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Difference between revisions of "Special Attacks/Nagato-class Touch"
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− | Nagato | + | At Kai Ni, [[Nagato]] and [[Mutsu]] gain a special attack: |
<tabber> | <tabber> | ||
|-|Activation requirements= | |-|Activation requirements= | ||
− | * '''Nagato Kai Ni''' must be the '''flagship'''. | + | {|class="wikitable" style="float:right |
+ | !"Touch Helpers" | ||
+ | |- | ||
+ | |Any [[FBB]], [[BB]], [[BBV]] | ||
+ | |} | ||
+ | |||
+ | * A '''{{Class|Nagato|Kai Ni}}''' must be the '''flagship'''. | ||
** '''Secretary''' for combined fleets. | ** '''Secretary''' for combined fleets. | ||
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | ||
− | * | + | * The 2nd ship in the fleet must be [[FBB]]/[[BB]]/[[BBV]]. |
− | ** She must | + | ** She must not be {{color|red|'''heavily damaged (大破)'''}}. |
+ | |||
* There must be 6 or more surface ships in the fleet. | * There must be 6 or more surface ships in the fleet. | ||
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. | ** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. | ||
− | ** There must be no surface ship in the fleet sunk or | + | ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. |
− | |||
+ | * In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected. | ||
+ | * In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. | ||
+ | |||
+ | * Bug: The attack cannot trigger in [[CTF]] versus a single fleet. | ||
|-|Multiplier= | |-|Multiplier= | ||
− | If triggered | + | If triggered: |
+ | *The flagship will do '''a 1st & 2nd attack''', | ||
+ | *The 2nd battleship will do '''a 3rd attack''', | ||
+ | *Each attack targets a ship at random, | ||
+ | *If all enemies sunk, then touch stops early. | ||
− | {| class="wikitable" | + | {|class="wikitable" style="text-align:center" |
− | !rowspan= | + | |- |
− | !{{Ship/Banner|Mutsu Kai Ni|small=true}}<br> | + | !colspan=8|Attack Multipliers |
+ | |- | ||
+ | !rowspan=4|Equipment | ||
+ | !colspan=7|Ship in 2nd position | ||
+ | |- | ||
+ | !rowspan=2|{{Ship/Banner|Nagato Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}}<br>Nagato-class Kai Ni | ||
+ | !colspan=4|(Nagato Flagship only) | ||
+ | !rowspan=2 colspan=2|Other BB | ||
+ | |- | ||
!colspan=2|{{Ship/Banner|Mutsu Kai|small=true}}<br>Mutsu Kai | !colspan=2|{{Ship/Banner|Mutsu Kai|small=true}}<br>Mutsu Kai | ||
!colspan=2|{{Ship/Banner|Nelson Kai|small=true}}<br>Nelson Kai | !colspan=2|{{Ship/Banner|Nelson Kai|small=true}}<br>Nelson Kai | ||
− | |||
|- | |- | ||
|'''Attacks 1, 2, & 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3''' | |'''Attacks 1, 2, & 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3''' | ||
Line 28: | Line 49: | ||
| 1.68|| 1.61|| 1.62|| 1.54|| 1.50|| 1.40|| 1.20 | | 1.68|| 1.61|| 1.62|| 1.54|| 1.50|| 1.40|| 1.20 | ||
|- | |- | ||
− | |{{Radar}}'''Radar Only''' | + | |{{Surface Radar}} '''[[Surface Radar]] Only''' |
| 1.93|| 1.85|| 1.86|| 1.77|| 1.73|| 1.61|| 1.38 | | 1.93|| 1.85|| 1.86|| 1.77|| 1.73|| 1.61|| 1.38 | ||
|- | |- | ||
− | |{{ | + | |{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only''' |
− | | 2.27|| 2.17|| 2. | + | | 2.27|| 2.17|| 2.18|| 2.08|| 2.02|| 1.89|| 1.62 |
|- | |- | ||
− | |'''{{ | + | |{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Surface Radar}} [[Surface Radar|Radar]]''' |
| 2.61|| 2.50|| 2.52|| 2.39|| 2.33|| 2.17|| 1.86 | | 2.61|| 2.50|| 2.52|| 2.39|| 2.33|| 2.17|| 1.86 | ||
− | |} | + | |} |
+ | *The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle. | ||
+ | *The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. | ||
+ | **Only ships equipped with those equipment will get a bonus for their attack(s). | ||
|-|Cost= | |-|Cost= | ||
− | * Both ships involved consume additional ammunition when triggered : | + | * Both ships involved consume additional ammunition when triggered: |
− | {| class="wikitable" | + | {|class="wikitable" |
!Fleet type | !Fleet type | ||
− | !Triggering type | + | !Triggering type!!Additional ammo consumption |
− | !Additional ammo consumption | ||
|- | |- | ||
|rowspan=4|Single | |rowspan=4|Single | ||
− | |Day battle (no night battle) | + | |Day battle (no night battle)||10 % |
− | |10% | ||
|- | |- | ||
− | |Day battle (with night battle) | + | |Day battle (with night battle)||15 % |
