I_DD =
 +
| I_CL =
 +
| K_DD =
 +
| N_DD =
 +
| N_CL =
 +
| N_AUX =
 +
| O_DE =
 +
| O_DD =
 +
| O_CL =
 +
| O_CA =
 +
| O_BB =
 +
| O_CVL =
 +
| O_AV =
 +
| O_SS =
 +
}}
 +
}}
 +
 +
===E-2===
 +
[[File:OoyodoE-2Summer2018.png]]
 +
{{EventMap1
 +
|banner = [[File:Summer2018E-2Banner.png]]
 +
|map_image =[[File:Summer2018E-2Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
'''Boss:
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Very Easy ({{lang|ja|丁}}):
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
* Clearing on Very Easy ({{lang|ja|丁}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules
 +
|1 -> A =
 +
|1 -> D/empty =
 +
|B -> C/empty =
 +
|B -> E/empty =
 +
|D -> E/empty,G =
 +
|E/empty -> F, H =
 +
|G -> J =
 +
|G -> K =
 +
|I -> O =
 +
|I -> L/empty =
 +
|J -> M/empty =
 +
|J -> K =
 +
|K -> M/empty =
 +
|K -> N =
 +
}}
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips = <br>
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Very Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| F_DD =
 +
| F_CL =
 +
| F_AUX =
 +
| I_DD =
 +
| I_CL =
 +
| K_DD =
 +
| N_DD =
 +
| N_CL =
 +
| N_AUX =
 +
| O_DE =
 +
| O_DD =
 +
| O_CL =
 +
| O_CA =
 +
| O_BB =
 +
| O_CVL =
 +
| O_AV =
 +
| O_SS =
 +
}}
 +
}}
 +
 +
===E-3===
 +
[[File:OoyodoE-3Summer2018.png]]
 +
{{EventMap1
 +
|banner = [[File:Summer2018E-3Banner.png]]
 +
|map_image =[[File:Summer2018E-3Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
'''Boss:
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Very Easy ({{lang|ja|丁}}):
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
* Clearing on Very Easy ({{lang|ja|丁}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules
 +
|1 -> A =
 +
|1 -> D/empty =
 +
|B -> C/empty =
 +
|B -> E/empty =
 +
|D -> E/empty,G =
 +
|E/empty -> F, H =
 +
|G -> J =
 +
|G -> K =
 +
|I -> O =
 +
|I -> L/empty =
 +
|J -> M/empty =
 +
|J -> K =
 +
|K -> M/empty =
 +
|K -> N =
 +
}}
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips = <br>
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Very Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| F_DD =
 +
| F_CL =
 +
| F_AUX =
 +
| I_DD =
 +
| I_CL =
 +
| K_DD =
 +
| N_DD =
 +
| N_CL =
 +
| N_AUX =
 +
| O_DE =
 +
| O_DD =
 +
| O_CL =
 +
| O_CA =
 +
| O_BB =
 +
| O_CVL =
 +
| O_AV =
 +
| O_SS =
 +
}}
 +
}}
 +
 +
===E-4===
 +
[[File:OoyodoE-4Summer2018.png]]
 +
{{EventMap1
 +
|banner = [[File:Summer2018E-4Banner.png]]
 +
|map_image =[[File:Summer2018E-4Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
'''Boss:
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Very Easy ({{lang|ja|丁}}):
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
* Clearing on Very Easy ({{lang|ja|丁}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules
 +
|1 -> A =
 +
|1 -> D/empty =
 +
|B -> C/empty =
 +
|B -> E/empty =
 +
|D -> E/empty,G =
 +
|E/empty -> F, H =
 +
|G -> J =
 +
|G -> K =
 +
|I -> O =
 +
|I -> L/empty =
 +
|J -> M/empty =
 +
|J -> K =
 +
|K -> M/empty =
 +
|K -> N =
 +
}}
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips = <br>
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Very Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| F_DD =
 +
| F_CL =
 +
| F_AUX =
 +
| I_DD =
 +
| I_CL =
 +
| K_DD =
 +
| N_DD =
 +
| N_CL =
 +
| N_AUX =
 +
| O_DE =
 +
| O_DD =
 +
| O_CL =
 +
| O_CA =
 +
| O_BB =
 +
| O_CVL =
 +
| O_AV =
 +
| O_SS =
 +
}}
 +
}}
 +
 +
===E-5===
 +
[[File:OoyodoE-5Summer2018.png]]
 +
{{EventMap1
 +
|banner = [[File:Summer2018E-5Banner.png]]
 +
|map_image =[[File:Summer2018E-5Map.png|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*'''Event Tag''':
 +
'''Boss:
 +
* Hard ({{lang|ja|甲}}):
 +
* Medium ({{lang|ja|乙}}):
