Revision as of 09:08, 11 February 2015 by >Alexanderex
Introduction
The Winter 2015 Event, 【Counter-attack! Assault on Truk Anchorage】 will begin February 6th, ending two weeks later on February 23rd.
It is based around Operation Hailstone
Patch Notes
See Recent Updates for more info.
- New Ships
- New Enemy Vessels
- New Equipment
- Voice and other Updates
Mechanics
Participation requirements
- Must have a 75% sortie win ratio
- Must have 5 empty ship slots for new ships
- Must have 20 free equipment slots
Click that option circled in Red.
Un-highlighted = Current Difficulty. Pick new difficulty and click the right option to confirm change.
Special Mechanics
- Combined Fleet (E-3 and E-5)
- Line of Sight requirements on some (all?) maps.
- Selectable and Changeable difficulty
- This event has 3 ranks: easy (丙), medium (乙), hard (甲).
- You can choose the difficulty in each map separately.
- Different difficulties give different medals, equipment and materials when clearing the maps.
- Ships rewards (U-511, Katori and Amagi) will appear regardless of the difficulty.
- Difficulties probably affect drop rates, but ships still drop in any difficulty.
- When the difficulty is changed, the boss's health bar will be reset.
- Once the map is cleared (boss HP bar is depleted and killed), you CANNOT go back and change the difficulty.
- There is no ship locking for this event.
- The boss HP gauges does not regenerate over time in any map in any difficulty.
- Support Expeditions are available. Expedition 141 Focuses on Support for Normal Nodes, Whereas Expedition 142 Focuses Support on Boss Nodes. The Expeditions DO REQUIRE that you have 2 DDs in your fleet. Do take note that their expeditions will end early after you finish one sortie, so try to make the most use out of them.
Event Maps
E-1
Wreck the enemy submarines around our anchorage!
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『泊地周辺の敵潜を叩け!』
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Information
- Requires 5 kills to complete. On final kill, boss flagship will become an upgraded version, and needed to be killed in order to destroy the bar.
- Can only use CL and DD. Minimum 2 DD to reach the boss.
- Boss: (Node I) Submarine So-class Elite (甲)
Final Form: (Node I) Submarine So-class Flagship (甲)
- ASW
- Nodes B, C, F, J and K have no battle
- Rewards upon clear:
- Clearing on Hard (甲): 1 Chocolate, 1 Mamiya, 1 Furniture Fairy, 2 Improvement Materials, 1 Reppuu (601 Squadron)
- Clearing on Medium (乙): 1 Chocolate, 1 Mamiya, 1 Furniture Fairy, 1 Reppuu (601 Squadron)
- Clearing on Easy (丙): 1 Chocolate, 1 Mamiya, 1 Furniture Fairy, 1 Reppuu
- The Chocolate is exchangeable for some resources. You should keep it because it's cute. (700 fuel 700 steel 700 ammo 1500 bauxite on used.)
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Branching rules
- Random between A and B
- More than 1 CL or insufficient LOS will send you from H to G
- LOS check from G to I
- LOS check from H to I (Apparently requires more LOS than G to I)
- LOS must be 120 or higher to avoid going from H to J (On easy difficulties, still need more data)
- LOS must 140 or higher . Such score not required on easy (100 is enough).
- Recommended ELOS (new formula) of 50 or more.
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Tips
- Have some surface equip ready for Node G, H, And possibly I to avoid Moderate to Severe damage
- Fighting Sub-only nodes does not expend ammo
- The submarines on node H are in line ahead formation. Use line abreast when attacking them.
- Type 0 Recon Airplane is very usefull for increase LOS for node I
- The boss BGM is 『吹雪』, the ending theme of the anime.
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E-2
Bombing of Truk anchorage
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『トラック泊地空襲』
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Information
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Branching rules
- A fleet without DD/CL/CVL/Akitsumaru/Akashi will always end up at the dead end J
- At least 2 DD/CL/CVL/Akitsumaru/Akashi OR 1 CV + 1 CVL(any combination) and not more than 1 CLT required to start with node A
- 2 BBVs will send you to the maelstrom node
1 CL, at least 3 DD, fast fleet, and and not more than two of (CL, CLT, CA (not CAV), BB, CV, empty slot) required to go from A to D, otherwise you go to F.
