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Difference between revisions of "Special Attacks/Kongou-class Touch"
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There is an additional flat Accuracy bonus of x1.25.
Jigaraphale (talk | contribs) (Created page with "On Kai Ni C, Kongou gains a '''Night Assault''' special attack that targets 2 enemies at random: <tabber> |-|Activation requirements= * '''Kongou Kai Ni C''' must be Flagshi...") |
Jigaraphale (talk | contribs) m |
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|- | |- | ||
|'''Base Multiplier''' | |'''Base Multiplier''' | ||
− | |colspan="2" style="text-align:center;"| | + | |colspan="2" style="text-align:center;"|2.2x |
|- | |- | ||
|'''{{color|lime|Green T}} Engagement''' | |'''{{color|lime|Green T}} Engagement''' | ||
− | |colspan="2" style="text-align:center;"| 1.25x ('''2. | + | |colspan="2" style="text-align:center;"| 1.25x ('''2.75x''') |
|- | |- | ||
|'''{{color|red|Red T}} Engagement''' | |'''{{color|red|Red T}} Engagement''' | ||
− | |colspan="2" style="text-align:center;"| 0.75x ('''1. | + | |colspan="2" style="text-align:center;"| 0.75x ('''1.65x''') |
|} | |} | ||
Revision as of 17:29, 8 June 2022
On Kai Ni C, Kongou gains a Night Assault special attack that targets 2 enemies at random:
- Kongou Kai Ni C must be Flagship.
- She must not be more than lightly damaged (小破).
- Hiei Kai Ni C, Haruna Kai Ni or Warspite are the second ship.
- She must not be heavily damaged (大破)
- It must be a Night Battle.
- Line Ahead or Echelon needs to be selected for a single fleet.
- Cruising Formation 2 or Cruising Formation 4 needs to be selected for a combined fleet.
- In combined fleet, it can only be triggered in the Escort fleet.
Attack 1 (1st Ship) | Attack 2 (2nd Ship) | |
---|---|---|
Base Multiplier | 2.2x | |
Green T Engagement | 1.25x (2.75x) | |
Red T Engagement | 0.75x (1.65x) |
- The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.2 of the original ammo consumption of those ships when the attack is triggered, hence:
- If it is triggered in a night battle in a normal node, it costs 6% extra ammo.
- If it is triggered in a night battle node, it costs 2% extra ammo.
During night battle only:[1]
[math]\displaystyle{
\text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 4 \times \big( \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} \big) + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \text{A} + \text{B} - 45 \Biggr\rfloor
}[/math]
- [math]\displaystyle{ \text{Lv}_\text{FS} }[/math] is Kongou's Level,
- [math]\displaystyle{ \text{Lv}_\text{2nd} }[/math] is the 2nd ship's Level,
- [math]\displaystyle{ \text{Luck}_\text{FS} }[/math] is Kongou's Luck,
- [math]\displaystyle{ \text{Luck}_\text{2nd} }[/math] is the 2nd ship's Luck,
- [math]\displaystyle{ \text{A} = 32 }[/math] if a Surface Radar with LoS > 8 is equipped on any of the 2 ships, 0 otherwise,
- [math]\displaystyle{ \text{B} = 10 }[/math] if a Type 96 150cm Searchlight is equipped on any of the 2 ships, 0 otherwise.
- Activated twice per sortie.
- Activated in the same battle as another separate special attack.