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[[|Mikazuki Kai_notes = Can equip Daihatsu
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Mutsuki/Kai Ni_notes = 2nd remodel. Can equip Daihatsu
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Kisaragi/Kai Ni_notes = 2nd remodel. Can equip Daihatsu
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Satsuki/Kai Ni_notes = 2nd remodel. Can equip Daihatsu & Type 2 Landing Craft
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Fumizuki/Kai Ni_notes = 2nd remodel. Can equip Daihatsu & Type 2 Landing Craft
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Fubuki/Kai Ni_notes = 2nd remodel
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Murakumo/Kai Ni_notes = 2nd remodel
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Ayanami/Kai Ni_notes = 2nd remodel
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Shikinami/Kai Ni_notes = 2nd remodel
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Ushio/Kai Ni_notes = 2nd remodel
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Akatsuki/Kai Ni_notes = 2nd remodel
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Верный_notes = Hibiki 2nd remodel. Can equip Daihatsu, Type 2 Landing Craft & Extra Armor (medium)
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Hatsuharu/Kai Ni_notes = 2nd remodel
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Hatsushimo/Kai Ni_notes = 2nd remodel
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Shiratsuyu/Kai Ni_notes = 2nd remodel. Requires Action Report.
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Shigure/Kai Ni_notes = 2nd remodel
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Murasame/Kai Ni_notes = 2nd remodel. Requires Action Report. Can equip Daihatsu & FCFs
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Yuudachi/Kai Ni_notes = 2nd remodel
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Kawakaze/Kai Ni_notes = 2nd remodel. Can equip Daihatsu
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Umikaze/Kai Ni_notes = 2nd remodel. Can equip Daihatsu & FCFs
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Asashio/Kai Ni_notes = 2nd remodel
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Asashio/Kai Ni D_notes = 3rd remodel (reversible). Can equip Daihatsu & Type 2 Landing Craft
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Ooshio/Kai Ni_notes = 2nd remodel. Requires Blueprint. Can equip Daihatsu & Type 2 Landing Craft
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Michishio/Kai Ni_notes = 2nd remodel. Can equip Daihatsu & Type 2 Landing Craft
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Arashio/Kai Ni_notes = 2nd remodel. Requires Blueprint. Can equip Daihatsu & Type 2 Landing Craft
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Arare/Kai Ni_notes = 2nd remodel. Requires Blueprint. Can equip Daihatsu & Type 2 Landing Craft
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Kasumi/Kai Ni_notes = 2nd remodel. Can equip Daihatsu, Type 2 Landing Craft & FCFs
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Kasumi/Kai Ni B_notes = 3rd remodel (reversible). Built-in fire director. Can equip Daihatsu, Type 2 Landing Craft & [List_of_Radars_by_stats
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Akizuki/Kai_notes_highlight = outstanding
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Teruzuki/Kai_notes_highlight = outstanding
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Hatsuzuki/Kai_notes_highlight = outstanding
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Suzutsuki/Kai_notes_highlight = outstanding
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Tashkent/Kai_notes_highlight = outstanding
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remodel_level_good = 20
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remodel_level_outstanding = 15
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remodel_level_operator = <
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firepower_good = 56
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firepower_outstanding = 61
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torpedo_good = 83
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torpedo_outstanding = 89
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night_battle = true
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night_battle_good = 140
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night_battle_outstanding = 150
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aa_good = 64
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aa_outstanding = 74
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asw_good = 67
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asw_outstanding = 73
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los_good = 42
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los_outstanding = 49
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hp_good = 34
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hp_outstanding = 36
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armor_good = 50
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armor_outstanding = 58
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evasion_good = 92
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evasion_outstanding = 98
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aircraft_good = 1
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aircraft_outstanding = 1
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aircraft_slot_good = 1
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luck_good = 19
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luck_outstanding = 30
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luck_max_good = 80
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fuel_operator=<
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ammo_good = 20
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ammo_outstanding = 20
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ammo_operator = <
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reference_type = 2]]
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