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Difference between revisions of "Special Attacks/Nagato-class Touch"
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− | At Kai Ni, [[Nagato]] and [[Mutsu]] | + | At Kai Ni, [[Nagato]] and [[Mutsu]] gain a special attack: |
<tabber> | <tabber> | ||
|-|Activation requirements= | |-|Activation requirements= | ||
+ | {|class="wikitable" style="float:right | ||
+ | !"Touch Helpers" | ||
+ | |- | ||
+ | |Any [[FBB]], [[BB]], [[BBV]] | ||
+ | |} | ||
+ | |||
* A '''{{Class|Nagato|Kai Ni}}''' must be the '''flagship'''. | * A '''{{Class|Nagato|Kai Ni}}''' must be the '''flagship'''. | ||
** '''Secretary''' for combined fleets. | ** '''Secretary''' for combined fleets. | ||
Line 16: | Line 22: | ||
* In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. | * In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. | ||
+ | * Bug: The attack cannot trigger in [[CTF]] versus a single fleet. | ||
|-|Multiplier= | |-|Multiplier= | ||
If triggered: | If triggered: | ||
*The flagship will do '''a 1st & 2nd attack''', | *The flagship will do '''a 1st & 2nd attack''', | ||
− | *The 2nd battleship will do '''a 3rd attack''' | + | *The 2nd battleship will do '''a 3rd attack''', |
− | *Each attack targets a ship at random. | + | *Each attack targets a ship at random, |
+ | *If all enemies sunk, then touch stops early. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
Line 41: | Line 49: | ||
| 1.68|| 1.61|| 1.62|| 1.54|| 1.50|| 1.40|| 1.20 | | 1.68|| 1.61|| 1.62|| 1.54|| 1.50|| 1.40|| 1.20 | ||
|- | |- | ||
− | |{{Radar}} '''[[ | + | |{{Surface Radar}} '''[[Surface Radar]] Only''' |
| 1.93|| 1.85|| 1.86|| 1.77|| 1.73|| 1.61|| 1.38 | | 1.93|| 1.85|| 1.86|| 1.77|| 1.73|| 1.61|| 1.38 | ||
|- | |- | ||
− | |{{ | + | |{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only''' |
| 2.27|| 2.17|| 2.18|| 2.08|| 2.02|| 1.89|| 1.62 | | 2.27|| 2.17|| 2.18|| 2.08|| 2.02|| 1.89|| 1.62 | ||
|- | |- | ||
− | |{{ | + | |{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Surface Radar}} [[Surface Radar|Radar]]''' |
| 2.61|| 2.50|| 2.52|| 2.39|| 2.33|| 2.17|| 1.86 | | 2.61|| 2.50|| 2.52|| 2.39|| 2.33|| 2.17|| 1.86 | ||
|} | |} | ||
− | The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. | + | *The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle. |
− | *Only ships equipped with those equipment will get a bonus for their attack(s). | + | *The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. |
+ | **Only ships equipped with those equipment will get a bonus for their attack(s). | ||
|-|Cost= | |-|Cost= | ||
Line 61: | Line 70: | ||
|- | |- | ||
|rowspan=4|Single | |rowspan=4|Single | ||
− | |Day battle (no night battle)||10% | + | |Day battle (no night battle)||10 % |
|- | |- | ||
− | |Day battle (with night battle)||15% | + | |Day battle (with night battle)||15 % |
|- | |- | ||
− | |Night battle (after day battle)||15% | + | |Night battle (after day battle)||15 % |
|- | |- | ||
− | |Night battle Node||5% | + | |Night battle Node||5 % |
|- | |- | ||
|rowspan=3|Combined | |rowspan=3|Combined | ||
− | |Day battle (no night battle)||0% | + | |Day battle (no night battle)||0 % |
|- | |- | ||
− | |Day battle (with night battle)||10% | + | |Day battle (with night battle)||10 % |
|- | |- | ||
− | |Night battle (after day battle)||10% | + | |Night battle (after day battle)||10 % |
|} | |} | ||
+ | *Costs are rounded up. | ||
|-|Trigger Rate= | |-|Trigger Rate= | ||
− | + | The touch: | |
* Can be triggered even if artillery spotting fails to activate. | * Can be triggered even if artillery spotting fails to activate. | ||