 +
* Easy ({{lang|ja|丙}}):
 +
* Very Easy ({{lang|ja|丁}}):
 +
'''Key Rewards:'''
 +
* Clearing on Hard ({{lang|ja|甲}}):
 +
* Clearing on Medium ({{lang|ja|乙}}):
 +
* Clearing on Easy ({{lang|ja|丙}}):
 +
* Clearing on Very Easy ({{lang|ja|丁}}):
 +
|branching =
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules
 +
|1 -> A =
 +
|1 -> D/empty =
 +
|B -> C/empty =
 +
|B -> E/empty =
 +
|D -> E/empty,G =
 +
|E/empty -> F, H =
 +
|G -> J =
 +
|G -> K =
 +
|I -> O =
 +
|I -> L/empty =
 +
|J -> M/empty =
 +
|J -> K =
 +
|K -> M/empty =
 +
|K -> N =
 +
}}
 +
Branching compositions were reported over the course of the event.
 +
 +
|tips = <br>
 +
 +
{{clear}}
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Very Easy=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label =
 +
|A-1_node_info =
 +
|A-1_form =
 +
|A-1_xp =
 +
|A-1_enemy_air_power =
 +
|A-2_node_info =
 +
|A-2_form =
 +
|A-2_xp =
 +
|A-2_enemy_air_power =
 +
|A-3_node_info =
 +
|A-3_form =
 +
|A-3_xp =
 +
|A-3_enemy_air_power =
 +
|
 +
|B_label =
 +
|B-1_node_info =
 +
|B-1_form =
 +
|B-1_xp =
 +
|B-1_enemy_air_power =
 +
|B-2_node_info =
 +
|B-2_form =
 +
|B-2_xp =
 +
|B-2_enemy_air_power =
 +
|
 +
|C_label =
 +
|C-1_node_info =
 +
|
 +
|D_label =
 +
|D-1_node_info =
 +
|
 +
|E_label =
 +
|E-1_node_info =
 +
|
 +
|F_label =
 +
|F-1_node_info =
 +
|F-1_form = l
 +
|F-1_xp =
 +
|F-1_enemy_air_power =
 +
|F-2_node_info =
 +
|F-2_form =
 +
|F-2_xp =
 +
|F-2_enemy_air_power =
 +
|F-3_node_info =
 +
|F-3_form =
 +
|F-3_xp =
 +
|F-3_enemy_air_power =
 +
|
 +
|G_label =
 +
|G-1_node_info =
 +
|G-1_form =
 +
|G-1_xp =
 +
|G-1_enemy_air_power =
 +
|G-2_node_info =
 +
|G-2_form =
 +
|G-2_xp =
 +
|G-2_enemy_air_power =
 +
|G-3_node_info =
 +
|G-3_form =
 +
|G-3_xp =
 +
|G-3_enemy_air_power =
 +
|
 +
|H_label =
 +
|H-1_node_info =
 +
|H-1_form =
 +
|H-1_xp =
 +
|H-1_enemy_air_power =
 +
|H-2_node_info =
 +
|H-2_form =
 +
|H-2_xp =
 +
|H-2_enemy_air_power =
 +
|H-3_node_info =
 +
|H-3_form =
 +
|H-3_xp =
 +
|H-3_enemy_air_power =
 +
|H-4_node_info =
 +
|H-4_form =
 +
|H-4_xp =
 +
|H-4_enemy_air_power =
 +
|
 +
|I_label =
 +
|I-1_node_info =
 +
|I-1_form =
 +
|I-1_xp =
 +
|I-1_enemy_air_power =
 +
|I-2_node_info =
 +
|I-2_form =
 +
|I-2_xp =
 +
|I-2_enemy_air_power =
 +
|
 +
|J_label =
 +
|J-1_node_info =
 +
|J-1_form =
 +
|J-1_xp =
 +
|J-1_enemy_air_power =
 +
|J-2_node_info =
 +
|J-2_form =
 +
|J-2_xp =
 +
|J-2_enemy_air_power =
 +
|J-3_node_info =
 +
|J-3_form =
 +
|J-3_xp =
 +
|J-3_enemy_air_power =
 +
|
 +
|K_label =
 +
|K-1_node_info =
 +
|K-1_form =
 +
|K-1_xp =
 +
|K-1_enemy_air_power =
 +
|K-2_node_info =
 +
|K-2_form =
 +
|K-2_xp =
 +
|K-2_enemy_air_power =
 +
|
 +
|L_label =
 +
|L-1_node_info =
 +
|
 +
|M_label =
 +
|M-1_node_info =
 +
|
 +
|N_label =
 +
|N-1_node_info =
 +
|N-1_form = l
 +
|N-1_xp =
 +
|N-1_enemy_air_power =
 +
|N-2_node_info =
 +
|N-2_form =
 +
|N-2_xp =
 +
|N-2_enemy_air_power =
 +
|
 +
|O_label =
 +
|O-1_node_info =
 +
|O-1_form =
 +
|O-1_xp =
 +
|O-1_enemy_air_power =
 +
|O-2_node_info =
 +
|O-2_form =
 +
|O-2_xp =
 +
|O-2_enemy_air_power =
 +
|O-3_node_info =
 +
|O-3_form =
 +
|O-3_xp =
 +
|O-3_enemy_air_power =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
</tabber>  To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please refer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxiliary: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]
 +
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| F_DD =
 +
| F_CL =
 +
| F_AUX =
 +
| I_DD =
 +
| I_CL =
 +
| K_DD =
 +
| N_DD =
 +
| N_CL =
 +
| N_AUX =
 +
| O_DE =
 +
| O_DD =
 +
| O_CL =
 +
| O_CA =
 +
| O_BB =
 +
| O_CVL =
 +
| O_AV =
 +
| O_SS =
 +
}}
 +
}}
 +
--->

