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Difference between revisions of "Partials/Speed system"

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!C
 
!C
 
|[[SS]], [[SSV]], [[LHA]], [[AR]], [[AO]]
 
|[[SS]], [[SSV]], [[LHA]], [[AR]], [[AO]]
 +
|}
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{| class="wikitable typography-xl-optout mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed|}}" style="width:100%;text-align:center;"
 +
!colspan="10"|[[Partials/Speed system|Simplified table]]
 +
|-
 +
!Speed Increment
 +
!colspan=2|Required Boiler
 +
!Fast A
 +
!Fast B<sub>1</sub>
 +
!Fast B<sub>2</sub>
 +
!Fast C
 +
!Slow A
 +
!Slow B
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!Slow C
 +
|-
 +
!+1!!colspan=2|Any boiler
 +
|colspan=7|1
 +
|-
 +
!rowspan=3|+2!!Either!![[New Model High Temperature High Pressure Boiler|+13]] boilers
 +
|1||2||2||rowspan=3|N/A||2||2||rowspan=3|N/A
 +
|-
 +
!rowspan=2|Or!![[New Model High Temperature High Pressure Boiler|+13]] boilers, and
 +
|0||1||0||1||0
 +
|-
 +
!Total boiler count
 +
|2||2||3||2||2
 +
|-
 +
!rowspan=3|+3!!Either!![[New Model High Temperature High Pressure Boiler|+13]] boilers
 +
|colspan=4 rowspan=3|N/A||3||colspan=2 rowspan=3|N/A
 +
|-
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!rowspan=2|Or!![[New Model High Temperature High Pressure Boiler|+13]] boilers, and
 +
|1
 +
|-
 +
!Total boiler count
 +
|3
 
|}
 
|}

Revision as of 02:58, 16 January 2017

Ship's speed can take the following values:

  • Slow (低速)
  • Fast (高速)
  • Fast+ (高速+)
  • Fastest (最速)

Initially, a ship is either slow or fast, the speed can be increased (from slow to fast to fast+ to fastest) using the engine synergy, by equipping a turbine (can be equipped in the expansion slot) and one or more boilers (Enhanced Kanhon Type Boiler and New Model High Temperature High Pressure Boiler) on a ship. The effects are

  • Increase in speed, slow ships will be fast and will count as fast for branching rules. It is also assumed that fast+ and fastest will have their own branching rules in the future.
  • Devs claim increase in evasion is currently the only effect provided by the higher ship speed. However its magnitude/scope/existence is still investigating by players.
Speed and engine synergy
+13 boilers +10 boilers Group/Speed Equipment
evasion
Slots
required
Fast A Fast B1 Fast B2 Fast C Slow A Slow B Slow C
0 1 Fast+ Fast+ Fast+ Fast+ Fast Fast Fast 16 2
0 2 Fastest Fast+ Fast+ Fast+ Fast Fast Fast 26 3
0 3 Fastest Fast+ Fastest Fast+ Fast Fast+ Fast 36 4
0 4 Fastest Fast+ Fastest Fast+ Fast Fast+ Fast 46 5
1 0 Fastest Fast+ Fast+ Fast+ Fast Fast Fast 19 2
1 1 Fastest Fastest Fast+ Fast+ Fast+ Fast Fast 29 3
1 2 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 39 4
1 3 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 49 5
2 0 Fastest Fastest Fastest Fast+ Fast+ Fast+ Fast 32 3
2 1 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 42 4
2 2 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 52 5
3 0 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 45 4
3 1 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 55 5
4 0 Fastest Fastest Fastest Fast+ Fastest Fast+ Fast 58 5
Speed groups
Initial speed Group Ships, classes, types
Fast A Shimakaze, Taihou, Shoukaku-class Class, Tone-class Class, Mogami-class Class
B1 Amatsukaze, Agano-class Class, Souryuu, Hiryuu, Unryuu, Amagi, Kongou-class Class, Iowa
B2 DD, CL, CLT, CA, CVL (Fast), FBB, Akagi, Katsuragi
C Kaga, Yuubari, AV (Fast)
Slow A Yamato-class Class
B BB, BBV, CVL (Slow), AV (Slow), CT, AS
C SS, SSV, LHA, AR, AO
Simplified table
Speed Increment Required Boiler Fast A Fast B1 Fast B2 Fast C Slow A Slow B Slow C
+1 Any boiler 1
+2 Either +13 boilers 1 2 2 N/A 2 2 N/A
Or +13 boilers, and 0 1 0 1 0
Total boiler count 2 2 3 2 2
+3 Either +13 boilers N/A 3 N/A
Or +13 boilers, and 1
Total boiler count 3