type
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icon
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name
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mechanics
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Passive
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Blue
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Nothing happens
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Repair
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Nodes where Akashi or Akitsushima Kai can trigger the Emergency Anchorage Repairs mechanic to repair the fleet.
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Branching
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The player needs to manually select one of two nodes where to route.
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Resource
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Resources ( ) or a consumable ( ) are obtained.
- Only one type of resource or consumable is given.
- The resources are kept only if the next combat node is cleared.
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Storm
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Some Fuel or Ammo are lost
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Air Reconnaissance
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Exclusive to 6-3
- See here for more detail.
- Can reward some Ammo , Bauxite , or Devmats
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Port
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Seen on 1-6 & 7-4
- Reaching it will end the map.
- Can sometimes give resources ( ).
- Gives usually more resources than regular Resource nodes.
- Can give several types of resources at the same time.
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TP point
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Exclusive to event maps with Transport Operation.
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Surface
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Battle
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Standard Surface battle
- Include a day and potentially a night phase.
- See Combat for more detail.
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Submarine
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Surface battle with only ASW fighting.
- An abyssal submarine will appear above the said node when the feet reaches it.
- Not all battle nodes with only submarines are Submarine nodes
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Night Battle
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A surface node where only the night phase is played.
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Boss
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A surface node at the end of a map.
- The may enemy (often the boss itself) will appear above the node when the fleet reaches it.
- Maybe linked to a map HP bar, where killing or just damaging the flagship will also deplete the bar.
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Air
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Air-Raid
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A battle where only aircraft are used.
- The enemy fleet cannot be damaged but by LBAS planes.
- AA mechanics like AACI can also be triggered.
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Air-Battle
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Sen on [[1-6] and 5-2
- Daytime combat at these nodes has two Aerial Combat phases but no shelling. It's also possible to do night battle afterward, unlike regular Air nodes.
- If the fleet has no ships that can attack during Aerial Combat, it will get a D rank (see 1st D rank condition), unless entering night combat.
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Air-Ambush
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