* Can only be activated '''once per sortie'''. | * Can only be activated '''once per sortie'''. | ||
* Has a chance to trigger every time the flagship takes a turn at shelling. | * Has a chance to trigger every time the flagship takes a turn at shelling. | ||
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | ||
+ | *The rate is <ref>https://x.com/Divinity_123/status/1820114420569162214</ref>: | ||
+ | |||
+ | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | ||
+ | |valign="center"| <math> | ||
+ | \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sum_\text{Ships} \sqrt{\text{Lv}} + 1.5 \times \sum_\text{Ships} \sqrt{\text{Luck}} + 25 \Biggr\rfloor | ||
+ | </math> | ||
+ | |} | ||
+ | |||
+ | ;With | ||
+ | *<math>\text{Lv}</math> the Level of the participating ships, | ||
+ | *<math>\text{Luck}</math> the {{Luck}} Luck of the participating ships. | ||
+ | |||
+ | <references/> | ||
|-|Special CG= | |-|Special CG= | ||
Line 93: | Line 116: | ||
{{SeasonalHeaderOld|collapsed=false}} | {{SeasonalHeaderOld|collapsed=false}} | ||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Nagato | + | |scenario = Nagato |
|origin = 行くぞ!主砲、一斉射!うってぇ!!!!!! | |origin = 行くぞ!主砲、一斉射!うってぇ!!!!!! | ||
|translation = Let's do this! Main guns, full broadside! FIRE!!!!!!! | |translation = Let's do this! Main guns, full broadside! FIRE!!!!!!! | ||
Line 100: | Line 123: | ||
}} | }} | ||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Nagato | + | |scenario = Nagato |
|origin = 陸奥よ、この長門に任せておけ!うってぇ! | |origin = 陸奥よ、この長門に任せておけ!うってぇ! | ||
|translation = Mutsu, leave it all to me! FIRE! | |translation = Mutsu, leave it all to me! FIRE! | ||
Line 107: | Line 130: | ||
}} | }} | ||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Nagato | + | |scenario = Nagato |
|origin = 陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!うってぇ! | |origin = 陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!うってぇ! | ||
|translation = Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! | |translation = Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! | ||
Line 114: | Line 137: | ||
}} | }} | ||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Nagato | + | |scenario = Nagato |
|origin = Nelsonか?面白い。行くぞ。うってぇ! | |origin = Nelsonか?面白い。行くぞ。うってぇ! | ||
|translation = Nelson? Interesting. Let's do this! FIRE! | |translation = Nelson? Interesting. Let's do this! FIRE! | ||
Line 120: | Line 143: | ||
|notes = Special Attack Line with Nelson | |notes = Special Attack Line with Nelson | ||
}} | }} | ||
− | |||
− | |||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Mutsu | + | |scenario = Mutsu |
|origin = 戦艦陸奥、突撃するわ。一斉射、うてぇ! | |origin = 戦艦陸奥、突撃するわ。一斉射、うてぇ! | ||
|translation = Battleship Mutsu, beginning the attack! Full broadside, FIRE! | |translation = Battleship Mutsu, beginning the attack! Full broadside, FIRE! | ||
Line 130: | Line 151: | ||
}} | }} | ||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Mutsu | + | |scenario = Mutsu |
|origin = 長門、任せて!うてぇ! | |origin = 長門、任せて!うてぇ! | ||
|translation = Nagato, leave it to me! FIRE! | |translation = Nagato, leave it to me! FIRE! | ||
Line 137: | Line 158: | ||
}} | }} | ||
{{SeasonalQuote | {{SeasonalQuote | ||
− | |scenario = Mutsu | + | |scenario = Mutsu |
|origin = 長門、いい?いくはよ!第一戦隊、一斉射、うてぇ! | |origin = 長門、いい?いくはよ!第一戦隊、一斉射、うてぇ! | ||
|translation = Nagato, ready? Here we go! First Fleet, full broadside, FIRE! | |translation = Nagato, ready? Here we go! First Fleet, full broadside, FIRE! |
Revision as of 18:27, 5 September 2024
At Kai Ni, Nagato and Mutsu gain a special attack:
"Touch Helpers" |
---|
Any FBB, BB, BBV |
- A Nagato-class Kai Ni must be the flagship.
