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Difference between revisions of "Special Attacks/Nelson-class Touch"

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[[Nelson]] and [[Rodney]] are able to perform a special attack:
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[[Nelson]] and [[Rodney]] are able to perform a special attack:<br>{{colour|red|''Rodney's special attack shares several aspects of Nelson's, and is speculated to work the same.}}{{cite}}
<br>{{colour|red|'''Although untested, Rodney's special attack is speculated to work the same as Nelson's, similar to other class-based special attacks'''}}{{cite}}
 
 
<tabber>
 
<tabber>
 
|-|Activation requirements=
 
|-|Activation requirements=
* '''Nelson or Rodney''' must be the '''flagship'''.
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* A '''{{Class|Nelson}}''' must be the '''flagship'''.
 
** '''Secretary''' for combined fleets.
 
** '''Secretary''' for combined fleets.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
* The 3rd and 5th ships must not be carriers or submarines.
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* The 3rd and 5th ships must not be any CV/CVB/CVL/SS/SSV.
 
** They can be {{color|red|'''heavily damaged (大破)'''}}.
 
** They can be {{color|red|'''heavily damaged (大破)'''}}.
  

Revision as of 16:32, 29 August 2023

Nelson and Rodney are able to perform a special attack:
Rodney's special attack shares several aspects of Nelson's, and is speculated to work the same.[citation needed]

  • A Nelson-class must be the flagship.
    • Secretary for combined fleets.
    • She must not be more than lightly damaged (小破).
  • The 3rd and 5th ships must not be any CV/CVB/CVL/SS/SSV.
    • They can be heavily damaged (大破).
  • There must be 6 or more surface ships in the fleet.
    • There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
    • There must be no surface ship in the fleet sunk or evacuated via Command Facility FCFFleet Command Facility
      Striking Force Fleet Command Facility
      during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted.

If triggered:

  • The flagship will do a 1st attack,
  • The 3rd ship will do a 2nd attack,
  • The 5th ship will do a 3rd attack.
  • Each attack targets a ship at random.
    • (post-cap modifier).
Multiplier
Attacks 1, 2, & 3
Base 2.0
Red T 2.5
  • There is an additional small Accuracy Accuracy bonus of 1.05 [1].
  • Even if the other two ships can attack submarines, they will never target them during the touch.

  • It does not cost any extra resources if triggered.

  • Trigger rate is affected by the Level and luck Luck stat of the participating ships.[1]
    • If all three ships are lv.99 the trigger rate is around 60%~65%.
  • Can be triggered even if artillery spotting fails to activate.
  • Can only be activated once per sortie.
  • Has a chance to trigger every time the flagship takes a turn at shelling.
    • In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.

Ship Japanese/English Notes
Nelson Special Attack
Play
Nelson Touch. Main guns 1 and 2, one more shot! Nelson Touch Line
Nelson Touch。主砲、一番、二番、もう一撃だ!
Ship Japanese/English Notes
(Rodney's voiceline goes here)