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Difference between revisions of "Special Attacks/Nagato-class Touch"

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Nagato gains a special attack on Kai Ni called "'''Full broadside... Sounds exciting!'''" (一斉射かッ…胸 が熱いな!), that targets 3 enemies at random.
+
At Kai Ni, [[Nagato]] and [[Mutsu]] gain a special attack:
  
 
<tabber>
 
<tabber>
 
|-|Activation requirements=
 
|-|Activation requirements=
* '''Nagato Kai Ni''' must be the '''flagship'''.
+
{|class="wikitable" style="float:right
 +
!"Touch Helpers"
 +
|-
 +
|Any [[FBB]], [[BB]], [[BBV]]
 +
|}
 +
 
 +
* A '''{{Class|Nagato|Kai Ni}}''' must be the '''flagship'''.
 
** '''Secretary''' for combined fleets.
 
** '''Secretary''' for combined fleets.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
* Another battleship must be in the 2nd position.
+
* The 2nd ship in the fleet must be [[FBB]]/[[BB]]/[[BBV]].
** She must '''not''' be {{color|red|'''heavily damaged (大破)'''}}
+
** She must not be {{color|red|'''heavily damaged (大破)'''}}.
 +
 
 
* There must be 6 or more surface ships in the fleet.
 
* There must be 6 or more surface ships in the fleet.
 
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
 
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in the escort fleet are not affected.
+
** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted.
* {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected in a single fleet OR {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} for a combined fleet.
 
  
 +
* In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected.
 +
* In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected.
 +
 +
* Bug: The attack cannot trigger in [[CTF]] versus a single fleet.
 
|-|Multiplier=
 
|-|Multiplier=
If triggered, Nagato will do two attacks and the other battleship will do a 3rd attack.
+
If triggered:
 +
*The flagship will do '''a 1st & 2nd attack''',
 +
*The 2nd battleship will do '''a 3rd attack''',
 +
*Each attack targets a ship at random,
 +
*If all enemies sunk, then touch stops early.
  
{| class="wikitable"
+
{|class="wikitable" style="text-align:center"
!rowspan=2|Equipment
+
|-
!{{Ship/Banner|Mutsu Kai Ni|small=true}}<br>Mutsu Kai Ni
+
!colspan=8|Attack Multipliers
 +
|-
 +
!rowspan=4|Equipment
 +
!colspan=7|Ship in 2nd position
 +
|-
 +
!rowspan=2|{{Ship/Banner|Nagato Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}}<br>Nagato-class Kai Ni
 +
!colspan=4|(Nagato Flagship only)
 +
!rowspan=2 colspan=2|Other BB
 +
|-
 
!colspan=2|{{Ship/Banner|Mutsu Kai|small=true}}<br>Mutsu Kai  
 
!colspan=2|{{Ship/Banner|Mutsu Kai|small=true}}<br>Mutsu Kai  
 
!colspan=2|{{Ship/Banner|Nelson Kai|small=true}}<br>Nelson Kai
 
!colspan=2|{{Ship/Banner|Nelson Kai|small=true}}<br>Nelson Kai
!colspan=2|Other BB
 
 
|-
 
|-
 
|'''Attacks 1, 2, & 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''
 
|'''Attacks 1, 2, & 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''
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| 1.68|| 1.61|| 1.62|| 1.54|| 1.50|| 1.40|| 1.20
 
| 1.68|| 1.61|| 1.62|| 1.54|| 1.50|| 1.40|| 1.20
 
|-
 
|-
|{{Radar}}'''Radar Only'''
+
|{{Surface Radar}} '''[[Surface Radar]] Only'''
 
| 1.93|| 1.85|| 1.86|| 1.77|| 1.73|| 1.61|| 1.38
 
| 1.93|| 1.85|| 1.86|| 1.77|| 1.73|| 1.61|| 1.38
 
|-
 
|-
|{{RedAmmo}}'''AP Only'''
+
|{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
| 2.27|| 2.17|| 2.59|| 2.08|| 2.02|| 1.89|| 1.62  
+
| 2.27|| 2.17|| 2.18|| 2.08|| 2.02|| 1.89|| 1.62  
 
|-
 
|-
|'''{{RedAmmo}}AP + {{Radar}}Radar'''
+
|{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Surface Radar}} [[Surface Radar|Radar]]'''
 
| 2.61|| 2.50|| 2.52|| 2.39|| 2.33|| 2.17|| 1.86
 
| 2.61|| 2.50|| 2.52|| 2.39|| 2.33|| 2.17|| 1.86
|}  
+
|}
 +
*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
 +
*The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
 +
**Only ships equipped with those equipment will get a bonus for their attack(s).
  
 
|-|Cost=
 
|-|Cost=
* Both ships involved consume additional ammunition when triggered :
+
* Both ships involved consume additional ammunition when triggered:
  
{| class="wikitable"
+
{|class="wikitable"
 
