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Difference between revisions of "Early Spring 2024 Event/E-1/Sandbox"

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* Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}}
 
* Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}}
 
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
** Bringing ASW power is advised to pass through node {{MapRoute|K|red}}.
+
** Bringing ASW is advised to pass through node {{MapRoute|K|red}}.
 
** The use of [[AACI]] is recommended.
 
** The use of [[AACI]] is recommended.
  
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* This comp should be able to accomplish both objectives in the same sortie.
 
* This comp should be able to accomplish both objectives in the same sortie.
 
** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}.
 
** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}.
* Bringing ASW power is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}.
+
* Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}.
 
** The use of [[AACI]] is recommended.
 
** The use of [[AACI]] is recommended.
  
 
</tabber>
 
</tabber>
  
* It is recommended to send LBAS to those respective nodes to secure the S rank.
+
* It is recommended to send LBAS to the respective nodes to help secure the S rank.
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie on this part.
+
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
  
 
==Phase 2: Submerge The Heavy Cruiser Princess==
 
==Phase 2: Submerge The Heavy Cruiser Princess==

Revision as of 20:06, 1 March 2024

Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Early Spring 2024 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branching Table

E-1 Branching Rules
Nodes Rules


Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

??

Equipment Bonuses

??

Debuff

??


Dark's Initial Guide (Day 1 Guide)

Map Overview

E1 is a single fleet, two-phase map consisting of one transport and one boss phase.

  • 1 LBAS is available to sortie on this map
  • This map uses 3 locks:
    • Early Spring 2024 Event Tag 1.png 1st Fleet, Starting point 1
    • Early Spring 2024 Event Tag 2.png 2nd Fleet, Starting point 2 (reused in E-2)
    • Early Spring 2024 Event Tag 3.png 5th Fleet, Starting point 3

The use of Aviation PersonnelAGDP AGDPArctic Gear & Deck Personnel on CV(B/L), Ise-class Kai Ni, and Akitsu Maru Kai, is required to sortie these ships on the 2nd part of the map (the right / North side).

Phase 0.5: Unlock The Transport Node

The following steps have to be performed to unlock the transport phase.

  • The Early Spring 2024 Event Tag 1.png tag is used in this phase.
C G H
Hard S S S
Medium ? ? ?
Easy ? ? ?
Casual ? ? ?

Any fleet composition can reach those nodes.

  • Single Fleet: 0-1 XX, 1 CL, 3-5 DD Early Spring 2024 Event Tag 1.png
  • Route: 1 A B C
  • The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
    • LBAS range: 4
    • Bringing ASW is advised to pass through node B.

  • Single Fleet: 0-1 XX, 1 CL, 3-5 DD Early Spring 2024 Event Tag 1.png
  • Route: 1 A D E F G
  • The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
    • LBAS range: 6
    • ASW is required to secure the S rank, with several ships that should utilize OASW.

  • Single Fleet: 0-1 XX, 1 CL, 3-5 DD Early Spring 2024 Event Tag 1.png
  • Route: 1 A D E F H
  • The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
    • LBAS range: 6
    • AD/AP for is 63/125 on HARD

  • It is recommended to send LBAS to the respective nodes to secure the S rank.

Phase 1: Transport Supplies

Phase 1 is a "Transport Operation", with the particularity of not having any boss node following the TP node.

  • This means that as soon as the TP node is reached, the TP points are counted.

  • Single Fleet: 1 CL, 3-5 DD Early Spring 2024 Event Tag 2.png
  • Route: 2 I N1 N2 O P Q
    • Using Smoke Generator Smoke on nodes N1 or N2 can help increase the passing rate.
    • If available, the Command FacilityETSCF ETSCFElite Torpedo Squadron Command Facility should be utilised.

  • Single Fleet: 1-6 SS(V) Early Spring 2024 Event Tag 2.png
  • Route: 2 I N1 N2 O P Q
    • This method is safer and cheaper than the surface fleet, but way slower.
      • It is possible to send just 1 Submarine to the node, but this will take significantly longer.
    • Do note that submarines will be in high demand throughout this event and may be saved for other tags.

  • As many Landing Craft Landing Craft, Drum Canister Drum Canisters, and Amphibious Vehicle Amphibious Tanks should be utilised in the fleet.
  • ASW LBAS can be utilized on N1 and N2 (range 3).
  • If any ship is taiha on O, is is possible to continue to Q as there will be no battle afterward.
  • There is no LoS check on this phase.
  • Using AACI is not necessary here.

Phase 1.5: Unlock The North Portion

The following steps have to be performed to unlock the boss phase:

M T R1
Hard S x2 S x2 AS
Medium ? ? ?
Easy ? ? ?
Casual ? ? ?

  • Single Fleet: 0-1 XX, 1 CL, 3-5 DD Early Spring 2024 Event Tag 1.png
  • Route: 1 A D K M
  • The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
    • Bringing ASW is advised to pass through node K.
    • The use of AACI is recommended.
AP AS AS+
Hard 675 338 150
Medium 130 293 585
Easy ? ? ?
Casual ? ? ?

  • Single Fleet: 0-1 CV(B/L), 0-2 CA(V), 1-2 CL, 1-3 DD, SLOW Early Spring 2024 Event Tag 1.png
  • Route: 1 A B C R R1 R2 S T
    • LBAS range: 6
    • AD/AP for is 151/338 on HARD
  • This comp should be able to accomplish both objectives in the same sortie.
    • If the fleet is Fast, it will skip node R1.
  • Bringing ASW is advised to pass through node B, B, and R.
    • The use of AACI is recommended.

  • It is recommended to send LBAS to the respective nodes to help secure the S rank.
  • The use of Aviation PersonnelAGDP AGDPArctic Gear & Deck Personnel on CV(B/L), Ise-class Kai Ni, and Akitsu Maru Kai is required to sortie on this part.

Phase 2: Submerge The Heavy Cruiser Princess

  • Single Fleet: 0-1 FBB, 0-1 CV(L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 1-2 DD Early Spring 2024 Event Tag 3.png
  • Route: V W R2 S T X
    • Carriers must equip an Aviation PersonnelAGDP AGDPArctic Gear & Deck Personnel.

  • LBAS Range: 6 to X.
  • No airpower during the chipping phase.
  • AD/AP: 36/71 on LD HARD
  • The use of AACI is recomanded.
  • Boss Support expeditions are recommended for Last Dance.
  • The use of Aviation PersonnelAGDP AGDPArctic Gear & Deck Personnel on CV(B/L), Ise-class Kai Ni, and Akitsu Maru Kai, is required to sortie on this part.

YY's Guide