- Secretary for combined fleets.
- She must not be more than lightly damaged (小破).
- The 2nd ship in the fleet must be FBB/BB/BBV.
- She must not be heavily damaged (大破).
- There must be 6 or more surface ships in the fleet.
- In single fleet, Echelon needs to be selected.
- In a combined fleet, Cruising Formation 2 needs to be selected.
- Bug: The attack cannot trigger in CTF versus a single fleet.
If triggered:
- The flagship will do a 1st & 2nd attack,
- The 2nd battleship will do a 3rd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
Attack Multipliers | |||||||
---|---|---|---|---|---|---|---|
Equipment | Ship in 2nd position | ||||||
Nagato-class Kai Ni |
(Nagato Flagship only) | Other BB | |||||
Mutsu Kai |
Nelson Kai | ||||||
Attacks 1, 2, & 3 | Attacks 1 & 2 | Attack 3 | Attacks 1 & 2 | Attack 3 | Attacks 1 & 2 | Attack 3 | |
No Bonus Equipment | 1.68 | 1.61 | 1.62 | 1.54 | 1.50 | 1.40 | 1.20 |
Surface Surface Radar Only | 1.93 | 1.85 | 1.86 | 1.77 | 1.73 | 1.61 | 1.38 |
AP Shells Only |
2.27 | 2.17 | 2.18 | 2.08 | 2.02 | 1.89 | 1.62 |
AP + Surface Radar |
2.61 | 2.50 | 2.52 | 2.39 | 2.33 | 2.17 | 1.86 |
- Both ships involved consume additional ammunition when triggered:
Fleet type | Triggering type | Additional ammo consumption |
---|---|---|
Single | Day battle (no night battle) | 10 % |
Day battle (with night battle) | 15 % | |
Night battle (after day battle) | 15 % | |
Night battle Node | 5 % | |
Combined | Day battle (no night battle) | 0 % |
Day battle (with night battle) | 10 % | |
Night battle (after day battle) | 10 % |
- Costs are rounded up.
The touch:
- Can be triggered even if artillery spotting fails to activate.
- Can only be activated once per sortie.
- Has a chance to trigger every time the flagship takes a turn at shelling.
- In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
- The rate is [1]:
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sum_\text{Ships} \sqrt{\text{Lv}} + 1.5 \times \sum_\text{Ships} \sqrt{\text{Luck}} + 25 \Biggr\rfloor }[/math] |
- With
Ship | Japanese/English | Notes |
---|---|---|
Nagato Play |
Let's do this! Main guns, full broadside! FIRE!!!!!!! | Special Attack Line |
行くぞ!主砲、一斉射!うってぇ!!!!!! | ||
Nagato Play |
Mutsu, leave it all to me! FIRE! | Special Attack Line with Mutsu |
陸奥よ、この長門に任せておけ!うってぇ! | ||
Nagato Play |
Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! | Special Attack Line with Mutsu |
陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!うってぇ! | ||
Nagato Play |
Nelson? Interesting. Let's do this! FIRE! | Special Attack Line with Nelson |
Nelsonか?面白い。行くぞ。うってぇ! | ||
Mutsu Play |
Battleship Mutsu, beginning the attack! Full broadside, FIRE! | Special Attack Line |
戦艦陸奥、突撃するわ。一斉射、うてぇ! | ||
Mutsu Play |
Nagato, leave it to me! FIRE! | Special Attack Line with Nagato |
長門、任せて!うてぇ! | ||
Mutsu Play |
Nagato, ready? Here we go! First Fleet, full broadside, FIRE! | Special Attack Line with Nagato |
長門、いい?いくはよ!第一戦隊、一斉射、うてぇ! |