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Difference between revisions of "User:Jigaraphale/Sandbox/13"
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− | + | {|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto" | |
− | !Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT | + | !Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT Imp}} |
|- | |- | ||
− | |Unlike most standard Abyssals, {{Enemy/Link|PT Imp Pack|text=PT | + | |Unlike most standard Abyssals, {{Enemy/Link|PT Imp Pack|text=PT Imp Packs}} are very small and fast. |
− | * All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT | + | * All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT Imp. |
* Attacking them with larger guns is not very effective, smaller guns being recommended instead. | * Attacking them with larger guns is not very effective, smaller guns being recommended instead. | ||
+ | |||
+ | {|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" | ||
+ | !Attack formula against PT Imps | ||
+ | |- | ||
+ | | | ||
+ | |||
+ | |} | ||
{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" | {|class="mw-collapsible mw-collapsed wikitable" style="margin:auto" | ||
− | !Accuracy formula against PT | + | !Accuracy formula against PT Imps |
|- | |- | ||
− | |'''The Accuracy formula against PT | + | |'''The Accuracy formula against PT Imps:'''<ref>https://twitter.com/Xe_UCH/status/1554299068486397953?s=20&t=OHU47ATyROzVxkmLVVTL-w</ref><ref>https://docs.google.com/spreadsheets/d/1-T9OfSDOoLKQXtBDeP80izgWl3f5G_eqMQYLW-WbSnw/edit#gid=680928319</ref><ref>https://twitter.com/Divinity_123/status/1492264067809038343</ref><ref>https://docs.google.com/spreadsheets/d/1BpctZEkEF94iOR1I704d3Rn9kKg1gAj9tK4cXdq1CNs/edit#gid=0</ref> |
* <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor \big\lfloor \lfloor \text{Acc}_\text{Standard} + \text{Mod}_\text{Amagiri} \rfloor \times \text{Mod}_\text{Formation} \times \text{Mod}_\text{Morale} \times \text{Mod}_\text{PT} + \text{Mod}_\text{Add} \big\rfloor \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Ship} \times \text{Mod}_\text{Equipment} \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 </math> | * <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor \big\lfloor \lfloor \text{Acc}_\text{Standard} + \text{Mod}_\text{Amagiri} \rfloor \times \text{Mod}_\text{Formation} \times \text{Mod}_\text{Morale} \times \text{Mod}_\text{PT} + \text{Mod}_\text{Add} \big\rfloor \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Ship} \times \text{Mod}_\text{Equipment} \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 </math> | ||
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;With | ;With | ||
* <math>\text{Acc}_\text{Standard}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]'' | * <math>\text{Acc}_\text{Standard}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]'' | ||
− | ** PT | + | ** PT Imps are "DDs" in the game, so the <math>\text{Mod}_\text{formation}</math> for vanguard is '''1.1''' during shelling, and '''1.2''' during the torpedo phase. |
** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier. | ** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier. | ||
* <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow, | * <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow, | ||
{|class="wikitable" style="text-align:center; margin:auto" | {|class="wikitable" style="text-align:center; margin:auto" | ||
− | !colspan=6|PT | + | !colspan=6|PT Imp stats |
|- | |- | ||
!rowspan=2|Type | !rowspan=2|Type | ||
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!colspan=3|<math>\text{EVA}_\text{PT}</math> | !colspan=3|<math>\text{EVA}_\text{PT}</math> | ||
|- | |- | ||
− | !{{ToolTip|[[ | + | !{{ToolTip|[[Formation|Line Ahead]]|[[File:LineAhead.png]]}}!!{{ToolTip|[[Formation|Echelon]]|[[File:Echelon.png]]}}!!{{ToolTip|[[Formation|Line Abreast]]|[[File:LineAbreast.png]]}} |
|- | |- | ||
|{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||? | |{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||? | ||
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− | ;The main Accuracy modifiers are | + | ;The main Accuracy modifiers are |
* <math>\text{Mod}_\text{Amagiri}</math> being: | * <math>\text{Mod}_\text{Amagiri}</math> being: | ||
** '''64''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} | ** '''64''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} | ||
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− | '''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT | + | '''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT Imp with '''significantly increased accuracy''' if any are present. |
− | *Ships placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT | + | *Ships placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT Imp if any are present. |
During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>. | During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>. | ||
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!{{edit|Template:Anti-PT_Imp_Setups}} | !{{edit|Template:Anti-PT_Imp_Setups}} | ||
|} | |} | ||
− | {{clear}} | + | {{clear}} |
Revision as of 09:18, 25 March 2023
Anti-PT Imp | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Unlike most standard Abyssals, PT Imp Packs are very small and fast.
During Events, some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses[6].
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