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Difference between revisions of "Special Attacks/Nagato-class Touch"
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* There must be 6 or more surface ships in the fleet. | * There must be 6 or more surface ships in the fleet. | ||
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. | ** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. | ||
− | ** There must be no surface ship in the fleet sunk or | + | ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. |
* In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected. | * In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected. |
Revision as of 08:12, 2 October 2022
Nagato gains a special attack on Kai Ni called "Full broadside... Sounds exciting!":
- Nagato Kai Ni must be the flagship.
- Secretary for combined fleets.
- She must not be more than lightly damaged (小破).
- Another battleship must be in the 2nd position.
- She must not be heavily damaged (大破).
- There must be 6 or more surface ships in the fleet.
- In single fleet, Echelon needs to be selected.
- In a combined fleet, Cruising Formation 2 needs to be selected.
If triggered:
- Nagato will do a 1st & 2nd attack,
- The 2nd battleship will do a 3rd attack.
- Each attack target a ship at random.
Equipment | Mutsu Kai Ni |
Mutsu Kai |
Nelson Kai |
Other BB | |||
---|---|---|---|---|---|---|---|
Attacks 1, 2, & 3 | Attacks 1 & 2 | Attack 3 | Attacks 1 & 2 | Attack 3 | Attacks 1 & 2 | Attack 3 | |
No Bonus Equipment | 1.68 | 1.61 | 1.62 | 1.54 | 1.50 | 1.40 | 1.20 |
Surface Radar Only | 1.93 | 1.85 | 1.86 | 1.77 | 1.73 | 1.61 | 1.38 |
AP Shells Only |
2.27 | 2.17 | 2.18 | 2.08 | 2.02 | 1.89 | 1.62 |
AP + Radar |
2.61 | 2.50 | 2.52 | 2.39 | 2.33 | 2.17 | 1.86 |
The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
- Only ships equipped with those equipment will get a bonus for their attack(s).
- Both ships involved consume additional ammunition when triggered :
Fleet type | Triggering type | Additional ammo consumption |
---|---|---|
Single | Day battle (no night battle) | 10% |
Day battle (with night battle) | 15% | |
Night battle (after day battle) | 15% | |
Night battle Node | 5% | |
Combined | Day battle (no night battle) | 0% |
Day battle (with night battle) | 10% | |
Night battle (after day battle) | 10% |
- Trigger rate is affected by the Level and luck stat of the participating ships.
- Can be triggered even if artillery spotting fails to activate.
- Can only be activated once per sortie.
- Has a chance to trigger every time Nagato takes a turn at shelling.
- In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
Ship | Japanese/English | Notes |
---|---|---|
Nagato Special Attack Play |
Let's do this! Main guns, full broadside! FIRE!!!!!!! | Special Attack Line |
行くぞ!主砲、一斉射!うってぇ!!!!!! | ||
Nagato Special Attack Play |
Mutsu, leave it all to me! FIRE! | Special Attack Line with Mutsu |
陸奥よ、この長門に任せておけ!うってぇ! | ||
Nagato Special Attack Play |
Mutsu, follow me! First fleet, attack! Main guns, full broadside! FIRE! | Special Attack Line with Mutsu |
陸奥よ、この長門に続け!第一戦隊、突撃!主砲、一斉射!うってぇ! | ||
Nagato Special Attack Play |
Nelson? Interesting. Let's do this! FIRE! | Special Attack Line with Nelson |
Nelsonか?面白い。行くぞ。うってぇ! |