- A fleet with at most 1 BB and at most 1 CV goes from F to G, otherwise it's H
- LOS check from G/H to I
- If you're having trouble getting to the boss, it's advisable to avoid starting at node B; fuel loss = higher chances to get hit
- E-2 Boss Final Kill Air-Power:
- Hard final kill -> AS: 405, AS+: 810.
- Medium final kill -> AS: 279, AS+: 558
- Easy final kill -> AS: 153, AS+: 306
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Tips
- 2 FBB 2 CV 1 CL 1 DD
- 3 FBB 2 CV 1 DD
- 1 CLT 2BB 1 CV 1 CVL 1 DD (A-F-H-I)
- 3 BB 2CV 1CVL (B-C-F-H-I)
- 1 DD 1 CL 2CV 2FBB
- 2 BB 1 CA 2CVL 1CV
- 2CA(V) 2CL 2CV (Light Fleet Ver.)
- 2FBB, 2CV, 2CVL
- 2FBB, 1CAV, 1CA, 2CVL
- 2FBB, 1CV, 1CVL, 1CA, 1CL
- 2FBB, 2CV, 1CVL, 1DD
- 2FBB, 2CV, 1CAV, 1DD
- 1FBB, 1CV, 1CVL, 1CAV, 1CA, 1DD (A-F-G-I)
- 1CVL, 1CLT, 1FBB, 1BB, 1CL, 1CA(V) -- > (A-F-H-I)
- CLT can be taken, without 2CVL bound to going to maelstrom node
- Akizuki (Kai), Fubuki (Kai Ni), Hatsushimo (Kai Ni), Ushio (Kai Ni) or Shigure (Kai Ni) for doing AA cut-in (especially in the boss node) due to their high AA stats, reduces chances of damage from Nu-class flagship and Wo-class flagship
- The boss BGM is 『吹雪』, the ending theme of the anime. However, the song will start on a different stanza than the one used in E-1.
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E-3
Combined Fleet, sortie now!
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『連合艦隊、出撃!』
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Information
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Branching rules
- Having 2 CLTs in second fleet may send you from F to G
- Having 2 CAV goes from start to C (need further testing)
- There is no battle at A, and E is a maelstrom node (fuel amount taken depends on how many radars your fleet has equiped, the more radars the less fuel lost)
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Tips
- BB Hime at node H can always send your ship back home with 1 shot. Sparkling your ships is strongly recommended..
- 4 FBB + 1 CV + Akitsumaru (1st fleet) and 1 CL + 1 CLT + 4 DD (2nd fleet) will go either A->B->F->H->K or C->E->F->H->K (random). 4 battles total either way.
- 2 FBB + 2 CAV + 2 CVL (1st fleet) and 1 CL + 1 CA + 4 DD (2nd fleet) will go C->E->H->K. This is only 3 battles total and is probably the shortest route to boss. Though there is a fuel maelstrom at E.
- [Quick Response] - 2 FBB + 1 CAV + 3 CV (1st fleet) and 1 CL + 1 CA + 4 DD (2nd fleet) works pretty well if you have the ships supporting this composition. Goes A->B->F->H->K or C->E->F->H->K (random). Usually using top right formation (survive) until the boss node, then switch to bottom right (battle).
- 2BB+1BBV+2CAV+CV (1st) 4DD+1CL+1CA (2nd) C->E->H->K Hard Mode
- [Quick Response] - 1 BB 1 FBB 3 CV 1 CA (1st fleet) and 1 CL 1 CLT 3 DD 1 FBB (2nd fleet) will go A->B->F->H->K or C->E->F->H->K. There is a fuel maelstrom at node E.
- [Quick Response] - 2 FBB 2 CAV 2CV (1st fleet) and 1 CL 1 CAV 4 DD (2nd fleet) will go C->E->H->K.
- 1 CA, 2 FBB, 1 BB, 1 CAV, 1 CV (main fleet) and 1 CL, 1 CA, 1 CAV, 3 DD (second fleet) will go either C->E->H->K or A->B->C->E->H->K (random).
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E-4
Seize the Enemy Task Force!
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『敵機動部隊を捕捉せよ!』
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Information
- Single Fleet
- Takes 6 kills on on Medium (乙).