!Fleet type
 
!Fleet type
!Triggering type
+
!Triggering type!!Additional ammo consumption
!Additional ammo consumption
 
 
|-
 
|-
 
|rowspan=4|Single
 
|rowspan=4|Single
|Day battle (no night battle)
+
|Day battle (no night battle)||10 %
|10%
 
 
|-
 
|-
|Day battle (with night battle)
+
|Day battle (with night battle)||15 %
|15%
 
 
|-
 
|-
|Night battle (after day battle)
+
|Night battle (after day battle)||15 %
|15%
 
 
|-
 
|-
|Night battle Node
+
|Night battle Node||5 %
|5%
 
 
|-
 
|-
 
|rowspan=3|Combined
 
|rowspan=3|Combined
|Day battle (no night battle)
+
|Day battle (no night battle)||0 %
|0%
 
 
|-
 
|-
|Day battle (with night battle)
+
|Day battle (with night battle)||10 %
|10%
 
 
|-
 
|-
|Night battle (after day battle)
+
|Night battle (after day battle)||10 %
|10%
 
 
|}
 
|}
 +
*Costs are rounded up.
  
 
|-|Trigger Rate=
 
|-|Trigger Rate=
 +
The touch:
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can only be activated '''once per sortie'''.
 
* Can only be activated '''once per sortie'''.
* Has a chance to trigger every time Nagato takes a turn at shelling.  
+
* Has a chance to trigger every time the flagship takes a turn at shelling.  
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
* Trigger rate is affected by Nagato's luck {{Luck}} stat.
+
*The rate is <ref>https://x.com/Divinity_123/status/1820114420569162214</ref>:
 +
 
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>
 +
\text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sum_\text{Ships} \sqrt{\text{Lv}} + 1.5 \times \sum_\text{Ships} \sqrt{\text{Luck}} + 25 \Biggr\rfloor
 +
</math>
 +
|}
 +
 
 +
;With
 +
*<math>\text{Lv}</math> the Level of the participating ships,
 +
*<math>\text{Luck}</math> the {{Luck}} Luck of the participating ships.
 +
 
 +
<references/>
  
 
|-|Special CG=
 
|-|Special CG=
[[File:Nagato Kai Ni Special Attack.png|500px|center]]
+
<gallery widths=300px heights=300px>
 +
Ship Special Nagato Kai Ni.png|Nagato Special Attack Kai Ni
 +
Ship Special Mutsu Kai Ni.png|Mutsu Special Attack Kai Ni
 +
</gallery>
 +
 
 +
|-|Voiceline=
 +
{{SeasonalHeaderOld|collapsed=false}}
 +
{{SeasonalQuote
 +
|scenario = Nagato
 +
|origin = 行くぞ!主砲、一斉射!てえーーっ!!!!!!<ref>The word "Teeeh" (てーっ) is just a variant of pronunciation of "ute" (撃て) to be easy to shout. They both mean same thing.</ref>
 +
|translation = Let's do this! Main guns, full broadside! FIRE!!!!!!!
 +
|audio = NagatoKai2-Special1.mp3
 +
|notes = Special Attack Line 
 +
}}
 +
{{SeasonalQuote
 +
|scenario = Nagato
 +
|origin = 陸奥よ、この長門に任せておけ!てえーーっ!!
 +
|translation = Mutsu, leave it all to me! FIRE!
 +
|audio = NagatoKai2-Special2.mp3
 +
|notes = Special Attack Line with '''Mutsu Kai'''
 +
}}
 +
{{SeasonalQuote
 +
|scenario = Nagato
 +
|origin = 陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!てえーーっ!!
 +
|translation = Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE!
 +
|audio = NagatoKai2-Special3.mp3
 +
|notes = Special Attack Line with '''Mutsu Kai Ni'''
 +
}}
 +
{{SeasonalQuote
 +
|scenario = Nagato
 +
|origin = Nelsonか?面白い。行くぞ。てえーーっ!
 +
|translation = Nelson? Interesting. Let's do this! FIRE!
 +
|audio = NagatoKai2-Special4.mp3
 +
|notes = Special Attack Line with Nelson
 +
}}
 +
{{SeasonalQuote
 +
|scenario = Mutsu
 +
|origin = 戦艦陸奥、突撃するわ。一斉射、てえーーっ!
 +
|translation = Battleship Mutsu, beginning the attack! Full broadside, FIRE!
 +
|audio = MutsuKai2-Special1.mp3
 +
|notes = Special Attack Line
 +
}}
 +
{{SeasonalQuote
 +
|scenario = Mutsu
 +
|origin = 長門、任せて!てえーーっ!
 +
|translation = Nagato, leave it to me! FIRE!
 +
|audio = MutsuKai2-Special2.mp3
 +
|notes = Special Attack Line with '''Nagato Kai'''
 +
}}
 +
{{SeasonalQuote
 +
|scenario = Mutsu
 +
|origin = 長門、いい?いくわよ!第一戦隊、一斉射、てえーーっ!
 +
|translation = Nagato, ready? Here we go! First Fleet, full broadside, FIRE!
 +
|audio = MutsuKai2-Special3.mp3
 +
|notes = Special Attack Line with '''Nagato Kai Ni'''
 +
}}
 +
|}
 +
<references/>
 +
 
