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=Resource Nodes Guide=
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==Regular Ressource Nodes==
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[[File:ResourceNode.png]]<br>Resource Node
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Upon entering, adds a specific amount of a specific Resource ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), consumables ({{IR}}{{IC}}{{DM}}), or Coin Boxes ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels.
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Note that the node must be a dead-end node, or a subsequent battle node must be completed, before the resources are added to the overall stockpile. Immediately refreshing the game after reaching such nodes '''does not''' provide resources.
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Using {{Drum}} [[Drum]]s, {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} increases the resource gain up to a possible node-specific cap:
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{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
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! colspan=5|Resource Gain Bonuses
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|-
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! rowspan=2|Type
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! rowspan=2|Name
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! colspan=3|Base Bonus
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|-
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!{{Fuel}}{{Ammo}}{{Steel}}
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!{{Bauxite}}
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!{{IR}}{{IC}}{{DM}}<br>{{FBsmall}}{{FBmedium}}{{FBlarge}}
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|-
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!{{LandingCraft}}
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!{{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}<br>{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}
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|rowspan=2| +3
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|rowspan=2| +2
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|rowspan=2| +??
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|-
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! {{Amphibious Tank}}
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! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
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|-
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! {{Drum}}
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! {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}
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| +2
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| +1.5
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| +??
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|-
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!{{LandingCraft}}
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!{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}
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| 0
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| 0
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| 0
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|}
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*Those values will vary from map to map, being +10 {{Fuel}} for DLC on 5-5 for instance.
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==Special Ressource Nodes==
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[[File:FinishLineNode.png]]<br>Finish Line<br>Harbour Node
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Is often considered an Ending node like Boss nodes.
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*It can reward none, one, or two resources at once, but no consumable so far.
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**Like Resources nodes, using {{Drum}} [[Drum]]s, {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} increases the resource gain, but equipment effectiveness may vary.
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*In [[1-6]], the Finish Line has a pool of possible resources as rewards rather than a single one.
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**Unlike other Nodes, the resources here cannot be increased using any equipment.
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