Revision as of 14:26, 16 August 2018

The "Late" Summer 2018 Event is scheduled to begin on the End of August, 2018 if everything with the KanColle Phase 2 update is working properly and is stabilized. Keep in mind the delays for the event can still happen if certain situations occur.

This event will serve as the first event that will be implemented with the HTML 5 release of KanColle as it enters Phase 2.

As of current, details regarding the event is limited, but what is known is the event is projected to be Largish-Medium Scale sized event (and may be subject to change). The Extra Operation segment of the event will take place Europe during the Summer.

For additional information regarding event-related subjects and content, please refer to the following links:

Historical Background

Disclaimer: The following information is based upon a summary of World War II history and may not have any influence on the game itself. This is for historical reference only.


Information

New Ships

Currently, the devs have noted that there will be a variation of ship girls that will appear in this event. These will include the following:

Battleships

  • Nelson-Class Battleship(s) - Based on equipment hints from June's rank rewards


New Equipment

New Enemy Vessels

New Enemy Equipment

Event Quests

Friend Fleet

Fleet Formations

E-?
Kanmusu Equipment 1 Equipment 2 Equipment 3 Equipment 4








'








Friend Fleet Voice Lines

Ship Japanese/English Notes
Destroyers
'
'
'
'
'
'
'
Light Cruisers
'
'
'
Heavy Cruisers
'
'
'
'
Battleships
'
'
'
'
'
'
'

Mechanics

Participation requirements

  • Must have a 75% sortie win ratio.
  • Must have 5 empty ship slots for new ships.
  • Must have 20 free equipment slots.

Special Mechanics

  1. The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (, Hard), Operation B (, Medium), Operation C (, Easy) or Operation D (, Very Easy) .
    • Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
    • An important note to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:
      • When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
        • Switching between any other difficulties will not reset the debuff mechanism.
  2. The debuff system from Summer 2015 Event's final map, where certain nodes had to be killed to reduce boss armor will return.
  3. Returning this event will allow a fleet with seven ships (Striking Force Fleet) to sortie to certain event maps that allow single fleet operations starting from E-2, and also includes the final map of the event.
    • The Striking Force cannot be sortied during exercises or sent on expeditions while it contains seven ships.
    • The Striking Force can only be created and used in the third fleet in the menu (out of a total of four fleets).
    • A Striking Force with a flagship that carries a new piece of equipment, the Striking Force Fleet Command Facility, will be able to make use of the new Single Ship Evacuation mechanic.
      • The new Single Ship Evacuation mechanic that will become available for the Striking Force as of E-4 allowing a single ship in the fleet to retreat from the battlefield after an enemy engagement if she suffered heavy damage.
        • It is possible for the damage to become even worse during a Single Ship Evacuation.
        • Unlike the Combined Fleet's evacuation mechanic, it does not require an escort destroyer.
      • The new Striking Force Fleet Command Facility will become obtainable and useable via the old Fleet Command Facility and the Action Report that can be earned in the upcoming Fall Event. The Fleet Command Facility, as well as the new Action Report item, will be obtainable on all difficulty levels, including Medium and Easy Mode.
      • Supplementary information regarding the new Striking Force Fleet Command Facility and the Single Ship Evacuation it allows when carried by the striking force's flagship:
        • The evacuation does not require an escort destroyer.
        • The evacuation consumes the ship's entire fuel & ammo reserves.
        • Only one ship can be evacuated per battle.
        • The damage the ship suffered may become worse during the evacuation, but she will never sink.
  4. Returning this event, a new Fleet formation will be introduced called the Vanguard Formation.
    • This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
      • In addition, the formation allows for ships to become more evasive in combat situations, especially with well-trained Destroyer.
      • This formation is also available only during the duration of the event.
      • The formation will be usable by both normal fleets as well as the Striking Force Fleet.
  5. New: NPC Friend Fleets have been introduced into the game.
    • Friend Fleets act as another unit that appears in particular battles to help aid your fleet when attacking the enemy at the start of night battle.
      • As of current, only E-4 will allow the use of Friend Fleets at the boss node.
      • NPC Friend Fleets are selected from a randomized preset list of ship.
      • Depending on who you have in your fleet can also influence who will be arrive to aid you in battle.

Quick Info Table

Classification Map Name Fleet Type? Land-Based Air Squadron? Color of Tag Tag Condition & Deployment Restriction Difficulty Restrictions Notes
Main Operation E-1 Tagging:
Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.
Deployment Restriction:
Normal or Hard: Must have either the same-colored tag or no tag.
Easy: Restrictions apply only to maps involving multiple tags in E-2, E-4. an E-6 please review map for additional details.
No restrictions. All difficulties OK
E-2 In order to play these maps on hard, you must complete the previous map* on either normal or hard.
(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
E-3
E-4
Extra Operation E-5

Event Maps