 
</tabber>
 
</tabber>

Latest revision as of 13:46, 7 October 2024

At Kai Ni, Nagato and Mutsu gain a special attack:

"Touch Helpers"
Any FBB, BB, BBV
  • A Nagato-class Kai Ni must be the flagship.
    • Secretary for combined fleets.
    • She must not be more than lightly damaged (小破).
  • The 2nd ship in the fleet must be FBB/BB/BBV.
    • She must not be heavily damaged (大破).
  • There must be 6 or more surface ships in the fleet.
    • There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
    • There must be no surface ship in the fleet sunk or evacuated via Command Facility FCFFleet Command Facility
      Striking Force Fleet Command Facility
      during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted.
  • Bug: The attack cannot trigger in CTF versus a single fleet.

If triggered:

  • The flagship will do a 1st & 2nd attack,
  • The 2nd battleship will do a 3rd attack,
  • Each attack targets a ship at random,
  • If all enemies sunk, then touch stops early.
Attack Multipliers
Equipment Ship in 2nd position
Ship Banner Nagato Kai Ni.png
Ship Banner Mutsu Kai Ni.png
Nagato-class Kai Ni
(Nagato Flagship only) Other BB
Ship Banner Mutsu Kai.png
Mutsu Kai
Ship Banner Nelson Kai.png
Nelson Kai
Attacks 1, 2, & 3 Attacks 1 & 2 Attack 3 Attacks 1 & 2 Attack 3 Attacks 1 & 2 Attack 3
No Bonus Equipment 1.68 1.61 1.62 1.54 1.50 1.40 1.20
Surface RADARSurface Surface Radar Only 1.93 1.85 1.86 1.77 1.73 1.61 1.38
Armor-Piercing Shell AP ShellsType 91 Armor Piercing Shell
Type 1 Armor Piercing Shell
Type 1 Armor Piercing Shell Kai
Only
2.27 2.17 2.18 2.08 2.02 1.89 1.62
Armor-Piercing Shell APType 91 Armor Piercing Shell
Type 1 Armor Piercing Shell
Type 1 Armor Piercing Shell Kai
+ Surface RADARSurface Radar
2.61 2.50 2.52 2.39 2.33 2.17 1.86
  • The modifiers are post-cap on day battle, and pre-cap on night battle.
  • The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
    • Only ships equipped with those equipment will get a bonus for their attack(s).

  • Both ships involved consume additional ammunition when triggered:
Fleet type Triggering type Additional ammo consumption
Single Day battle (no night battle) 10 %
Day battle (with night battle) 15 %
Night battle (after day battle) 15 %
Night battle Node 5 %
Combined Day battle (no night battle) 0 %
Day battle (with night battle) 10 %
Night battle (after day battle) 10 %
  • Costs are rounded up.

The touch:

  • Can be triggered even if artillery spotting fails to activate.
  • Can only be activated once per sortie.
  • Has a chance to trigger every time the flagship takes a turn at shelling.
    • In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
  • The rate is [1]:
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sum_\text{Ships} \sqrt{\text{Lv}} + 1.5 \times \sum_\text{Ships} \sqrt{\text{Luck}} + 25 \Biggr\rfloor }[/math]
With
  • [math]\displaystyle{ \text{Lv} }[/math] the Level of the participating ships,
  • [math]\displaystyle{ \text{Luck} }[/math] the Luck Luck of the participating ships.

Ship Japanese/English Notes
Nagato
Play
Let's do this! Main guns, full broadside! FIRE!!!!!!! Special Attack Line 
行くぞ!主砲、一斉射!てえーーっ!!!!!![1]
Nagato
Play
Mutsu, leave it all to me! FIRE! Special Attack Line with Mutsu Kai
陸奥よ、この長門に任せておけ!てえーーっ!!
Nagato
Play
Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! Special Attack Line with Mutsu Kai Ni
陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!てえーーっ!!
Nagato
Play
Nelson? Interesting. Let's do this! FIRE! Special Attack Line with Nelson
Nelsonか?面白い。行くぞ。てえーーっ!
Mutsu
Play
Battleship Mutsu, beginning the attack! Full broadside, FIRE! Special Attack Line
戦艦陸奥、突撃するわ。一斉射、てえーーっ!
Mutsu
Play
Nagato, leave it to me! FIRE! Special Attack Line with Nagato Kai
長門、任せて!てえーーっ!
Mutsu
Play
Nagato, ready? Here we go! First Fleet, full broadside, FIRE! Special Attack Line with Nagato Kai Ni
長門、いい?いくわよ!第一戦隊、一斉射、てえーーっ!
  1. The word "Teeeh" (てーっ) is just a variant of pronunciation of "ute" (撃て) to be easy to shout. They both mean same thing.