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Difference between revisions of "Spring 2022 Event/E-3/Sandbox"
m (BASEPAGENAME -> ROOTPAGENAME) |
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All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made. | All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made. | ||
+ | ==Dark's Proposal (Taken from Bluecord)== | ||
=Map Overview= | =Map Overview= | ||
+ | |||
+ | E3 is a three-phase map using [[Striking Force Fleet]]s (7 ships fleet) and Combined Fleet. | ||
+ | *This map utilizes three locks: | ||
+ | ** [[File:Spring_2022_Event_Tag_4.png]] '''Carrier Task Force''' Tag is applied to Combined Fleet sortie to this map and will start at point 2 | ||
+ | ** [[File:Spring_2022_Event_Tag_5.png]] '''Area Escort Force''' Tag is applied to Striking Force Fleet sortie to this map and will start at point 1 | ||
+ | ** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''R-Area Defense Unit''' recycle lock from E1. | ||
+ | ***R-Area Defense Unit locked ship can be mixed with other tagged ships for E3 Phase 3 | ||
+ | |||
+ | ==Phase 0.5: Scout the Enemy Mobile Task Force!== | ||
+ | There are a total of 2 requirements needed to locate the Fleet Guarding Murcadha Bay. The requirements are the same across all difficulties. | ||
+ | * {{MapRoute|L|pink}} AS x2 & {{MapRoute|E|pink}} AS Once | ||
+ | * It is possible to reach both node using a fleet in a single sortie. | ||
+ | <tabber> | ||
+ | |-|Heavy Fleet= | ||
+ | * [[File:Spring_2022_Event_Tag_5.png]]'''1CVL, 2CA(V), 1CL, 3DD''' | ||
+ | * Route: {{MapRoute |1|grey|A|red|B|pink|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}} | ||
+ | ** Fighter muling CVL to reach AS easily for the required nodes. | ||
+ | ** Heavier Fleet forces to take longer route with the usage of CVL for easier AS. | ||
+ | |||
+ | |-|Light Fleet= | ||
+ | * [[File:Spring_2022_Event_Tag_5.png]]'''3CA(V), 1CL, 3DD''' | ||
+ | * Route: {{MapRoute |1|grey|A|red|D|blue|E|pink|H|blue|J|red|K|blue|L|pink}} | ||
+ | ** {{MapRoute|J|red}} contains a light torpedo squadron. | ||
+ | ** Light Fleet which forgo the use of CVL. CAV Should be have as much Seaplane Fighter on them as possible. | ||
+ | </tabber> | ||
+ | |||
+ | |||
+ | ==Phase 1:== | ||
+ | * [[File:Spring_2022_Event_Tag_4.png]] '''0-2FBB, 2CV(B), 0-1CVL, 0-2CA(V), 2CL + 0-2CA(V), 0-2CLT, 2-4DD | ||
+ | * Route: {{MapRoute|2|grey|M|red|N|red|O|pink|P|red|Q|red}} |
Revision as of 20:19, 2 June 2022
Sandbox Rules
This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:
- An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
- List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
- A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
- The Paths said compositions will take (to explain each path the composition will/can take),
- A summary or description of what kind of obstacles a composition will face.
- A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
- Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).
Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.
No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.
Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Spring 2022 Event, being reviewed and updated once more before it can be released.
Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
Dark's Proposal (Taken from Bluecord)
Map Overview
E3 is a three-phase map using Striking Force Fleets (7 ships fleet) and Combined Fleet.
- This map utilizes three locks:
- Carrier Task Force Tag is applied to Combined Fleet sortie to this map and will start at point 2
- Area Escort Force Tag is applied to Striking Force Fleet sortie to this map and will start at point 1
- R-Area Defense Unit recycle lock from E1.
- R-Area Defense Unit locked ship can be mixed with other tagged ships for E3 Phase 3
Phase 0.5: Scout the Enemy Mobile Task Force!
There are a total of 2 requirements needed to locate the Fleet Guarding Murcadha Bay. The requirements are the same across all difficulties.
- L AS x2 & E AS Once
- It is possible to reach both node using a fleet in a single sortie.