Special Attacks

"Special Attacks", or "Touch", are special combats mechanics involving specific ships combination in a fleet, in order to trigger a powerful attack, involving a unique animation and sometimes a unique "Touch CG" for the involved ships.

There are 4 main types of Touch currently in the game, the "Big Seven Touch", the "Yamato Touch", the "Kongou Touch", and the "Submarine Touch".

  • In a Combined Fleet, it is possible to both:
    • Trigger a "Big Seven Touch" in the main fleet during day battle,
    • Then trigger a "Kongou Touch" in the escort fleet during night battle.

Big Seven Touch

"Big Seven" refers to the firsts 7 battleships built to carry the biggest naval guns (> 40 cm) allowed by the Washington Naval Treaty, namely, the Nagato-class, Nelson-class, and Colorado-class.

Nagato Touch

Special Attacks/Nagato Touch

Mutsu Touch

Special Attacks/Mutsu Touch

Nelson Touch

Special Attacks/Nelson Touch

Colorado Touch

Special Attacks/Colorado Touch


Yamato-Class Touch

Yamato gains two special attacks on Kai Ni+ called "First squadron, charge! Full salvo!" (??), that targets 3 enemies:

Yamato Touch 1

  • Yamato Kai Ni/Juu must be the flagship.
    • Secretary for combined fleets.
    • She must not be more than lightly damaged (小破).
  • Another "Helpers" must be in the 2nd position.
    • She must not be more than lightly damaged (小破).
    • When using Musashi Kai Ni as the helper, Yamato and Musashi positions can be swaped freely.
  • ?? There must be 6 or more surface ships in the fleet.
    • ?? There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
    • ?? There must be no surface ship in the fleet sunk or retreated via   FCF 
       
      during sortie causing remaining < 6. Ships in the escort fleet are not affected.
"Touch Helpers"
 
 
 
 

Yamato Touch 2

  • Yamato Kai Ni/Juu must be the flagship.
    • She must not be more than lightly damaged (小破).
  • A pair of ships from a same "Helper Pair" must be in the 2nd and 3rd positions.
    • They must not be more than lightly damaged (小破).
  • ?? There must be 6 or more surface ships in the fleet.
    • ?? There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
    • ?? There must be no surface ship in the fleet sunk or retreated via   FCF 
       
      during sortie causing remaining < 6. Ships in the escort fleet are not affected.
"Helper Pairs"
One of the following pairs in any order
 
 
 
 
 
 
 
 
 
 
 
 
 
 
#ComingSoon™
 
 
 
 

Kongou-Class Touch

Only Kongou-class 3rd remodels can trigger this touch also called "Night Assault" (namely Kongou Kai Ni C and Hiei Kai Ni C).

Kongou Touch

Special Attacks/Kongou Touch

Hiei Touch

Special Attacks/Hiei Touch

Submarine Touch

Also called the "AS Touch", it is a Special Attack involving a Submarine Tender leading a fleet of at least two submarines.

  • The flagship must be a Submarine Tender (AS) at Lv 30+,
    • She must not be more than moderately damaged (中破).
  • The 2nd and 3rd ships must be Submarines (SS) or Aircraft Carrying Submarines (SSV) and not evacuated via   SFFCF ,
    • The 4th ship may optionally be a SS(V), but does not affect the above requirement,
    • At least two SS(V) among the 2nd, 3rd, and 4th ships must not be more than lightly damaged (小破),
    • If all 3 ships are SS(V), the 2nd and 4th ones will attack; if one of the two is moderately damaged (中破), the 3rd one will attack instead.[1]
  • The fleet must be a single fleet or a Striking Force Fleet,
  • The formation needs to be either Echelon  or Line Abreast ,
  • At least one Submarine Supply Material  must be available in the inventory.

See Also

Backdoor links: