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Difference between revisions of "User:Jigaraphale/Sandbox/3"

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|{{Fuel}}||Fuel||350000
 
|{{Fuel}}||Fuel||350000
 
|-
 
|-
|{{Ammo}}||Ammunition||350000
+
|{{Ammo}}||Ammo||350000
 
|-
 
|-
|{{Steel}}||350000
+
|{{Steel}}||Steel||350000
 
|-
 
|-
 
|{{Bauxite}}||Bauxite||350000
 
|{{Bauxite}}||Bauxite||350000
 
|-
 
|-
 
|rowspan=5|Secondary
 
|rowspan=5|Secondary
 +
|-
 +
|{{FC}}||Coins||300000
 
|{{IR}}||Instant Repairs||3000
 
|{{IR}}||Instant Repairs||3000
 
|-
 
|-
|{{IC}}||Instant Construction||3000
+
|{{IC}}||buckets||3000
|-
 
|{{DM}}||Development Materials||3000
 
 
|-
 
|-
|{{IM}}||Improvement Materials||3000
+
|{{DM}}||devmats||3000
 
|-
 
|-
|{{FC}}||Furniture Coins||300000
+
|{{IM}}||srews||3000
 
|-
 
|-
 
|rowspan=50|Special
 
|rowspan=50|Special

Revision as of 22:29, 20 December 2022

Cap

Introduction

Resources encompass everything needed to run the base. They can be categorized into:

Resource type Icon Name Cap
Primary Fuel Fuel 350000
Ammunition Ammo 350000
Steel Steel 350000
Bauxite Bauxite 350000
Secondary
Furniture Coin Coins 300000 Instant repair Instant Repairs 3000
Instant construction Material buckets 3000
Development material devmats 3000
Improvement material srews 3000
Special Item Icon Medal.png Medals 3000
Blueprint BP 3000
Action Report AR 3000
Skilled Crew Member SCM 3000
Item Icon Prototype Flight Deck Catapult.png ProtoPult 3000
Item Icon New Model Gun Mount Improvement Material.png GunMat 3000
New Model Aerial Armament Material AvMat 3000
Item Icon New Model Rocket Development Material.png RocketMat 3000
Item Icon New Model Armament Material.png ArmMat 3000
Construction Corps 99
Saury 99
Sardine 99
99
99
99
99
99
99
99
99
99


Primary resources, development material, and instant repair counts can be viewed on the home screen. Improvement material counts can also be viewed on the home screen depending on the UI selection. Please see Home Port for more details.

The count of other resources can be viewed in the inventory menu. Please see Inventory for more details.

An ample amount of primary and secondary resources is required for day-to-day operations. Special resources are required for remodeling ship girls and upgrading equipment. Note that some secondary resources are required for the two functions as well.