- Boss: (Node K) Aircraft Carrier Princess(甲)
- Rewards upon clear:
- Clearing on Hard (甲): Katori, 1 Medal, 6 Improvement Materials
- Clearing on Medium (乙): Katori, 1 Medal, 3 Improvement Materials
- Clearing on Easy (丙): Katori
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Branching rules
- At least 2DD is REQUIRED to reach the boss.
- All fast fleet goes to A if 1 or more CV or 2 or more CLT.
- CL, 4DD and a CLT or CA(V) goes directly to E.
- 2FBB, 2DD, CLT and CV goes BFHIK
- Otherwise to B.
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Tips
- E node Maelstrom and B node no battle
- Heavy AA on boss, using heavy AA CV's like Taihou or Kaga reccomended.
- 47 ELOS Hardmode confirmed to reach boss.
- Recommended Formation:
- 2 FBB 2DD 2CV.
- 2BB 2DD 2CV (include a ship that's slow). Goes BFHJK consistently.
- 2 CA 2 CAV 2 DD. Goes southern route.
- Slow fleet and Naka or Agano guarantees Southern route to Boss.
- 2 CA+ 2CAV + 2DD suggest Myoukou, Prinz Eugen, Yukikaze, and Shigure for CI going B-D-G-I-K
- High luck stat DD (ex: Yukikaze, Hatsushimo) is very useful for cut-in attack during night battle.
- Especially for Hard difficulty, boss node support expedition is (very) recommended.
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E-5
Decisive Battle! Combined Fleet, Begin Counterattack!
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『決戦!連合艦隊、反撃せよ!』
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Information
- Combined Fleet
- Boss:(Node J) Battleship Water Demon "damaged"(甲)
- Rewards upon clear:
- Clearing on Hard (甲): Amagi, 2 Medals, 8 Improvement Materials, 1 First Class Medal
- Clearing on Medium (乙): Amagi, 2 Medals, 6 Improvement Materials
- Clearing on Easy (丙): Amagi, 1 Medal
- The First Class Medal is exchangable for 10,000, 10 Development Materials, 10 Improvement Materials, and 10 Large Furniture Boxes.
- Node C is an empty node, Node D is a fuel maelstrom.
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Branching rules
Naka or Agano plus 1 or fewer CLT in the second fleet will guarantee B node from start.
- Having Akashi or Katori in your first fleet OR a submarine in your second fleet brings you from A to C, otherwise it seems to be random whether you get sent C or D.
- Surface Combined Fleets are sent from D north to E, while Fast Response Combined Fleets are sent east to F.
- G and H/I are random.
- More than 2 CLT will deadend.
- (Surface Fleet Only) 4 FBB + 1 CV + 1 CA (1st fleet) and 1 CL + 1 FBB + 3 DD + 1 CLT (2nd fleet) will ensure 100% routing to node B
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Tips
- There is a chance of meeting Light Cruiser Demon in the first node.
- Aircraft Carrier Demon awaits you at the pre-boss node.
- On the final boss kill for hard difficulty, Battleship Water Demon awaits you with an escort of 2 Battleship Princesses, Standard Carrier Wo-Class Flagship II, and 2 Heavy Cruiser Ne-class elites.
- Surface Combined Fleet is highly preferred since it is better able to defend the second fleet until the boss battle.
- Cut-in setups and night battle equipment are highly recommended for the boss's final form.
- Fighter power of 252 is needed for hard mode pre-final kill air superiority at the boss.
- This is achievable with 2CVL + 1BBV or 1CV + Akitsumaru + 2BBV
- Fighter power of 126 is needed for hard mode final boss formation air superiority.
- This is achievable with 1CV
- Katori Kai is recommended as flagship to avoid the fuel maelstrom while holding the Fleet Command Facility.
- Pre-boss support expedition is recommended.
- Boss support expedition is recommended for final form.
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See Also
References
Tools
Discussions
Player Live Streams
- KanColle U.S.A. Streamers
- Kancolle E.U Streamers
- Kancolle S.E.A. Streamers
- dragonjet's Twitch (be one of the first to see, watch event maps, new ships and seasonal CGs get ripped first-hand)
- Lolibunny's twitch (GMT +8 2100- 0100) (Snowballing on feb 13)
- TempestaMkII's Twitch (Watch me fail horribly at this event) (GMT+8 2100 - 0000(On weekdays and weekends) / 1000 - 1200 (On weekends))
- Kancolle E.A. Streamers