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# Special Attacks/Submarine Touch

< Special Attacks(Redirected from Template:Submarine Touch)

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Special Attack involving a submarine tender

leading a fleet of at least two submarines.

- The flagship must be a submarine tender (AS)

at Lv 30+,- She must not be more than
**moderately damaged (中破)**.

- She must not be more than
- Two among the 2nd, 3rd, and 4th ships must be Submarines (SS) or Aircraft Carrying Submarines (SSV),
- At least two SS(V) must not be more than
**lightly damaged (小破)**, - If all 3 ships are SS(V), the 2nd and 4th ones will attack; if one of the two is
**moderately damaged (中破)**, the 3rd one will attack instead.^{[1]}

- At least two SS(V) must not be more than
- The fleet must be a single fleet or a Striking Force Fleet,
- The formation needs to be either Echelon or Line Abreast,
- At least one Submarine Supply Material must be available in the inventory.

- Two SS(V) will launch a torpedo strike.
- The number of attacks per Touch is random from 2 to 4.

- The attack power is postcapped and unaffected by formation, engagement, nor damage cap.
- A rough damage formula per Submarine attack is:

[math]\displaystyle{ \text{DMG}_\text{day} = \text{TP} \times ( 1.2 + 0.04 \times \sqrt{LV} ) }[/math]
[math]\displaystyle{ \text{DMG}_\text{night} = ( \text{FP + TP} ) \times ( 1.2 + 0.04 \times \sqrt{LV} ) }[/math] |

- With

- [math]\displaystyle{ \text{DMG} }[/math] the damage result for day and night battle respectively,
- [math]\displaystyle{ \text{FP} }[/math] the submarine's
**Firepower**stat, - [math]\displaystyle{ \text{TP} }[/math] the submarine's
**Torpedo**stat, - [math]\displaystyle{ \text{LV} }[/math] the submarine's
**Level**.- [math]\displaystyle{ 1.2 + 0.04 \times \sqrt{LV} = 1.6 }[/math] at Lv 100.

- One Submarine Supply Material will be
**consumed**for EACH battle the Touch triggers in. - It does
**not**consume any extra ammo.

- It has a chance to trigger
**every time**the AS takes a turn at shelling. If it fails to trigger during the day battle, there is a chance to trigger it in the follow-up night battle.- It can trigger in both day and night for the same battle.

- It can be activated
**multiple times**per sortie.

Regular |
---|

Seasonal |