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Difference between revisions of "Special Attacks/Kongou-class Touch"
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|style="text-align:center"| {{ToolTip|1.92|2.4 x 0.8}} | |style="text-align:center"| {{ToolTip|1.92|2.4 x 0.8}} | ||
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− | *The modifiers are [[Damage Calculations| | + | *The modifiers are [[Damage Calculations|pre-cap]]. |
*There is an additional flat {{Hit}} Accuracy bonus of '''x1.25'''. | *There is an additional flat {{Hit}} Accuracy bonus of '''x1.25'''. | ||
Revision as of 09:15, 14 April 2024
On Kai Ni B/C, Kongou, Hiei, and Haruna gain a "Night Assault" special attack:
"Touch Helpers" | ||
---|---|---|
Kongou Flagship: | Hiei Flagship: | Haruna Flagship: |
Kai Ni/B/C Base/Kai |
B/C |
- A Kongou-class Kai Ni B/C must be flagship.
- Flagship of the 2nd fleet in combined fleets.
- Another "Touch Helper" must be in the 2nd position.
- Both must not be more than lightly damaged (小破).
- It must be a Night Battle.
- In single fleet, Line Ahead or Echelon needs to be selected.
- In a combined fleet, Cruising Formation 2 or Cruising Formation 4 needs to be selected.
- In a combined fleet, it can only be triggered in the Escort fleet.
If triggered:
- The flagship will do a 1st attack,
- The 2nd battleship will do a 2nd attack,
- Each attack targets a ship at random,
- If all enemies sunk, then touch stops early.
Attack 1 & 2 [1] | |
---|---|
Base Multiplier | 2.4 |
Green T Engagement | 32.4 x 1.25 |
Red T Engagement | 1.922.4 x 0.8 |
- The modifiers are pre-cap.
- There is an additional flat Accuracy bonus of x1.25.
- The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.2 of the original ammo consumption of those ships when the attack is triggered, hence:
- If it is triggered in a night battle in a normal node, it costs 6% extra ammo.
- If it is triggered in a night battle node, it costs 2% extra ammo.
The Night Assault can be:
- Activated in the same battle as another separate special attack.
- Activated twice per sortie, during night battle only:[1][2][3][4]
[math]\displaystyle{ \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 4 \times \big( \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} \big) + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \text{A} + \text{B} - 45 \Biggr\rfloor }[/math] |
- With
- [math]\displaystyle{ \text{Lv}_\text{FS} }[/math] the flagship's Level,
- [math]\displaystyle{ \text{Lv}_\text{2nd} }[/math] the 2nd ship's Level,
- [math]\displaystyle{ \text{Luck}_\text{FS} }[/math] the flagship's Luck,
- [math]\displaystyle{ \text{Luck}_\text{2nd} }[/math] the 2nd ship's Luck,
Bonus | Condition | Kongou | Hiei | Haruna |
---|---|---|---|---|
[math]\displaystyle{ \text{A} }[/math] | Surface Surface Radar with a base LoS ≥ 8 equipped on the flagship,
|
32 | 10 | 30? |
[math]\displaystyle{ \text{B} }[/math] | Large Type 96 150cm Searchlight equipped on the flagship,
|
10 | 32 | 0? |