− | |15% | ||
|- | |- | ||
− | |Night battle (after day battle) | + | |Night battle (after day battle)||15 % |
− | |15% | ||
|- | |- | ||
− | |Night battle Node | + | |Night battle Node||5 % |
− | |5% | ||
|- | |- | ||
|rowspan=3|Combined | |rowspan=3|Combined | ||
− | |Day battle (no night battle) | + | |Day battle (no night battle)||0 % |
− | |0% | ||
|- | |- | ||
− | |Day battle (with night battle) | + | |Day battle (with night battle)||10 % |
− | |10% | ||
|- | |- | ||
− | |Night battle (after day battle) | + | |Night battle (after day battle)||10 % |
− | |10% | ||
|} | |} | ||
+ | *Costs are rounded up. | ||
|-|Trigger Rate= | |-|Trigger Rate= | ||
+ | The touch: | ||
* Can be triggered even if artillery spotting fails to activate. | * Can be triggered even if artillery spotting fails to activate. | ||
* Can only be activated '''once per sortie'''. | * Can only be activated '''once per sortie'''. | ||
− | * Has a chance to trigger every time | + | * Has a chance to trigger every time the flagship takes a turn at shelling. |
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | ||
− | * | + | *The rate is <ref>https://x.com/Divinity_123/status/1820114420569162214</ref>: |
+ | |||
+ | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
+ | |valign="center"| <math> | ||
+ | \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sum_\text{Ships} \sqrt{\text{Lv}} + 1.5 \times \sum_\text{Ships} \sqrt{\text{Luck}} + 25 \Biggr\rfloor | ||
+ | </math> | ||
+ | |} | ||
+ | |||
+ | ;With | ||
+ | *<math>\text{Lv}</math> the Level of the participating ships, | ||
+ | *<math>\text{Luck}</math> the {{Luck}} Luck of the participating ships. | ||
+ | |||
+ | <references/> | ||
|-|Special CG= | |-|Special CG= | ||
− | + | <gallery widths=300px heights=300px> | |
+ | Ship Special Nagato Kai Ni.png|Nagato Special Attack Kai Ni | ||
+ | Ship Special Mutsu Kai Ni.png|Mutsu Special Attack Kai Ni | ||
+ | </gallery> | ||
+ | |||
+ | |-|Voiceline= | ||
+ | {{SeasonalHeaderOld|collapsed=false}} | ||
+ | {{SeasonalQuote | ||
+ | |scenario = Nagato | ||
+ | |origin = 行くぞ!主砲、一斉射!てえーーっ!!!!!!<ref>The word "Teeeh" (てーっ) is just a variant of pronunciation of "ute" (撃て) to be easy to shout. They both mean same thing.</ref> | ||
+ | |translation = Let's do this! Main guns, full broadside! FIRE!!!!!!! | ||
+ | |audio = NagatoKai2-Special1.mp3 | ||
+ | |notes = Special Attack Line | ||
+ | }} | ||
+ | {{SeasonalQuote | ||
+ | |scenario = Nagato | ||
+ | |origin = 陸奥よ、この長門に任せておけ!てえーーっ!! | ||
+ | |translation = Mutsu, leave it all to me! FIRE! | ||
+ | |audio = NagatoKai2-Special2.mp3 | ||
+ | |notes = Special Attack Line with '''Mutsu Kai''' | ||
+ | }} | ||
+ | {{SeasonalQuote | ||
+ | |scenario = Nagato | ||
+ | |origin = 陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!てえーーっ!! | ||
+ | |translation = Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! | ||
+ | |audio = NagatoKai2-Special3.mp3 | ||
+ | |notes = Special Attack Line with '''Mutsu Kai Ni''' | ||
+ | }} | ||
+ | {{SeasonalQuote | ||
+ | |scenario = Nagato | ||
+ | |origin = Nelsonか?面白い。行くぞ。てえーーっ! | ||
+ | |translation = Nelson? Interesting. Let's do this! FIRE! | ||
+ | |audio = NagatoKai2-Special4.mp3 | ||
+ | |notes = Special Attack Line with Nelson | ||
+ | }} | ||
+ | {{SeasonalQuote | ||
+ | |scenario = Mutsu | ||
+ | |origin = 戦艦陸奥、突撃するわ。一斉射、てえーーっ! | ||
+ | |translation = Battleship Mutsu, beginning the attack! Full broadside, FIRE! | ||
+ | |audio = MutsuKai2-Special1.mp3 | ||
+ | |notes = Special Attack Line | ||
+ | }} | ||
+ | {{SeasonalQuote | ||
+ | |scenario = Mutsu | ||
+ | |origin = 長門、任せて!てえーーっ! | ||
+ | |translation = Nagato, leave it to me! FIRE! | ||
+ | |audio = MutsuKai2-Special2.mp3 | ||
+ | |notes = Special Attack Line with '''Nagato Kai''' | ||
+ | }} | ||
+ | {{SeasonalQuote | ||
+ | |scenario = Mutsu | ||
+ | |origin = 長門、いい?いくわよ!第一戦隊、一斉射、てえーーっ! | ||
+ | |translation = Nagato, ready? Here we go! First Fleet, full broadside, FIRE! | ||
+ | |audio = MutsuKai2-Special3.mp3 | ||
+ | |notes = Special Attack Line with '''Nagato Kai Ni''' | ||
+ | }} | ||
+ | |} | ||
+ | <references/> | ||
+ | |||
</tabber> | </tabber> |
Latest revision as of 13:46, 7 October 2024
At Kai Ni, Nagato and Mutsu gain a special attack:
"Touch Helpers" |
---|
Any FBB, BB, BBV |
- A Nagato-class Kai Ni must be the flagship.
- Secretary for combined fleets.
- She must not be more than lightly damaged (小破).
- The 2nd ship in the fleet must be FBB/BB/BBV.
- She must not be heavily damaged (大破).
- There must be 6 or more surface ships in the fleet.
- In single fleet, Echelon needs to be selected.
- In a combined fleet, Cruising Formation 2 needs to be selected.
- Bug: The attack cannot trigger in CTF versus a single fleet.
If triggered:
- The flagship will do a 1st & 2nd attack,
- The 2nd battleship will do a 3rd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
Attack Multipliers | |||||||
---|---|---|---|---|---|---|---|
Equipment | Ship in 2nd position | ||||||
Nagato-class Kai Ni |
(Nagato Flagship only) | Other BB | |||||
Mutsu Kai |
Nelson Kai | ||||||
Attacks 1, 2, & 3 | Attacks 1 & 2 | Attack 3 | Attacks 1 & 2 | Attack 3 | Attacks 1 & 2 | Attack 3 | |
No Bonus Equipment | 1.68 | 1.61 | 1.62 | 1.54 | 1.50 | 1.40 | 1.20 |
Surface Surface Radar Only | 1.93 | 1.85 | 1.86 | 1.77 | 1.73 | 1.61 | 1.38 |
AP Shells Only |
2.27 | 2.17 | 2.18 | 2.08 | 2.02 | 1.89 | 1.62 |
AP + Surface Radar |
2.61 | 2.50 | 2.52 | 2.39 | 2.33 | 2.17 | 1.86 |
- Both ships involved consume additional ammunition when triggered:
Fleet type | Triggering type | Additional ammo consumption |
---|---|---|
Single | Day battle (no night battle) | 10 % |
Day battle (with night battle) | 15 % | |
Night battle (after day battle) | 15 % | |
Night battle Node | 5 % | |
Combined | Day battle (no night battle) | 0 % |
Day battle (with night battle) | 10 % | |
Night battle (after day battle) | 10 % |
- Costs are rounded up.
The touch:
- Can be triggered even if artillery spotting fails to activate.
- Can only be activated once per sortie.
- Has a chance to trigger every time the flagship takes a turn at shelling.
- In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
- The rate is [1]:
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sum_\text{Ships} \sqrt{\text{Lv}} + 1.5 \times \sum_\text{Ships} \sqrt{\text{Luck}} + 25 \Biggr\rfloor }[/math] |
- With
Ship | Japanese/English | Notes |
---|---|---|
Nagato Play |
Let's do this! Main guns, full broadside! FIRE!!!!!!! | Special Attack Line |
行くぞ!主砲、一斉射!てえーーっ!!!!!![1] | ||
Nagato Play |
Mutsu, leave it all to me! FIRE! | Special Attack Line with Mutsu Kai |
陸奥よ、この長門に任せておけ!てえーーっ!! | ||
Nagato Play |
Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! | Special Attack Line with Mutsu Kai Ni |
陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!てえーーっ!! | ||
Nagato Play |
Nelson? Interesting. Let's do this! FIRE! | Special Attack Line with Nelson |
Nelsonか?面白い。行くぞ。てえーーっ! | ||
Mutsu Play |
Battleship Mutsu, beginning the attack! Full broadside, FIRE! | Special Attack Line |
戦艦陸奥、突撃するわ。一斉射、てえーーっ! | ||
Mutsu Play |
Nagato, leave it to me! FIRE! | Special Attack Line with Nagato Kai |
長門、任せて!てえーーっ! | ||
Mutsu Play |
Nagato, ready? Here we go! First Fleet, full broadside, FIRE! | Special Attack Line with Nagato Kai Ni |
長門、いい?いくわよ!第一戦隊、一斉射、てえーーっ! |
- ↑ The word "Teeeh" (てーっ) is just a variant of pronunciation of "ute" (撃て) to be easy to shout. They both mean same thing.